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  <channel>
    <title><![CDATA[[GameRatty] tag: tom]]></title>
    <link>http://gameratty.com/tag/tom</link>
    <description></description>
    <pubDate>Sun, 30 Nov 2008 12:58:36 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[IGN Updates]]></title>
      <link>http://gameratty.com/article/0af966d9d76e02a880c56c8149eb7774</link>
      <guid>http://gameratty.com/article/0af966d9d76e02a880c56c8149eb7774</guid>
      <description><![CDATA[Reviews
Hasbro Game Night

Block Party Wii

Pet Pals: Animal Doctor
Tomb Raider Underworld DS

Are You Smarter Than a 5th Grader? Make the Grade DS

Tom Clancys EndWar DS

My Japanese Coach
Previews...]]></description>
      <content:encoded><![CDATA[<p><a href="http://gonintendo.com/wp-content/photos/ign_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20_21_22_23_24_25_26_27_28_29_30_31_32_33_34_35.jpg" title="" onclick="pp_image_popup('http://gonintendo.com/wp-content/photos/ign_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20_21_22_23_24_25_26_27_28_29_30_31_32_33_34_35.jpg',425,55,''); return false;"><img src="http://gonintendo.com/wp-content/photos/ign_1_2_3_4_5_6_7_8_9_10_11_12_13_14_15_16_17_18_19_20_21_22_23_24_25_26_27_28_29_30_31_32_33_34_35.jpg" class="centered" alt="" width="425" height="55" /></a><br />
<h3><strong>Reviews:</strong></h3>
<p><strong><a href="http://wii.ign.com/articles/934/934362p1.html">Hasbro Game Night<br />
</a><br />
<a href="http://wii.ign.com/articles/935/935212p1.html">Block Party Wii<br />
</a><br />
<a href="http://wii.ign.com/articles/935/935227p1.html">Pet Pals: Animal Doctor</a></p>
<p><a href="http://ds.ign.com/articles/935/935524p1.html">Tomb Raider Underworld DS<br />
</a><br />
<a href="http://ds.ign.com/articles/934/934936p1.html">Are You Smarter Than a 5th Grader? Make the Grade DS<br />
</a><br />
<a href="http://ds.ign.com/articles/935/935344p1.html">Tom Clancy&#8217;s EndWar DS<br />
</a><br />
<a href="http://ds.ign.com/articles/934/934554p1.html">My Japanese Coach<br />
</a></p>
<h3>Previews:</h3>
<p><a href="http://wii.ign.com/articles/935/935419p1.html">Ghostbusters Wii<br />
</a><br />
<a href="http://wii.ign.com/articles/934/934860p1.html">Rune Factory<br />
</a><br />
<a href="http://wii.ign.com/articles/935/935396p1.html">Ready 2 Rumble Revolution </a></p>
<p><a href="http://ds.ign.com/articles/935/935474p1.html">Ghostbusters DS<br />
</a><br />
<a href="http://ds.ign.com/articles/935/935407p1.html">Boing! Docomodake<br />
</a></p>
<h3>Videos:</h3>
<p><a href="http://media.wii.ign.com/media/925/925276/vids_1.html">Rune Factory Frontier<br />
</a><br />
<a href="http://media.wii.ign.com/media/890/890545/vids_1.html">Ready to Rumble<br />
</a><br />
<a href="http://media.wii.ign.com/media/142/14267382/vids_1.html">Dead Rising</a></p>
<p><a href="http://media.ds.ign.com/media/142/14213974/vids_1.html">EndWar DS Footage</a></p>
<p><a href="http://media.ds.ign.com/media/142/14258985/vids_1.html">Docomodake DS </a></p>
<h3>Screens:</h3>
<p><a href="http://media.wii.ign.com/media/142/14218855/imgs_1.html">Ghostbusters</a></p>
<p><a href="http://media.wii.ign.com/media/964/964702/imgs_1.html">Active Life: Outdoor Challenge </a></p>
<p><a href="http://media.ds.ign.com/media/142/14213974/imgs_1.html">EndWar Screenshots<br />
</a><br />
<a href="http://media.ds.ign.com/media/142/14257474/imgs_1.html">Tomb Raider Underworld Screens<br />
</a><br />
<a href="http://media.ds.ign.com/media/143/14301441/imgs_1.html">World Championship Games Screens<br />
</a><br />
<a href="http://media.ds.ign.com/media/143/14303570/imgs_1.html">Touch Mechanic Screenshots<br />
</a><br />
<a href="http://media.ds.ign.com/media/142/14291342/imgs_1.html">The Chase: Felix Meets Felicity Images<br />
</a><br />
<a href="http://media.ds.ign.com/media/142/14255195/imgs_1.html">Dragon Ball: Origins Pics<br />
</a><br />
<a href="http://media.ds.ign.com/media/142/14256464/imgs_1.html">Are You Smarter Than a 5th Grader? Make the Grade Screens<br />
</a><br />
<a href="http://media.ds.ign.com/media/142/14242056/imgs_1.html">Big Bang Mini Screens<br />
</a></p>
<h3>Features:</h3>
<p><a href="http://wii.ign.com/articles/935/935489p1.html">Top 10 Franchises We Want Resurrected<br />
</a><br />
<a href="http://wii.ign.com/articles/935/935476p1.html">The Gameplay Mechanic: Fixing Sonic<br />
</a><br />
<a href="http://blogs.ign.com/Capcom-Unity/2008/12/03/107110/">Capcom-Unity Blog: You Want It, You Got It<br />
</a><br />
</strong></p>
]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 23:59:39 +0000</pubDate>
      <category domain="http://gameratty.com/tag/screens">screens</category>
      <category domain="http://gameratty.com/tag/grade screens">grade screens</category>
      <category domain="http://gameratty.com/tag/endwar">endwar</category>
      <category domain="http://gameratty.com/tag/endwar screenshots">endwar screenshots</category>
      <category domain="http://gameratty.com/tag/rune factory frontier">rune factory frontier</category>
      <category domain="http://gameratty.com/tag/rune factory">rune factory</category>
      <category domain="http://gameratty.com/tag/tom clancys endwar">tom clancys endwar</category>
      <category domain="http://gameratty.com/tag/bang mini screens">bang mini screens</category>
      <category domain="http://gameratty.com/tag/ghostbusters">ghostbusters</category>
