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CCP Games introducing new economic measure in EVE

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2008-10-27 17:00:00 by James Egan in Massively
...measure in EVE CCP Games introducing new economic measure in EVE originally appeared on Massively on Mon, 27 Oct 2008 17:00:00 EST. Please see our terms for use of feeds Read | Permalink | Email this | Linking Blogs | Comments
 
 
 
 
 
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CCP Games introducing new economic measure in EVE

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2008-10-27 17:00:00 by James Egan in Massively
...measure in EVE CCP Games introducing new economic measure in EVE originally appeared on Massively on Mon, 27 Oct 2008 17:00:00 EST. Please see our terms for use of feeds Read | Permalink | Email this | Linking Blogs | Comments
 
 
 
 
 
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Inside Game Piracy, Part 1: Crushing Discs, Pushing Education

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2008-12-03 20:00:25 by Simon Carless in GameSetWatch
...measure activity is difficult," says the ESA's Ric Hirsch, senior vice president of intellectual property enforcement And that's exacerbated by the internet, which has the effect of anonymizing a lot of activity, and a lot of it is done behind closed digital doors, if you will, so it is difficult to estimate. We see a piece of that, and the...
 
 
 
 
 
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Opinion: Why EA, The Industry Shouldn't Rely On Metacritic

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2008-05-24 16:00:37 by Simon Carless in GameSetWatch
...measure for improvement [with Riccitiello recently promising in a February analyst meeting to raise its average Metacritic score to 80 At first blush, to me at least, Metacritic made sense. I always knew the numbers were kind of squishy, but it kind of made sense. Higher critical scores mean higher quality, and like I said above, companies...
 
 
 
 
 
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Measuring contribution

2008-10-01 11:11:00 by Tobold in Tobold's MMORPG Blog
 
...measure contribution, and some contributions are simply too hard to measure. You end up getting less points if you guard a flag in a scenario, or if you tank in a public quest, or do other things that are beneficial for the whole group, but aren't measurable on an individual level. As a result players are taught that it is better to behave...
 
 
 
 
 
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Researcher claims video game violence study contains numerous flaws

2008-11-03 17:52:54 by RawmeatCowboy in GoNintendo
 
...measure youth violence in their study. The [research tool used] is not a violence measure, nor does it even measure pathological aggression. Rather this measure asks for hypothetical responses to potential aggressive situations, not actual aggressive behaviors. - Christopher Ferguson, a researcher at Texas A&M International University Wow,...
 
 
 
 
 
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Arizona State Senate Rejects Dangerous Media Content Bill

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2008-04-08 12:28:52 by GamePolitics in GamePolitics.com
...measure which would potentially hold media content producers liable for violent acts committed by consumers of books, movies, video games and the like According to a report in this mornings Arizona Republic , the measure, whichwas approved by the Arizona State House in March, was defeated in the Senate Judiciary Committee by a 4-2 vote. From...
 
 
 
 
 
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GTAIV sales: it's the attach rate, stupid!

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2008-04-16 17:00:00 by Richard Mitchell in Xbox 360 Fanboy
...measure the success of GTAIV by comparing its sales to previous iterations of the game, the reason being that there just aren't as Xbox 360s and PS3s in people's homes as there were Playstation 2s and Xboxes back in the heyday of the series. The key then, according to Schachter, is to measure the number of copies sold versus the number of...
 
 
 
 
 
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Wii Fanboy Review: Wii Fit

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2008-05-27 09:30:00 by Alisha Karabinus in Nintendo Wii Fanboy
...measurement doesn't take into account. As part of this gauge, Wii Fit also checks your balance ... and that's it. Perhaps not the best measurement of fitness level. Further, the title offers little to no guidance about working out beyond the explanations of each exercise and the occasional "don't forget to warm up before exercising While...
 
 
 
 
 
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Real Wii Specs?

2006-07-31 06:45:00 by Keith in Everything Console