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High level content adjustments in latest WAR hotfix

2008-10-11 12:00:00 by Kyle Horner in Massively
 
...level content adjustments in latest WAR hotfix Read | Permalink | Email this | Linking Blogs | Comments
 
 
 
 
 
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Age of Conan announces 250 hours to level cap average

2008-05-14 10:12:00 by Tobold in Tobold's MMORPG Blog
 
...leveling a character from 1 to 80 in Age of Conan will take 250 hours on average . For comparison the orignal Everquest was considered to take about 2,000 hour to reach the level cap, and the average number of hours to reach level 60 in World of Warcraft when it came out was 500. So the announced number of hours for Age of Conan appears...
 
 
 
 
 
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Tobold's MMORPG Blog: Age of Conan announces 250 hours to level cap average

2008-05-14 05:47:59 by Editor in VirginWorlds MMO News
 
...leveling a character from 1 to 80 in Age of Conan will take 250 hours on average . For comparison the orignal Everquest was considered to take about 2,000 hour to reach the level cap, and the average number of hours to reach level 60 in World of Warcraft when it came out was 500. So the announced number of hours for Age of Conan appears...
 
 
 
 
 
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Everquest II Player Diary Level 50 to 55

2007-11-06 03:13:00 by Hektor in MMOdus Operandi
 
...levels once he had hit 50, hitting 55 with only six days left before the expansion is released (I don't think he's going to make it). That's not through want of effort, however - levelling beyond the big five zero seems to take much longer than it did before it. I'm not saying this is a bad thing, as there's a lot of content for you to...
 
 
 
 
 
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Exclusive: Dead Space Development Director Talks Level Design

The Article has images
2008-05-27 19:30:47 by bs angel in Hawty McBloggy Invites You to Play
...level design and Paul Mathus (the author of this particular blog entry) was kind enough to give advice to those individuals looking to break into the industry. Third, I got to say exclusive. Exclusive, exclusive, exclusive. Im pretty sure that makes me a complete bad ass. I suppose we should get to the actual blog entry at some point so off...
 
 
 
 
 
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Hardcore Casual: Stop raising the level cap, its not working!

2008-06-05 11:46:41 by Editor in VirginWorlds MMO News
 
...level increase when their MMO of choice releases an expansion pack. Bumping up the level cap a few levels is as natural as adding new items or monsters, but is it really needed? Is WoW a better game because the cap is 70 and not 60? Did all those level increases in EQ1 really push the gameplay? Will LoTRO be that much more fun once Turbine...
 
 
 
 
 
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Stop raising the level cap, its not working!

2008-06-05 14:38:40 by syncaine in Hardcore Casual
 
...level increase when their MMO of choice releases an expansion pack. Bumping up the level cap a few levels is as natural as adding new items or monsters, but is it really needed? Is WoW a better game because the cap is 70 and not 60? Did all those level increases in EQ1 really push the gameplay? Will LoTRO be that much more fun once Turbine...
 
 
 
 
 
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Max Level. Noob Gear. No problem?

2008-02-07 00:52:47 by Keen in Keen and Graev's Gaming Blog
 
...level the usefulness of your gear? Its an interesting idea and one that is being tried by FLS in Pirates of the Burning Sea. In PotBS levels are not factored in to the mathematical and complex combat equations. Your ship and your ammunition however, are. While not entirely the same thing as out leveling gear from Scarlet Monastery, its a...
 
 
 
 
 
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Everquest II Player Diary Level 60-65

2007-11-30 04:03:00 by Hektor in MMOdus Operandi
 
...level 65, though it was a beleaguered effort some two weeks after the release of the expansion Sanctum of the Scaleborn was my first port of call at 60. This is a dungeon in the Tenebrous Tangle, and it's superbly executed. It consists of two levels broken up into various rooms, each one containing a named (if he is up). There is quite a lot...
 
 
 
 
 
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Should all alts be able to start at level 60 in WotLK?