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Gamasutra Webcast To Feature Introversion On Procedural Content

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2008-03-28 12:00:48 by Simon Carless in GameSetWatch
...Introversion's Chris Delay on procedural content - should be interesting, we hope, and there will be an archive after the fact if you can't make it to ask questions in real-time, boo Gamasutra is reminding readers of its first-ever live webcast Q&A for Wednesday, April 2nd at 11am PST, with Introversion Software ( Darwinia ) co-founder Chris...
 
 
 
 
 
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Inside Introversion: A Documentary

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2008-01-15 17:14:40 by Kieron Gillen in Rock, Paper, Shotgun: Making False Idols For 2008
...Introversion story is now online . While well-made, to be honest, theres little here which anyone whos followed Introversion wont already know. It doesnt really touch on major lows like the Darwinias protracted development or highs like their IGF fuck-publishers victory speech, but is a charming recapitulation of their history and you do get...
 
 
 
 
 
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Introversion Speak Out: Play Our Bloody Demo

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2008-10-11 13:49:56 by Kieron Gillen in Rock, Paper, Shotgun: Making False Idols For 2008
...Introversion forum about Multiwinias release Multiwinia has the highest conversion rate weve ever seen. What this means is that every time somebody plays the demo version, there is a percentage chance that they will go on to buy the game, and that percentage is higher than any of our other games. This is excellent news, and generally lines up...
 
 
 
 
 
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Introversion: The Best Game We Will Ever Make

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2008-02-01 20:13:54 by Jim Rossignol in Rock, Paper, Shotgun: Making False Idols For 2008
...Introversion s lead programmer, the superbly named Chris Delay, has posted some more screenshots and development wordthinks from his work-in-progress, Subversion, on the company forums. He says that while the rest of the company is nervous about its Darwinia-like slow gestation, his vision of the game is only becoming clearer I can feel...
 
 
 
 
 
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Introversion announces Chronometer

2008-07-08 13:44:37 by patlike in videogaming247
 
Introversion has confirmed that its working on Channel 4 funded game called Chronometer. The Darwinia developer was approached by the UK TV channel recently and asked if it had any ideas that could potentially be backed, a move which gave birth to the project. So around three months ago, despite being busier than weve ever been, Introversion
 
 
 
 
 
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Introversion working on Channel 4 game

2008-07-08 12:19:24 by patlike in videogaming247
 
According to this IGN report, Darwinia developer Introversion is currently working on a game project with Channel 4. Apparently the titles called Chronometer and has been confirmed as real by Introversion. Were just waiting for comment now
 
 
 
 
 
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Introversion working on Chronometer with Channel 4

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2008-07-09 00:00:00 by Ross Miller in Joystiq
Introversion, whose previous efforts include the excellent Darwinia and DEFCON , are currently developing Chronometer . The project, funded by broadcaster Channel 4 , is nearing completion of the pre-production phase. Other than an anecdote about how it totally blew co-founder Mark Morris' mind , there are no details about the game Ultimately...
 
 
 
 
 
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Piracy on the PC, the Introversion view

2007-11-23 13:44:16 by Joonas Laakso in Dusty Gamer
 
Chris from Introversion has a remarkably clear and level-headed post up on the state of piracy on the PC and what needs to be done. I basically agree with him on everything
 
 
 
 
 
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Inside Introversion: A VideoGamer.com documentary

2008-01-15 19:27:39 by Editor in N4G.com : News Feed : gaming
 
Videogamer writes We all have a few games we let slip by - the ones we always "wished" we had played - and for too many people one of those titles is probably Darwinia. The jewel in Introversion's back catalogue is just one example of the innovative gameplay the bedroom developers from London are capable of
 
 
 
 
 
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Hey, Go Work For Introversion!

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2008-02-28 16:11:57 by Jim Rossignol in Rock, Paper, Shotgun: Making False Idols For 2008
...Introversion Software . Youll need to be a proficient all-rounder with a good grasp of that C++ language, and a love of games If youre interested then your CV needs to be sent to Mark Morris by the 21st March Full job spec after the jump more