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Artist Opens Valves Portal

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2008-03-30 15:34:34 by Erin in the play girlz gaming blog
 
...Posterchild latched on to a great piece of gaming and turned it into a fun art exhibit along one of Torontos busiest streets. One half of the cube can be seen emerging near the intersection of Yonge & Bloor , while the other half juts out from a building at Euclid & Bloor . Now if only the Bloor Street portal actually worked , avoiding crowds...
 
 
 
 
 
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Angry Gamers Strike Back at Fox News 'Expert'

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2008-01-24 09:00:47 by Susan Arendt in Game | Life
...posterchild of what is wrong with books today. Of course I never read a single page of this book, but that shouldn't matter The Customer Images are an assortment of Mass Effect artwork, macros, commentary on Lawrence's credibility, and a suggestion that you might want to pick up the Mass Effect novel instead See also: 'Sexbox' on Fox News,...
 
 
 
 
 
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Guerrilla Portal Artwork In Toronto

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2008-03-24 15:49:14 by Chris Kohler in Wired: Game|Life
...Posterchild," the Toronto street artist who first made a name for himself by hanging up Mario question-mark blocks all over town Companion Cube [Daily Dose Of Imagery, thanks Rob
 
 
 
 
 
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Weighted Companion Cube mid-Portal in Toronto

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2008-03-25 00:00:00 by Christopher Grant in Joystiq
...Posterchild is a "street artist" creating public installations in the city of Toronto. His latest and greatest: two Weighted Companion Cubes (as seen in little-known video game Portal ) entering and exiting a portal. Or is that exiting and entering? And, yeah ... it's really just one WCC then, right? Note: you can figure out where the...
 
 
 
 
 
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Chris Svensson on Spyborgs: The game will be epic

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2008-06-04 16:36:07 by Se Ajala in That VideoGame Blog
...posterchild title for the Wii in your eyes. Mark my words you will feel exactly the same way about the level of quality in Spyborgs when it is done, and finishing off his points stating: This is a big, epic game. A far cry from typical Wii shovelware Personally I dont really see what the big deal about the games artistic styling from the...
 
 
 
 
 
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In-Depth: The Future Of iPhone Games?

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2008-11-23 00:00:53 by Simon Carless in GameSetWatch
...posterchild of what's possible" -- he believes that "things have gone so much further than that Of course, this is true in terms of choice as well, perhaps making it more difficult to sell that many in today's iPhone game market. There are over 8,000 applications available on the store in 20 different categories; according to Borcher, over...
 
 
 
 
 
 
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