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    <title><![CDATA[[GameRatty] tag: tv]]></title>
    <link>http://gameratty.com/tag/tv</link>
    <description></description>
    <pubDate>Thu, 04 Dec 2008 07:06:23 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[Weirdness of the day - Mortal Kombat Live Tour TV interview]]></title>
      <link>http://gameratty.com/article/a2eae11220c8e3ac9ad4fcdad319374f</link>
      <guid>http://gameratty.com/article/a2eae11220c8e3ac9ad4fcdad319374f</guid>
      <description><![CDATA[Never saw this back in the day, but seeing thisI know that I really missed out





Direct link...]]></description>
      <content:encoded><![CDATA[<p><center>Never saw this back in the day, but seeing this&#8230;I know that I really missed out.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392">
<param name="allowScriptAccess" value="sameDomain" />
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<param name="movie" value="http://www.gametrailers.com/remote_wrap.php?umid=293509"/>
<param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?umid=293509" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object></p>
<p><strong><a href="http://www.gametrailers.com/player/usermovies/293509.html?playlist=featured">Direct link here</a></strong></center></p>
]]></content:encoded>
      <pubDate>Fri, 05 Dec 2008 01:27:05 +0000</pubDate>
      <category domain="http://gameratty.com/tag/day">day</category>
      <category domain="http://gameratty.com/tag/direct link">direct link</category>
      <category domain="http://gameratty.com/tag/thisi">thisi</category>
      <source url="http://gonintendo.com/?p=65217">Weirdness of the day - Mortal Kombat Live Tour TV interview</source>
    </item>
    <item>
      <title><![CDATA[GameTrailers updates]]></title>
      <link>http://gameratty.com/article/28e0c4e62bad6996b4b06a24b70e0b4f</link>
      <guid>http://gameratty.com/article/28e0c4e62bad6996b4b06a24b70e0b4f</guid>
      <description><![CDATA[Robocalypse - Lights Out Gameplay
Robocalypse - New Mail Gameplay
Personal Trainer: Cooking 2 - Japanese Desserts TV...]]></description>
      <content:encoded><![CDATA[<p><a href="http://gonintendo.com/wp-content/photos/gt_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20.jpg" title="" onclick="pp_image_popup('http://gonintendo.com/wp-content/photos/gt_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20.jpg',425,55,''); return false;"><img src="http://gonintendo.com/wp-content/photos/gt_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20.jpg" class="centered" alt="" width="425" height="55" /></a></p>
<p><strong><a href="http://www.gametrailers.com/player/43401.html">Robocalypse - Lights Out Gameplay</a></p>
<p><a href="http://www.gametrailers.com/player/43400.html">Robocalypse - New Mail Gameplay</a></p>
<p><a href="http://www.gametrailers.com/player/43293.html">Personal Trainer: Cooking 2 - Japanese Desserts TV Spot</a></strong></p>
]]></content:encoded>
      <pubDate>Fri, 05 Dec 2008 01:07:10 +0000</pubDate>
      <category domain="http://gameratty.com/tag/mail gameplay">mail gameplay</category>
      <category domain="http://gameratty.com/tag/gameplay">gameplay</category>
      <category domain="http://gameratty.com/tag/robocalypse">robocalypse</category>
      <category domain="http://gameratty.com/tag/personal trainer">personal trainer</category>
      <category domain="http://gameratty.com/tag/lights">lights</category>
      <source url="http://gonintendo.com/?p=65209">GameTrailers updates</source>
    </item>
    <item>
      <title><![CDATA[GameTrailers update]]></title>
      <link>http://gameratty.com/article/37253a27922e60d0885c6b66cc21e5fe</link>
      <guid>http://gameratty.com/article/37253a27922e60d0885c6b66cc21e5fe</guid>
      <description><![CDATA[Personal Trainer: Cooking 2 - Japanese Frikadeller TV Spot
Mushroom Men: Spore Wars - Art Doc: Enemies and...]]></description>
      <content:encoded><![CDATA[<p><a href="http://gonintendo.com/wp-content/photos/gt_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20.jpg" title="" onclick="pp_image_popup('http://gonintendo.com/wp-content/photos/gt_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20.jpg',425,55,''); return false;"><img src="http://gonintendo.com/wp-content/photos/gt_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20.jpg" class="centered" alt="" width="425" height="55" /></a></p>
<p><strong><a href="http://www.gametrailers.com/player/43290.html">Personal Trainer: Cooking 2 - Japanese Frikadeller TV Spot</a></p>
<p>Mushroom Men: Spore Wars - Art Doc: Enemies and Weapons</strong></p>
]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 22:54:28 +0000</pubDate>
      <category domain="http://gameratty.com/tag/spore wars">spore wars</category>
      <category domain="http://gameratty.com/tag/art doc">art doc</category>
      <category domain="http://gameratty.com/tag/personal trainer">personal trainer</category>
      <category domain="http://gameratty.com/tag/mushroom">mushroom</category>
      <category domain="http://gameratty.com/tag/weapons">weapons</category>
      <category domain="http://gameratty.com/tag/enemies">enemies</category>
      <source url="http://gonintendo.com/?p=65194">GameTrailers update</source>
    </item>
    <item>
      <title><![CDATA[Painted Naked Women Wont Return To Spike Video Game Awards, But]]></title>
