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Game Developer February GDC Issue Exposes Ratchet & Clank Future

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2008-02-16 16:00:32 by Simon Carless in GameSetWatch
...issue of Game Developer magazine, the sister print publication to Gamasutra.com and GameSetWatch.com, and the leading U.S. trade publication for the video game industry, has shipped to subscribers and is available from the Game Developer Digital service in both subscription and single-issue formats, as well as a single physical issue The...
 
 
 
 
 
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Game Developer Debuts Free Digital Issue

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2008-06-12 08:00:13 by Simon Carless in GameSetWatch
...issue of Game Developer mag in a while, so Brandon Sheffield reminded me, and hey presto, here's one of our GDC issues from this year, with a neat Ratchet & Clank postmortem and much more besides The editors of Game Developer magazine, the sister market-leading U.S. print publication to Gamasutra, have updated the free sample issue of the...
 
 
 
 
 
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Game Developer May Issue Showcases Rock Band, Engine Showdown

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2008-05-09 12:00:39 by Simon Carless in GameSetWatch
...issue of Game Developer magazine, GameSetWatch's big sister print publication, and the leading U.S. trade publication for the video game industry, has shipped to subscribers and is available from the Game Developer Digital service in both subscription and single-issue formats, as well as a single physical issue The cover feature for the issue...
 
 
 
 
 
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Game Developer June/July Issue Showcases Final Fantasy's WiiWare Debut

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2008-06-09 08:00:00 by Simon Carless in GameSetWatch
...issue of Game Developer magazine, the sister print publication to Gamasutra.com and the leading U.S. trade publication for the video game industry, has shipped to subscribers and is available from the Game Developer Digital service in both subscription and single-issue formats, as well as a single physical issue The cover feature for the...
 
 
 
 
 
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Game Developer's January 2008 Issue Courts GLaDOS

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2008-01-12 08:00:52 by Simon Carless in GameSetWatch
...issue of our beloved Game Developer magazine - which also has the Front Line Award tool winners in it, plus a neat postmortem of Stranglehold, as you'll read later - but the main draw is an article from the Valvettes about Portal-ing, yum The new January 2008 issue of Game Developer magazine has an exclusive creator-written article on the...
 
 
 
 
 
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New Trailer for City of Heroes Issue 12 Featuring The Midnight Squad

2008-05-16 23:10:40 by Jonathan in Gaming Today
 
...Issue 12 Midnight Squad Video (Hi NCSoft has unveiled a new trailer for the next expansion to the City of Heroes/Villains universe. Issue 12: Midnight Hour will chronicle a group called The Midnight Squad and their efforts to bolster their numbers and try to stop the Rikti invasion. In addition to the new story, the expansion will also offer...
 
 
 
 
 
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LOAD Magazine issue 11: new fashion section, comic book adaptations, more

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2008-03-31 09:47:29 by Enrico S. in PSP Updates
...issue is now out for the PlayStation Portable. Like the previous issue , this is free to download and offers quite a number of interesting articles about music, film, art, and fashion This month's issue features some upcoming bands such as Operator Please and Bitchee Bitchee Ya Ya Ya. In addition, users can also read up on the return of...
 
 
 
 
 
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Hardcore Casual: Warhammer Online and the queue issue, RELAX!

2008-06-18 12:17:19 by Editor in VirginWorlds MMO News
 
...issue. First of all, we dont even know WHICH side is going to have the population issue. Sure fansite polls point to Destruction, but guess who follows an MMO pre-release? The hardcore. Is it really that surprising that the majority of the hardcore would gravitate towards the bad guys, the side with the cool lore and interesting mechanics?...
 
 
 
 
 
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Warhammer Online and the queue issue, RELAX!

2008-06-18 16:12:21 by syncaine in Hardcore Casual
 
...issue. First of all, we dont even know WHICH side is going to have the population issue. Sure fansite polls point to Destruction, but guess who follows an MMO pre-release? The hardcore. Is it really that surprising that the majority of the hardcore would gravitate towards the bad guys, the side with the cool lore and interesting mechanics?...