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    <title><![CDATA[[GameRatty] tag: thousand-year]]></title>
    <link>http://gameratty.com/tag/thousand-year</link>
    <description></description>
    <pubDate>Thu, 20 Nov 2008 13:18:45 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[[Preview]Chinese Paladin Online]]></title>
      <link>http://gameratty.com/article/0f9a7a620b56f180ca467721ac6df897</link>
      <guid>http://gameratty.com/article/0f9a7a620b56f180ca467721ac6df897</guid>
      <description><![CDATA[Chinese Paladin Online is set in a chaotic world. Several thousand years ago, Divine, Immortal, Mortal, Monster, Death and Demon lived together on a continent. They kept fighting against each other...]]></description>
      <content:encoded><![CDATA[Chinese Paladin Online is set in a chaotic world. Several thousand years ago, Divine, Immortal, Mortal, Monster, Death and Demon lived together on a continent. They kept fighting against each other and the gods were reluctant to see the Mortal destroyed.]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 11:18:27 +0000</pubDate>
      <category domain="http://gameratty.com/tag/chinese paladin online">chinese paladin online</category>
      <category domain="http://gameratty.com/tag/chaotic world">chaotic world</category>
      <category domain="http://gameratty.com/tag/mortal">mortal</category>
      <category domain="http://gameratty.com/tag/demon lived">demon lived</category>
      <category domain="http://gameratty.com/tag/reluctant">reluctant</category>
      <category domain="http://gameratty.com/tag/thousand">thousand</category>
      <category domain="http://gameratty.com/tag/ago">ago</category>
      <category domain="http://gameratty.com/tag/continent">continent</category>
      <category domain="http://gameratty.com/tag/monster">monster</category>
      <source url="http://feature.mmosite.com/content/2008-12-01/20081201020725573,1.shtml">[Preview]Chinese Paladin Online</source>
    </item>
    <item>
      <title><![CDATA[Kran-Simulator 2009]]></title>
      <link>http://gameratty.com/article/e393c7c3bef12b025f172c8e42df7eb0</link>
      <guid>http://gameratty.com/article/e393c7c3bef12b025f172c8e42df7eb0</guid>
      <description><![CDATA[When I want to move extremely heavy objects from hither to thither I tend to use Egyptian slaves. On days when my slaves are on holiday or undertaking The Trial Of A Thousand Crocodiles, I turn to...]]></description>
      <content:encoded><![CDATA[<p><img class="alignnone" src="http://www.rockpapershotgun.com/images/nov08/crane02.jpg" alt="" width="600" height="199" /></p>
<p>When I want to move extremely heavy objects from hither to thither I tend to use Egyptian slaves. On days when my slaves are on holiday or undertaking The Trial Of A Thousand Crocodiles, I turn to cranes. Tall, steely, and often teeming with snipers, these monumental machines have just been immortalised in sim form. Naturally, it&#8217;s a German studio that&#8217;s done the immortalising. Unnaturally (considering dross like Müllabfuhr-Simulator 2008 and Bagger-Simulator 2008) the result is really rather pleasing.(...)<br/>Read the rest of <a href="http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/">Kran-Simulator 2009</a> (172 words)</p>
<hr />
<p><small>Posted by tstone. |
<a href="http://www.rockpapershotgun.com/2008/11/30/kran-simulator-2009/#comments">7 comments</a> |
<a href="http://www.rockpapershotgun.com/?page_id=1557">Donate or subscribe to RPS</a> |
Post tags: <a href="http://www.rockpapershotgun.com/tag/german-sims/" rel="tag">German sims</a>, <a href="http://www.rockpapershotgun.com/tag/kran-simulator-2009/" rel="tag">Kran-Simulator 2009</a>
<br><strong>This article is from <a href="http://www.rockpapershotgun.com">Rock, Paper, Shotgun.</a> If you're reading it on any other website, they're stealing it from us without permission.</strong>
</small></p><div class="feedflare">
<a href="http://feedproxy.google.com/~f/RockPaperShotgun?a=0sR6yxSL"><img src="http://feedproxy.google.com/~f/RockPaperShotgun?d=183" border="0"></img></a> <a href="http://feedproxy.google.com/~f/RockPaperShotgun?a=BF43vZXi"><img src="http://feedproxy.google.com/~f/RockPaperShotgun?d=41" border="0"></img></a>
</div><img src="http://feedproxy.google.com/~r/RockPaperShotgun/~4/Wyf-pUZi_tg" height="1" width="1"/>]]></content:encoded>
      <pubDate>Sun, 30 Nov 2008 11:47:40 +0000</pubDate>
      <category domain="http://gameratty.com/tag/kran-simulator">kran-simulator</category>
      <category domain="http://gameratty.com/tag/slaves">slaves</category>
      <category domain="http://gameratty.com/tag/egyptian slaves">egyptian slaves</category>
      <category domain="http://gameratty.com/tag/sim form">sim form</category>
      <category domain="http://gameratty.com/tag/german sims">german sims</category>
      <category domain="http://gameratty.com/tag/monumental machines">monumental machines</category>
      <category domain="http://gameratty.com/tag/german studio">german studio</category>
      <category domain="http://gameratty.com/tag/post tags">post tags</category>
      <category domain="http://gameratty.com/tag/thousand crocodiles">thousand crocodiles</category>
      <source url="http://feedproxy.google.com/~r/RockPaperShotgun/~3/Wyf-pUZi_tg/">Kran-Simulator 2009</source>
    </item>
    <item>
      <title><![CDATA[Japan: Nintendo Sells 820k+ Software in One Week, Sony 290k]]></title>
      <link>http://gameratty.com/article/6963b4a9db189d81493514a17bf39d02</link>
      <guid>http://gameratty.com/article/6963b4a9db189d81493514a17bf39d02</guid>
      <description><![CDATA[Media Create Sales: 11/17 - 11/24

The latest Media Create Top 30 has been released and it appears that Japan has forgiven Nintendo for Wii Music and has instead decided to have a little party of...]]></description>
      <content:encoded><![CDATA[Media Create Sales: 11/17 - 11/24
 <br> 
 <br> The latest Media Create Top 30 has been released and it appears that Japan has forgiven Nintendo for Wii Music and has instead decided to have a little party of &quot;let's buy everything that we can!&quot;
 <br> 
 <br> Between Animal Crossing: City Folk, Chrono Trigger DS, and several others, Nintendo moved more than eight-hundred thousand units of software in one week.
