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Who does that epic belong to? - More on guild hopping

2008-04-29 08:22:00 by Tobold in Tobold's MMORPG Blog
 
...guilds, loyalty, guild hopping, and related subjects this week. My crazy mini-post certainly got the discussion started. :) But as many people remarked, any solution where bop epics end up in the guild bank and can be picked up by somebody else aren't viable. And as somebody might get kicked out of a guild as easily as leaving it, the guild...
 
 
 
 
 
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Tobold's MMORPG Blog: Who does that epic belong to? - More on guild hopping

2008-04-29 03:43:52 by Editor in VirginWorlds MMO News
 
...guilds, loyalty, guild hopping, and related subjects this week. My crazy mini-post certainly got the discussion started. :) But as many people remarked, any solution where bop epics end up in the guild bank and can be picked up by somebody else aren't viable. And as somebody might get kicked out of a guild as easily as leaving it, the guild...
 
 
 
 
 
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Guild recruitment

2008-04-02 08:45:00 by Tobold in Tobold's MMORPG Blog
 
...guild management . Yesterday somebody posted the following comment to that thread: Disorder are a Kul Tiras - EU (PVE) Alliance Raiding guild. We are late to the party but are catching up quick Smile We have recently got the 5/6 SSC and 3/4 TK point and have been working on Vashj. Due to a group of players retiring from the raiding aspect of...
 
 
 
 
 
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Internalizing guild functions

2008-05-08 09:39:00 by Tobold in Tobold's MMORPG Blog
 
...guilds " system of WAR, and that prompted people to rethink guild functionality in MMORPGs. Michael from MMOG Nation has a post on how to improve guilds , and there are lots of other good ideas sloshing around in the blogosphere A big problem when discussing guild functions is the success of World of Warcraft. Don't get me wrong, WoW is an...
 
 
 
 
 
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Tobold's MMORPG Blog: Internalizing guild functions

2008-05-08 05:17:36 by Editor in VirginWorlds MMO News
 
...guilds " system of WAR, and that prompted people to rethink guild functionality in MMORPGs. Michael from MMOG Nation has a post on how to improve guilds , and there are lots of other good ideas sloshing around in the blogosphere A big problem when discussing guild functions is the success of World of Warcraft. Don't get me wrong, WoW is an...
 
 
 
 
 
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Guild hopping and WAR

2008-08-11 08:21:00 by Tobold in Tobold's MMORPG Blog
 
...guild hopping. On the one side there are people who think that guild hopping should be discouraged, by hitting the player, the guild, or both, with some penalty when somebody leaves a guild to join the next one. On the other side there is the argument that the system can't tell whose fault the separation is, so any penalty would be unfair My...
 
 
 
 
 
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Guild quests

2007-12-12 08:32:00 by Tobold in Tobold's MMORPG Blog
 
...guilds: Guild quests A recent post you made regarding WoW's future made me wonder if you had any thoughts or suggestions as to what could be done, within the current construct of the game, to increase social engineering. Guild housing, I'm sure, has its own series of difficulties and obstacles for being realized, and although it would be fun...
 
 
 
 
 
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To Guild or not to Guild

The Article has images
2008-04-04 22:12:01 by Snafzg in The Greenskin
...guild in Warhammer Online *Note - this is just an anecdotal piece, so you wont gleam any interesting tidbits about WAR from it Readers beware! Its just not something Ive been into since DAOC. Back in the realm of Midgard (Nimue), I helped form a guild from scratch as an officer but it was more work than I wanted to put into it. You see, the...
 
 
 
 
 
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Guild housing in WoW

2008-05-14 08:01:00 by Tobold in Tobold's MMORPG Blog
 
...guilds could choose some empty spot somewhere, all build their houses there, and start a player-run city. They could vote for a major, and get utility buildings like star ports (flight point) for their city When Lord of the Rings Online introduced player housing last year, they tried to get the best of both worlds, by making housing both...
 
 
 
 
 
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Tobold's MMORPG Blog: Guild housing in WoW

2008-05-14 03:44:11 by Editor in VirginWorlds MMO News
 
...guilds could choose some empty spot somewhere, all build their houses there, and start a player-run city. They could vote for a major, and get utility buildings like star ports (flight point) for their city When Lord of the Rings Online introduced player housing last year, they tried to get the best of both worlds, by making housing both...