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    <title><![CDATA[[GameRatty] tag: valves]]></title>
    <link>http://gameratty.com/tag/valves</link>
    <description></description>
    <pubDate>Sun, 23 Nov 2008 09:17:23 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[Valve shoes retail sales figures for past 10 years]]></title>
      <link>http://gameratty.com/article/904561c8635ee43ec552b7dfc2c5e58e</link>
      <guid>http://gameratty.com/article/904561c8635ee43ec552b7dfc2c5e58e</guid>
      <description><![CDATA[Valves put out life-time retail sales figures for the past decade, as reported by Gamasutra. The numbers were published in the latest issue of Game Informer in the US, and only include retail sales -...]]></description>
      <content:encoded><![CDATA[
Valve&#8217;s put out life-time retail sales figures for the past decade, as reported by Gamasutra.
The numbers were published in the latest issue of Game Informer in the US, and only include retail sales - there are no Steam stats in here.
All the info below. This should give a clear indication of why Valve probably isn&#8217;t [...]]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 04:50:47 +0000</pubDate>
      <category domain="http://gameratty.com/tag/include retail sales">include retail sales</category>
      <category domain="http://gameratty.com/tag/steam stats">steam stats</category>
      <category domain="http://gameratty.com/tag/past decade">past decade</category>
      <category domain="http://gameratty.com/tag/game informer">game informer</category>
      <category domain="http://gameratty.com/tag/valve">valve</category>
      <category domain="http://gameratty.com/tag/info">info</category>
      <category domain="http://gameratty.com/tag/valves">valves</category>
      <category domain="http://gameratty.com/tag/issue">issue</category>
      <category domain="http://gameratty.com/tag/gamasutra">gamasutra</category>
      <source url="http://www.videogaming247.com/2008/12/04/valve-shoes-life-time-retail-sales-for-past-10-years/">Valve shoes retail sales figures for past 10 years</source>
    </item>
    <item>
      <title><![CDATA[Garry's Mod Rakes in Over $3 Million on Steam]]></title>
      <link>http://gameratty.com/article/0c623fc15891f510430bd37a70e23826</link>
      <guid>http://gameratty.com/article/0c623fc15891f510430bd37a70e23826</guid>
      <description><![CDATA[Garry Newman has a lot to celebrate this holiday. Its been two year since he offered his Half-Life 2 mod up on Valves Steam for just $9.99. Over 312,000 downloads later, Garry is thrilled that his...]]></description>
      <content:encoded><![CDATA[<div align="center"><a href='http://news.filefront.com/wp-content/uploads/2008/12/garrys_mod-tub.jpg'><img src="http://news.filefront.com/wp-content/uploads/2008/12/garrys_mod-tub.jpg" alt="" title="garrys_mod-tub" width="500" height="375" class="alignnone size-full wp-image-29049" /></a></div>
<p>Garry Newman has a lot to celebrate this holiday. It&#8217;s been two year since he offered his Half-Life 2 mod up on Valve&#8217;s Steam for just $9.99. Over 312,000 downloads later, Garry is thrilled that his passion could also make him a living. Do the math. That&#8217;s a lot of cash, no matter what his cut is. Garry sums the experience up on his <a href="http://www.garry.tv/?p=694" target="_blank" title="Garry's Blog">blog</a>.</p>
<blockquote><p>&#8220;The popularity took me and Valve by surprise. As soon as it went on sale the steam servers were temporary knocked out, due to the demand. On the first day it sold 5,729 copies. Wowzer.</p>
