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Nintendo Reveals Its Next Engaging Experiences

2008-02-20 16:24:33 by froosh in ArcadeMojo.com - Video Games, XBOX and PS3 Consoles, PC Gaming, Comic Books, Games, Gaming News, Ind
 
...experiences for veteran and new gamers alike. WiiWare(TM), Nintendos new downloadable game service, launches May 12 and expands development opportunities for developers the same way Wii(TM) expanded the world of video game players. Wii Fit(TM), the upcoming title for Wii, launches May 19 and introduces the Wii Balance Board(TM) peripheral....
 
 
 
 
 
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Newspaper Claims Best Gaming Experiences Require PCs

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2007-12-19 07:24:06 by Susan Arendt in Game | Life
...experiences, you must have a PC The article then goes on to review two different gaming rigs, a Blackbird002 with a 30-inch high def monitor, and an XPS 420 with a 20-inch monitor. The former ran Quake Wars and Sims2 like butter, while the latter did a fine job handling Universe at War: Earth Assault That high-quality gaming experience comes...
 
 
 
 
 
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Canada experiences Inside Xbox awesomeness

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2008-02-07 10:10:17 by admin in Video Games Blog
Dustin Burg Filed under: News, Xbox Live Wowzaz! We didn't know non-U.S. fanboys had so much built up excitement for the Fall update enabled Inside Xbox dashboard feature. But, we guess when you don't have something your desire for it is amplified times sixteen. And that sort of excitement combustion just occurred yesterday when Microsoft...
 
 
 
 
 
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The Light Side: Population Balance

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2008-10-11 02:47:53 by Geoff in The Greenskin
...experiences and everybody plays at different times, but personally, I have no idea what its like to be in a zone that has the perks for winning in the world PvP. Every single day that I log on, Destruction has the entire territory dominated. Its gotten to the point where I dont even bother checking the status of the zone anymore simply...
 
 
 
 
 
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Will Wright - Video Games Close To 'Cambrian Explosion' Of Possibilities

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2008-06-09 16:00:30 by Simon Carless in GameSetWatch
...experiences, and collect reference knowledge called 'schema' that better enable us to successfully navigate through our reality." Wright often touches on schema during discussions of game design Returning to the idea of emerging media forms, he made reference to early ideas about television, that it would "completely revolutionize education...
 
 
 
 
 
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Your Turn: Personal gaming history

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2008-03-24 20:53:02 by Jason Hill in Screen Play
...experiences in the personal history of the people who made or consumed that media In games we seem to have less socialised, verbal history. We don't often educate new gamers on the experiences in gaming that we found influential personally, although we're getting better at talking about the milestones in gaming - be it the first use of a...
 
 
 
 
 
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Q&A: Square Enix's Murata Talks Crystal Tools, Unreal Engine Initiatives

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2008-04-16 08:00:44 by Simon Carless in GameSetWatch
...experiences gained on working on large scale productions like Final Fantasy To begin, can you give me some of your history in games TM: Since I joined Square, I've done Secret of Mana , and the second in the series of that -- Seiken Densetsu 3 -- I don't know if it's been released here. Also Final Fantasy Tactics and Vagrant Story . I was the...
 
 
 
 
 
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Interview: Neil Young Reveals iPhone Publisher Ngmoco

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2008-07-01 12:00:27 by Simon Carless in GameSetWatch
...experiences that you can build on a platform like that, it's got to get pretty exciting pretty quickly And the last thing is the way in which Apple is reinventing the relationship between developers and publishers of software and the customers themselves. In the existing mobile games business, if you want to publish a game, you publish it...
 
 
 
 
 
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Black Professionals In Games: Tomb Raider Producer Morgan Gray On Diversity, Resident Evil 5 and The Problem With Cole Train

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2008-04-08 12:56:03 by Tracey John in MTV Multiplayer
...experiences other than the futuristic super soldier white guy to the unlikely hero white guy. Theres that line where youre playing you, and youre playing the character. Its sort of like, are you behind the character pushing? Are you holding hands with the character in your mind? And for me, Id like to get more of relating to this character...