      <source url="http://gonintendo.com/?p=58603">IGN Updates</source>
    </item>
    <item>
      <title><![CDATA[The Witcher boss - We have two new games in the works]]></title>
      <link>http://gameratty.com/article/3572807882ed3bb205dbc9eb0354d69f</link>
      <guid>http://gameratty.com/article/3572807882ed3bb205dbc9eb0354d69f</guid>
      <description><![CDATA[In a Q&amp;A with VG247 this afternoon, CD Projekt marketing boss Tom Ohle has confirmed that console versions of The Witcher dont mean the PC version of the action RPG will stop being supported in any...]]></description>
      <content:encoded><![CDATA[
In a Q&#038;A with VG247 this afternoon, CD Projekt marketing boss Tom Ohle has confirmed that console versions of The Witcher don&#8217;t mean the PC version of the action RPG will stop being supported in any way, and that the firm has two more games in the works likely to release on PC.
&#8220;We&#8217;re still fully [...]]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 13:47:36 +0000</pubDate>
      <category domain="http://gameratty.com/tag/boss tom ohle">boss tom ohle</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/cd projekt">cd projekt</category>
      <category domain="http://gameratty.com/tag/console versions">console versions</category>
      <category domain="http://gameratty.com/tag/action rpg">action rpg</category>
      <category domain="http://gameratty.com/tag/witcher">witcher</category>
      <category domain="http://gameratty.com/tag/stop">stop</category>
      <category domain="http://gameratty.com/tag/version">version</category>
      <category domain="http://gameratty.com/tag/firm">firm</category>
      <source url="http://www.videogaming247.com/2008/12/03/the-witcher-boss-we-have-two-new-games-in-the-works/">The Witcher boss - We have two new games in the works</source>
    </item>
    <item>
      <title><![CDATA[KOTOR MMO has 'potential' to fleece you of all your cash ]]></title>
      <link>http://gameratty.com/article/2864b9a63a343be6d8d1d9b4671d5ad5</link>
      <guid>http://gameratty.com/article/2864b9a63a343be6d8d1d9b4671d5ad5</guid>
      <description><![CDATA[With news of a Knights of the Old Republic MMO out in the open, Star Wars fans must surely already be bomb-proofing their wallets for the inevitable cash drain that lurks on the horizon. Naturally,...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113457-kotor.jpg" alt="KOTOR MMO has 'potential' to fleece you of all your cash  screenshot" width="468" border="0" />
			</p>
				<p>With news of a <a href="http://www.destructoid.com/knights-of-the-old-republic-mmo-set-for-a-2010-release--91216.phtml" target="_blank"><i>Knights of the Old Republic</i> MMO</a> out in the open, <i>Star Wars</i> fans must surely already be bomb-proofing their wallets for the inevitable cash drain that lurks on the horizon. Naturally, LucasArts is doing nothing to help, <a href="http://www.videogaming247.com/2008/12/03/kotor-mmo-has-potential-for-action-figures-and-comic-book-licensing/" target="_blank">already talking about</a> the merchandise opportunities that present themselves.<br /> </p><p>&quot;We are looking forward to working with our partners in LucasFilm, that have worked with us previously on <i>KOTOR</i> in bringing the comic books to life, and action figures, and all kinds of things,&quot; beams LucasArts' Tom Nichols. &quot;I think the potential is there for us to have similar types of products and extensions from our licensing partners as well.&quot;</p><p>Rough translation: Your bank account is going to get f*cking raped.</p>		
					
		]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 07:19:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/inevitable cash drain">inevitable cash drain</category>
      <category domain="http://gameratty.com/tag/lucasarts">lucasarts</category>
      <category domain="http://gameratty.com/tag/beams lucasarts">beams lucasarts</category>
      <category domain="http://gameratty.com/tag/star wars fans">star wars fans</category>
      <category domain="http://gameratty.com/tag/potential">potential</category>
      <category domain="http://gameratty.com/tag/partners">partners</category>
      <category domain="http://gameratty.com/tag/rough translation">rough translation</category>
      <category domain="http://gameratty.com/tag/kotor">kotor</category>
      <category domain="http://gameratty.com/tag/republic mmo">republic mmo</category>
      <source url="HASH(0x8c45478)">KOTOR MMO has 'potential' to fleece you of all your cash </source>
    </item>
    <item>
      <title><![CDATA[Prince of Persia voice actor recounts survival of Mumbai attacks]]></title>
      <link>http://gameratty.com/article/5c135f03381fdda66bee71034278693b</link>
      <guid>http://gameratty.com/article/5c135f03381fdda66bee71034278693b</guid>
      <description><![CDATA[Last week, while Americans were celebrating Thanksgiving, a series of ten coordinated terrorist attacks hit Mumbai, India. Over 170 people have been confirmed dead thus far, and nearly 300 were...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113462-rudder_header.jpg" alt="Prince of Persia voice actor recounts survival of Mumbai attacks screenshot" width="468" border="0" />
			</p>
