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What game would you make a success?

2008-03-25 16:21:07 by Keen in Keen and Graev's Gaming Blog
 
...success A follow on from what game would you unmake is the idea that you can change a game (or hardware) from failiure or small success into big success. I mean would the landscape look different if that Virtual Reality stuff had been really popular? How about the Dreamcast selling massive? Maybe that game The Sentinel cold have altered game...
 
 
 
 
 
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Download and Play The Game of LIFE - Path to Success Game at BDStudioGames.com

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2008-06-06 01:13:00 by BD Studio Games in BDStudioGames
...Success The Game of LIFE - Path to Success : Follow your path to success by playing this contemporary spin on the classic family favorite! Advance through life from college, to marriage, and beyond collecting tokens at a frenzied pace when you succeed at meeting the increasing demands of friends, family, and others who enter your life...
 
 
 
 
 
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THQ - Big Beach Sports is a success, considering more titles inspired by the game

2008-08-08 19:02:34 by GoNintendo Top Stories in GoNintendo
 
...success of the Wii in bringing gaming to the family and social market played a huge part in making Big Beach Sports such a success. Big Beach Sports was also the ideal candidate to be supported with a TV campaign, which has proven essential in reaching our target audience of families and social Wii gamers. I think to sum it up you have to...
 
 
 
 
 
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Craig Sherman: WoW not a success

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2008-04-09 15:30:00 by Kyle Horner in Massively
...success when compared to the hundreds of millions of "willing-to-play" teenagers it hasn't managed to claim as subscribers. A ridiculous claim, as success is a relative term -- especially when comparing free-to-play titles with something like World of Warcraft . We're not saying that games like Maple Story or Puzzle Pirates aren't good,...
 
 
 
 
 
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Massively: Craig Sherman: WoW not a success

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2008-04-09 16:39:40 by Editor in VirginWorlds MMO News
...success when compared to the hundreds of millions of "willing-to-play" teenagers it hasn't managed to claim as subscribers. A ridiculous claim, as success is a relative term -- especially when comparing free-to-play titles with something like World of Warcraft . We're not saying that games like Maple Story or Puzzle Pirates aren't good,...
 
 
 
 
 
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Warhammer Online Views RvR As Its Secret to Success

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2007-12-24 13:28:15 by Fred in MMO Explorer
...success with Dark Ages of Camelot, the developers realize that Warhammer Onlines RvR system will be the secret to its success I completely agree with this. My favorite MMORPG has been Everquest 2. Its PvP system is what makes the game interesting for me. I think that Warhammer Onlines system will be even better. Like I said in this article...
 
 
 
 
 
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MS memo claims 360's record success in '07 and a next-gen victory

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2008-01-08 09:00:00 by Dustin Burg in Xbox 360 Fanboy
...success, pride and optimism. Actually, the memo is so optimisticlly enjoyable it goes as far as to claim that the "Xbox 360 is on track to register the biggest year in video game history" for 2007. Yeah, it's that good In the memo, Mattrick goes on to gloat about the 360's success in North America including figures like $3.5 billion in Xbox...
 
 
 
 
 
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Evan Wells on Uncharted: Drake's Fortune's success and future

2008-01-16 01:37:52 by abid in PS3 News | PS3 games reviews | PS3 Gaming Blog
 
...success of Uncharted: Drake's Fortune's and future plans were the topics of conversation.Metacritic gave Uncharted: Drake's Fortune an average score of 89 out of 100. Asked what they feel about this, Wells said:We are very pleased with the critical response that we have received. Particularly that the scores have been so consistent. There...
 
 
 
 
 
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Miyamoto worried about the success of Wii Fit in the US

2008-04-22 06:21:22 by Destructoid.com in Destructoid - Hardcore video game blog
 
...success is due to the already fit (well, more fit than us) nation's desire to be even more healthy. But it seems that Mario creator Shigeru Miyamoto feels that the success might be due to its design as a family game. And, as American families aren't necessarily known for their cohesiveness, Miyamoto is worried about the title's success here...
 
 
 
 
 
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