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Tobold's MMORPG Blog: WAR population imbalances

2008-06-11 01:31:22 by Editor in VirginWorlds MMO News
 
...population imbalances is that they are aware of the problem, but haven't come up with a brilliant solution yet Population imbalances like that exist in World of Warcraft, where Alliance outnumbers Horde in a similar ratio. But the worst effect of that is that the under populated side has a harder time to find groups, and rarely gets overland...
 
 
 
 
 
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WAR population imbalances

2008-06-11 07:19:00 by Tobold in Tobold's MMORPG Blog
 
...population imbalances is that they are aware of the problem, but haven't come up with a brilliant solution yet Population imbalances like that exist in World of Warcraft, where Alliance outnumbers Horde in a similar ratio. But the worst effect of that is that the under populated side has a harder time to find groups, and rarely gets overland...
 
 
 
 
 
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Tobold's MMORPG Blog: WAR fixes population imbalances with queues

2008-06-18 00:31:16 by Editor in VirginWorlds MMO News
 
...population balance will be done with queues . That means a server doesn't have a maximum total population, like in WoW, but a maximum population per realm. So it could be possible that if lets say Chaos is more popular than Order, anyone wanting to log on with a Chaos character would find himself waiting in a queue, while he could get in with...
 
 
 
 
 
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WAR fixes population imbalances with queues

2008-06-18 06:20:00 by Tobold in Tobold's MMORPG Blog
 
...population balance will be done with queues . That means a server doesn't have a maximum total population, like in WoW, but a maximum population per realm. So it could be possible that if lets say Chaos is more popular than Order, anyone wanting to log on with a Chaos character would find himself waiting in a queue, while he could get in with...
 
 
 
 
 
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Server and Realm Population Balance

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2008-01-18 08:00:35 by Keen in Keen and Graev's Gaming Blog
...population has come up a lot recently in comments here on our blog and on message boards. Most recently I posed the question to the PotBS dev team in last nights Dev Chat asking them what is being done to ensure an even population amongst nations. People who are not familiar with DAOC, WoW, or now even Pirates of the Burning Seas population...
 
 
 
 
 
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Keen and Graev's Gaming Blog: WAR Population Balance turns to Queues

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2008-06-16 13:45:40 by Editor in VirginWorlds MMO News
...population balance being important to Mythic, so much so that they would be implementing incentives and disincentives for playing on over or underpopulated realms. Personally, Im all for most types of population balance but I did momentarily think that I may be facing a FFXI type system here where playing with my friends might be a pita....
 
 
 
 
 
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WAR Population Balance turns to Queues

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2008-06-16 16:48:40 by Keen in Keen and Graev's Gaming Blog
...population balance being important to Mythic, so much so that they would be implementing incentives and disincentives for playing on over or underpopulated realms. Personally, Im all for most types of population balance but I did momentarily think that I may be facing a FFXI type system here where playing with my friends might be a pita....
 
 
 
 
 
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A ding world: Population density and Age of Conan

2008-07-07 07:02:13 by Editor in VirginWorlds MMO News
 
...population density for Age of Conan of the European side and some update on posting this being censored on the AoC forum I think Classy Gamer did a good job there, although perhaps some investigation on the level ranges also would have made a better estimate on where there may be any issues. I am not surprised that his post was censored, even...
 
 
 
 
 
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Second Life's low population density

2008-09-26 09:00:00 by Tateru Nino in Massively
 
...population density, often with concern that it represents some manner of deficiency or failure. Two general points are made: Firstly that the Second Life grid lacks the ability to support very high densities, and second that the Second Life grid is largely "a deserted wasteland", due to the low active population per square metre. Take a...
 
 
 
 
 
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Warhammer Alliance Class Poll Confirms Population Imbalance Fears

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2008-06-06 18:23:12 by Snafzg in The Greenskin
...population balance because there have been over 3000 votes cast. Your typical WAR server at launch will likely support 3000-5000 players, so we can simply pretend the current poll-takers are indicative of what you might find on an average server Things that hinder this analysis are that votes have been cast as a result of the class...