				<p>Last week, while Americans were celebrating Thanksgiving, a series of <a href="http://en.wikipedia.org/wiki/November_2008_Mumbai_attacks" target="_blank" title="November 2008 Mumbai attacks - Wikipedia, the free encyclopedia">ten coordinated terrorist attacks</a> hit Mumbai, India. Over 170 people have been confirmed dead thus far, and nearly 300 were injured in the tragic, brutal acts. One of the individuals lucky enough to escape with his life was Canadian actor Michael Rudder. The Montreal native has done voice work for a number of Ubisoft-published videogames, including <i>Tom Clancy&rsquo;s Splinter Cell</i>, <i>Assassin&rsquo;s Creed</i>, and <i>Prince of Persia: Warrior Within</i>, in which he voiced the Dark Prince.</p>  <p>Rudder was having dinner with friends at the Oberoi Hotel when terrorists opened fire, and as he lay in a hospital bed, he related his harrowing ordeal in an <a href="http://www.cbc.ca/world/story/2008/11/30/f-rudder.html" target="_blank" title="Montreal actor uses film knowledge to escape Mumbai bloodbath">exclusive interview</a> with CBC reporter Terry Milewski. I&rsquo;ve put some choice quotes after the jump, since it&rsquo;s a rather chilling account. (Text transcribed from video linked on <a href="http://www.cbc.ca/world/story/2008/11/30/f-rudder.html" target="_blank" title="Montreal actor uses film knowledge to escape Mumbai bloodbath">interview page</a>.)</p>  <p>[Via <a href="http://kotaku.com/5101239/how-splinter-cell-voice-actor-survived-mumbai-terrorist-attacks" target="_blank" title="News: How Splinter Cell Voice Actor Survived Mumbai Terrorist Attacks">Kotaku</a>]</p>		
					
		]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 05:20:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/prince">prince</category>
      <category domain="http://gameratty.com/tag/dark prince">dark prince</category>
      <category domain="http://gameratty.com/tag/individuals lucky">individuals lucky</category>
      <category domain="http://gameratty.com/tag/exclusive interview">exclusive interview</category>
      <category domain="http://gameratty.com/tag/interview page">interview page</category>
      <category domain="http://gameratty.com/tag/hospital bed">hospital bed</category>
      <category domain="http://gameratty.com/tag/assassins creed">assassins creed</category>
      <category domain="http://gameratty.com/tag/persia">persia</category>
      <category domain="http://gameratty.com/tag/oberoi hotel">oberoi hotel</category>
      <source url="HASH(0x8c6c518)">Prince of Persia voice actor recounts survival of Mumbai attacks</source>
    </item>
    <item>
      <title><![CDATA[CD Projekt RED Officially Announces Console Versions of The Witcher]]></title>
      <link>http://gameratty.com/article/3266cc4d976f5222adaf7819ad190003</link>
      <guid>http://gameratty.com/article/3266cc4d976f5222adaf7819ad190003</guid>
      <description><![CDATA[CD Projekt RED officially announced the coming of The Witcher: Rise of the White Wolf to consoles. The original story is intact, but delivered via a brand new engine with dynamic action-based combat...]]></description>
      <content:encoded><![CDATA[<p>CD Projekt RED officially announced the coming of <a title="The Witcher Rise of the White Wolf details and media" href="http://software.filefront.com/The+Witcher+Rise+of+the+White+Wolf/;9077;/Software_Information.html" target="_blank">The Witcher: Rise of the White Wolf</a> to consoles. The original story is intact, but delivered via a brand new engine with dynamic action-based combat system. Here&#8217;s the trailer which explains all the work going into translating this RPG for the Xbox 360 and PS3.</p>
<div align="center"><object width="450" height="338"><param name="movieID" value="http://static2.filefront.com/ffv6/player/vp_embed.swf?v=862913&#038;autorun=false"></param><param name="wmode" value="transparent"></param><embed src="http://static3.filefront.com/ffv6/player/vp_embed.swf?v=862913&#038;autorun=false" type="application/x-shockwave-flash" wmode="transparent" width="450" height="338"></embed></object><br /><a href="http://files.filefront.com/The+Witcher+Rise+of+the+White+Wolf+Trailer/;12533266;/fileinfo.html" title="The Witcher: Rise of the White Wolf Trailer">The Witcher: Rise of the White Wolf Trailer</a></div>
<p>For any of you that have fears about CD Projekt RED dumbing down the console version or moving away from PC games, here&#8217;s word directly from <a title="The Witcher Community website" href="http://www.thewitcher.com/community/en/news/" target="_blank">The Witcher Community news</a>.</p>
<blockquote><p>“Console gamers don’t want to be treated like kids; they’re ready for deep story-driven games, and we think we’re delivering one of the deepest console RPGs ever with The Witcher: Rise of the White Wolf,” said Adam Kicinski, CEO of CD Projekt RED. “The only thing we’re taking directly from The Witcher is the story; everything else is being created from scratch or significantly reworked to get us to our end goal of delivering the ultimate console RPG.”</p>
<p>“We’re not about to dumb down our games for anyone. We want to give players the best games, regardless of platform,” added Michal Kicinski, co-founder of CD Projekt. “It’s important to us that each game plays to the platform’s strengths while treating our players with respect. That was our development philosophy with The Witcher and it’s our philosophy on all three of the games in development at CD Projekt RED, including Rise of the White Wolf. Anyone concerned that we’re going to somehow offer a shallow RPG or abandon the PC platform simply because we’re working on consoles can stop worrying.”</p></blockquote>
