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COLUMN: @Play: Brought to You Today by the Letter....

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2008-07-18 08:00:56 by John Harris in GameSetWatch
...ASCII characters to represent the playing field. And the method of representation is one of the aspects of the genre that ties it back to Rogue: line-drawing characters for walls, an at-sign for the player, and letters for the monsters Letters for the monsters. Oh, the troubles that spring from this simple idea First problem: there are only...
 
 
 
 
 
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Wired Mag Profiles 2ch, the NeoGAF of Japan

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2008-05-21 09:02:00 by Chris Baker in Wired: Game|Life
...ASCII imagery to an art form, typing out elaborate illustrations that are often closer to editorial cartoons than emoticons That line reminded me of a hilarious collection of 2ch ASCII imagery that Kohler posted a couple of years ago, images created to illustrate the price disparity between the PS3 and the Wii. Funny stuff Kohler, I think...
 
 
 
 
 
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Upcoming Warhawk expansion hinted at on PS.Blog

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2008-02-17 09:38:59 by admin in Video Games Blog
...ASCII art looks. Clicking on the ASCII art at the bottom of his post takes you to this image. It's a broken mirror! How clever No doubt we'll be hearing more about this before too long, especially with GDC happening next week. If we learn anything new, we'll be sure to let you know dylan-jobe, operation-broken-mirror, Playstation-blog,...
 
 
 
 
 
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COLUMN: 'Game Mag Weaseling': Japan Mag Roundup 2008

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2008-04-27 08:00:59 by Kevin Gifford in GameSetWatch
...ASCII's LOGiN and Kadokawa Shoten's Comptiq and continuing with Softbank's Beep, the first mag to also cover arcade and home console games In 1985 Tokuma Shoten opened Family Computer Magazine, the first fully console (i.e. Famicom)-oriented magazine in Japan. With a design that shares a lot in common with early-era Nintendo Power, it was a...
 
 
 
 
 
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GameSetLinks: All Aboard The Magical Ship Wasteland

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2008-05-27 00:00:53 by Simon Carless in GameSetWatch
...ASCII Rogue-likes, GDC T-shirts as nappies, and a bunch of other pieces of neatness Ah yes, the cha cha cha ScottishGames.biz: The Ship 2: Electric Boogaloo - An Interview With Outerlight Good interview: 'Edinburgh-based developer Outerlight caused quite a stir with their first title, The Ship, a game based around assassination and murder,...
 
 
 
 
 
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WoW Shaman news: Totems to be part of physical school of effects

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2008-06-10 13:43:55 by Victor B. in World of Warcraft
...ascii text image of Ollie from Family Guy to discuss the status of the shaman at present. In the same way that forumgoers were posting the ascii and replacing the text with a complaint or otherwise funny quote about the shaman class, Koraa decided to post a change that would be made available to the class in the future using the format The...
 
 
 
 
 
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COLUMN: The Amateur: Angband & The Game Development Arms Race

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2007-12-30 00:01:10 by andrewd in GameSetWatch
...Ascii Dreams . He recently covered the Edinburgh Interactive Festival for Gamasutra magazine and has just started an irregular column for GameSetWatch
 
 
 
 
 
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The Dwarf Fortress Graphical Itch

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2008-01-15 09:37:38 by Jim Rossignol in Rock, Paper, Shotgun: Making False Idols For 2008
...ASCII project Dwarf Fortress has had an unofficial graphics update thanks to the work of Mike Mayday over at RPGCodex , who has compiled various tilesets. Good work, Mike
 
 
 
 
 
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GameSetLinks: Saul & Trent Go Uncharted

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2008-01-16 08:01:24 by Simon Carless in GameSetWatch
...ASCII by Jason Scott: Invitation to Blockparty 2008 North American demo party alert Insult Swordfighting: A New Taxonomy of Gamers: Case Study: Guitar Hero Some thoughtful demographic-related theory here: 'How might we differentiate between Skill Players and Tourists in Guitar Hero selectparks - 24C3: Console Hacking and Corrupted Blood Good...