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Microsoft confirms 256MB internal storage in Xbox 360 Arcade units

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2008-12-02 17:46:00 by Richard Mitchell in Xbox 360 Fanboy
...internal storage. Speaking with us, a Microsoft spokesperson said quite simply, "We are constantly updating the console's more than 1700 internal components. We can confirm that we are moving to internal memory for the Xbox 360 Arcade. The physical internal memory is the same size as the previous external memory units - 256MB So there you...
 
 
 
 
 
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Microsoft confirms 256MB internal memory for Xbox 360 Arcade

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2008-12-02 17:50:00 by James Ransom-Wiley in Joystiq
...internal components. We can confirm that we are moving to internal memory for the Xbox 360 Arcade. The physical internal memory is the same size as the previous external memory units -- 256MB While vague, the statement seems to imply that Arcade systems will no longer ship with external Memory Units, as reported by at least one Jasper...
 
 
 
 
 
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LucasArts cuts staff, remains committed to internal development

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2008-06-06 00:00:00 by Randy Nelson in Joystiq
...internal product development. "We remain committed to both our internal teams and working with external partners," Ghrone told Joystiq, adding that "[sites] are definitely reading too much into the layoffs; [LucasArts] is not halting internal development To that end, Ghrone stated that no titles have been canceled or put on-hold as a result...
 
 
 
 
 
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Microsoft confirms internal memory in new Xbox 360 Arcades

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2008-12-03 08:08:35 by Jim Sterling in Destructoid - Hardcore video game blog
...internal storage has now been confirmed by Microsoft. Arcade units will no longer need external memory cards, coming packed with the tools needed to save a couple of games and remind you that you need a hard drive We are constantly updating the console's more than 1700 internal components," confirmed an MS rep. "We can confirm that we are...
 
 
 
 
 
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Video proof of Jaspers with 256MB internal memory

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2008-12-01 14:45:00 by Richard Mitchell in Xbox 360 Fanboy
...internal memory. Stuart recently purchased a new Xbox 360 Arcade unit to replace a broken unit when he noticed that it didn't include a 256MB Memory Unit as they have in the past Having hooked up his old 512MB Memory Unit and his old hard drive, he noticed that another storage option was listed on his Xbox. As you can see in the image above,...
 
 
 
 
 
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Majesco details Majesco Studios, new internal developer

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2008-01-16 00:00:00 by Scott Jon Siegel in Joystiq
...internal development studio , Majesco Studios. Sutton refers to the LA-based studio as "an attractive, low risk opportunity," and aims to utilize the studio to develop casual games for the Wii and DS According to Sutton, Majesco will be developing its own IP within Majesco Studios, focusing its attention on internal development, and away...
 
 
 
 
 
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LucasArts halting internal development?

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2008-06-09 14:07:46 by Kiven in Games Industry Wire
...internal development after the release of The Force Unleashed, according to speculation coming off the back of staff cuts last week. The layoffs included VP of Product Development Peter Hirschmann and Lego Indiana Jones producer Shawn Storc, and now Shacknews is now citing a source claiming that LucasArts will indeed halt internal development...
 
 
 
 
 
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LucasArts denies latest rumor of more layoffs, internal closure

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2008-06-09 00:00:00 by Ross Miller in Joystiq
...internal studios currently working on Star Wars: The Force Unleashed and Indiana Jones . Said director of public relations Margaret Grohne (via Shacknews ), "We've always had a good balance between the internal studio and working with external partners. Expect that to continue The new rumor stems from Shacknews, who was reportedly told by a...
 
 
 
 
 
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Eidos UK drops all internal PR

2008-06-30 09:21:59 by patlike in videogaming247
 
Just in. Eidos UK has just confirmed that the firm will have no internal PR at all from this point on. The companys PR aspects are now to be handled by UK agency Barrington Harvey. For the time being, there will be no internal PR function; the agencies will be managed by the UK marketing team
 
 
 
 
 
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Too Human demo classes unlock over time, internal clock shift makes them all available

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2008-07-27 00:00:00 by Grif