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Sega says movie licenses are key to growing

2008-02-29 14:41:24 by RawmeatCowboy in Go Nintendo
 
...licenses under our belt. Too often, publishers just slap the license onto the box and dont give the game enough attention to make certain the content of the movie translates over to the game. This is all new for Sega, but, in our transition years, one of the things weve done is take a step back and look at what has enabled our competitors...
 
 
 
 
 
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Ubisoft seeks more game licenses

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2008-02-26 00:00:00 by Ross Miller in Joystiq
...licenses, according to CEO Yves Guillemot in an interview with Les Echos (via Forbes ). We mentioned this in a previously post about a rumored EA acquisition of Ubisoft, but it's worth noting on its own Said Guillemot, "The desire of EA to buy Take Two pushes us to go faster, to accelerate internal growth but also to look at acquisition...
 
 
 
 
 
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Ubisoft Looking For More Game Licenses

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2008-02-26 21:36:46 by James Hyde in DigitalBattle
...licenses from other companies, instead of acquiring the companies themselves, which is always more complicated, and a lot more expensive, as one might expect Ubisoft hasnt mentioned what particular licenses theyre looking for, nor did they mention any potential companies that might be interested in selling Related Posts Epics Mark Rein...
 
 
 
 
 
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EA moves away from licenses, moves towards originality

2008-10-27 18:46:04 by RawmeatCowboy in GoNintendo
 
...licenses and the market was reacting to newer properties like Grand Theft Auto and Halo. At the same time, movie and sports licensors started jacking up their rates and it was becoming less profitable to chase licenses. - EA president Frank Gibeau Youve got to hand it to EA. They are really trying to change their image, and up the quality of...
 
 
 
 
 
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THQ earns more sales, less profits, lots of licenses

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2008-02-05 00:00:00 by Ross Miller in Joystiq
...licenses. Life to date sales from Nickelodeon projects total $1 billion, and WWE SmackDown vs. Raw 2008 enjoyed a whopping five million in unit sales -- behold the power of licensing . Read | Permalink | Email this | Comments
 
 
 
 
 
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Ubisoft to Go After New Licenses in Wake of Potential Take-Two Buyout

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2008-02-27 02:21:56 by Chris in Gaming Today
...licenses Ubisoft chairman Yves Guillemot recently told French newspaper Les Echoes, The desire of EA to buy Take-Two pushes us to go faster, to accelerate internal growth but also to look at acquisition opportunities, according to Forbes Remember, EA has a 25% stake in Ubisoft, a company that is often viewed as one EA could attempt to take...
 
 
 
 
 
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38 Studios Licenses Unreal Engine for New MMO

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2008-03-06 01:22:25 by Shawn Sines in Gaming Today
...Licenses Unreal Engine E3 2007: Games for Windows Live Support to Be Included in Unreal Engine 3 Colony Studios Builds a Strong MMO Team Unreal Engine 3 Coming to Apple Gamers SouthPeak Unreal Engine Cross Studio License is Epic
 
 
 
 
 
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Sega Licenses Unreal Engine for New Game

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2008-05-28 09:02:00 by Jean Snow in Wired: Game|Life
...Licenses Unreal Engine 3 Epic Games Gears Up For Greatness Silicon Knights Subpoenas Unreal Engine Developers
 
 
 
 
 
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Paramount Exec. Claims Retailers Drive Demand for Licenses Over Original IPs

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2008-08-25 18:20:41 by Shawn Sines in Gaming Today
...licenses because thats something thats going to stand out on shelves, he says. Theyre not interested in original IP Sidhe Interactives Jos Ruffell talked about the short memories of gamers when it comes to licensed games If you dont think you can do a good job on a [licensed] project, walk away You dont want to be known as the developer that...
 
 
 
 
 
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EA licenses Dungeon Keeper MMO, for China

2008-12-01 12:00:00 by Kyle Horner in Massively
 
...licenses Dungeon Keeper MMO, for China originally appeared on Massively on Mon, 01 Dec 2008 12:00:00 EST. Please see our terms for use of feeds Read | Permalink | Email this | Linking Blogs | Comments