<p>I kind of expected that it would sell a big number of copies for the first day, then sell very few after that. I was kind of wrong, because over the next 2 years it went on to sell 312,541 copies. Which has totally knocked my socks off.&#8221;</p></blockquote>
<p>Garry&#8217;s Mod is not just an innovative mod its a great tool. Built on the Source Engine, this sandbox mod allows gamers to create their own levels and items for games. It can also be used place and pose ragdolls making it possible to create comics. For more details on Garry&#8217;s Mod and what you can do with it visit the <a href="http://www.garrysmod.com/about/" target="_blank" title="About Garry's Mod">Garry&#8217;s Mod</a> website.</p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/garrys-mod-updated-on-steam/" rel="bookmark" title="Permanent Link: Garry&#039;s Mod Updated on Steam">Garry&#039;s Mod Updated on Steam</a></li><li><a href="http://news.filefront.com/stubbs-the-zombie-top-spin-2-and-a-garrys-mod-update-hit-steam/" rel="bookmark" title="Permanent Link: Stubbs the Zombie, Top Spin 2, and a Garry&#039;s Mod Update Hit Steam">Stubbs the Zombie, Top Spin 2, and a Garry&#039;s Mod Update Hit Steam</a></li><li><a href="http://news.filefront.com/garrys-mod-update-on-steam/" rel="bookmark" title="Permanent Link: Garry&#039;s Mod Update on Steam">Garry&#039;s Mod Update on Steam</a></li><li><a href="http://news.filefront.com/15-million-people-have-been-steamed/" rel="bookmark" title="Permanent Link: 15 Million People Have Been Steamed">15 Million People Have Been Steamed</a></li><li><a href="http://news.filefront.com/steam-microsoft-and-yahoos-loss-valves-gain/" rel="bookmark" title="Permanent Link: Steam: Microsoft and Yahoo&#039;s Loss, Valve&#039;s Gain">Steam: Microsoft and Yahoo&#039;s Loss, Valve&#039;s Gain</a></li></ul></p><br /><div class="feedflare">
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      <pubDate>Wed, 03 Dec 2008 18:55:38 +0000</pubDate>
      <category domain="http://gameratty.com/tag/mod">mod</category>
      <category domain="http://gameratty.com/tag/sandbox mod">sandbox mod</category>
      <category domain="http://gameratty.com/tag/innovative mod">innovative mod</category>
      <category domain="http://gameratty.com/tag/steam">steam</category>
      <category domain="http://gameratty.com/tag/garrys mod">garrys mod</category>
      <category domain="http://gameratty.com/tag/garry">garry</category>
      <category domain="http://gameratty.com/tag/garrys mod website">garrys mod website</category>
      <category domain="http://gameratty.com/tag/steam servers">steam servers</category>
      <category domain="http://gameratty.com/tag/garry newman">garry newman</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/474223308/">Garry's Mod Rakes in Over $3 Million on Steam</source>
    </item>
    <item>
      <title><![CDATA[Rumour: Most DRM strategies are dumb, says Newell]]></title>
      <link>http://gameratty.com/article/4bc9246a6c3db551c55adc737151cb5f</link>
      <guid>http://gameratty.com/article/4bc9246a6c3db551c55adc737151cb5f</guid>
      <description><![CDATA[In what appears to be a letter of response to a concerned blogger who wants to make sure EA and its DRM policy dont make any money from Valves Left 4 Dead, Gabe Newell has lashed out at anti-piracy...]]></description>
      <content:encoded><![CDATA[
In what appears to be a letter of response to a concerned blogger who wants to make sure EA and its DRM policy don&#8217;t make any money from Valve&#8217;s Left 4 Dead, Gabe Newell has lashed out at anti-piracy measures. Assuming the email&#8217;s real, obviously.