 <br> 
 <br> The anticipated 360 RPG The Last Remnant (SE) had a great week at 100k, and Namco Bandai's Gundam v Gundam did extremely well at 267k.
 <br> 
 <br> The PS3 was nearly shut out of the top 10 but was able to squeak in with Way of the Samurai 3 at around 20k.]]></content:encoded>
      <pubDate>Thu, 27 Nov 2008 10:43:48 +0000</pubDate>
      <category domain="http://gameratty.com/tag/nintendo">nintendo</category>
      <category domain="http://gameratty.com/tag/week">week</category>
      <category domain="http://gameratty.com/tag/nintendo moved">nintendo moved</category>
      <category domain="http://gameratty.com/tag/namco bandai">namco bandai</category>
      <category domain="http://gameratty.com/tag/thousand units">thousand units</category>
      <category domain="http://gameratty.com/tag/media">media</category>
      <category domain="http://gameratty.com/tag/gundam">gundam</category>
      <category domain="http://gameratty.com/tag/software">software</category>
      <category domain="http://gameratty.com/tag/top">top</category>
      <source url="http://www.n4g.com/gaming/News-237226.aspx">Japan: Nintendo Sells 820k+ Software in One Week, Sony 290k</source>
    </item>
    <item>
      <title><![CDATA[Change Is Nigh]]></title>
      <link>http://gameratty.com/article/24773381c6ad99d6a98af5cda553da8b</link>
      <guid>http://gameratty.com/article/24773381c6ad99d6a98af5cda553da8b</guid>
      <description><![CDATA[Imagine my surprise when I checked the inbox of my humble e-mail to find a message from Microsoft. Well, I get messages about hotmail all the time (damn unblockable spam), but this was different, this...]]></description>
      <content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_sqYwdm9EcGg/SR7DUQaxIzI/AAAAAAAAAgU/Gflo7IS3BsI/s1600-h/NXE1.jpg" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://3.bp.blogspot.com/_sqYwdm9EcGg/SR7DUQaxIzI/AAAAAAAAAgU/Gflo7IS3BsI/s1600-h/NXE1.jpg');" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"></a><a href="http://videogame2play.com/wp-content/uploads/2008/11/nxe1.jpg"  rel="lightbox"><img class="alignnone size-medium wp-image-3414" style="float: right; margin-left: 15px;" title="NXE" src="http://videogame2play.com/wp-content/uploads/2008/11/nxe1-300x225.jpg" alt="" width="300" height="225" /></a>Imagine my surprise when I checked the inbox of my humble e-mail to find a message from Microsoft. Well, I get messages about hotmail all the time (damn unblockable spam), but this was different, this was about the Xbox 360. So, what could Microsoft be telling me that I didn&#8217;t already know? Then I saw the subject line. &#8220;Xbox 360 NXE- You have been selected.&#8221; Me? Selected for the NXE preview? I know Major Nelson said that several thousand would be able to get in early, but since that logic didn&#8217;t work for me with the LBP beta, I didn&#8217;t expect it to work this time either. Well, on to the preview.</p>
<p>Downloading the update and installing it only takes 5 or 6 minutes. This is one advantage that Microsoft has over Sony, faster downloads and updates. It took 3 or 4 times as long to update LBP (which I also got yesterday, but that is for another post) to version 1.03 than it took to completely change my Xbox dashboard. Sony, you really need to fix that. Anyway, after the download and install is complete I was then required to select a virtual me. Yes, avatars are mandatory now. Is that a bad thing? No, I actually had a bit of fun selecting my avatar from the 8 standard choices, then customizing it to my liking. The change features tab has 9 choices in customizing your virtual dude (or dudette). You have the option to adjust your hair, eyes, eyebrows, ears, nose, face (facial features such as moles and freckles and facial hair are selected here), chin, mouth, and skin color and body (height and weight are adjusted here). Plenty of options for everyone.</p>
<p><a href="http://videogame2play.com/wp-content/uploads/2008/11/nxe2.jpg"  rel="lightbox"><img class="alignnone size-medium wp-image-3417" style="float: left; margin-right: 15px;" title="NXE" src="http://videogame2play.com/wp-content/uploads/2008/11/nxe2-300x211.jpg" alt="" width="300" height="211" style="float: right; margin-left: 15px;" /> </a>Is that all you can do to your avatar? Nope, you can also select what clothes you want him or her to wear. There are 8 options for adjusting your avatars appearance here. You can choose what top, headwear, makeup (eye shadow and lip color), bottoms, head accessories (glasses and earrings), dress up (a white morning suit and a tan formal suit are here), shoes, and body accessories (wristwear, rings, gloves). The last option is the ability to save and name that special outfit that you just made. From here you get to take your gamer picture. You can zoom in or out, turn your avatar to the left or right, move his or her head around, and take whatever picture that you like. You want to take a picture of the top of your head? Feel free. How about the back? That&#8217;s OK, too. You can preview the picture and then save if you like it. If you are done messing around with the digital you, you can either start over (if you are break mirrors ugly, you may want to take this option) or save and exit. After saving your avatar he does a little fist pump and a little jig. Now, onto the meat of the update, the dashboard itself.</p>