      <link>http://gameratty.com/article/5b86a27e52137a971a9308b558280702</link>
      <guid>http://gameratty.com/article/5b86a27e52137a971a9308b558280702</guid>
      <description><![CDATA[On Tuesday we reported that Jack Black will host the Spike Video Game Awards , an event that will host gameplay footage premieres of some major titles
But, you asked, what about the painted naked...]]></description>
      <content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/vgaawards.jpg" alt="2007 Video Game Music Awards Models -- They Presented The Winners By Having The Winners Painted On Them" /><br />
On Tuesday we reported that <a href="http://multiplayerblog.mtv.com/2008/12/02/jack-black-brutal-legend-god-of-war-iii-gameplay-footage-debuting-at-spike-vgas/"><strong>Jack Black will host the Spike Video Game Awards</strong></a>, an event that will host gameplay footage premieres of some major titles.</p>
<p>But, you asked, what about the painted naked women? How could they not be returning? I got an answer.</p>
<p>Last year, winners of VGA awards were announced in a novel way. Instead of a piece of paper being produced from an envelope, a nearly naked woman painted to resemble or suggest a specific video game was produced on stage.</p>
<p>I spoke with Spike TV veteran and VGA executive producer Casey Patterson about this today and was told that the painted women won&#8217;t be back. But, she reminded me, Spike is a guy&#8217;s channel. You know what that means: &#8220;For any Spike show we do know that guys want to see beautiful ladies.&#8221; So beautiful ladies will be back. And it sounds like they might be wearing wings. One of the aspects of the show will be the creation of a gamer&#8217;s heaven with some &#8220;heavenly ladies&#8221; presenting awards.</p>
<p>Like all of that or not, gamers should note that this year&#8217;s show is designed to be more of a gamers&#8217; show. Patterson said that the VGAs were originally pegged to be a gaming awards show with a celebrity focus. Not any more. &#8220;It&#8217;s less about celebrities [this year,]&#8221; Patterson said. &#8220;It&#8217;s more about world premieres.&#8221;</p>
<p>The <a href="http://www.spike.com/event/vga/"><strong>VGA Awards </strong></a>will air on Spike on December 14.</p>
<p><strong>Related Posts:<br />
<a title="Jack Black, ‘Brutal Legend,’ ‘God of War III’ Gameplay Footage Debuting At Spike VGAs" rel="bookmark" href="http://multiplayerblog.mtv.com/2008/12/02/jack-black-brutal-legend-god-of-war-iii-gameplay-footage-debuting-at-spike-vgas/">Jack Black, ‘Brutal Legend,’ ‘God of War III’ Gameplay Footage Debuting At Spike VGAs<br />
</a><a title="Help Me Fill Out My VGA Ballot" rel="bookmark" href="http://multiplayerblog.mtv.com/2008/11/17/help-me-fill-out-my-vga-ballot/">Help Me Fill Out My VGA Ballot</a></strong><a title="Jack Black, ‘Brutal Legend,’ ‘God of War III’ Gameplay Footage Debuting At Spike VGAs" rel="bookmark" href="http://multiplayerblog.mtv.com/2008/12/02/jack-black-brutal-legend-god-of-war-iii-gameplay-footage-debuting-at-spike-vgas/"></a></p>

]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 20:00:17 +0000</pubDate>
      <category domain="http://gameratty.com/tag/spike">spike</category>
      <category domain="http://gameratty.com/tag/awards">awards</category>
      <category domain="http://gameratty.com/tag/vgas">vgas</category>
      <category domain="http://gameratty.com/tag/spike vgas">spike vgas</category>
      <category domain="http://gameratty.com/tag/spike tv veteran">spike tv veteran</category>
      <category domain="http://gameratty.com/tag/vga awards">vga awards</category>
      <category domain="http://gameratty.com/tag/naked">naked</category>
      <category domain="http://gameratty.com/tag/jack black">jack black</category>
      <category domain="http://gameratty.com/tag/beautiful ladies">beautiful ladies</category>
      <source url="http://multiplayerblog.mtv.com/2008/12/04/painted-naked-women-wont-return-to-spike-video-game-awards-but/">Painted Naked Women Wont Return To Spike Video Game Awards, But</source>
    </item>
    <item>
      <title><![CDATA[X3F Week in Review: November 28, 2008 - December 4, 2008]]></title>
      <link>http://gameratty.com/article/8edd66590fa39bd7fd60c10e8d9ff435</link>
      <guid>http://gameratty.com/article/8edd66590fa39bd7fd60c10e8d9ff435</guid>
      <description><![CDATA[Filed under: Features , Microsoft Xbox 360

We admit it, the only reason we embedded the video above is because we knew it would make people pay attention to this post. No one ever reads these anyway....]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/features/" rel="tag">Features</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a></p><center><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/3ljd_hUxCfI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/3ljd_hUxCfI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object></center>We admit it, the only reason we embedded the video above is because we knew it would make people pay attention to this post. No one ever <em>reads</em> these anyway. We could type almost anything in this space and no one would notice. <em>Froodlegarb</em>. <em>Dunglesnout</em>. See? Completely unnoticed. Find the latest news from X3F below, including our review of <em>Prince of Persia</em> and a look at <em>Banjo Kazooie</em> for Xbox Live Arcade. Also, <em>dimblefippy</em>.