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New texture mod for Crysis - is Crysis 2 going to look like that?

2008-05-22 05:21:38 by Editor in N4G.com : News Feed : gaming
 
Pictures of an unofficial Crysis mod show improvements especially in the texture details, saturation and contrast of the game scenery. As Crytek intends to make a texture update some time in 2008, is this a hint how a possible Crysis add-on or even Crysis 2 will look like
 
 
 
 
 
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New version of infamous HL2 texture mod imminent

2008-05-05 19:00:53 by Editor in N4G.com : News Feed : gaming
 
Fakefactory Cinematic Mod 8 is available within the next 2 days, the author says. The texture modification for Half-Life 2 got some mixed feedback with version 7, even at N4G. Now the mod tries to cure some bugs with reduced HDR usage and other features. The first screenshots may be seen on German website PCGH
 
 
 
 
 
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Half-Life 2 even better: New screens of texture mod

2008-06-03 10:48:03 by Editor in N4G.com : News Feed : gaming
 
The infamous texture mod for HL2, Cinematic Mod 8, is becoming a major overhaul with Beta 3. New screens that show the improvements have appeared on PCGHx.com. The civilians and resistance fighter look brillant now, and there is word of a "more unsexy model of Alyx
 
 
 
 
 
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NCsoft licenses texture software used in Xbox Live Arcade games

The Article has images
2008-06-24 22:00:00 by Samuel Axon in Massively
...texture production tool called ProFX , announced that NCsoft has licensed its product. ProFX produces highly compressed textures that are "tiny, typically a few kilobytes" in size. Those textures are expanded and generated on the fly from that data by the system's processor as needed. That means file sizes are very small, but visual quality...
 
 
 
 
 
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Massively: NCsoft licenses texture software used in Xbox Live Arcade games

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2008-06-24 22:32:10 by Editor in VirginWorlds MMO News
...texture production tool called ProFX , announced that NCsoft has licensed its product. ProFX produces highly compressed textures that are "tiny, typically a few kilobytes" in size. Those textures are expanded and generated on the fly from that data by the system's processor as needed. That means file sizes are very small, but visual quality...
 
 
 
 
 
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Legend of Zelda: Ocarina of Time texture comparison

2008-07-14 04:06:49 by aDub in VideoGame2Play
 
Here is a demonstration of Legend of Zelda Ocarina of Time textures, it really is amazing the difference that high resolution textures can make view full screen Want to try this yourself? Here is a link that should help you out via VideoGame2Play Legend of Zelda: Ocarina of Time texture comparison
 
 
 
 
 
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Counterstrike CS:S GunGame (GG) Maps Download

2008-03-29 04:47:40 by Elliott Back in Video Games
 
...texture city.bsp gg aim ag texture city.cache gg aim ag texture city.nav gg aim ag texture jungle-l.bsp gg aim ag texture jungle-l.cache gg aim ag texture jungle-l.nav gg aim ag texture jungle-l.res gg aim ag texture jungle-l.txt gg aim ag texture2-m.bsp gg aim ag texture2-m.cache gg aim ag texture2-m.nav gg aim ag texture2-m.res gg aim ag...
 
 
 
 
 
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Phoenix Game Engine (Lua) 0.02

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2008-08-28 16:43:27 by Karl B. in PSP Updates
...texture.draw() to only allow the correct number of parameters to be passed (reported by #Gianni Added pge.texture.swizzle() to swizzle a texture Added pge.texture.unswizzle() to unswizzle a texture Added an optional parameter to pge.texture.load() and pge.texture.loadmemory() to specify whether to swizzle the texture on load Added...
 
 
 
 
 
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PS3 UT3 Mod Tools Leaked & First Mod Available

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2008-01-07 16:16:08 by Steve in Gaming Today
...texture. See the Other Ini Functionality section for information on adding extra textures Description=This is my first map Here you can describe the map that is visible in the menus for more information about the map Mutator mods (PS3-UTGame.ini MyMutator UTUIDataProvider Mutator Like maps, you need the mutator name followed by...
 
 
 
 
 
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GDC 2007 Wrap-up Part Two

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2007-03-20 20:30:00 by Dave Inscore in Art of the Game
...texture usage as Alexandre warned that many art teams were making the mistake of incorrectly gauging next gen texture budgets. While this round of consoles generally allow for considerably more polys , video memory constraints remain a tricky hurdle and require the use of creative, multi-use textures in order to maintain crisp visual...