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Not-in-the-notes for AoC's 17th July patch: invisible hotfix edition

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2008-07-18 07:00:00 by William Dobson in Massively
...invisible to others Thankfully, Funcom has been on the ball with these two larger issues and have issued a hotfix to the live servers. This is all that the hotfix purports to do though, so read through the undocumented patch changes list on the forums to see what else was introduced. There's at least one good thing on the list, too --...
 
 
 
 
 
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Massively: Not-in-the-notes for AoC's 17th July patch: invisible hotfix edition

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2008-07-18 08:31:53 by Editor in VirginWorlds MMO News
...invisible to others Thankfully, Funcom has been on the ball with these two larger issues and have issued a hotfix to the live servers. This is all that the hotfix purports to do though, so read through the undocumented patch changes list on the forums to see what else was introduced. There's at least one good thing on the list, too --...
 
 
 
 
 
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2008 IGF Awards Topped By Crayon Physics Deluxe

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2008-02-20 18:00:45 by Simon Carless in GameSetWatch
...Invisible Handlebar which won the $2,500 Audience Award, after receiving the largest share of more than 3,500 votes cast online over the past two months at IGF.com The IGF awards have been described as the Sundance Festival of the videogame industry, and offer both global exposure and over $50,000 in cash prizes to the developers of the...
 
 
 
 
 
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For The Love Of Pie: Inside P.B. Winterbottom

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2008-03-06 10:46:01 by Harold Goldberg in VH1 Game Break
...Invisible Wars: Wrath of Transparentor, Part II the Prototype. The game plays like a horrible B sci-fi movie of the 1950s and is inspired by low budget flicks like the 1942 version of The Cat People. You play an invisible monster in a 2-D side-scrolling platformer/action game. The only way to gauge where you are located is through sound...
 
 
 
 
 
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Massively: Are tolls the cure for mudflation?

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2008-05-17 19:28:05 by Editor in VirginWorlds MMO News
...invisible tolls for things like entering a city, using reagents, and changing zones. By making these sorts of things invisible instead of up-front, you can stem the devaluing of your currency without pissing off the players, or so the argument goes This blogger is far more fond of having money sinks that yield tangible results. Things like...
 
 
 
 
 
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Are tolls the cure for mudflation?

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2008-05-17 19:00:00 by Chris Chester in Massively
...invisible tolls for things like entering a city, using reagents, and changing zones. By making these sorts of things invisible instead of up-front, you can stem the devaluing of your currency without pissing off the players, or so the argument goes This blogger is far more fond of having money sinks that yield tangible results. Things like...
 
 
 
 
 
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Kill Ten Rats: The Next (two) Best Things (pt. 2)

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2008-06-03 18:28:10 by Editor in VirginWorlds MMO News
...invisible moderation as we have it now will no longer cut it. As population grows, the number of specific and repeated incidents will necessitate, for example, the assignment of more or less permanent and dedicated law enforcement to particular spots and situations, just to prevent them by presence, more or less. Ex.,: A gang of bad apples...
 
 
 
 
 
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Public Quests

2008-08-29 16:18:19 by Tobold in Tobold's MMORPG Blog
 
...invisible contribution points. The person with the highest contribution point score receives a "gold medal", giving him +400 on his loot roll. The other high contributors get lesser medals and less bonus points on their loot roll. Then everyone rolls a random number between 1 and 1,000, and adds his bonus from the contribution to that. The...
 
 
 
 
 
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Dog Electric Collars Review

2008-09-05 00:47:38 by Fred in MMO Explorer
 
...invisible dog fences and the variety of dog electric collars that are on the market. Since I have been researching these dog electric collars, I decided to write a review. I hope you enjoy this dog electric collars review An underground dog fence is comprised of two components, the invisible dog fence and the dog electric collars. I was very...
 
 
 
 
 
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EverQuest Online Adventures Tips

2008-01-02 16:29:00 by Nuntal in Nuntal MMORPG
 
...invisible boundary wall near the tops of mountain ranges. Run to as high up as you can on a mountain, then turn and run left or right along the invisible wall that prevents you from climbing any higher. NPCs have trouble running along this wall and this will slow them down. If you are far enough away from them (bow/crossbow range is...