<p>My first impression of the NXE? I like it. The old dashboard just didn&#8217;t do it for me. It felt like a step backward on a machine trying to be a step ahead. I never had an original Xbox, but the blades felt like they would have been more appropriate on that machine, not a next gen console. This update changes that for me, it looks cleaner, is easier to navigate, and seems to be organized a lot better then it was. I know some people will disagree with me for saying this, but the NXE has a similar setup to the XMB. Turn the XMB 90 degrees clockwise, use phrases instead of icons on the up/down portion of the bar and use tiles with descriptions and picures on them instead of the option choices for the left/right bar and you have the NXE. Look, I will be honest here, I think the XMB succeeded where the blades failed because of simplicity. The XMB was uncluttered with too much unneeded information and advertisements that the blades were littered with. Having an NXE that takes a few cues from the XMB is not a bad thing, and I applaud Microsoft for realizing it.</p>
<p><a href="http://4.bp.blogspot.com/_sqYwdm9EcGg/SR7DzfzigLI/AAAAAAAAAgk/deDq-nOehIs/s1600-h/NXE3.jpg" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://4.bp.blogspot.com/_sqYwdm9EcGg/SR7DzfzigLI/AAAAAAAAAgk/deDq-nOehIs/s1600-h/NXE3.jpg');" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"></a><span style="text-decoration: underline;"><a href="http://videogame2play.com/wp-content/uploads/2008/11/nxe3.jpg"  rel="lightbox"><img class="alignnone size-medium wp-image-3419" title="NXE" src="http://videogame2play.com/wp-content/uploads/2008/11/nxe3-300x225.jpg" alt="" width="300" height="225" /></a></span>Starting out on the new dashboard you have several choices that are called channels. It starts with the Spotlight channel and goes to the My Xbox channel, Game Marketplace channel, Video Marketplace channel, Friends channel, Inside Xbox channel, the Events channel, and finally, the Welcome channel (this channel can be set to hide if you don&#8217;t want it). I can&#8217;t stress enough how clean and uncluttered the new system is. Finding the channel I want is as easy as pushing the left stick up or down. When you hit the channel that you want, say the My Xbox channel, you will see additional tiles appear to the right of the main one. Again, using the left stick, you can move left or right to select which subchannel that you want. If you want to see your achievements for example (and who wouldn&#8217;t?) select the My Xbox channel. From there you will see (if your profile is signed in) your avatar standing there in front of the second tile. Select that subchannel, then move to the right. From there you will see that each game you have played will have it&#8217;s very own tile, and on these tiles, you will see all the acheivements for that game.</p>
<p>When I say every game I mean <span>every</span> game is shown. If you&#8217;ve played Spongebob just to pad your gamerscore, a tile will show up. Played a last gen Barbie game recently, yep, it&#8217;ll be there too. On each tile you will see the title of the game, a couple of bars on the right side (signifying the gamerscore and the number of achievements unlocked from that title), date last played and all the achievements available for that game shown below. I love gaming, but I&#8217;m obviously not a gamerscore whore as my tiles show. I don&#8217;t have any of the titles know for score padding and even have a pretty good amount of locked achievements from the games that I have played. Maybe I&#8217;ll get to those in the future. The bottom line is that with this new system all your information for a specific title is available with just one glance. Instead of having to drill down into a couple of menu options, it&#8217;s all in plain sight for everyone to see.</p>
<p><a href="http://4.bp.blogspot.com/_sqYwdm9EcGg/SR_x4y1bc9I/AAAAAAAAAhE/VpIQfVh44pA/s1600-h/NXE4.jpg" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://4.bp.blogspot.com/_sqYwdm9EcGg/SR_x4y1bc9I/AAAAAAAAAhE/VpIQfVh44pA/s1600-h/NXE4.jpg');" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" rel="lightbox"><img id="BLOGGER_PHOTO_ID_5269196047067608018" class="alignleft" style="float: left; margin-right: 15px;" src="http://4.bp.blogspot.com/_sqYwdm9EcGg/SR_x4y1bc9I/AAAAAAAAAhE/VpIQfVh44pA/s320/NXE4.jpg" border="0" alt="" /></a>Now, the big question. How is the marketplace handled on the NXE? Is it still a pain to try and find that title that you want? Starting off, there are two ways to get to the Marketplace channel. The first is using the main channel options by scrolling up or down to get to the Game or Video Marketplace channels. The second way is to push the Y button while on the Spotlight channel to go directly to the Game Marketplace channel. From here you have the option of selecting All Games, Arcade, Game Add-ons, Community Games, Xbox Originals, Themes and Gamer Pictures, Game Demos, and Game Videos. All of the previous options have 3 main selection tiles asocciated with them. You can select from a New Arrivals, Most Popular, or Browse tiles. These options are pretty self explanatory and basic, no need to go into detail. Now, let me walk you through something that I found interesting. Say, you see that Xbox Originals has just added GTA: San Adreas. Hit the A button on that tile and it takes you to another section with 5 tiles in it. The first shows the price and purchase options, pretty much the same as the old dashboard did. The next title over is the featured downloads tile, not much interesting here. The next tile over is where the new stuff starts. Images and screenshots, about damn time. Now, you can finally see what you are getting before you buy it, granted, not such a big deal with the original titles, but very welcome with gamer pics and themes. The next tile shows some basic information and features that the game has. Finally, the last tile has a full description of the game. What I like about this tile that was fixed from the old dash is that you can scroll the description up and down instead of waiting for it to do it automatically. New features, I love it.</p>
