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Pong, 'Odyssey' Creators Team Up For GDC Session

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2007-12-20 13:11:25 by Chris Kohler in Game | Life
...session title? "How To Create An Industry As a young engineer, Ralph Baer was the one struck by history's random bolt of inspirational lightning when he wondered if a television could be used to display user-controlled images. He sold his prototype to Magnavox, who marketed it in 1972 as the first ever videogame console Later that year,...
 
 
 
 
 
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Gym Session With a Wii: $110; Paying More for About Half of an Actual Workout: Priceless

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2008-08-04 20:37:01 by Jonathan in Gaming Today
...sessions with a personal trainer while I was at it. I remember thinking it seemed ridiculous to pay $50 for a 30-minute session, but I soon realized that the trainer was determined to earn each and every cent through my pain and sweat. Back then, I was actually going to the gym 3-4 times a week for two hours each, and I still wouldnt be able...
 
 
 
 
 
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New GDC session - The Music of KILLER 7,GOD HAND, RESIDENT EVIL: THE UMBRELLA CHRONICLES, and NO MORE HEROES

2008-01-22 21:41:56 by RawmeatCowboy in Go Nintendo
 
...Session Description This session delves into how Masafumi Takada went about creating the spectacular musical soundtracks for KILLER 7, GOD HAND, RESIDENT EVIL: THE UMBRELLA CHRONICLES, and NO MORE HEROES Link
 
 
 
 
 
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Highly Acclaimed British Rock Act, The Answer, Wins Activisions Exclusive Listening Session at MIDEM

2008-02-20 15:47:20 by RawmeatCowboy in Go Nintendo
 
...session at the recent Midem conference in France. The track beat over 200 others entered into this event, which was organised by Activision specifically to discover new music, ensuring the series songlist continues to surprise and innovate Guitar Hero is all about the music, says Tim Riley, worldwide head of Music, Activision. Which is why...
 
 
 
 
 
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GDC08: Cloning and mental confusion in Experimental Games session

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2008-02-24 00:00:00 by Ross Miller in Joystiq
...sessions, in addition to the developers rant and the design challenge , is the Experimental Games session. Whereas last year we saw audio-infused titles and a then-lesser known Portal , this year's themes were replay, obfuscation, user-generated/controlled levels and "two levels at once," with a presentation by Rod Humble halfway through. (We...
 
 
 
 
 
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Sakurais GDC session summary

2008-02-25 19:58:38 by RawmeatCowboy in Go Nintendo
 
...session from GDC. I think he hit everything that needed to be discussed. If you are still dying to hear more about the session, GamaSutra has put together a summary of their own. There may be a few bits and pieces that you didnt pick up on before. Sadly, no matter how many times you read either summary, the game isnt going to pop up on...
 
 
 
 
 
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Puzzle Quest session added to GDC

2008-01-17 19:58:10 by RawmeatCowboy in Go Nintendo
 
...Session Description With match-three puzzle play being a favorite of casual game enthusiasts, and role-playing games appealing to the hardcore, most would have thought a marriage of the two implausible, or at the very least, a recipe for disaster. And then came 2007s cult hit, PUZZLE QUEST: CHALLENGE OF THE WARLORDS, which took the industry...
 
 
 
 
 
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GDC08: Surviving the war of words in 'The Future of Story' session

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2008-02-21 00:00:00 by Ross Miller in Joystiq
...session Permalink | Email this | Comments
 
 
 
 
 
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Masashi Takada session pics

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2008-02-23 01:36:24 by RawmeatCowboy in Go Nintendo
Sakurai at Takadas session. Click here for more
 
 
 
 
 
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GDC08: Phase session not procedurally generated

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2008-02-23 00:00:00 by JC Fletcher in Joystiq
...session not procedurally generated Permalink | Email this | Comments