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The Daily Grind: What do you think of daily quests?

2008-12-05 08:00:00 by Krystalle Voecks in Massively
 
...quests. Before Wrath of the Lich King came out, many players at endgame made a great deal of gold that way. However, now that players are earning experience again, it's more of a faction or achievement grind, and less of a money-earner than before. (The mechanic being that if you are not earning experience, you get an amount of extra gold to...
 
 
 
 
 
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Public Quests

2008-08-29 16:18:19 by Tobold in Tobold's MMORPG Blog
 
...quests. Even the people who reported negatively on WAR usually had something nice to say about public quests. Pretty much everyone who tried public quests found them fun, and so did I. But I didn't want to write about them too early, because I think the analysis of public quests requires some deeper thought: How do they work? Why are they...
 
 
 
 
 
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WotLK Quests: Evolution and Limitation

2008-11-25 06:30:00 by Tobold in Tobold's MMORPG Blog
 
...quests in a zone, and I got that achievement for both Howling Fjord and Grizzly Hills. Next step will be Zul'Darak. Thus with over 200 WotLK quests done, I can confidently say that Wrath of the Lich King improved and evolved quests beyond what the original WoW and The Burning Crusade offered. In this post I'd like to discuss the evolution of...
 
 
 
 
 
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The nature of quests

2008-09-16 06:30:00 by Tobold in Tobold's MMORPG Blog
 
...quests are thus not strictly necessary, they have become a more and more important part of the genre. Ultima Online only had a few escort quests when I played it, Everquest (in spite of the name) had a gameplay where killing the same mob repeatedly was a much bigger part of gameplay than doing the occasional quest. Anarchy Online and Star...
 
 
 
 
 
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Making quests less anti-social

2008-06-27 12:08:00 by Tobold in Tobold's MMORPG Blog
 
...quests, changed player behavior a lot. It appears as if the main fun of a MMORPG comes from the rewards given out for an activity, not from the activity itself. The catch is that there *is* a difference in fun of various activities, and if the best rewards are given out for activities that are less fun, players are steered in the wrong...
 
 
 
 
 
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Tobold's MMORPG Blog: Making quests less anti-social

2008-06-27 06:31:27 by Editor in VirginWorlds MMO News
 
...quests, changed player behavior a lot. It appears as if the main fun of a MMORPG comes from the rewards given out for an activity, not from the activity itself. The catch is that there *is* a difference in fun of various activities, and if the best rewards are given out for activities that are less fun, players are steered in the wrong...
 
 
 
 
 
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Grinding vs. Quests

2008-02-23 22:38:12 by Keen in Keen and Graev's Gaming Blog
 
...quests were either inferior experience, inferior loot, a waste of time, or nonexistent. Since WoWs success with questing many larger mmorpgs have adopted the system: Vanguard, LotRO, and PotBS for example. In each of these games the main focus of leveling has been centered squarely on questing. The system seems to focus on these key points ...
 
 
 
 
 
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Holding Warhammer Onlines Public Quests to a higher standard.

2008-09-29 16:27:06 by syncaine in Hardcore Casual
 
...Quests are in a lot of ways basically re-interfaced group quests. PQs offer higher rewards than normal quests, just like group quests do in other MMOs. PQs require a group, again the same as group quests. The major difference is they are more in your face, as anytime you walk into a PQ area, the interface instantly tells you about it and...
 
 
 
 
 
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BioWare: How We Can Improve The Side Quests For Mass Effect 2

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2008-03-11 19:46:01 by Stephen Totilo in MTV Multiplayer
...quests could be better? If so, then the guys who run BioWare agree that there is room for improvement They told me so at GDC I care, because Ive been to a lot of those side-quest planets in Mass Effect. In fact, I believe Ive been to all of them . So I have my own feelings about what worked and what didnt. I wanted to get the official...
 
 
 
 
 
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Public Quests will radically enhance mmorpg gameplay

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2008-06-05 18:22:02 by Keen in Keen and Graev's Gaming Blog
...Quests and wanted to write a few of my thoughts on the topic Public Quests have been one of the most appealing attractions in Warhammer Online for me because Im a player who always needs something to do. I dont enjoy idling in town waiting for a group or bg queue. I want to be out in the world killing something or doing something to progress...