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Successful MMO Design Corrupts New Ideas

2008-07-30 13:14:05 by Editor in MMOsite Gaming News
 
The website of gi has released an article of successful MMO. The creative director of Warhammer Online: Age of Reckoning, has said that successful design in MMO#DY#s like World of Warcraft has had a corrupting effect on the way games designers think
 
 
 
 
 
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BBFC Appeal Successful, Court Blocks Manhunt 2

The Article has images
2008-01-28 14:30:12 by Chris in Gaming Today
...successful appeal to the Video Appeals Committee. That appeal has gone through and the court has decided to rule against the VACs decision In other words, Manhunt 2 still cannot be sold in the UK I could beg and plead for them to just let this go, but I know that will never happen. Gamers have moved on (if they even cared in the first place),...
 
 
 
 
 
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Is the Wii successful?

2008-03-22 17:45:39 by RawmeatCowboy in GoNintendo
 
...successful! Well, it all depends on the way you gauge success. If you look at units sold, then yes, the Wii is doing fantastically well. If you look at the revenue Nintendo is pulling in, then yes, the Wii is a success in that area as well. How about success in terms of AAA content? Theres where we might have a problem. The article linked...
 
 
 
 
 
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Ten Ton Hammer Headlines: 10 Million WoW Players Don't Make It a Successful Game, Says Craig Sherman

2008-04-09 14:03:13 by Editor in VirginWorlds MMO News
 
...successful product In an online game panel at San Francisco's ongoing MI6 marketing conference featuring representatives of Three Rings, Nexon, and Outspark, Gaia's Craig Sherman quipping that, compared to the 800 million teenagers willing and able to play online games, World of Warcraft's claim to 10 million players was "not a success The...
 
 
 
 
 
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What makes AoC so successful?

2008-05-31 06:27:00 by Tobold in Tobold's MMORPG Blog
 
...successful, much more so than Vanguard or Lord of the Rings Online. I believe at the heart of it is the combat system. While for an outsider the combat in Age of Conan doesn't look much different than the combat in WoW, using a very similar interface and killing monsters by hitting hotkeys, in practice the AoC combat is very different. It is...
 
 
 
 
 
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Tobold's MMORPG Blog: What makes AoC so successful?

2008-05-31 10:55:01 by Editor in VirginWorlds MMO News
 
...successful, much more so than Vanguard or Lord of the Rings Online. I believe at the heart of it is the combat system. While for an outsider the combat in Age of Conan doesn't look much different than the combat in WoW, using a very similar interface and killing monsters by hitting hotkeys, in practice the AoC combat is very different. It is...
 
 
 
 
 
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6 steps to making a successful Wii game

2008-06-02 08:34:47 by RawmeatCowboy in GoNintendo
 
This is something that about 75% of third parties need to read. The keys to a successful Wii title, boiled down to 6 easy points. Will these steps actually work? Who the hell knowsthe Wii consumer is a fickle one indeed! I guess, if you are going to take your best shot at commercial success, this would be the way to go about it Article here
 
 
 
 
 
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What Makes AoC So Successful?

2008-06-04 00:00:00 by Editor in MMOsite Gaming News
 
A reader was asking for my opinion on why Age of Conan was so successful, much more so than Vanguard or Lord of the Rings Online. I believe at the heart of it is the combat system
 
 
 
 
 
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Rubenstein: No reported 2.40 problems after successful install

2008-07-03 05:51:07 by patlike in videogaming247
 
Replying to users on the US PS blog, SCEAs Jeff Rubenstein has said that so far, all the complaints the firm has received regarding the now-pulled Firmware 2.40 update have been regarding installation. Weve received no reports of hardware issues following a successful install, he said. Sony took the drastic step of removing 2.40 from its servers
 
 
 
 
 
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EA says BOOM BLOX has been commercially successful

The Article has images
2008-07-17 21:35:52 by Se Ajala in That VideoGame Blog
...successful but a commercial failure none-the-less But in a recent interview with MTV Multiplayers Stephen Totilo, EA CEO John Riccitiello said that the game has not only been a commercial success, but could also see a sequel. When asked about the games less than stellar sales, Riccitiello responded, First off, we had a weeks sales with no...