<br /><br /><span style="text-decoration: underline;">Community</span><br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2008/12/03/x3f-tv-xbla-in-brief-banjo-kazooie/">X3F TV - XBLA in Brief: Banjo Kazooie</a><br /><em>In which bears fly, sort of</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/review-prince-of-persia/">Review: Prince of Persia</a><br /><em>Welcome back, Prince</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/03/x3f-tv-prince-of-persia-platform-stringing/">X3F TV -- Prince of Persia: Platform Stringing</a><br /><em>Who needs floors when you have walls?</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/04/x3f-tv-prince-of-persia-elikas-abilities/">X3F TV -- Prince of Persia: Elika's Abilities</a><br /><em>So, if she can fly, why does she need the Prince?</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/ask-x3f-treasured-memories-edition/">Ask X3F: Treasured memories edition</a><br /><em>Easy ways to keep track of Achievements</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/01/x3f-impressions-lips-review/">X3F Impressions: Lips review</a><br /><em>Okay game, awesome microphones<br /></em></li>
</ul>
<u>News</u><br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2008/12/04/free-online-multiplayer-for-sfii-hd-uno-and-others-for-the-holi/">Free online multiplayer for SFII HD, UNO and others for the holidays</a><br /><em>See, Silver is good for something!</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/dont-mess-with-this-guy-he-built-a-real-lancer/">Don't mess with this guy, he built a real Lancer</a><br /><em>No, seriously, it's a real gun with a chainsaw on it</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/peek-inside-the-latest-halo-novel-the-cole-protocol/">Peek inside the latest Halo novel, The Cole Protocol</a><br /><em>If you can't play games, read about them</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/ms-admits-to-360-audio-problems-caused-by-nxe-working-towards-a/">MS admits to 360 audio problems caused by NXE, working towards a 'solution'</a><br /><em>Just don't ask when it will be ready</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/11/28/edge-examines-xbox-turnaround-in-japan/">Edge examines Xbox turnaround in Japan</a><br /><em>But how long will it last?</em></li>
</ul><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.joystiq.com/2008/12/04/x3f-week-in-review-november-28-2008-december-4-2008/">X3F Week in Review: November 28, 2008 - December 4, 2008</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Thu, 04 Dec 2008 23:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="http://www.joystiq.com/2008/12/04/x3f-week-in-review-november-28-2008-december-4-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1391653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/04/x3f-week-in-review-november-28-2008-december-4-2008/#comments" title="View reader comments on this entry">Comments</a></p>
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      <pubDate>Thu, 04 Dec 2008 20:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/x3f">x3f</category>
      <category domain="http://gameratty.com/tag/x3f week">x3f week</category>
      <category domain="http://gameratty.com/tag/x3f impressions">x3f impressions</category>
      <category domain="http://gameratty.com/tag/review">review</category>
      <category domain="http://gameratty.com/tag/x3f tv">x3f tv</category>
      <category domain="http://gameratty.com/tag/prince">prince</category>
      <category domain="http://gameratty.com/tag/lips review">lips review</category>
      <category domain="http://gameratty.com/tag/banjo kazooie">banjo kazooie</category>
      <category domain="http://gameratty.com/tag/persia">persia</category>
      <source url="http://feedproxy.google.com/~r/weblogsinc/joystiq/~3/qBb9To2QWfk/">X3F Week in Review: November 28, 2008 - December 4, 2008</source>
    </item>
    <item>
      <title><![CDATA[Tecmo thinks North Americans have stashed the DS away, hopes that Cing-developed Again: Eye of Providence will get us playing, and has no plans to loc]]></title>
      <link>http://gameratty.com/article/24f2f4462110562fc29f518e0e19a628</link>
      <guid>http://gameratty.com/article/24f2f4462110562fc29f518e0e19a628</guid>
      <description><![CDATA[A portion of a Gamasutra interview with producer Koichi Yamaguchi
GS : How do you think the DS market is doing? The DS is famous for pulling in non-gamers, but its unclear whether many of that...]]></description>
      <content:encoded><![CDATA[<p>A portion of a Gamasutra interview with producer Koichi Yamaguchi&#8230;</p>
<p><strong>GS</strong>: How do you think the DS market is doing? The DS is famous for pulling in non-gamers, but it&#8217;s unclear whether many of that audience buys games with a narrative structure, as opposed to just sticking with Brain Age, at least in the U.S. Are you hoping Again will be the title that changes that for you?</p>
<p><strong>KY</strong>: We&#8217;re very much aware that Brain Age, even in the States, when it was released, was what sort-of triggered this casual gaming audience, and the DS being accepted as not just a gaming platform, but as an entertainment device. It was very similar in Japan, too; once that game came out, every family member was playing that game, and very similar games; you would see people commuting with DSes in their hands.</p>
