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Session Report May 29, 2007

2007-06-25 20:08:00 by Michael in Lord of the Games
 
...Workers earn income at the beginning of the worker phase, buildings earn victory points, and aristocrats earn either victory points and/or money. The trading phase is the only phase when players do not earn money or victory points, since the cards they are purchasing are used to upgrade the workers, buildings or aristocrats that they already...
 
 
 
 
 
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Adorn your bleak cubby with retro papercraft gaming consoles

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2008-12-01 21:35:29 by Kristen Spencer in That VideoGame Blog
...workers when I spend the rest of the day monopolizing the color copier to create these iconic old skool gaming consoles , courtesy of Marshall Alexander at Foldskool Heroes Growing up in the seventies and eighties, my childhood memories basically consist of videogames, bright plastic toys and TV cartoons, says Marshall. Any time that was left...
 
 
 
 
 
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Beta

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2008-06-27 15:34:10 by Ariella in Legacy Games Blog
...workers to throw squeezy toys at, a boss who appreciates a creative idea about goats flying rocketships Number of projects at this stage currently at Legacy: A lot Design: Its at this phase where the game has gotten approval from the powers that be and the nuts and bolts design work begins. Game characters start being sketched out, scripts...
 
 
 
 
 
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UPS Employees Fired For Stealing GTA

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2008-04-28 20:45:25 by PilarVIRUS in GamerCenterOnline
...workers were fired for stealing copys of Grand Theft Auto IV from there shipment boxes I spoke to an employee of UPS over the weekend, and he told me that a surprising amount of workers were getting busted stealing the game from the shipment boxes. In one 24-hour period, three workers were fired, and more interviews were scheduled for today...
 
 
 
 
 
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Are Video Game Actors Undercompensated?

2008-05-21 17:30:22 by Darrin in PS3Blog.net
 
...Workers negotiate for high comensation and are free to work for whomever will give them the best deals. Employers are free to hire whomever they want and search for the best workers for the least compensation. Thats how supply/demand and capitalism works in all industry that isnt heavily unionized or government regulated Many of the workers...
 
 
 
 
 
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Web breaks boost productivity

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2008-05-28 12:25:12 by michelewhite in Adrenaline Vault
...workers from using the internet for personal use could actually be hurting productivity because workers need a break to help reduce stress. A study of 1,700 UK employees by computer games firm PopCap Games showed that people felt refreshed if they had an ebreak during the working day. Most of those questioned said they would rather spend some...
 
 
 
 
 
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Today's 9-to-5 video: Portal: A day in the Life of a Turret

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2008-01-19 00:00:00 by Zack Stern in Joystiq
...workers -- the security turrets. Through this video , we witness ordinary events in these drones' day, all tied together with Portal in-jokes. It's like Office Space recast with robot guns as the leads The video probably rates NSFW for language at most jobs. (School teacher: yes. Lobster fisherman: no.) With the stress that these workers...
 
 
 
 
 
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Yahoo To Slim Workforce Amidst Dropping Profits

2008-01-30 07:40:26 by Chris Morrell in Gomeler.com
 
...workers could potentially weed out some of the less productive workers but with a web service, you cant trim too many creative individuals or youll collapse and dry up. Unique acquisitions like Flickr are a great route to pursue though as theyll potentially become immensely popular while retaining a large and active population and most...
 
 
 
 
 
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Interview: Capcom's Judd On How Japanese Development Does It Different

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2008-03-15 08:00:34 by Simon Carless in GameSetWatch
...workers, you can sort-of pile them into a project and force them to work 18 hour days right from the start, all the way to the end. So, it's not that I don't think Western development doesn't have its own fair share of long hours, but I just think that Japanese workers, you know, you can just burn them, hard , and for a long time. And because...
 
 
 
 
 
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Real money and the virtual economy

2008-03-20 04:06:00 by k5115000 in Games Articles
 
...workers are paid to spend their days playing enjoyable, stimulating games, cannot compare to that of their compatriots who spend their days mindlessly producing the components that go into our computers, or the trainers that we wear while playing. Essentially the objection is a moral one, with many Westerners objecting to low wage economies...