<p>The trailer was leaked early ruining the official surprise. Gamers and game developers are an impatient bunch. However sneaking a premature peak at your gifts is still surprising and can actually heighten the anticipation of claiming the package. Console gamers will be opening The Witcher: Rise of the White Wolf Fall 2009.</p>
<p>For PC gamers who are disappointed the fuss wasn&#8217;t about a sequel&#8230; don&#8217;t forget there are two more games in the works to speculate about.</p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/the-witcher-leaked-trailer-teases-console-versions/" rel="bookmark" title="Permanent Link: The Witcher Leaked Trailer Teases Console Versions">The Witcher Leaked Trailer Teases Console Versions</a></li><li><a href="http://news.filefront.com/cd-projekt-red-tom-ohle-new-vp-of-pr/" rel="bookmark" title="Permanent Link: CD Projekt Red: Tom Ohle New VP of PR">CD Projekt Red: Tom Ohle New VP of PR</a></li><li><a href="http://news.filefront.com/the-witcher-enhanced-edition-coming-in-september/" rel="bookmark" title="Permanent Link: The Witcher Enhanced Edition Coming in September">The Witcher Enhanced Edition Coming in September</a></li><li><a href="http://news.filefront.com/cd-projekt-red-enhanced-presence-at-leipzig-for-the-witcher/" rel="bookmark" title="Permanent Link: CD Projekt RED Enhanced Presence at Leipzig for The Witcher">CD Projekt RED Enhanced Presence at Leipzig for The Witcher</a></li><li><a href="http://news.filefront.com/metropolis-joins-cd-projekt/" rel="bookmark" title="Permanent Link: Metropolis Joins CD Projekt">Metropolis Joins CD Projekt</a></li></ul></p><br /><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/GamingToday/~4/472958170" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 15:08:49 +0000</pubDate>
      <category domain="http://gameratty.com/tag/cd projekt">cd projekt</category>
      <category domain="http://gameratty.com/tag/cd projekt red">cd projekt red</category>
      <category domain="http://gameratty.com/tag/witcher">witcher</category>
      <category domain="http://gameratty.com/tag/white wolf">white wolf</category>
      <category domain="http://gameratty.com/tag/white wolf trailer">white wolf trailer</category>
      <category domain="http://gameratty.com/tag/witcher community news">witcher community news</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/gamers">gamers</category>
      <category domain="http://gameratty.com/tag/console gamers">console gamers</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/472958170/">CD Projekt RED Officially Announces Console Versions of The Witcher</source>
    </item>
    <item>
      <title><![CDATA[FusionFall Sneak Peek Week December 5-7 with Beta Test]]></title>
      <link>http://gameratty.com/article/5f3aa3374209cbb67e34bef33eef56fa</link>
      <guid>http://gameratty.com/article/5f3aa3374209cbb67e34bef33eef56fa</guid>
      <description><![CDATA[Due to the immense popularity of the last sneak peek weekend, Cartoon Network is hosting another one for their MMOROG, FusionFall on December 5-7. They are hosting another huge Beta test, and need as...]]></description>
      <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/12/fall.jpg"><img class="alignnone size-full wp-image-28990 aligncenter" title="fusionfall" src="http://news.filefront.com/wp-content/uploads/2008/12/fall.jpg" alt="fusionfall" width="430" height="269" /></a></p>
<p>Due to the immense popularity of the last <a href="http://fusionfall.com/index.html">sneak peek</a> weekend, Cartoon Network is hosting another one for their MMOROG, <a href="http://software.filefront.com/Cartoon+Network+Universe+FusionFall/;8597;/Software_Information.html">FusionFall</a> on December 5-7.  They are hosting another huge Beta test, and need as many people as possible in the game. Just like last time, anyone with a FusionFall account is welcome, so log in and get your game on. If you do not have an account, get one <a href="http://fusionfall.com/sendpage/index2.html">here</a>.</p>
<p>As a kid in this world, players will team up with other players and Cartoon Network characters to defend it from an alien invasion of epic proportions. The game is a mix of all the action of a 3D console platform game and all the customization, character development and open-ended world exploration of an MMORPG. In addition, small, super-deformed versions of Cartoon Network characters are collected along the way and travel with players, providing powers and abilities to assist during missions.</p>
<p>For more information on Cartoon Network Universe: FusionFall, hit the links above. You can also view screens from the game <a href="http://images.filefront.com/Cartoon+Network+Universe%3A+FusionFall/;146925;0;/screenshot.html#current_image">here</a>.</p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/warhammer-online-dark-elf-sneak-peek-details/" rel="bookmark" title="Permanent Link: Warhammer Online Dark Elf Sneak Peek Details">Warhammer Online Dark Elf Sneak Peek Details</a></li><li><a href="http://news.filefront.com/world-in-conflict-beta-starts-june-1st/" rel="bookmark" title="Permanent Link: World In Conflict Beta Starts June 1st">World In Conflict Beta Starts June 1st</a></li><li><a href="http://news.filefront.com/commando-3-hitting-xbla-next-week-with-invites-to-street-fighter-beta/" rel="bookmark" title="Permanent Link: Commando 3 Hitting XBLA Next Week With Invites to Street Fighter Beta">Commando 3 Hitting XBLA Next Week With Invites to Street Fighter Beta</a></li><li><a href="http://news.filefront.com/tom-clancys-endwar-beta-to-hit-in-november/" rel="bookmark" title="Permanent Link: Tom Clancy&#039;s EndWar Beta To Hit In November">Tom Clancy&#039;s EndWar Beta To Hit In November</a></li><li><a href="http://news.filefront.com/guild-wars-eye-of-the-north-sneak-peak-weekend/" rel="bookmark" title="Permanent Link: Guild Wars: Eye of the North - Sneak Peak Weekend">Guild Wars: Eye of the North - Sneak Peak Weekend</a></li></ul></p><br /><div class="feedflare">