<p>But it seems like, after that, a lot of people actually haven&#8217;t had a chance to play anything that is equally as entertaining, or is equally addicting, so it seems like the DSes are stashed away in their closets. So, hopefully, a game like Again would be something that they would seek out of interest, and from a game concept standpoint, we&#8217;re trying to have this mystery-solving, crime-solving series.</p>
<p>It doesn&#8217;t have to be a game, but anyone would be interested in that kind of entertainment, whether it be a novel, or a movie, or a TV series. So, you have a sense of comfort, you know, reading through a series of chapters of murder mysteries. So, hopefully, that concept of Again, which it just so happens we are developing on the DS, would make sense for them to bring out their DSes again &#8212; this time wanting to play an adventure game.</p>
<p align="center">Also, Tecmo&#8217;s U.S. VP John Inadala states that they will not be localizing Winds of Nostalgio&#8230;</p>
<p><strong>JI</strong>: Well, as far as if it&#8217;s going to be published in North America or not, right now we have no plan. We reviewed the game, and we decided that it was not the right game to bring to North America. We might change our mind&#8230;</p>
<p><strong>
<p align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=21081">Full interview here</a></p>
<p></strong></p>
]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 17:39:41 +0000</pubDate>
      <category domain="http://gameratty.com/tag/adventure game">adventure game</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/game concept standpoint">game concept standpoint</category>
      <category domain="http://gameratty.com/tag/north america">north america</category>
      <category domain="http://gameratty.com/tag/concept">concept</category>
      <category domain="http://gameratty.com/tag/tv series">tv series</category>
      <category domain="http://gameratty.com/tag/audience">audience</category>
      <category domain="http://gameratty.com/tag/series">series</category>
      <category domain="http://gameratty.com/tag/brain age">brain age</category>
      <source url="http://gonintendo.com/?p=65129">Tecmo thinks North Americans have stashed the DS away, hopes that Cing-developed Again: Eye of Providence will get us playing, and has no plans to loc</source>
    </item>
    <item>
      <title><![CDATA[X3F Week in Review: November 28, 2008 - December 4, 2008]]></title>
      <link>http://gameratty.com/article/3e689c336b4fe15f40feed22da26a786</link>
      <guid>http://gameratty.com/article/3e689c336b4fe15f40feed22da26a786</guid>
      <description><![CDATA[Filed under: X3F Features

We admit it, the only reason we embedded the video above is because we knew it would make people pay attention to this post. No one ever reads these anyway. We could type...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/x3f-features/" rel="tag">X3F Features</a></p><center><object width="415" height="338"><param name="movie" value="http://www.youtube.com/v/3ljd_hUxCfI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/3ljd_hUxCfI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=en&amp;feature=player_embedded&amp;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="415" height="338"></embed></object></center>We admit it, the only reason we embedded the video above is because we knew it would make people pay attention to this post. No one ever <em>reads</em> these anyway. We could type almost anything in this space and no one would notice. <em>Froodlegarb</em>. <em>Dunglesnout</em>. See? Completely unnoticed. Find the latest news from X3F below, including our review of <em>Prince of Persia</em> and a look at <em>Banjo Kazooie</em> for Xbox Live Arcade. Also, <em>dimblefippy</em>.<br /><br /><span style="text-decoration: underline;">Community</span><br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2008/12/03/x3f-tv-xbla-in-brief-banjo-kazooie/">X3F TV - XBLA in Brief: Banjo Kazooie</a><br /><em>In which bears fly, sort of</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/review-prince-of-persia/">Review: Prince of Persia</a><br /><em>Welcome back, Prince</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/03/x3f-tv-prince-of-persia-platform-stringing/">X3F TV -- Prince of Persia: Platform Stringing</a><br /><em>Who needs floors when you have walls?</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/04/x3f-tv-prince-of-persia-elikas-abilities/">X3F TV -- Prince of Persia: Elika's Abilities</a><br /><em>So, if she can fly, why does she need the Prince?</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/ask-x3f-treasured-memories-edition/">Ask X3F: Treasured memories edition</a><br /><em>Easy ways to keep track of Achievements</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/01/x3f-impressions-lips-review/">X3F Impressions: Lips review</a><br /><em>Okay game, awesome microphones<br /></em></li>
</ul>
<u>News</u><br />
<ul>