<p>Here&#8217;s something else new, Community Games. As the description on the NXE says &#8220;user-created indie games that are not reviewed by ratings boards.&#8221; So, some fruit off of the XNA tree has arrived. These are independently developed games that are being sold for 200-400 Microsoft points. These games follow the same basic description format as all the other titles do on the Marketplace, to include a full description and screenshots. There is one difference though. Since these titles are not reviewed by the ESRB they do not have a rating attached to them, enter you and me. These titles are reviewed instead by the community. They are rated from a 0 to 3 scale (0 being none) on violence, sex and mature content. This way little Timmy&#8217;s mom knows what he should and should not play, just as she would with traditional games. There are only 16 Community Games right now, but expect that number to grow in the next few months.</p>
<p><a href="http://3.bp.blogspot.com/_sqYwdm9EcGg/SR_yGU2sxEI/AAAAAAAAAhM/vXe1ttW6AjA/s1600-h/NXE5.jpg" onclick="javascript:pageTracker._trackPageview('/outbound/article/http://3.bp.blogspot.com/_sqYwdm9EcGg/SR_yGU2sxEI/AAAAAAAAAhM/vXe1ttW6AjA/s1600-h/NXE5.jpg');" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" rel="lightbox"><img id="BLOGGER_PHOTO_ID_5269196279538041922" class="alignleft" style="float: right; margin-left: 15px;" src="http://3.bp.blogspot.com/_sqYwdm9EcGg/SR_yGU2sxEI/AAAAAAAAAhM/vXe1ttW6AjA/s320/NXE5.jpg" border="0" alt="" /></a>I think that covers all the basics, oh wait. I forgot about the new harddrive install option. How could I let that slip my mind. This is one feature that I have been really interested in. My main question is not about load times (I really couldn&#8217;t care less about that) but whether or not the 360&#8217;s loud disc drive will be silenced by this addition. Let&#8217;s try it out, shall we? My choice of game to install first is Fallout 3. A decently sized game to start things out. After you insert the disc, go to the My Xbox channel and hit the Y button. This will bring you to a tile with a couple of options on it. One of these options is install to hard drive. After selecting that option the installation begins. Installing the game itself took about 10 minutes to do, not so bad, after all, it&#8217;ll be worth it if I could actually hear the game while playing it. Now the verdict. The 360 is indeed quiet while playing the game after the install. I started up Fallout 3 to hear&#8230;nothing at all.</p>
<p>OK, now I&#8217;m completely sold on this NXE thing. There are some great additions to the old formula that make the 360 easier to use and better looking too. I haven&#8217;t spent any real time with this yet, so I can&#8217;t say that everything is perfect. I just haven&#8217;t ran into any problems yet.</p>
<p><a href="http://videogame2play.com" ><img src="http://videogame2play.com/images/videogame2play_link.png"></a>
</p>
<p><a href="http://videogame2play.com/2008/11/26/change-is-nigh/" >Change Is Nigh</a></p>
]]></content:encoded>
      <pubDate>Thu, 27 Nov 2008 03:42:37 +0000</pubDate>
      <category domain="http://gameratty.com/tag/channel">channel</category>
      <category domain="http://gameratty.com/tag/friends channel">friends channel</category>
      <category domain="http://gameratty.com/tag/spotlight channel">spotlight channel</category>
      <category domain="http://gameratty.com/tag/marketplace channel">marketplace channel</category>
      <category domain="http://gameratty.com/tag/game marketplace channel">game marketplace channel</category>
      <category domain="http://gameratty.com/tag/xbox channel">xbox channel</category>
      <category domain="http://gameratty.com/tag/video marketplace channel">video marketplace channel</category>
      <category domain="http://gameratty.com/tag/inside xbox channel">inside xbox channel</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <source url="http://videogame2play.com/2008/11/26/change-is-nigh/">Change Is Nigh</source>
    </item>
    <item>
      <title><![CDATA[Super Stardust Portable Coming Soon]]></title>
      <link>http://gameratty.com/article/bc100968818fa76d7a22d26c38acf1ff</link>
      <guid>http://gameratty.com/article/bc100968818fa76d7a22d26c38acf1ff</guid>
      <description><![CDATA[Hi, my name is Kimmo Lahtinen and I was the programming lead for Housemarque on Super Stardust Portable . Super Stardust Portable is the PSP version of our previously released PS3 title Super Stardust...]]></description>