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      <pubDate>Tue, 02 Dec 2008 14:00:30 +0000</pubDate>
      <category domain="http://gameratty.com/tag/cartoon network">cartoon network</category>
      <category domain="http://gameratty.com/tag/cartoon network characters">cartoon network characters</category>
      <category domain="http://gameratty.com/tag/fusionfall">fusionfall</category>
      <category domain="http://gameratty.com/tag/console platform game">console platform game</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/cartoon network universe">cartoon network universe</category>
      <category domain="http://gameratty.com/tag/fusionfall account">fusionfall account</category>
      <category domain="http://gameratty.com/tag/world">world</category>
      <category domain="http://gameratty.com/tag/world exploration">world exploration</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/472902950/">FusionFall Sneak Peek Week December 5-7 with Beta Test</source>
    </item>
    <item>
      <title><![CDATA[Things We Don't Know]]></title>
      <link>http://gameratty.com/article/c8e08a4433329f42d1989e6175869f6a</link>
      <guid>http://gameratty.com/article/c8e08a4433329f42d1989e6175869f6a</guid>
      <description><![CDATA[So hey! Sexy Videogame Developerland , the little scrapbook project I started to offer audiences a quick glance at the human side of the games biz, is starting to take off! You might notice that there...]]></description>
      <content:encoded><![CDATA[<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SESD50uzzPQ/STVxC7gIBbI/AAAAAAAACqs/meYGfIsWnc8/s1600-h/fallout3-028.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_SESD50uzzPQ/STVxC7gIBbI/AAAAAAAACqs/meYGfIsWnc8/s400/fallout3-028.jpg" alt="" id="BLOGGER_PHOTO_ID_5275246833680516530" border="0" /></a><br />So hey! <a href="http://sexyvideogamedeveloperland.blogspot.com/">Sexy Videogame Developerland</a>, the little scrapbook project I started to offer audiences a quick glance at the human side of the games biz, is starting to take off! You might notice that there are many new profiles, and I'm so pleased at how awesome the contributions are that I've started asking friends and colleagues for ways to make the site a more compelling visit -- after all, as I've said, the site will thrive only on how many people are interested in checking it out and contributing to it.<br /><br />MTV Multiplayer's Stephen Totilo suggested that I add to the submission field a line asking devs to share <span style="font-weight: bold;">"One thing you don't know about my game"</span>, as a way to add interesting extra content that will keep people checking back. I loved that idea, and Bethesda's Fred Zeleny was kind enough to be my guinea pig. Check out the neat little <span style="font-style: italic;">Fallout 3</span> personal touch that we added to <a href="http://sexyvideogamedeveloperland.blogspot.com/2008/11/fred-zeleny-bethesda-softworks.html">his profile</a>.<br /><br />Fred actually submitted a bunch of his favorite little <span style="font-style: italic;">FO3</span> things, and while I just picked one for his profile for the sake of universal brevity on Sexy Videogame Developerland, I just had to share the full list:<br /><blockquote>One of my favorite things about a huge game like <span style="font-style: italic;">Fallout 3 </span>is that everyone in the company had a chance to tuck little details into their work, and add a lot of love to the many dark corners of the world. A few of my favorite little touches I added to <span style="font-style: italic;">Fallout 3</span> (some of which may include minor spoilers):<br /><br />* The Mechanist's pseudo-heroic line: "The scaly claw of tyranny must be destroyed by the cold, unfeeling pincers of justice!"<br /><br />* Really, all of Moira's lines, from worrying about "those poor little Mole Ratties" to the many nasty ways the player can vent their frustrations at her, to the 20-years-later epilogue that she gives at the back of the game's special edition strategy guide.<br /><br />* The Summer Release Schedule in the basement of Hubris Comics, where I got to come up with titles like "Drake Tungsten, Chrono-Cowboy" and "Grognak the Barbarian: An Axe For All Ages." I also got in touch with my inner fanboy with the furious Letter to the Editor, which refers to the Grognak's original, genius author, "Mr Moorellis" - a mashup of two of my own favorites.<br /><br />* And finally, the most obscure reference I put in the game, the nearly impossible-to-find unique version of the Alien Blaster called "Firelance" - a reference to the Martian Firelances in the fake plot-text in the paragraph book for the original Wasteland.