    <li><a href="http://www.xbox360fanboy.com/2008/12/04/free-online-multiplayer-for-sfii-hd-uno-and-others-for-the-holi/">Free online multiplayer for SFII HD, UNO and others for the holidays</a><br /><em>See, Silver is good for something!</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/dont-mess-with-this-guy-he-built-a-real-lancer/">Don't mess with this guy, he built a real Lancer</a><br /><em>No, seriously, it's a real gun with a chainsaw on it</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/peek-inside-the-latest-halo-novel-the-cole-protocol/">Peek inside the latest Halo novel, The Cole Protocol</a><br /><em>If you can't play games, read about them</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/12/02/ms-admits-to-360-audio-problems-caused-by-nxe-working-towards-a/">MS admits to 360 audio problems caused by NXE, working towards a 'solution'</a><br /><em>Just don't ask when it will be ready</em></li>
    <li><a href="http://www.xbox360fanboy.com/2008/11/28/edge-examines-xbox-turnaround-in-japan/">Edge examines Xbox turnaround in Japan</a><br /><em>But how long will it last?</em></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.xbox360fanboy.com"><img src="http://www.xbox360fanboy.com/media/feedlogo.gif" alt="Xbox 360 Fanboy" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.xbox360fanboy.com/2008/12/04/x3f-week-in-review-november-28-2008-december-4-2008/">X3F Week in Review: November 28, 2008 - December 4, 2008</a> originally appeared on <a href="http://www.xbox360fanboy.com">Xbox 360 Fanboy</a> on Thu, 04 Dec 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="http://www.xbox360fanboy.com/2008/12/04/x3f-week-in-review-november-28-2008-december-4-2008/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/1391630/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2008/12/04/x3f-week-in-review-november-28-2008-december-4-2008/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 15:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/x3f">x3f</category>
      <category domain="http://gameratty.com/tag/x3f week">x3f week</category>
      <category domain="http://gameratty.com/tag/x3f features">x3f features</category>
      <category domain="http://gameratty.com/tag/x3f impressions">x3f impressions</category>
      <category domain="http://gameratty.com/tag/review">review</category>
      <category domain="http://gameratty.com/tag/x3f tv">x3f tv</category>
      <category domain="http://gameratty.com/tag/prince">prince</category>
      <category domain="http://gameratty.com/tag/lips review">lips review</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <source url="http://www.xbox360fanboy.com/2008/12/04/x3f-week-in-review-november-28-2008-december-4-2008/">X3F Week in Review: November 28, 2008 - December 4, 2008</source>
    </item>
    <item>
      <title><![CDATA[Revolutionary: Wave of the Future]]></title>
      <link>http://gameratty.com/article/c9c985e2c22162c640736e59351425cd</link>
      <guid>http://gameratty.com/article/c9c985e2c22162c640736e59351425cd</guid>
      <description><![CDATA[Filed under: Controller , Features , Revolutionary There was a time when innovations like the analog stick and rumble feedback were thought of as gimmicks that would never catch on. Some thought that...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/controller/" rel="tag">Controller</a>, <a href="http://www.nintendowiifanboy.com/category/features/" rel="tag">Features</a>, <a href="http://www.nintendowiifanboy.com/category/revolutionary/" rel="tag">Revolutionary</a></p><center><a href="http://www.nintendowiifanboy.com/category/Revolutionary"><img alt="" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2007/06/revolutionary.png" /></a></center>There was a time when innovations like the analog stick and rumble feedback were thought of as gimmicks that would never catch on. Some thought that 3D rendering would be limited to a few niche games, while the majority would stick to two dimensions. In the eyes of value-critical consumers, the Dreamcast looked like a crippled game box going up against the DVD-based, multimedia-rich PS2. But in time, all things change. <br /><br />Going into the next generation, buying a remote pointer-less console may seem ... well, pointless. There are a lot of change-resistant "hard core" gamers out there pouting over the inevitable evolution of their controllers, but there's just no denying it anymore. Motion-sensing controllers are the wave of the future.<br />A few weekends ago I was setting up my new TV, connecting all my consoles, set top boxes, and my PC to it, moving from remote to remote and then to mouse and keyboard, when it dawned on me that Nintendo really hit the nail on the head with the Wii Remote. In the home theaters of the future, it's going to seem downright awkward to interact with your display by sliding a mouse across a surface, when it feels so much more natural and intuitive to instead point a remote at the screen. And awkward is just how I felt in that instance.<br /><br /><img alt="" hspace="4" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/gyration.png" align="right" vspace="4" border="0" />I've occasionally used my Wii Remote with GlovePIE to move the mouse cursor on my computer, but before the Wii debuted, the idea of moving a remote through the air to control your PC seemed almost silly. But <a href="http://www.gyration.com/?l=en#home" target="_blank">Gyration</a> was marketing an air mouse that did just that. Unfortunately, using just a gyroscope and accelerometer to track motion meant that there was no relative position data available. You had to click the trigger button to tell the mouse pointer to move.