      <content:encoded><![CDATA[<p>Hi, my name is Kimmo Lahtinen and I was the programming lead for <a href="http://www.housemarque.com/">Housemarque</a> on <a href="http://www.us.playstation.com/PSP/Games/Super_Stardust_Portable">Super Stardust Portable</a>. Super Stardust Portable is the PSP version of our previously released PS3 title <a href="http://blog.us.playstation.com/tag/super-stardust/">Super Stardust HD</a> with some nice additions we think you&#8217;ll enjoy. And you&#8217;ll be able to enjoy them very soon. Super Stardust Portable will be available for download on the PlayStation Store on <strong>Thursday, December 4th</strong> for just $9.99!</p>
<p><object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="545" height="349" id="viddler_e53686a8"><param name="movie" value="http://www.viddler.com/player/e53686a8/" /><param name="allowScriptAccess" value="always" /><param name="allowFullScreen" value="true" /><embed src="http://www.viddler.com/player/e53686a8/" width="545" height="349" type="application/x-shockwave-flash" allowScriptAccess="always" allowFullScreen="true" name="viddler_e53686a8" ></embed></object><br />
If there is one word to describe the game, that would be <a href="http://www.flickr.com/photos/playstationblog/sets/72157610050263781/">&#8216;intense&#8217;</a>. Your goal in the game is to simply destroy the waves after waves of enemies we throw at you and try to not get killed. If you&#8217;re not constantly on the edge of your seat when trying to blow up everything in sight with dozens of asteroids coming at you all the while screen is filled with explosions and fireworks, you should probably apply for a job as an astronaut or something. <img src='http://blog.us.playstation.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>When we first got the idea from Sony about doing a PSP version of the game, we were thrilled. We think that Super Stardust is a perfect fit for a portable device, do a 10 minute session of Endless while riding on the bus into school. Pick up and play, it&#8217;s like it was designed to be portable from the start. Then it hit us, how are we going to get this thing running on the PSP. Even though the PSP is the most powerful for a hand-held console, it&#8217;s still a totally different animal from the processing power of the PS3. We&#8217;ve got more than ten thousand objects and hundreds of thousands particles flying around in the PS3 version and we probably use more than 10GHz of processing power from the machine.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3060251350/" title="SSPSP (35) by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3240/3060251350_6346e7669e_o.png" width="480" height="272" alt="SSPSP (35)" /></a></p>
<p>What we learned from developing the PS3 version is that sphere level is actually quite a large playing space and requires thousands and thousands of objects rotating around before the game level doesn&#8217;t feel empty. It took a lot of trial and error to get that working on the PS3 version. The PSP version is played on a wrapping 2D field that is optimized for the PSP screen. There was a lot of tuning to make it not feel either crowded or too large so we could have the gameplay and levels stay as fast as before. After we found the optimum size, we felt that we had lost nothing of the old intensity in the conversion. In addition we actually do a few tricks to make it look like you&#8217;re still playing around a planet too. After a lot of work and because of the choices we made, we managed to get more than a thousand objects on the field with 60 frames per second. That&#8217;s a lot of things to shoot. We&#8217;ve also got the Super Stardust trademark particle effects working on the PSP, so the explosions look as pretty as ever.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3059412327/" title="SSPSP (24) by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3142/3059412327_39c5309e5c_m.jpg" width="240" height="136" alt="SSPSP (24)" /></a> <a href="http://www.flickr.com/photos/playstationblog/3059412643/" title="SSPSP (6) by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3165/3059412643_939fd83721_m.jpg" width="240" height="136" alt="SSPSP (6)" /></a></p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3060251440/" title="SSPSP (33) by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3015/3060251440_86b967c658_m.jpg" width="240" height="136" alt="SSPSP (33)" /></a> <a href="http://www.flickr.com/photos/playstationblog/3060249194/" title="SSPSP (15) by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3044/3060249194_7f9580dd0b_m.jpg" width="240" height="136" alt="SSPSP (15)" /></a></p>
<p>Another change we faced was the controls. The PS3 version uses two analog sticks for control and shooting. How are we going to get that working on the PSP where there&#8217;s only one analog stick available? What we decided to go with is to map the shooting to the face buttons and let the game interpolate the shooting direction when needed. This took a lot of effort to get right, but the end result feels perfect. We were glad to find out that even for those that are completely new to PSP system, it didn&#8217;t take long to figure out the controls. We also made a new shooting mode to make full use of the buttons. If you tap a shooting direction, the shots will spray around. This also makes for another interesting gameplay choice. More weapon power on one focused point or less in a wide spray? The controls are also configurable, so if someone out there doesn&#8217;t like the choices we made, they can remap the controls for their own liking.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/3060249038/" title="SSPSP (26) by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3230/3060249038_8f6b10f678_o.png" width="480" height="272" alt="SSPSP (26)" /></a></p>