</blockquote><br /><br />If you've already submitted your SVGDL profile, it's up to you whether you want to add an additional line to it about your favorite little-known item about something you worked on. I'll edit any profiles that choose to update, and I've incorporated Stephen's suggestion into the guidelines for SVGDL.<br /><br />And Stephen also found his own way to get inside game devs' heads. Over at MTV Multiplayer, he's published a really intriguing look<a href="http://multiplayerblog.mtv.com/2008/12/01/what-powerful-video-game-developers-dream-of/"> inside the video-gamey dreams</a> of <i>Mirror's Edge</i> producer Tom Farrer, Lionhead's Peter Molyneux, and more. Check it out!<br /><br />Anyway, I think Fred's contribution demonstrates how neat it is to remember in such a tangible way that a game can be, in many respects, a collection of personal creative ideas, and that there's probably a little story behind everything you see and do when you play. If you like the idea behind Sexy Videogame Developerland, I humbly plead your continued support with submissions, links from your sites, y'know, stuff like that.]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 09:14:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/huge game">huge game</category>
      <category domain="http://gameratty.com/tag/inside game devs">inside game devs</category>
      <category domain="http://gameratty.com/tag/sexy videogame developerland">sexy videogame developerland</category>
      <category domain="http://gameratty.com/tag/inside">inside</category>
      <category domain="http://gameratty.com/tag/favorite little-known item">favorite little-known item</category>
      <category domain="http://gameratty.com/tag/favorite">favorite</category>
      <category domain="http://gameratty.com/tag/line">line</category>
      <category domain="http://gameratty.com/tag/pseudo-heroic line">pseudo-heroic line</category>
      <source url="http://sexyvideogameland.blogspot.com/2008/12/things-we-dont-know.html">Things We Don't Know</source>
    </item>
    <item>
      <title><![CDATA[The Witcher Leaked Trailer Teases Console Versions]]></title>
      <link>http://gameratty.com/article/588e9ef001a8249e09a23a9d222be298</link>
      <guid>http://gameratty.com/article/588e9ef001a8249e09a23a9d222be298</guid>
      <description><![CDATA[A video is circulating around the Internet advertising consoles versions of the award winning PC RPG, The Witcher . According to the trailer, The Witcher: Rise of the Wolf has been retooled with a new...]]></description>
      <content:encoded><![CDATA[<div align="center"><a href='http://news.filefront.com/wp-content/uploads/2008/12/witcher.jpg'><img src="http://news.filefront.com/wp-content/uploads/2008/12/witcher.jpg" alt="" title="witcher" width="500" height="375" class="alignnone size-full wp-image-28958" /></a></div>
<p>A video is circulating around the Internet advertising consoles versions of the award winning PC RPG, <a title="The Witcher details and media" href="http://software.filefront.com/Witcher+The/;1151;/Software_Information.html" target="_blank">The Witcher</a>. According to the trailer, The Witcher: Rise of the Wolf has been retooled with a new engine, more dynamic combat system and Sixaxis compatibility.</p>
<p>Gaming Today spoke with Tom Ole, VP of Public Relations and Marketing for North America and the UK, who confirmed that the video was not officially released by CD Projekt RED.</p>
<blockquote><p>&#8220;We haven&#8217;t made an official statement yet. CD Projekt RED has three games in development at this point.&#8221;</p></blockquote>
<p>The Witcher Community website has been running a <a title="The Witcher Community website" href="http://www.thewitcher.com/community/en/news/768.html" target="_blank">Hunt</a> for inside information on CD Projekt RED&#8217;s latest projects. The Hunt is officially over, but little has been revealed. The official website for <a title="The Witcher" href="http://www.witcher.com" target="_blank">The Witcher</a> has a new opening page that reveals pieces of an image as you remove chunks of the old.</p>
<p>Whatever &#8220;deepest, darkest secrets&#8221; CD Projekt RED reveals, it will be at the time of its own choosing.</p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/the-witcher-gets-wiki/" rel="bookmark" title="Permanent Link: The Witcher Gets Wiki">The Witcher Gets Wiki</a></li><li><a href="http://news.filefront.com/the-witcher-special-edition-trailer/" rel="bookmark" title="Permanent Link: The Witcher Special Edition Trailer">The Witcher Special Edition Trailer</a></li><li><a href="http://news.filefront.com/new-gameplay-trailer-and-screens-for-the-witcher/" rel="bookmark" title="Permanent Link: New Gameplay Trailer and Screens for the Witcher">New Gameplay Trailer and Screens for the Witcher</a></li><li><a href="http://news.filefront.com/the-witcher-enhanced-edition-coming-this-year-new-trailer/" rel="bookmark" title="Permanent Link: The Witcher: Enhanced Edition Coming This Year; New Trailer">The Witcher: Enhanced Edition Coming This Year; New Trailer</a></li><li><a href="http://news.filefront.com/new-trailer-for-empire-total-war-teases/" rel="bookmark" title="Permanent Link: New Trailer for Empire: Total War Teases">New Trailer for Empire: Total War Teases</a></li></ul></p><br /><div class="feedflare">