&#8220;As far as DRM goes, most DRM strategies are just dumb,&#8221; [...]]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 18:58:04 +0000</pubDate>
      <category domain="http://gameratty.com/tag/drm">drm</category>
      <category domain="http://gameratty.com/tag/drm strategies">drm strategies</category>
      <category domain="http://gameratty.com/tag/drm policy">drm policy</category>
      <category domain="http://gameratty.com/tag/anti-piracy measures">anti-piracy measures</category>
      <category domain="http://gameratty.com/tag/dumb">dumb</category>
      <category domain="http://gameratty.com/tag/gabe newell">gabe newell</category>
      <category domain="http://gameratty.com/tag/emails real">emails real</category>
      <category domain="http://gameratty.com/tag/valves">valves</category>
      <category domain="http://gameratty.com/tag/blogger">blogger</category>
      <source url="http://www.videogaming247.com/2008/12/02/rumour-most-drm-strategies-are-dumb-says-newell/">Rumour: Most DRM strategies are dumb, says Newell</source>
    </item>
    <item>
      <title><![CDATA[Gabe Newell says DRM is dumb]]></title>
      <link>http://gameratty.com/article/dea033851247754e016a689b38f8ff5c</link>
      <guid>http://gameratty.com/article/dea033851247754e016a689b38f8ff5c</guid>
      <description><![CDATA[I know, I know, another DRM topic. Are we beating a dead horse? I dont think so, its a fairly important and controversial issue, and when people like Valve president Gabe Newell speak, we listen. It...]]></description>
      <content:encoded><![CDATA[<p><img class="attachment wp-att-8891" src="http://www.thatvideogameblog.com/wp-content/uploads/2008/12/valve.jpg" alt="" width="626" height="352" /></p>
<p>I know, I know, another DRM topic. Are we beating a dead horse? I don&#8217;t think so, it&#8217;s a fairly important and controversial issue, and when people like Valve president Gabe Newell speak, we listen. It seems that game gods are more approachable than we suspected. In what I&#8217;m sure is a very rare happening, Newell responded to a <a href="http://www.gamepolitics.com/2008/12/02/report-valve039s-gabe-newell-disses-drm">direct email</a> sent by a concerned gamer about Valve&#8217;s involvement with EA, a notorious pusher of the evil DRM scheme, SecuRom. In Newell&#8217;s response, he explains, &#8220;Around the world we have a number of distribution partners to handle retail distribution of our games (i.e. make discs and boxes). EA is one of those partners.&#8221; He goes on to say, &#8220;As far as DRM goes, most DRM strategies are just dumb.&#8221;</p>
<p>I tend to agree, Mr. Newell. He continues to explain that &#8220;the goal should be to create greater value for customers&#8221; which is what Valve has done with Steam. Reality is, Steam is a quasi DRM scheme. Valve games require you to have Steam and verify that you purchased the game through an online authentication system. But, the upside outweighs any perceived inconvenience it may cause. Steam isn&#8217;t like SecuRom, its not a malicious piece of software that breaks your computer and limits installs of a game you paid $50+ for. Steam, while protecting the games associated with it, offers online gaming benefits much like Xbox Live and will soon store your saved games and keybind settings on their remote server so that you can access them anywhere. It also adds very easy access to free content like mods and making installing and running mods, very easy.</p>
<p><span id="more-8887"></span></p>
<p>Just like there are many critics of SecuRom, there are critics of Steam. Some people have horror stories how they got screwed in some way by Steam. In some responses you might have thought Steam mugged their grandmother and kicked her down a staircase. The truth is, Steam is a very reasonable DRM method, if you can even call it that. The concept of Steam is not out of line. Steam is no different than the idea of the console, it&#8217;s a controlled environment under which your game runs. It&#8217;s really hard to pirate a game when you don&#8217;t have the platform it runs on. It&#8217;s no different than needing an Xbox 360 to play Xbox 360 games. The school of thought that all DRM is bad and not needed, is a little to idealistic. Thats like leaving your car doors unlocked in the bad part of town and expecting your stuff to be there when you get back. Steam does what it needs to do and keeps the honest man honest, while adding tons of features that consumers today demand. It&#8217;s perfectly acceptable for developers to want to protect their IP and Steam does that in a way that we can get behind. Thats not so wrong, is it?</p>