<p>Some other new things we have for PSP version:</p>
<ul>
<li><strong>A completely new mode:</strong> Impact. In impact mode you cannot shoot, just bomb and boost. The boost is a bit different in this mode in that when you boost through something, you receive more boost energy and your multiplier goes up at the same time (max 100x), so the key to high scores is to chain your boosts into as long as you can and to collect points with huge multipliers.</li>
<li><strong>A new final boss</strong>: One complaint on the PS3 version was that the final boss was way too easy. I should warn you that your first meeting with Professor Schaumunds&#8217; new machine of destruction could leave a bit of something in you pants. <img src='http://blog.us.playstation.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </li>
<li><strong>Even more intense gameplay</strong>. We still have a casual mode that is suitable for everyone, but one thing we found out about the PS3 version is that for the best players it takes hours and hours to complete the arcade game. For this version we have upped the difficulty curve too after a few of the first difficulty levels. This is a portable game, you shouldn&#8217;t have to play a day to get challenged in the game even if you are that good.</li>
</ul>
<p>Our main goals were to keep the same high intensity gameplay from the PS3 version and do it at a consistent 60 frames per second. We feel that both goals were successfully completed, but I&#8217;ll leave the final judgement to you. </p>
<p>See you on the high score lists! (Yes we have online high scores too!)</p>
<img src="http://feeds.feedburner.com/~r/PSBlog/~4/466564893" height="1" width="1"/>]]></content:encoded>
      <pubDate>Wed, 26 Nov 2008 16:57:01 +0000</pubDate>
      <category domain="http://gameratty.com/tag/super stardust portable">super stardust portable</category>
      <category domain="http://gameratty.com/tag/portable">portable</category>
      <category domain="http://gameratty.com/tag/psp">psp</category>
      <category domain="http://gameratty.com/tag/psp version">psp version</category>
      <category domain="http://gameratty.com/tag/version">version</category>
      <category domain="http://gameratty.com/tag/super stardust">super stardust</category>
      <category domain="http://gameratty.com/tag/ps3 version">ps3 version</category>
      <category domain="http://gameratty.com/tag/ps3">ps3</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <source url="http://feeds.feedburner.com/~r/PSBlog/~3/466564893/">Super Stardust Portable Coming Soon</source>
    </item>
    <item>
      <title><![CDATA[Smile! You're on EA Sports All-Play]]></title>
      <link>http://gameratty.com/article/07af5a55701e93c8588efe8e17d57911</link>
      <guid>http://gameratty.com/article/07af5a55701e93c8588efe8e17d57911</guid>
      <description><![CDATA[Filed under: News If you've got multiple EA Sports All-Play games, you may have noticed a commonality among the boxarts beyond the normally consistent design scheme: the cover athletes are all...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/news/" rel="tag">News</a></p><a href="http://multiplayerblog.mtv.com/2008/11/21/ea-sports-athletes-must-smile-on-wii-game-boxes/"><img hspace="4" border="0" align="right" vspace="4" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/11/nbalol1121.jpg"  alt="" /></a>If you've got multiple <a href="http://www.nintendowiifanboy.com/2008/08/13/metareview-madden-nfl-09-all-play/"><em>EA Sports All-Play</em></a> games, you may have noticed a commonality among the boxarts beyond the normally consistent design scheme: the cover athletes are all grinning. Well, except for <a href="http://www.amazon.com/NCAA-Football-09-Nintendo-Wii/dp/B00160NLHM/ref=pd_bbs_sr_1?ie=UTF8&amp;s=videogames&amp;qid=1227297628&amp;sr=8-1">this guy</a>. It's not just because they've been paid several thousand dollars to have their photograph taken -- the smiles were a corporate mandate, from the mind of Peter Moore!<br /><br />Moore believed that a smiling athlete on the cover "embodies the experience" of All-Play. He explained to MTV Multiplayer's Tracey John: "If you played <em>Madden</em> on the Wii and you're playing with guys with the heads the size of five watermelons, it's hard not to smile. We wanted to be able to deliver that experience on the packaging."<br /><br />Does that mean that playing an EA Sports game on another console is a grueling trial?<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.nintendowiifanboy.com/2008/11/21/smile-youre-on-ea-sports-all-play/">Smile! You're on EA Sports All-Play</a> originally appeared on <a href="http://www.nintendowiifanboy.com">Nintendo Wii Fanboy</a> on Fri, 21 Nov 2008 18:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/11/21/smile-youre-on-ea-sports-all-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1379720/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/11/21/smile-youre-on-ea-sports-all-play/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/11/21/smile-youre-on-ea-sports-all-play/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1379720?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/11/21/smile-youre-on-ea-sports-all-play/&amp;cuid=98:1379720&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Fri, 21 Nov 2008 15:15:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/sports all-play">sports all-play</category>