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      <pubDate>Mon, 01 Dec 2008 13:58:37 +0000</pubDate>
      <category domain="http://gameratty.com/tag/witcher">witcher</category>
      <category domain="http://gameratty.com/tag/trailer">trailer</category>
      <category domain="http://gameratty.com/tag/witcher community website">witcher community website</category>
      <category domain="http://gameratty.com/tag/cd projekt red">cd projekt red</category>
      <category domain="http://gameratty.com/tag/gameplay trailer">gameplay trailer</category>
      <category domain="http://gameratty.com/tag/dynamic combat system">dynamic combat system</category>
      <category domain="http://gameratty.com/tag/cd projekt reds">cd projekt reds</category>
      <category domain="http://gameratty.com/tag/total war teases">total war teases</category>
      <category domain="http://gameratty.com/tag/reveals pieces">reveals pieces</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/471727215/">The Witcher Leaked Trailer Teases Console Versions</source>
    </item>
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      <title><![CDATA[What Powerful Video Game Developers Dream Of Literally]]></title>
      <link>http://gameratty.com/article/650295f3fcae7165bc29bb6935892edd</link>
      <guid>http://gameratty.com/article/650295f3fcae7165bc29bb6935892edd</guid>
      <description><![CDATA[Does Rock Band mastermind Alex Rigopulos see a cascade of colored lights in his sleep
Does Gears of War creator Cliff Bleszinski hear snoring that makes him dream hes wielding a Lancer chainsaw
Does...]]></description>
      <content:encoded><![CDATA[<p><img title="Time For A Dream In 'Fable II'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreams.jpg" alt="" align="left" />Does &#8220;<strong>Rock Band</strong>&#8221; mastermind <strong>Alex Rigopulos</strong> see a cascade of colored lights in his sleep?</p>
<p>Does &#8220;<strong>Gears of War</strong>&#8221; creator <strong>Cliff Bleszinski</strong> hear snoring that makes him dream he&#8217;s wielding a Lancer chainsaw?</p>
<p>Does &#8220;<strong>Burnout</strong>&#8221; architect <strong>Alex Ward</strong> dream that his car has flipped?</p>
<p>Just before the Thanksgiving holiday, Patrick and I asked a few game developers how their work in the gaming industry affects their dreams. We heard back from creators behind &#8220;<strong>Fable II</strong>,&#8221; &#8220;<strong>Mirror&#8217;s Edge</strong>&#8221; and &#8220;<strong>Alone In The Dark</strong>&#8221; as well as from one game-crazy p.r. man.</p>
<p style="text-align: left;">Here are their gaming-affected dreams. Brace yourself:</p>
<p style="text-align: left;"><img class="aligncenter" title="'Mirror's Edge'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreamsmirrors.jpg" alt="" /><br />
<strong>The gaming dreams of Tom Farrer, producer of EA&#8217;s &#8220;Mirror&#8217;s Edge&#8221; [via phone]</strong></p>
<p>&#8220;… And then comes the dreaming. When you&#8217;re working on something for years and years, it sort of works its way into your subconscious and pops up in your dreams all the time.</p>
<p style="text-align: left;">&#8220;I&#8217;m going to regret this, aren&#8217;t I? I did have one dream where I woke up and was heading out to work &#8212; I hadn&#8217;t left the apartment &#8212; and I was dressed as ['Mirror's Edge' heroine] Faith. I think that&#8217;s the weirdest one that I have. I remember on &#8216;<strong>Battlefield</strong>&#8216; dreaming that I was in one of the maps and under fire from snipers &#8212; which is probably where the project was at at the time.&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><img class="aligncenter" title="'Fable II'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreamsfable.jpg" alt="" /></p>
<p style="text-align: left;"><strong>The </strong><strong>gaming </strong><strong>dreams of Peter Molyneux, head of Lionhead Studios, makers of &#8220;Fable II&#8221; [via e-mail]</strong></p>
<p>&#8220;During the time we were developing &#8216;Fable 2&#8242; I has quite a lot of dreams. Some about the lower moral characters in Albion &#8212; probably best not to go into details! Quite a lot about being lost in Albion which is probably more about development process I suspect and one where I had a pet Balverine!&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><img title="'Warcraft'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreamswarcraft.jpg" alt="" /><br />
<strong></strong></p>
<p style="text-align: left;"><strong>The early-90&#8217;s </strong><strong>gaming </strong><strong>dreams of Chris Kramer, current public relations manager at Capcom, U.S.A. [via instant message]</strong></p>
<p>&#8220;I played a lot of the original &#8216;Warcraft.&#8217; It got to the point where I would have these dreams where my town was being attacked and my peons were being slaughtered, but I was unable to control my units. Very stressful! I&#8217;d actually wake up from these dreams talking out loud, which would either wake me up or (more importantly) the very, very patient woman who is now my wife.  After the third or fourth time this happened, there were some rules made in the house about length of time spent playing &#8216;WC&#8217; and what time it had to be shut off.&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><img title="'Alone In The Dark'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreamsalone1.jpg" alt="" /><br />