]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 18:20:56 +0000</pubDate>
      <category domain="http://gameratty.com/tag/drm">drm</category>
      <category domain="http://gameratty.com/tag/reasonable drm method">reasonable drm method</category>
      <category domain="http://gameratty.com/tag/steam">steam</category>
      <category domain="http://gameratty.com/tag/drm topic">drm topic</category>
      <category domain="http://gameratty.com/tag/quasi drm scheme">quasi drm scheme</category>
      <category domain="http://gameratty.com/tag/valve">valve</category>
      <category domain="http://gameratty.com/tag/valve games require">valve games require</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/drm strategies">drm strategies</category>
      <source url="http://www.thatvideogameblog.com/2008/12/02/gabe-newell-says-drm-is-dumb/">Gabe Newell says DRM is dumb</source>
    </item>
    <item>
      <title><![CDATA[Valve's Newell calls DRM strategies 'dumb']]></title>
      <link>http://gameratty.com/article/e2f590fc74c8c7c40c6bb12bbee70186</link>
      <guid>http://gameratty.com/article/e2f590fc74c8c7c40c6bb12bbee70186</guid>
      <description><![CDATA[Valves head honcho Gabe Newell isnt exactly the biggest fan of DRM. In a recent correspondence with a concerned customer , Newell called modern DRM protection strategies dumb and opined that the goal...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113393-left4dead.jpg" alt="Valve's Newell calls DRM strategies 'dumb' screenshot" width="468" border="0" />
			</p>
				<p>Valve&rsquo;s head honcho Gabe Newell isn&rsquo;t exactly the biggest fan of DRM. In a recent correspondence with a <a href="http://ih8evilstuff.livejournal.com/16992.html" target="_blank">concerned customer</a>, Newell called modern DRM protection strategies &ldquo;dumb&rdquo; and opined that the goal of the developer shouldn&rsquo;t be to restrict, but rather make games more available to the consumer. Without saying it, Newell expressed that Steam (go figure) is one of the best methods of both protecting and ensuring playability with consumers.<br /><br />From the letter:</p><blockquote>As far as DRM goes, most DRM strategies are just dumb. The goal should be to create greater value for customers through service value (make it easy for me to play my games whenever and wherever I want to), not by decreasing the value of a product (maybe I'll be able to play my game and maybe I won't).<br /></blockquote>Newell went on to say that Valve discourages other publishers and developers from using &ldquo;broken DRM offerings,&rdquo; but added that there is a &ldquo;groundswell to abandon [these] approaches.&rdquo; This e-mail is a little catty towards EA, specifically because Newell was addressing the consumer's apprehension of EA&rsquo;s DRM protection scheme and it crossing over to <i>Left 4 Dead</i>. Of course, Newell said that EA is merely a partner, not necessarily Valve&rsquo;s new grand overlord.<p>[via <a href="http://www.gamepolitics.com/2008/12/02/report-valve039s-gabe-newell-disses-drm" target="_blank">Game Politics</a>]</p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=J5Jgak"><img src="http://feeds.feedburner.com/~a/Destructoid?i=J5Jgak" border="0"></img></a></p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/473105601" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 16:41:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/drm">drm</category>
      <category domain="http://gameratty.com/tag/drm strategies">drm strategies</category>
      <category domain="http://gameratty.com/tag/newell">newell</category>
      <category domain="http://gameratty.com/tag/drm offerings">drm offerings</category>
      <category domain="http://gameratty.com/tag/game politics">game politics</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/dumb">dumb</category>
      <category domain="http://gameratty.com/tag/goal">goal</category>
      <category domain="http://gameratty.com/tag/recent correspondence">recent correspondence</category>
      <source url="HASH(0x8c402b0)">Valve's Newell calls DRM strategies 'dumb'</source>
    </item>
    <item>
      <title><![CDATA[Valve's Newell calls DRM strategies 'dumb']]></title>
      <link>http://gameratty.com/article/b604ca312ec1d99164cab9c209852d02</link>
      <guid>http://gameratty.com/article/b604ca312ec1d99164cab9c209852d02</guid>
