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Q&A: Getting Nude With Nude Maker's Hifumi Kouno

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2008-06-23 12:00:37 by Simon Carless in GameSetWatch
...straightforward questions and understand where I'm coming from What do you think of the state of the adult market right now? There have been a lot of closures this year HK: The budget on adult games is very small. On one hand, it's possible to really experiment and implement new and creative ideas, but on the other hand, I think people have...
 
 
 
 
 
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First-Person Jumper: Mirror's Edge Revolutionizes Platforming

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2008-07-10 12:56:00 by Chris Baker in Wired: Game|Life
...straightforward. One shoulder button is Up, and holding it down will make you jump or climb or hurdle objects. The other shoulder button is Down, and holding it will make you slide under obstacles, or tuck your legs up under your body as you jump, or roll to absorb impact after landing. One button slows down time to help you make precision...
 
 
 
 
 
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A Second Life corporate grid: When, not if

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2008-08-18 09:00:00 by Tateru Nino in Massively
...straightforward inter-grid teleportation system like the one being developed is actually Linden Lab itself In what way could Linden Lab really benefit from a straightforward inter-grid teleportation mechanic? Why with a corporate grid, of course. A grid totally devoted to government, and corporate use -- maybe even with educators and...
 
 
 
 
 
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MIGS: Far Cry 2's Guay On The Importance Of Procedural Content

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2008-11-19 16:00:46 by Simon Carless in GameSetWatch
...straightforward time saved in initially creating content Level designers love to move roads around," he said as an example. "Typically, this would drive artists crazy. But [here], what will happen is that the terrain will actually smooth in according to how the rules were designed, and the vegetation will move and regrow." The designer can...
 
 
 
 
 
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Storked reviewed on OUT OF EIGHT

2007-11-15 20:45:00 by Grad Games in Graduate Games Blog: Free Game Demos, Reviews, Gaming Features and more
 
...straightforward controls, informative tutorial, numerous obstacles and levels, level editor The Not So Good: Sluggish pace, usually only one solution What say you? A puzzle game with diverse designs, effortless controls, and tons of objects, but its too linear and played at an arduous pace: 5/8 It's a fair review and his main issue with the...
 
 
 
 
 
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Product review: Sony Ericsson P1i

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2007-12-19 12:55:54 by kj in
...straightforward to use, supported by a stylus and reasonably good handwriting recognition tool. However, navigation can be a little annoying theres a back button on the side of the device as well as a scrolling wheel If youre used to function buttons on the front of mobile phones, the learning curve could take a few days The device comes with...
 
 
 
 
 
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A mobile guide to keeping calm

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2007-12-18 10:02:47 by kj in
...straightforward user interface with directional keys, random thought selector and soothing colour scheme GET 10% DISCOUNT ON ALL GAMES,APPLICATION AND SOFTWARE
 
 
 
 
 
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Hartsman Bids EQ2 Fond Farewell

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2007-12-26 21:02:56 by Shawn Sines in Gaming Today
...straightforward guys youll ever be lucky enough to meet A few important things to know about Bruce and why I think SOE made the perfect call here Up until shortly after launch, he was EQ2s live producer. This move is more of an overdue homecoming than anything else Before his production days, his background is also originally in working...
 
 
 
 
 
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MicroPool 2007 - S60 3rd Edition - Video & Review

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2007-12-28 21:56:00 by neoncherry in The Unofficial Nokia Gaming Blog
 
...straightforward pool simulator with excellent physics and some good playing options. It looks and sounds very good too. Recommended Where to get MicroPool 2007 You can buy the S60 3rd Edition version at the following link MicroPool 2007 for Symbian S60 3rd Edition
 
 
 
 
 
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Sango's Journey: Part 6 Southern Barrens