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Roger Daltrey at Rock Band E3 gig: New music games are good because the record industrys fucked

2008-07-17 09:55:58 by patlike in videogaming247
 
Yep, The Who did play the Rock Band E3 gig in LA tonight, with frontman Roger Daltrey pointing out between tracks that rhythm-action games may be the saving grace of the commercial music industry. Daltrey told the crowd that new music games are good because the record industrys fucked, saying that games like Rock Band are
 
 
 
 
 
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Female gamers on the rise, research says

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2008-10-04 17:41:03 by Ricardo Bilton in That VideoGame Blog
...industrys efforts to expand the market (and, likewise, the breadth of their collective wallets) have paid off. From 2003 to 2008, the share of female gamers jumped five percent, from 33% to 38%. The increased female market in turn accounted for 21% of the industrys growth in 2007 and from January to August of this year constituted 28% of...
 
 
 
 
 
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The Desks of Gaming's Greats

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2008-01-12 06:21:17 by Steve in Gaming Today
...industrys greats. While many game devs, producers, etc. tend to be secretive with the public regarding their personal life and/or daily workplace environment, a handful of these brave souls decided they really have nothing to hide. In an article titled Work and Play: A Peek Inside the Lives of Gamings Greatest , Kotaku is now showcasing more...
 
 
 
 
 
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ESA Promotes Two

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2008-02-14 12:57:30 by GamePolitics in GamePolitics.com
...industrys voice to coverage on a broad range of issues, including First Amendment protections, the dangers of global piracy, industry self-regulation, the E3 Media & Business Summit, and the cultural and economic significance of games Democratic political strategist Minyon Moore praised Hewitt Dan has a keen ability to anticipate and address...
 
 
 
 
 
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From A Cyberpunk Hell To Hot Coffee And CEO Scandals, A Brief History of Take-Two Interactive

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2008-02-25 22:01:26 by Patrick Klepek in MTV Multiplayer
...industrys most influential and controversial video games become a source of financial instability and a revolving door of managerial problems Take-Two emerged in 1994 with FMV-heavy adventure game Hell: A Cyberpunk Thriller (a project were sure Dennis Hopper was quick to forget) and 3D space combat title Star Crusader. Both actually appeared...
 
 
 
 
 
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Adam Thierer Offers Reaction to Former Raters Criticisms of ESRB

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2008-03-18 13:28:45 by GamePolitics in GamePolitics.com
...industrys content rating system for Electronic Gaming Monthly Adam Thierer (Left), asenior fellow with market-oriented D.C. think tank the Progress & Freedom Foundation, finds himself in disagreement with a number of Bonners suggestions and hasissued a point-by-pointresponse For example, in regard to Bonners suggestion to tweak the current...
 
 
 
 
 
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ESA Founds 45K Scholarship for Women, Minorities

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2008-03-21 01:09:09 by Shawn Sines in Gaming Today
...industrys next generation who will boost the industrys creative capital with new and unique approaches Students have until May 15, to apply for the scholarship. Eligible courses of study are four-year undergraduate programs in graphic design, computer science, animation, programming, digital entertainment and software engineering supporting...
 
 
 
 
 
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ESA Announces Game Design Scholarship Program for Women, Minorities

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2008-03-21 13:03:13 by GamePolitics in GamePolitics.com
...industrys next generation who will boost the industrys creative capital with new and unique approaches Details on the scholarship program may be found here
 
 
 
 
 
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Get Ready to Wage War on an Epic Scale: Relic Officially Announces WH40k: Dawn of War II

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2008-04-03 14:09:41 by Stephany in Gaming Today
...industrys premiere Real-Time Strategy (RTS) developers, Relic Entertainment, is scheduled to bring the 41st Millenniums savage warfare to life like never before in spring 2009. Powered by an enhanced version of Relics proprietary Essence Engine 2.0(TM), Warhammer 40,000: Dawn of War II will take players to the brutal frontlines of war where...