      <description><![CDATA[Valves head honcho Gabe Newell isnt exactly the biggest fan of DRM. In a recent correspondence with a concerned customer , Newell called modern DRM protection strategies dumb and opined that the goal...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113393-left4dead.jpg" alt="Valve's Newell calls DRM strategies 'dumb' screenshot" width="468" border="0" />
			</p>
				<p>Valve&rsquo;s head honcho Gabe Newell isn&rsquo;t exactly the biggest fan of DRM. In a recent correspondence with a <a href="http://ih8evilstuff.livejournal.com/16992.html" target="_blank">concerned customer</a>, Newell called modern DRM protection strategies &ldquo;dumb&rdquo; and opined that the goal of the developer shouldn&rsquo;t be to restrict, but rather make games more available to the consumer. Without saying it, Newell expressed that Steam (go figure) is one of the best methods of both protecting and ensuring playability with consumers.<br /><br />From the letter:</p><blockquote>As far as DRM goes, most DRM strategies are just dumb. The goal should be to create greater value for customers through service value (make it easy for me to play my games whenever and wherever I want to), not by decreasing the value of a product (maybe I'll be able to play my game and maybe I won't).<br /></blockquote>Newell went on to say that Valve discourages other publishers and developers from using &ldquo;broken DRM offerings,&rdquo; but added that there is a &ldquo;groundswell to abandon [these] approaches.&rdquo; This e-mail is a little catty towards EA, specifically because Newell was addressing the consumer's apprehension of EA&rsquo;s DRM protection scheme and it crossing over to <i>Left 4 Dead</i>. Of course, Newell said that EA is merely a partner, not necessarily Valve&rsquo;s new grand overlord.<p>[via <a href="http://www.gamepolitics.com/2008/12/02/report-valve039s-gabe-newell-disses-drm" target="_blank">Game Politics</a>]</p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=J5Jgak"><img src="http://feeds.feedburner.com/~a/Destructoid?i=J5Jgak" border="0"></img></a></p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/473105601" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 16:41:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/drm">drm</category>
      <category domain="http://gameratty.com/tag/drm strategies">drm strategies</category>
      <category domain="http://gameratty.com/tag/newell">newell</category>
      <category domain="http://gameratty.com/tag/drm offerings">drm offerings</category>
      <category domain="http://gameratty.com/tag/game politics">game politics</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/dumb">dumb</category>
      <category domain="http://gameratty.com/tag/goal">goal</category>
      <category domain="http://gameratty.com/tag/recent correspondence">recent correspondence</category>
      <source url="HASH(0x8c40f54)">Valve's Newell calls DRM strategies 'dumb'</source>
    </item>
    <item>
      <title><![CDATA[Playing As Zombies Not As Popular As Killing Them In Left 4 Dead]]></title>
      <link>http://gameratty.com/article/763c15a262cd676b156f6f3f6b77eef9</link>
      <guid>http://gameratty.com/article/763c15a262cd676b156f6f3f6b77eef9</guid>
      <description><![CDATA[Key to the longevity of the otherwise short zombie shooter Left 4 Dead is the unique ability to play as the zombies
But the feature doesnt mean anything if no ones playing it
Developer Valve recently...]]></description>
      <content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-14719" title="Left 4 Dead" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/zombie.jpg" alt="" width="281" height="211" align="left" />Key to the longevity of the otherwise short zombie shooter <strong>&#8220;Left 4 Dead&#8221;</strong> is the unique ability to play as the zombies.</p>
<p>But the feature doesn&#8217;t mean anything if no one&#8217;s playing it.</p>
<p>Developer<strong> Valve</strong> recently leased an <a href="http://www.steampowered.com/status/l4d/"><strong>initial batch of game usage statistics for &#8220;Left 4 Dead,&#8221;</strong></a> based on achievements unlocked one week after release, providing our first hints towards an answer.</p>
<p>Here&#8217;s what it tells about Versus Mode, where you play as zombies:</p>
<blockquote><p>* No Versus achievements have been unlocked by at least 50% of users<br />
* &#8220;Double Jump&#8221; is the most unlocked achievement, at 36.7%<br />
* 0% of users have completed the &#8220;Lamb 2 Slaughter&#8221; achievement (&#8221;as an Infected, incapacitate a Survivor who has entered and left a safe room&#8221;)<br />
* Smoker and Hunter zombies have the most unlocked achievements (note: by design, they are also played more often by gamers)</p></blockquote>