<strong></strong></p>
<p style="text-align: left;"><strong>The </strong><strong>gaming </strong><strong>dreams of Emile Morel, game designer at Eden Games for Atari&#8217;s &#8220;Alone In The Dark&#8221; [via e-mail]</strong></p>
<p>&#8220;When you work on a video game you start having a lot of weird dreams, especially in crunch period, when you literally work all day. Sleep becomes the only moment you have for yourself, away from work. The problem is that when you work a lot, sleep sometimes loses its relaxing abilities, and you basically end up working even when you sleep, your brain just can’t stop working.</p>
<p>&#8220;That happened to me on &#8216;Alone in the Dark&#8217; when I was working on the monsters of the game. I spent a lot of time working on all the monsters in the game, setting and tuning them, to make sure they would always behave correctly. Before placing them inside the game, I had a test scene in the shape of a big arena where I could place all the monsters to test them.</p>
<p>&#8220;While I was working on those monsters, many times [I was still working on them] even in my sleep. In my dreams I was making new settings in the monsters and then I was watching them in the test scene to see if they were behaving correctly.</p>
<p>&#8220;But one time, this dream got weirder, I found myself literally inside the test arena, just as if I was inside the game, only it all seemed very real! I was surrounded by all the monsters of the game, but they were all very nice to me, I was the mean one. I was like the mean coach of a sport team, always yelling at the monsters because they were not doing what I was asking them to do, &#8216;You guys don’t get it, this is not the way you should react when you hear a noise, that doesn’t work,&#8217; or things like that. And the monsters were very nice, doing their best to try to please me, but every time they were just doing the exact opposite of what I was asking them to do.</p>
<p>&#8220;I don’t remember how this dream ended, but I can tell you that after a dream like that, when you come back to work, it just feels like you never left work and that you never went to sleep…&#8221;</p>
<p style="text-align: center;">***</p>
<p><em>If working on video games has affected your dreams, please let us know. We&#8217;re ready for anything.</em></p>

]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 12:00:53 +0000</pubDate>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/game developers">game developers</category>
      <category domain="http://gameratty.com/tag/video game">video game</category>
      <category domain="http://gameratty.com/tag/weird dreams">weird dreams</category>
      <category domain="http://gameratty.com/tag/dreams">dreams</category>
      <category domain="http://gameratty.com/tag/game-crazy">game-crazy</category>
      <category domain="http://gameratty.com/tag/edge">edge</category>
      <category domain="http://gameratty.com/tag/eas mirrors edge">eas mirrors edge</category>
      <category domain="http://gameratty.com/tag/time">time</category>
      <source url="http://multiplayerblog.mtv.com/2008/12/01/what-powerful-video-game-developers-dream-of/">What Powerful Video Game Developers Dream Of Literally</source>
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    <item>
      <title><![CDATA[The Sunday Papers]]></title>
      <link>http://gameratty.com/article/a7cc08e098c1db9efcd266eb8a079d60</link>
      <guid>http://gameratty.com/article/a7cc08e098c1db9efcd266eb8a079d60</guid>
      <description><![CDATA[Sundays are for writing GTA4 reviews. Well, they are for me. Should be up later on Eurogamer. But when not doing that, I like to compile a list of the interesting stories I read online this week...]]></description>
      <content:encoded><![CDATA[<p><img src="http://www.rockpapershotgun.com/images/featured/papers2.jpg" alt="" /></p>
<p>Sundays are for writing GTA4 reviews. Well, they are for me. Should be up later on Eurogamer. But when not doing that, I like to compile a list of the interesting stories I read online this week involving games, and try to avoid linking to a webcomic thing that tickled my tickler. And here it is. The list, not my tickler. What a horrid idea.</p>
<ul>
<li>Tom Armitage puts his GameCity presentation online, where he muses about <a href="http://infovore.org/talks/if-gamers-ran-the-world/" onclick="javascript:pageTracker._trackPageview('/outbound/article/infovore.org');">what if Gamers ruled the world</a>. Because within a decade, world leaders will totally be well within those who grew up with games. One of my standard riffs is that for games to be more generally accepted, all we have to do is wait for old people to die. This is a much more positive  (and smarter) take on the same subject matter.</li>
<p>(...)<br/>Read the rest of <a href="http://www.rockpapershotgun.com/2008/11/30/the-sunday-papers-45/">The Sunday Papers</a> (401 words)</p>
<hr />
<p><small>Posted by KieronGillen. |
<a href="http://www.rockpapershotgun.com/2008/11/30/the-sunday-papers-45/#comments">No comments</a> |
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Post tags: <a href="http://www.rockpapershotgun.com/tag/the-sunday-papers/" rel="tag">The-Sunday-Papers</a>
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      <pubDate>Sun, 30 Nov 2008 12:58:36 +0000</pubDate>
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