<br /><br />Nintendo may have taken inspiration from Gyration, because as early as 2001, the two companies were working together to design a new gaming interface. Although our Wiimotes would ultimately be based on different sensor technologies, some of the money Nintendo invested in <a href="http://gizmodo.com/gadgets/exclusive/wii+mote-prototype-designer-speaks-out-shares-sketchbook-295276.php" target="_blank">R&amp;D</a> with Gyration may have paid off in the development of the form factor and <a href="http://gizmodo.com/gadgets/exclusive/unearthed-nintendos-pre+wiimote-prototype-294642.php" target="_blank">break-apart design</a>. It looks like after a few more years of research, Gyration's rigid "side car" add-on concept had evolved into the far more flexible Nunchuk. <br /><br />In 2007, Logitech, maker of numerous gaming, media, and productivity peripherals introduced the <a href="http://www.logitech.com/index.cfm/mice_pointers/mice/devices/3443&amp;cl=US,EN" target="_blank">MX Air</a>, which improves upon the gyroscopic air mouse by using a MEMS gyroscope similar to the one inside the <a href="http://www.nintendowiifanboy.com/2008/07/16/revolutionary-more-motion/">MotionPlus</a>, but with one axis less. To address the issue of having no reference point to move against, the MX Air has a button to recenter your movement. I've used this trick for a few <a href="http://nintendowiifanboy.com/tag/glovepie">GlovePIE</a> scripts, and I have to say, using the Sensor Bar as a reference point beats the pants off it.<br /><br /><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/KkzJqvwEQkk&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/KkzJqvwEQkk&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br /><br /></center><img alt="" hspace="4" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/darwin08-thumb.png" align="right" vspace="4" border="0" />The Darwin by <a href="http://www.motusgames.com/" target="_blank">Motus Games</a>, has frequently been <a href="http://www.joystiq.com/2008/07/11/rumor-motus-games-darwin-is-xbox-360s-motion-controller/">rumored</a> as Microsoft's answer to the Wiimote, despite Microsoft having never confirmed any association with Motus or development of a motion controller. Just one look and it's easy to see how those rumors spread, as the Darwin apparently shops at the same clothier as the Xbox 360. The supposed codename for Microsoft's motion controller is "Newton," presumably in reference to Sir Isaac Newton, whose <a href="http://en.wikipedia.org/wiki/Newton's_laws_of_motion" target="_blank">Three Laws of Motion</a> were the basis of scientific and technological advancement for centuries. And from the name association, we could also infer that such a device, imaginary as it may or may not be, would detect gravitational and/or inertial forces. The Darwin does that by using an accelerometer and gyroscope, giving it characteristics similar to a MotionPlus-equipped Wiimote.<br /><br />Is the Darwin the fabled Newton? Maybe some day we'll find out. No demonstrations have shown the Darwin moving a cursor across the screen, or aiming a gun in a shooter, so it may need some supplementary technology to give it the complete controlling functionality of our Wiimotes. If there's one thing Microsoft wouldn't want to skimp on supporting, it's the shooters.<br /><br /><center><object width="425" height="341"><param name="movie" value="http://www.youtube.com/p/C0FB4911B06573D3"></param><embed src="http://www.youtube.com/p/C0FB4911B06573D3" type="application/x-shockwave-flash" width="425" height="341"></embed></object><br /><br /></center>Although some suspect the Darwin could alternatively be under development for Sony (and a <a href="http://www.joystiq.com/photos/darwin-motus-games/914129/">change of clothes</a> adds credence to that rumor), there's another motion-sensing controller under development that has been associated with the PS3, perhaps only because of similar nomenclature. The TrueMotion technology being developed by <a href="http://sixense.com/" target="_blank">Sixense</a>, is actually far more interesting than Sony's SIXAXIS. <br /><br /><a href="http://engineeringtv.com/blogs/etv/archive/2008/11/24/sixense-truemotion-3d-controller.aspx" target="_blank">Sixense TrueMotion</a> is probably the next best thing to a MotionPlus-equipped Wiimote. It's got relative positioning with a magnetic field emitter as your reference point. But instead of accelerometers or gyroscopes, the magnetic field emitter acts like a fully functioning "sensor bar" to pick up the varied motions and positioning of the controller. <br /><br />It's like playing a theremin, but instead of music coming out as you move your hand through the X, Y, and Z axes of the magnetic field, those coordinates are transmitted to the computer and used to move a mouse pointer, aim a gun, or swing a racket.<br /><br /><center><embed src="http://www.youtube.com/p/96D4ADD6F5977CC6 " width="425" height="341" type="application/x-shockwave-flash"></embed><br /><br /></center>Sixense could potentially offer more freedom than the Wiimote's Sensor Bar, because you don't have to point the controller directly at it to get relative positioning data. The limitations of using a magnetic field still remain to be seen.<br /><br /><center><img alt="" hspace="4" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/remote-here-s.gif" vspace="4" border="0" /> </center>The Wiimote has so many functions, any rival company attempting to emulate it faces a daunting task. If Sony and Microsoft want to upgrade their controllers to the new gen, they'll be challenged to design or license alternate technologies and build them into a uniquely styled remote of their own. As gaming consoles take over the home theater and change the way we interface with technology, we may begin to expect more from all of our other remotes.<br /><br />