      <category domain="http://gameratty.com/tag/all-play">all-play</category>
      <category domain="http://gameratty.com/tag/sports all-play games">sports all-play games</category>
      <category domain="http://gameratty.com/tag/smile">smile</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/nintendo wii fanboy">nintendo wii fanboy</category>
      <category domain="http://gameratty.com/tag/moore">moore</category>
      <category domain="http://gameratty.com/tag/consistent design scheme">consistent design scheme</category>
      <category domain="http://gameratty.com/tag/cover">cover</category>
      <source url="http://www.nintendowiifanboy.com/2008/11/21/smile-youre-on-ea-sports-all-play/">Smile! You're on EA Sports All-Play</source>
    </item>
    <item>
      <title><![CDATA[First Lips DLC arrives tomorrow, Nov. 21]]></title>
      <link>http://gameratty.com/article/8f7fa068978b97edf0909582974c0953</link>
      <guid>http://gameratty.com/article/8f7fa068978b97edf0909582974c0953</guid>
      <description><![CDATA[Filed under: News , Xbox Live Marketplace

Hey karaoke fans or, more specifically, video game karaoke fans, the first batch of Lips DLC songs are set to arrive tomorrow, November 21. In addition to...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.xbox360fanboy.com/category/xbox-live-marketplace/" rel="tag">Xbox Live Marketplace</a></p><div align="center"><a href="http://gamerscoreblog.com/press/archive/2008/11/20/562449.aspx"><img width="415" vspace="4" hspace="4" height="232" border="1" align="middle" alt="" src="http://www.blogcdn.com/www.xbox360fanboy.com/media/2008/07/lips2323umorwedoubt.jpg" /></a><br /></div>
Hey karaoke fans or, more specifically, video game karaoke fans, the <a href="http://gamerscoreblog.com/press/archive/2008/11/20/562449.aspx">first batch</a> of <a href="http://www.xbox360fanboy.com/tag/lips"><em>Lips</em></a> DLC songs are set to arrive tomorrow, November 21. In addition to the the first set of songs, another set is scheduled for next Friday, November 28 and <em>another</em> set is scheduled for Friday, December 5. Starting to see a pattern? The set to be released on December 5 will all holiday songs by such artists as Bing Crosby, Elvis Presley, Gene Autry, and others. Every downloadable song will include its official music videoHere's the kicker, Microsoft has not specified a price for each track, saying instead that songs will "start at" 160 Microsoft Points. Find the upcoming DLC below.<br /><br /><blockquote>Friday, Nov. 21<br /></blockquote>
<ul>
    <li>Adele - <a href="http://www.youtube.com/watch?v=qz7vGW2_5c0">Chasing Pavements</a></li>
    <li>Estelle - <a href="http://www.youtube.com/watch?v=AEd5b5DasPY">No Substitute Love</a></li>
    <li>Jason Mraz - <a href="http://www.youtube.com/watch?v=Kb-73iU6ubQ">The Remedy (I Won't Worry)</a></li>
    <li>Coldplay - <a href="http://www.youtube.com/watch?v=eBeAP8EZ9Lc">Violet Hill</a></li>
</ul>
<blockquote>Friday, Nov. 28<br /></blockquote>
<ul>
    <li>Supertramp - <a href="http://www.youtube.com/watch?v=fFvSBNm66SA">Give A Little Bit</a></li>
    <li>Smash Mouth - <a href="http://www.youtube.com/watch?v=QM96bQkJ-mc">All Star</a></li>
    <li>Vanessa Carlton - <a href="http://www.youtube.com/watch?v=pnkvhi1XOR8">A Thousand Miles</a></li>
</ul><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.xbox360fanboy.com"><img src="http://www.xbox360fanboy.com/media/feedlogo.gif" alt="Xbox 360 Fanboy" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.xbox360fanboy.com/2008/11/20/first-lips-dlc-arrives-tomorrow-nov-21/">First Lips DLC arrives tomorrow, Nov. 21</a> originally appeared on <a href="http://www.xbox360fanboy.com">Xbox 360 Fanboy</a> on Thu, 20 Nov 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://gamerscoreblog.com/press/archive/2008/11/20/562449.aspx>Read</a> | <a href="http://www.xbox360fanboy.com/2008/11/20/first-lips-dlc-arrives-tomorrow-nov-21/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/1378646/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2008/11/20/first-lips-dlc-arrives-tomorrow-nov-21/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 14:30:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/dlc">dlc</category>
      <category domain="http://gameratty.com/tag/nov">nov</category>
      <category domain="http://gameratty.com/tag/lips dlc songs">lips dlc songs</category>
      <category domain="http://gameratty.com/tag/songs">songs</category>
      <category domain="http://gameratty.com/tag/friday">friday</category>
      <category domain="http://gameratty.com/tag/violet hill friday">violet hill friday</category>
      <category domain="http://gameratty.com/tag/set">set</category>
      <category domain="http://gameratty.com/tag/holiday songs">holiday songs</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <source url="http://www.xbox360fanboy.com/2008/11/20/first-lips-dlc-arrives-tomorrow-nov-21/">First Lips DLC arrives tomorrow, Nov. 21</source>
    </item>
    <item>
      <title><![CDATA[Mini Destructoidcon is here! The Miami NARP at FIU South, 8pm Friday Night]]></title>
      <link>http://gameratty.com/article/b107ec3c3f6a5aece1e4302143b7c9b8</link>
      <guid>http://gameratty.com/article/b107ec3c3f6a5aece1e4302143b7c9b8</guid>
      <description><![CDATA[Not streaming? Update your Flash player . New videos added daily! See the next 20 new videos
