SEARCH RESULTS
 
Showing 1-10 of 505 records
 
Expand article

Psychochild's Blog: Intuitive isnt, just like this title

2008-05-09 07:20:57 by Editor in VirginWorlds MMO News
 
...Intuitive Interfaces" . Executive summary: people don't really mean "intuitive" when they use that word to refer to interfaces They don't mean it when they talk about games, either The article's main point is that when people say "intuitive", they often really mean "familiar". The author stated that when people say they want a "better"...
 
 
 
 
 
Expand article

Revolutionary: Wave of the Future

The Article has images The Article has embedded video
2008-12-04 15:00:00 by Mike Sylvester in Nintendo Wii Fanboy
...intuitive to instead point a remote at the screen. And awkward is just how I felt in that instance I've occasionally used my Wii Remote with GlovePIE to move the mouse cursor on my computer, but before the Wii debuted, the idea of moving a remote through the air to control your PC seemed almost silly. But Gyration was marketing an air mouse...
 
 
 
 
 
Expand article

Ubisoft announces Shaun White Snowboarding on the Go for DS, PSP

The Article has images
2008-09-25 18:28:23 by Mabie A. in PSP Updates
...Intuitive Stylus Controls - Be in complete control of your rider using intuitive motion based controls on the Touch Screen. Simply flick the stylus to jump, draw a circle to spin, or slide it across to control your carves. Experiment with a ton of different combinations and get into the game like never before Wireless Multiplayer for four -...
 
 
 
 
 
Expand article

Ubisoft announces Shaun White Snowboarding on the Go for DS, PSP

The Article has images
2008-09-25 18:28:23 by Mabie A. in Nintendo DS
...Intuitive Stylus Controls - Be in complete control of your rider using intuitive motion based controls on the Touch Screen. Simply flick the stylus to jump, draw a circle to spin, or slide it across to control your carves. Experiment with a ton of different combinations and get into the game like never before Wireless Multiplayer for four -...
 
 
 
 
 
Expand article

COLUMN: 'HDR Knowledge': Controls, Simplicity, Focal Interest, and Contextual Sensitivity

The Article has images
2008-01-22 00:00:07 by Nayan Ramachandran in GameSetWatch
...intuitive and simple This really is not an argument of casual gamers versus hardcore gamers. Not all casual gamers find multiple button presses too much to handle, and not all hardcore gamers welcome the ever-increasing complexity of game controls. There are a number of factors to consider when designing the player's controls; perhaps some of...
 
 
 
 
 
Expand article

FINAL FANTASY CRYSTAL CHRONICLES: Ring of Fates Hits Stores

The Article has images
2008-03-12 17:44:44 by Stephany in Gaming Today
...intuitive control scheme maximizes the capabilities of Nintendo DS, challenging players to coordinate both the command buttons and Touch Screen in battle The North American release contains additional quests not available in the original Japanese version FINAL FANTASY CRYSTAL CHRONICLES: Ring of Fates is rated E10+ (Everyone 10 and older)....
 
 
 
 
 
Expand article

Mobii - Wireless Pleasure connect you to internet world

The Article has images
2008-04-23 18:33:07 by MAK90 in Sony Ericsson Mobile Games
...intuitive mobile internet surfing experience Key Features Intuitive Mobile Internet surfing (New A faster, safer and more intuitive way to browse the Web when you are on the move. Learn More Talk More, Pay Less(New A simple and quick way to make low cost international calls and sms from your mobile, desktop or web. Learn More ...
 
 
 
 
 
Expand article

Q&A: 90 Minutes With Miyamoto, Nintendo's Master of Amusement

The Article has images
2008-06-27 12:35:00 by Chris Kohler in Wired: Game|Life
...intuitive approach to gaming so that a broader audience can feel that they're able to interact with and better use the device Kohler: Back to the aging population in Japan. Does Nintendo see that as a growing market that it wants to make sure it starts capturing right now Miyamoto: Yeah, that is a good point. I think one thing that we always...
 
 
 
 
 
Expand article

Big fun

The Article has images
2008-07-30 21:32:42 by Jason Hill in Screen Play
...intuitive Create mode and some of the introductory levels created by developer Media Molecule For those that missed Screen Play's introduction to the game a year ago , Nick describes LittleBigPlanet as "a physics-based platformer that includes all of the tools, really intuitive and fun-to-use tools, that the developers use to create this...
 
 
 
 
 
Expand article