<div style="BORDER-TOP: 1px solid; PADDING-TOP: 5px"><a href="http://www.nintendowiifanboy.com/2008/09/25/revolutionary-the-perfect-controller-part-2/"><img alt="" hspace="4" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/pcon-thumb.png" align="left" vspace="4" border="1" /></a><em>Every other week, Mike Sylvester brings you <a href="http://www.nintendowiifanboy.com/category/Revolutionary">REVOLUTIONARY</a>, a look at the wide world of Wii possibilities. <br /><br />From an accelerometer, to an infrared camera, to a speaker, the Wii Remote is so packed full of features and tech, it's hard to imagine what an upgrade would look like for the next generation. But Mike gave it a shot, and you can read all about it in <a href="http://www.nintendowiifanboy.com/2008/09/25/revolutionary-the-perfect-controller-part-2/">Revolutionary: The Perfect Controller, part 2</a>. </em></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.nintendowiifanboy.com/2008/12/04/revolutionary-wave-of-the-future/">Revolutionary: Wave of the Future</a> originally appeared on <a href="http://www.nintendowiifanboy.com">Nintendo Wii Fanboy</a> on Thu, 04 Dec 2008 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/12/04/revolutionary-wave-of-the-future/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1389233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/12/04/revolutionary-wave-of-the-future/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/12/04/revolutionary-wave-of-the-future/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1389233?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/12/04/revolutionary-wave-of-the-future/&amp;cuid=98:1389233&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 12:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/air mouse">air mouse</category>
      <category domain="http://gameratty.com/tag/air">air</category>
      <category domain="http://gameratty.com/tag/remote">remote</category>
      <category domain="http://gameratty.com/tag/wii remote">wii remote</category>
      <category domain="http://gameratty.com/tag/gyroscopic air mouse">gyroscopic air mouse</category>
      <category domain="http://gameratty.com/tag/mouse">mouse</category>
      <category domain="http://gameratty.com/tag/motion">motion</category>
      <category domain="http://gameratty.com/tag/mouse cursor">mouse cursor</category>
      <category domain="http://gameratty.com/tag/track motion">track motion</category>
      <source url="http://www.nintendowiifanboy.com/2008/12/04/revolutionary-wave-of-the-future/">Revolutionary: Wave of the Future</source>
    </item>
    <item>
      <title><![CDATA[X3F TV -- Prince of Persia: Elika's Abilities]]></title>
      <link>http://gameratty.com/article/376d2d7333165abd7592e787b5a00a07</link>
      <guid>http://gameratty.com/article/376d2d7333165abd7592e787b5a00a07</guid>
      <description><![CDATA[Filed under: X3F TV , Prince of Persia



In Ubisoft Montreal's latest installment of the Prince of Persia series a new hero is paired with a magical Princess named Elika. As the two battle against an...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/x3f-tv/" rel="tag">X3F TV</a>, <a href="http://www.xbox360fanboy.com/category/prince-of-persia/" rel="tag">Prince of Persia</a></p><div align="center"><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="415" height="251" id="viddler_8c724ec"><param name="movie" value="http://www.viddler.com/simple/8c724ec/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/simple/8c724ec/" width="415" height="251" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_8c724ec" ></embed></object></div>
In Ubisoft Montreal's latest installment of the <em><a href="http://www.xbox360fanboy.com/tag/Prince-of-Persia/">Prince of Persia</a></em> series a new hero is paired with a magical Princess named Elika. As the two battle against an evil darkness that takes over the Persian landscape, an ancient force becomes usable by Elika. Essentially, Elika acts as the navigation, safety net and even transportation to the player. Check out this video which showcases each of the four main abilities Elika can use to help you access new areas in <em>Prince of Persia</em>.<br /><br />Make sure to check out our <a href="http://www.xbox360fanboy.com/tag/prince-of-persia-launch"><em>Prince of Persia</em> launch coverage</a>, including our <a href="http://www.xbox360fanboy.com/2008/12/02/review-prince-of-persia/">extensive review</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.xbox360fanboy.com"><img src="http://www.xbox360fanboy.com/media/feedlogo.gif" alt="Xbox 360 Fanboy" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.xbox360fanboy.com/2008/12/04/x3f-tv-prince-of-persia-elikas-abilities/">X3F TV -- Prince of Persia: Elika's Abilities</a> originally appeared on <a href="http://www.xbox360fanboy.com">Xbox 360 Fanboy</a> on Thu, 04 Dec 2008 11:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="http://www.xbox360fanboy.com/2008/12/04/x3f-tv-prince-of-persia-elikas-abilities/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/1375701/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2008/12/04/x3f-tv-prince-of-persia-elikas-abilities/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 08:45:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/elika">elika</category>
