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The Secret Life of a Dev Team

2008-01-24 12:51:29 by Sandra in Elder Game
 
...dev team. And believe me, unless youve seen it first-hand it can be difficult to believe what actually goes on inside a dev team. A Decision Badly Communicated In WoW Patch 2.3, Blizzard inadvertently introduced a new creature (a ghostly wolf) that was obviously not intended to be tamable by hunters, but which could be tamed through very...
 
 
 
 
 
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TCoS: The Sound of Shorath Mesa Dev Journal

The Article has images
2008-04-04 18:39:33 by Shawn Sines in Gaming Today
...developer Matthew Florianz has written a developer journal on creating ambient sounds for specific areas to bring them to life The focus of this dev journal is Shorath Mesa. Gaming Today has previously covered an art dev journal on this new area of Spellborn. The challenge here is to convey the sounds of the forest transitioning to those of...
 
 
 
 
 
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Exteel Dev Diary; Screenshots

The Article has images
2008-04-21 23:43:29 by Shawn Sines in Gaming Today
...Dev Diary for Exteel along with some new dynamic screenshots. The article covers The Frontliner Mechanaught and includes Weapon Highlights. It also runs down Practice Mode, Deathmatch, Team Deathmatch gameplay After players work their way through all the beginning tutorials they quickly want to trade in their Pinkett training wheels on a new...
 
 
 
 
 
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Lineage 2 Dev Journal: Hellbounds Steel Citadel

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2008-04-07 22:26:43 by Shawn Sines in Gaming Today
...dev journal on new features included with Lineage II: The Chaotic Throne The Kamael: Hellbound . Players will soon have access to the Steel Citadel. The level cap has been raised to 85, and players are going to have to hit that before they attempt to breach the citadels defenses and take on Beleth Get all the details on negotiating the four...
 
 
 
 
 
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Citadel of Sorcery Dev Journal Part 1

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2008-03-20 23:50:23 by Shawn Sines in Gaming Today
...developer journal on its Citadel of Sorcery MMO. Part one focuses on the basic concept of the CoS setting We would like to ask you to suspend your preconceived ideas of what should or should not be in an MMO game and give this new concept a chance. Were attempting to create a new experience, one that we hope you will enjoy. In fact, one of...
 
 
 
 
 
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City of Heroes Midnight Squad Dev Journal

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2008-05-01 00:48:26 by Shawn Sines in Gaming Today
...developer log on the Midnight Squad which is stepping out of legend in Issue 12: Midnight Hour . After a brief personal introduction, Morrissey dives into the back story of the Midnight Squad, those hit first and hit hardest by the Rikti In the Midnight Hour, players of both CoH and CoV will find new story arcs involving the Midnight Squad as...
 
 
 
 
 
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Champions Online Dev Blog: Rethinking Archetypes

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2008-05-25 23:05:48 by Shawn Sines in Gaming Today
...dev blog as part of its Evolution of Game Design series on Champions Online . This entry focuses on rethinking archetypes. The superhero genre is fraught with archetypes which function like classes in other MMOs. While Champions Online is trying to break out of confining character within archetypes, the first dev blog talked about giving...
 
 
 
 
 
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Tabula Rasa Dev Diary: Fault Lever

The Article has images
2008-01-25 03:31:19 by Shawn Sines in Gaming Today
...Dev Diary featuring Fault Lever. World builder David Vargo explains the design process he went through in developing this new underground instance for NCsofts MMORPG You can find more terrific screenshots like the one above and download the Fault Lever developer diary on FileFront Related Articles at Gaming Today Tabula Rasa Control Points...
 
 
 
 
 
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City of Heroes Dev Diary: Reworking Hollows Zone

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2008-03-20 19:08:21 by Shawn Sines in Gaming Today
...dev diary on the reworking of the Hollows zone. Players have registered numerous legitimate complaints about Hollows. Poor framerate and repetitive, boring content are part of the problem. Enemies are reported as too hard, and players cant solo it although they have missions there Bianco has wiped the slate clean and started over fresh...
 
 
 
 
 
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LotRO Book 13: Doom of the Last-king Forochel Dev Journal

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2008-04-03 20:25:58 by Shawn Sines in Gaming Today
...Developers Corner featuring Book 13: Doom of the Last-king content for Lord of the Rings Online: Shadows of Angmar . This developer diary specifically covers the Forochel area and soloing in the new chapter Most of the new Epic quests will be soloable although players will still have to band together for a few of them. The Bay of Forochel is...