<p>There is something <em>very important</em> to note about these week-one statistics, however: only 25.4% of gamers have reported finishing &#8220;Blood Harvest,&#8221; the final campaign from the perspective of the game&#8217;s zombie apocalypse survivors. Just under one-fourth of gamers have not completed &#8220;Left 4 Dead&#8221;&#8217;s main draw, which may not give them much reason to check out the other modes yet.</p>
<p>We&#8217;ll have to keep watching Valve&#8217;s updates, however, to see if the zombie killers of the world decide to finally give the undead a fair shot.</p>
<p><strong>Related Posts<br />
<a href="http://multiplayerblog.mtv.com/2008/11/20/left-4-dead-movie-posters/">Check Out Valve’s Four ‘Left 4 Dead’ Movie Posters</a><br />
<a href="http://multiplayerblog.mtv.com/2008/10/29/left-4-dead-advertising/">Valve Says ‘Left 4 Dead’ Is Studio’s Best-Received Game Ever, Splurges On Ads</a><br />
<a href="http://multiplayerblog.mtv.com/2008/10/17/one-liner-left-4-dead/">One-Liner: ‘Left 4 Dead’ Designer On Slow Vs. Fast Zombies</a></strong></p>

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      <pubDate>Tue, 02 Dec 2008 13:00:29 +0000</pubDate>
      <category domain="http://gameratty.com/tag/dead">dead</category>
      <category domain="http://gameratty.com/tag/zombies">zombies</category>
      <category domain="http://gameratty.com/tag/dead movie posters">dead movie posters</category>
      <category domain="http://gameratty.com/tag/fast zombies">fast zombies</category>
      <category domain="http://gameratty.com/tag/dead designer">dead designer</category>
      <category domain="http://gameratty.com/tag/valve">valve</category>
      <category domain="http://gameratty.com/tag/versus achievements">versus achievements</category>
      <category domain="http://gameratty.com/tag/game usage statistics">game usage statistics</category>
      <category domain="http://gameratty.com/tag/achievements">achievements</category>
      <source url="http://multiplayerblog.mtv.com/2008/12/02/zombies-not-as-popular-in-l4d/">Playing As Zombies Not As Popular As Killing Them In Left 4 Dead</source>
    </item>
    <item>
      <title><![CDATA[Steam sells THQ bumper pack]]></title>
      <link>http://gameratty.com/article/4a11dc86da82bd108be04ac049b47af8</link>
      <guid>http://gameratty.com/article/4a11dc86da82bd108be04ac049b47af8</guid>
      <description><![CDATA[Valves put a THQ Collector Pack up on Steam, containing pretty much every decent PC game the publishers put out in the last five years. Its yours for $100, a saving of $148 over buying the lot...]]></description>
      <content:encoded><![CDATA[
Valve&#8217;s put a THQ Collector Pack up on Steam, containing pretty much every decent PC game the publisher&#8217;s put out in the last five years.
It&#8217;s yours for $100, a saving of $148 over buying the lot separately.
Go on. It&#8217;s the holidays. Sort of.
]]></content:encoded>
      <pubDate>Thu, 27 Nov 2008 14:44:11 +0000</pubDate>
      <category domain="http://gameratty.com/tag/thq collector pack">thq collector pack</category>
      <category domain="http://gameratty.com/tag/steam">steam</category>
      <category domain="http://gameratty.com/tag/lot separately">lot separately</category>
      <category domain="http://gameratty.com/tag/holidays">holidays</category>
      <category domain="http://gameratty.com/tag/valves">valves</category>
      <category domain="http://gameratty.com/tag/sort">sort</category>
      <category domain="http://gameratty.com/tag/pretty">pretty</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/publishers">publishers</category>
      <source url="http://www.videogaming247.com/2008/11/27/steam-sells-thq-bumper-pack/">Steam sells THQ bumper pack</source>
    </item>
    <item>
      <title><![CDATA[Valve publishes Left 4 Dead Achievement stats]]></title>
      <link>http://gameratty.com/article/ab6aa565d40183cc829c45c5bd7d1a90</link>
      <guid>http://gameratty.com/article/ab6aa565d40183cc829c45c5bd7d1a90</guid>
      <description><![CDATA[Valves posted up a ton of stats from Left 4 Dead Achievements, including the percentage of players that have earned each one. Its interesting stuff. Did you know that 72.7 percent of players have...]]></description>
      <content:encoded><![CDATA[
Valve&#8217;s posted up a ton of stats from Left 4 Dead Achievements, including the percentage of players that have earned each one.
It&#8217;s interesting stuff. Did you know that 72.7 percent of players have rescued a Survivor from a Smoker&#8217;s tongue before he takes damage? You do now.
