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In-Depth: Wardell, Taylor On Stardock's New PC Publishing Paradigm

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2008-09-01 08:00:32 by Simon Carless in GameSetWatch
...Wardell is enthusiastically espousing. Well, as a complement to that, Chris Remo has crafted this v.neat interview with Wardell and distribution partner Chris Taylor to discuss how the firm is practicing what it preaches For ten years, Gas Powered Games has developed PC games like Dungeon Siege and Supreme Commander for large, multiplatform...
 
 
 
 
 
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Q&A: Stardock's Wardell Talks Distribution Revolution With Impulse

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2008-04-08 16:00:43 by Simon Carless in GameSetWatch
...Wardell is a friend of Gamasutra and associated sites, and he promises a postmortem of Sins Of A Solar Empire for the site rather soon, yay. In this Christian Nutt-conducted interview, he chats about the digital store reboot that has Gas Powered Games all atwitter (Demigod pictured!), for one In this wide-ranging Q&A, Gamasutra talks with...
 
 
 
 
 
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Wardell: Piracy is not the primary issue

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2008-03-12 12:49:18 by Kieron Gillen in Rock, Paper, Shotgun: Making False Idols For 2008
...Wardell, Stardock CEO, has posted a short essay about Piracy and the PC which comes at it from a completely different angle. I interviewed Stardock CEO Brad Wardell for a forthcoming issue of Gamer, where he talks about some of the issues he repeats here, but Im glad to see him put it in a single document. To paraphrase brutally, Piracy...
 
 
 
 
 
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Gaming Today Q&A: Brad Wardell Talks Impulse

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2008-07-07 20:34:16 by Chris in Gaming Today
...Wardell explained that theres much, much more that they have planned. Whether thats the ability to easily jump into a game with friends or download all of your software and games at the click of a button, Stardock certainly has lofty hopes for Impulse. Brad shared with me his ideal scenario for what Impulse will ultimately be capable of, and...
 
 
 
 
 
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PC Gamer: Brad Wardell Interview

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2008-04-22 11:11:12 by Kieron Gillen in Rock, Paper, Shotgun: Making False Idols For 2008
...Wardell. For example, heres Brad on why their attempts to licence Ataris old games like Master of Magic fell through We all agreed on everything but the lawyers just killed it. All kinds of requirements. Were very open about things, and every time we wanted to say something wed have had to run it by Atari Legal. We couldnt even put out a news...
 
 
 
 
 
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GameSetNetwork: Best Of The Week

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2008-11-09 00:00:39 by Simon Carless in GameSetWatch
...Wardell on his new (pictured) title, GCG.com goodness, Xbox Live Community Games exposed, and quite a few other things too Hello moto Gamasutra Features The Philosophy of Faith: A Mirror's Edge Interview Gamasutra sits down with EA DICE producer Nick Channon to discuss the design philosophy behind innovative first-person action title Mirror's...
 
 
 
 
 
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Noted Developer: Dont Blame Piracy for Poor PC Game Sales

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2008-03-24 14:47:11 by GamePolitics in GamePolitics.com
...Wardell of Stardock ( Sins of a Solar Empire ) goes off the game industry reservation a bitin a refreshing rant on piracy and PC gaming Writing for his Opinionated techie blog, Wardell says that bad games and excessive hardware requirements - not piracy -are the primary villains in poor sales of PC titles Recently there has been a lot of talk...
 
 
 
 
 
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Sins of a Solar Empire Expansion Imminent

2008-04-03 15:54:00 by Kiven in Games Industry Wire
 
...Wardell, president and CEO of Stardock, has just confirmed an expansion to Stardocks popular space strategy game: Sins of a Solar Empire. While the Ironclad games developed expansion doesnt have a release date, it is reportedly coming in the reasonably near future Wardell said the expansion would feature a campaign mode, something gamers...
 
 
 
 
 
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Stardock Aiming to Release a Game During Q1 Every Year

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2008-11-10 18:52:09 by Chris in Gaming Today
...Wardell hopes they can manage: Avoid the the holiday rush and release a game early in the year What we try to do is we want to release a title every first quarter of every year, Wardell told Gamasutra . For as far out as our schedule goes thats five or six years theres a game coming out Sins of a Solar Empire did exactly that earlier this...
 
 
 
 
 
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Sins Developer: Anti-Piracy Measures Suck