      <category domain="http://gameratty.com/tag/persia">persia</category>
      <category domain="http://gameratty.com/tag/prince">prince</category>
      <category domain="http://gameratty.com/tag/x3f tv">x3f tv</category>
      <category domain="http://gameratty.com/tag/abilities">abilities</category>
      <category domain="http://gameratty.com/tag/persia launch coverage">persia launch coverage</category>
      <category domain="http://gameratty.com/tag/elika acts">elika acts</category>
      <category domain="http://gameratty.com/tag/main abilities elika">main abilities elika</category>
      <category domain="http://gameratty.com/tag/persia series">persia series</category>
      <source url="http://www.xbox360fanboy.com/2008/12/04/x3f-tv-prince-of-persia-elikas-abilities/">X3F TV -- Prince of Persia: Elika's Abilities</source>
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    <item>
      <title><![CDATA[Research group says that consoles are the new hotness for on-demand video]]></title>
      <link>http://gameratty.com/article/a136c81588e4c3d3be5794a87f44a8ea</link>
      <guid>http://gameratty.com/article/a136c81588e4c3d3be5794a87f44a8ea</guid>
      <description><![CDATA[Console Vendors &amp; OTT Delivery: Let the Games Begin!&quot; is the latest report from The Diffusion Group, a research and consulting team. Their 49-page report points to consoles like the Xbox 360 and PS3...]]></description>
      <content:encoded><![CDATA[
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				<img src="http://www.destructoid.com/elephant/ul/113475-nnno.jpg" alt="Research group says that consoles are the new hotness for on-demand video screenshot" width="468" border="0" />
			</p>
				<p>&quot;Console Vendors &amp; OTT Delivery: Let the Games Begin!&quot; is the latest report from The Diffusion Group, a  research and consulting team. Their 49-page report points to consoles like the Xbox 360 and PS3 as the future of on-demand video.</p><p>&quot;Rising dissatisfaction with service value, the lack of flexibility implicit in tiered strategies, and a growing interest in watching online video on the TV have combined to create a unique opportunity for alternative video services -- an opportunity not at all lost on console vendors.&quot; </p><p>&quot;Microsoft and Sony know that today&rsquo;s console gamers are perfectly suited for new TV offerings,&quot; says Dixon. &quot;The segment is dominated by males between the ages of 18 and 35 -- a prized advertising demographic -- with little sense of loyalty to their 'local' cable or telephone company. They are also heavy viewers of online video and quite comfortable spending money for online digital media,&quot; says report co-author Colin Dixon. <br />  </p><p>The group predicts that 190 million households will have a video-ready console in their homes by 2012, and 80 percent of them will be connected to the internet. They think that 75 percent of the connected will use video streaming services.&nbsp; </p><p>Dixon adds, &quot;Simply stated, console vendors are inimitably positioned for success in the OTT (over-the-top) space because their gaming audience already owns the enabling device, and they are highly likely to already have an Internet-to-TV relationship with the vendor.&quot; </p><p>[Via <a href="http://www.gamasutra.com/php-bin/news_index.php?story=21310" target="_blank">Gamasutra</a>] </p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=BI0QWS"><img src="http://feeds.feedburner.com/~a/Destructoid?i=BI0QWS" border="0"></img></a></p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/474790749" height="1" width="1"/>]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 07:06:23 +0000</pubDate>
      <category domain="http://gameratty.com/tag/video">video</category>
      <category domain="http://gameratty.com/tag/video-ready console">video-ready console</category>
      <category domain="http://gameratty.com/tag/online video">online video</category>
      <category domain="http://gameratty.com/tag/alternative video services">alternative video services</category>
      <category domain="http://gameratty.com/tag/services">services</category>
      <category domain="http://gameratty.com/tag/on-demand video">on-demand video</category>
      <category domain="http://gameratty.com/tag/tv">tv</category>
      <category domain="http://gameratty.com/tag/tv offerings">tv offerings</category>
      <category domain="http://gameratty.com/tag/console vendors">console vendors</category>
      <source url="HASH(0x8b5a118)">Research group says that consoles are the new hotness for on-demand video</source>
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