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segmenting difficulty

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2008-07-04 15:50:00 by Aaron Miller in Anyway Games
...difficulty again I had an interesting experience in Oblivion with regard to difficulty. I found that my favorite thing to do in that game is to sneak through the shadows and snipe enemies with my bow. But in order for it to truly feel like sniping (one-hit kills), I had to lower the difficulty. So I was in the peculiar position of preferring...
 
 
 
 
 
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Difficulty Modes and Dynamic Difficulty Adjustment

2008-05-14 20:11:35 by RawmeatCowboy in GoNintendo
 
...difficulty. Those games usually offer an incentive for plowing through on a higher difficulty. Other games dont offer easy/medium/hard, but instead opt for difficulty that adjusts on the fly. If you are kicking ass, the game kicks your ass back. If you are getting the crap beat out of you, the game eases up. Which do you prefer To use a...
 
 
 
 
 
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Good Idea, Bad Idea: Dynamic Difficulty Adjustment

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2008-02-17 07:53:21 by Destructoid.com in Destructoid - Hardcore video game blog
...Difficulty Adjustment in his contribution to the Monthly Musing . DDA isn't really brought up that often and I must say this was a really enlightening read. -- CTZ Videogames as we know them were built on the idea of challenge. Arcade games were always about (and still are about) getting as far as you can go, mastering the gameplay (or at...
 
 
 
 
 
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Syncaine on difficulty

2008-03-13 16:55:00 by Tobold in Tobold's MMORPG Blog
 
...difficulty of World of Warcraft from Syncaine of Hardcore Casual. His problem is similar to one I mentioned not long ago: World of Warcraft in most situations offers only a single difficulty level. But while I was talking more about the difficulty level of group content being too hard for some people, Syncaine explains how the solo content...
 
 
 
 
 
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Write the Game: Game Over: Difficulty in Games

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2008-07-04 14:31:51 by Editor in VirginWorlds MMO News
...difficulty setting. This can plus or minus the enemy hitpoints, damage and range, or it could set up entirely different combat situations. You can handicap a player, or give them a boost. However, my guess is that most people will choose the default setting, at least on their first route through. This isnt backed up by any research, mind you,...
 
 
 
 
 
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Good Idea, Bad Idea: Brutal difficulty

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2008-02-06 17:57:00 by Destructoid.com in Destructoid - Hardcore video game blog
...difficulty in games. Also, Battletoads made me break a controller.-- CTZ Game development is serious business. Not only do you have to try to create something unique or continue with an ongoing theme, but you have to make sure all of it comes together right. Be it concept, design, mood or playability. In my opinion, one of the core pieces in...
 
 
 
 
 
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Weekend Discussion: Difficulty in Games: Too Hard, Too Easy, or Just Right?

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2008-03-15 13:53:23 by Korey McMurtrey in That VideoGame Blog
...difficulty and time commitments. Have games become easier over time? Even though I know that adventure games typically rank quite high on the difficulty scale, Im not sure if I know the answer to this question. A decrease in difficulty in games in general could be partly responsible for the decline of adventure games. I remember being...
 
 
 
 
 
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The Daily Grind: should there be adaptive difficulty in MMOs?

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2008-04-03 08:00:00 by Akela Talamasca in Massively
...difficulty (also called Dynamic Difficulty Adjustment ) is a game mechanic in which play becomes easier or more difficult depending on how well you progress. If you keep dying in the course of the game, the action ramps down a bit until it's at a more manageable level. This can be seen in the God of War and Devil May Cry franchises. As an...
 
 
 
 
 
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Gears of War 2 details in Game Informer May issue - new characters, better graphics, new difficulty level

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2008-04-08 18:36:09 by Ceasar S. in Xbox 360
...difficulty level wasn't casual enough and a new fourth difficulty aimed at the most casual of gamers will be provided And casual gamers will be able to play with hardcore vets in drop-in and drop-out co-op modes without need for equal difficulty levels (Hardcore and Casual can mix). Epic says that when the squad is split up, the Casual gamer...