]]></content:encoded>
      <pubDate>Wed, 26 Nov 2008 10:04:37 +0000</pubDate>
      <category domain="http://gameratty.com/tag/players">players</category>
      <category domain="http://gameratty.com/tag/dead achievements">dead achievements</category>
      <category domain="http://gameratty.com/tag/stats">stats</category>
      <category domain="http://gameratty.com/tag/smokers tongue">smokers tongue</category>
      <category domain="http://gameratty.com/tag/takes damage">takes damage</category>
      <category domain="http://gameratty.com/tag/valves">valves</category>
      <category domain="http://gameratty.com/tag/percent">percent</category>
      <category domain="http://gameratty.com/tag/ton">ton</category>
      <category domain="http://gameratty.com/tag/survivor">survivor</category>
      <source url="http://www.videogaming247.com/2008/11/26/valve-publishes-left-4-dead-achievement-stats/">Valve publishes Left 4 Dead Achievement stats</source>
    </item>
    <item>
      <title><![CDATA[Dawn Of The Left 4 Dead]]></title>
      <link>http://gameratty.com/article/21d48d5560c103f4ba4ccc7aeb55b4ec</link>
      <guid>http://gameratty.com/article/21d48d5560c103f4ba4ccc7aeb55b4ec</guid>
      <description><![CDATA[Give a modder a first-person shooter, and he can mod for a year. Give a modder a co-operative first-person shooter about a zombie apocalypse and he can mod forever
Yes, one of the first fruits of the...]]></description>
      <content:encoded><![CDATA[<p>Give a modder a first-person shooter, and he can mod for a year. Give a modder a co-operative first-person shooter about a zombie apocalypse and he can mod forever.</p>
<p>Yes, one of the first fruits of the Left 4 Dead modding scene has revealed itself, and it&#8217;s a doozy. Fancy slaying deadheads by the metric crapton in <a href="http://www.l4dmods.com/index.php?option=com_content&#038;view=article&#038;id=12:crossroadsmall&#038;catid=2:news" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.l4dmods.com');">a Dawn of the Dead-esque shopping mall</a>?</p>
<p><img src="http://www.rockpapershotgun.com/images/nov08/dod.jpg" alt="" /></p>
<p>It&#8217;s actually a remake of a map for the old Half-Life 2 mod <a href="http://www.nomoreroominhell.com/" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.nomoreroominhell.com');">No More Room In Hell</a>, but there&#8217;s hardly anything more appropriate for Valve&#8217;s top-notch zomb &#8216;em up. In fact, it&#8217;s the kind of setting I&#8217;d guess Valve have considered themselves, and it&#8217;s vaguely amazing there wasn&#8217;t a mall in the initial L4D release. As the architecture for this Crossroads Mall map exists already, hopefully we should have it very soon. A beta&#8217;s due by Christmas, in fact. Until then, there&#8217;s a video beneath the cut.<br />
(...)<br/>Read the rest of <a href="http://www.rockpapershotgun.com/2008/11/23/dawn-of-the-left-4-dead/">Dawn Of The Left 4 Dead</a> (61 words)</p>
<hr />
<p><small>Posted by ento. |
<a href="http://www.rockpapershotgun.com/2008/11/23/dawn-of-the-left-4-dead/#comments">4 comments</a> |
<a href="http://www.rockpapershotgun.com/?page_id=1557">Donate or subscribe to RPS</a> |
Post tags: <a href="http://www.rockpapershotgun.com/tag/left-4-dead/" rel="tag">Left-4-Dead</a>, <a href="http://www.rockpapershotgun.com/tag/mod/" rel="tag">mod</a>
<br><strong>This article is from <a href="http://www.rockpapershotgun.com">Rock, Paper, Shotgun.</a> If you're reading it on any other website, they're stealing it from us without permission.</strong>
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      <pubDate>Sun, 23 Nov 2008 09:17:23 +0000</pubDate>
      <category domain="http://gameratty.com/tag/dead">dead</category>
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      <category domain="http://gameratty.com/tag/valves top-notch zomb">valves top-notch zomb</category>
      <category domain="http://gameratty.com/tag/left-4-dead">left-4-dead</category>
      <source url="http://feedproxy.google.com/~r/RockPaperShotgun/~3/7epxEZPfLVs/">Dawn Of The Left 4 Dead</source>
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