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LGJ: User Content Creation Crisis

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2008-11-03 19:00:00 by Mark Methenitis in Joystiq
...user-generated content, which seems to be at least in part tied to the release of the Sackboy epic Little Big Planet . Of course, user-created content is nothing new, and neither is the management of the licenses associated with that content. However, it seems like as good a time as ever to discuss the issue of managing the intellectual...
 
 
 
 
 
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Microsoft: why no mod support; XNA, user-generated content

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2008-04-13 08:41:09 by Isaac C. in Xbox 360
...user-generated content . This was brought up because of Epic Games ' call to distribute user content for Unreal Tournament 3 In a recent interview, Microsoft's Chris Satchell explains why this rule is in place. According to Satchell, Microsoft places a lot of stock in security How do you guarantee security? That's really where we've got...
 
 
 
 
 
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Home Team Wants User-Generated Content but Moderation a Hurdle

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2008-03-17 17:17:40 by Chris in Gaming Today
...user-generated content, even though that content can easily be some of the most graphic, vulgar (albeit hilarious) things youve ever seen. The development team working on Home would love to feature user-generated content they even see it as the Holy Grail but they also admit theres a huge moderation issue Creative director Ron Festejo and...
 
 
 
 
 
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Massively: "Free-To-Play" model pulls in a dollar per user in the west

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2008-06-16 16:46:57 by Editor in VirginWorlds MMO News
...user per month may not sound like a huge revenue for any game, but when you start thinking in the terms of the user base of games like Habbo Hotel , Club Penguin and RuneScape you start to realize how much a dollar is really worth Lightspeed , a venture capital firm, recently did a few calculations to come up with the figures of how much...
 
 
 
 
 
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"Free-To-Play" model pulls in a dollar per user in the west

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2008-06-16 16:00:00 by Colin Brennan in Massively
...user per month may not sound like a huge revenue for any game, but when you start thinking in the terms of the user base of games like Habbo Hotel , Club Penguin and RuneScape you start to realize how much a dollar is really worth Lightspeed , a venture capital firm, recently did a few calculations to come up with the figures of how much...
 
 
 
 
 
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A chat with Benjamin Linden: LL and Big Spaceship collaborate on user-experience

2008-11-10 11:00:00 by Tateru Nino in Massively
 
...user-experience, user-interface and signup system for Second Life. The project has been dubbed the UX (User eXperience) project. Big Spaceship, in fact, has apparently been onboard with the Lab for some little while now -- we're only really just hearing about it. We had the opportunity to steal a bit of time with Benjamin Linden (otherwise...
 
 
 
 
 
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LGJ: User Content Continued

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2008-11-17 21:30:00 by Mark Methenitis in Joystiq
...user content is king going into this holiday season. Last time on LGJ , we talked about the issue of the rights of the user. This week, I wanted to take the opposite approach and hopefully outline the legal issues that make Microsoft and Sony's lawyers cringe. These are the reasons for the complex terms of use and mildly mysterious...
 
 
 
 
 
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10 Futuristic User Interfaces

2008-08-19 07:05:41 by Editor in N4G.com : News Feed : gaming
 
...user interfaces are crucial for good user experience. It doesn't matter how good a technology is - if we, designers, don't manage to make user interface as intuitive and attractive as possible, the technology will hardly reach a breakthrough. To gain the interest in a new product or technology, users need to understand its advantages or find...
 
 
 
 
 
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Metacritic to crack down on phoney user ratings

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2008-11-05 22:30:00 by Randy Nelson in Joystiq
...user ratings for Gears of War 2 were evidently the tipping point for aggregate reviews site Metacritic . With the game averaging in the low- to mid-90% range from various media outlets, just shy of 4,000 user votes have it at a measly 3.5/10 - this before it has even hit shelves In this specific case, Metacritic games editor, Marc Doyle,...
 
 
 
 
 
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User created content, who needs it?

2008-04-03 18:34:57 by syncaine in Hardcore Casual
 
...user-created browser-based content that is hitting the net At the very beginning he says that the gamer side is waiting for Warhammer, but that there may be a second population more interested in user-created content, microworlds, web-embedding. I cant help but ask, what do people see in that stuff? Aside from bringing us CS, DoTA and Tower...