So we're having a N o A pparent R eason P arty tomorrow night. Wanna come
It's hard to believe that...]]></description>
      <content:encoded><![CDATA[
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<span style="color:gray;font-size:10px; text-align:center;align:center;">[ <B>Not streaming?</b> <a href="http://www.adobe.com/go/EN_US-H-GET-FLASH" target="_blank">Update your Flash player</a>. New videos added daily! <a href="http://www.destructoid.com/elephant/index-short.phtml?t=videos&type=Videos">See the next 20 new videos</a> ]</span>
<p>So we're having a <b>N</b>o <b>A</b>pparent <b>R</b>eason <b>P</b>arty tomorrow night.&nbsp; Wanna come? </p><p>It's hard to believe that <a href="http://www.destructoid.com/destructoid-florida-the-dtoid-miami-narp-revealed-it-s-huge--111499.phtml">Destructoid's Miami NARP</a> begins in less than 24 hours. Time flies when you're passing out two thousand flyers, illegally taping posters to Taco Bell drive-thru's, and juggling the logistics of a little hometown gaming event. I'm so happy! I'm so scared!&nbsp; Special huge and perverse thanks to our headline sponsor <a href="http://www.goozex.com/go.asp?ref=www.destructoid.com&amp;target=/welcome/partners/destructoid.asp" target="_blank">Goozex</a> for making all possible. We'd be at home naked on the sofa playing <i>Left 4 Dead</i> otherwise. Not that it's a bad thing either, but it's better to be <i>naked together. </i></p><p><a href="http://www.gamertagradio.com" target="_blank">Gamertag Radio</a> will be hosting a special edition of their podcast and also scheduled to make a special announcement at midnight (tease tease), <a href="http://www.sfx-360.com" target="_blank">SFX-360</a> and GameWars will be hosting the $200 2v2 <i>Gears of War 2</i> and $200 <i>Halo 3</i> tournaments ($10 per team) and Destructoid and AGA will be presenting the $100 <i>Smash Brothers Brawl </i>tournament (free), and everything will be streamed live (barring internet issues) here and on <a href="http://www.r3ysgameday.com" target="_blank">R3Y's Gameday</a>. Check out the video above from the last South Florida event as you may recognize some faces from the Dtoid community. </p><p>Random prizes will also be awarded for unnatural prowess displayed in<i> Left 4 Dead, Street Fighter II, Rock Band 2</i>, and whatever we put on my Dreamcast at the last minute plus random door prizes for early birds. You have to utterly suck at gaming and punctuality to leave empty handed, lest you <a href="http://www.destructoid.com/dtoid-accessories-premiere-at-the-dtoid-miami-narp-tomorrow-night--112128.phtml">pick up some swag</a> from Epic Sugarworks. We're also pleased to formally announce a live performance by GuitarAtomik at 11pm. Don't wear panties, ladies. It's gonna rock! </p><p>The final schedule of events follows after the jump. Hope you can make it! </p><p>The event is held at 11200 S.W. 8th Street inside Florida International University's Gracie's Grill.&nbsp; Just head to the main building where the restaurants are, then just walk towards the shrieking noises.&nbsp; If you see a guy with a pink wig and bathrobe or some other dude in a robot helmet, you've arrived my friend. </p><p>Also, <a href="http://www.destructoid.com/elephant/photo-m.phtml?post_key=111499&amp;photo_key=70167">I came</a>. </p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=cKORg8"><img src="http://feeds.feedburner.com/~a/Destructoid?i=cKORg8" border="0"></img></a></p><div class="feedflare">
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      <pubDate>Thu, 20 Nov 2008 14:14:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/south florida event">south florida event</category>
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      <category domain="http://gameratty.com/tag/random door">random door</category>
      <category domain="http://gameratty.com/tag/arty tomorrow night">arty tomorrow night</category>
      <category domain="http://gameratty.com/tag/miami narp begins">miami narp begins</category>
      <category domain="http://gameratty.com/tag/live">live</category>
      <source url="HASH(0x8b1d68c)">Mini Destructoidcon is here! The Miami NARP at FIU South, 8pm Friday Night</source>
    </item>
    <item>
      <title><![CDATA[Microsoft reveals first Lips DLC, includes Coldplay, Jason Mraz, and more ]]></title>
      <link>http://gameratty.com/article/9619f1b1d66c0de901ee3c224524d113</link>
      <guid>http://gameratty.com/article/9619f1b1d66c0de901ee3c224524d113</guid>
      <description><![CDATA[The iNiS Corp-developed karaoke title Lips should be available in stores today, and with it Microsoft has revealed the first batch of downloadable content for the Xbox 360 exclusive
Starting tomorrow,...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/112181-coldplay.png" alt="Microsoft reveals first Lips DLC, includes Coldplay, Jason Mraz, and more  screenshot" width="468" border="0" />
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				<p>The iNiS Corp-developed karaoke title <i>Lips</i> should be available in stores today, and with it Microsoft has revealed the first batch of downloadable content for the Xbox 360 exclusive.&nbsp;</p><p>Starting tomorrow, November 21, Microsoft will be making four songs available: Adele's &quot;Chasing Pavement,&quot; Estelle's &quot;No Substitute Love,&quot; Jason Mraz's &quot;The Remedy (I Won't Worry),&quot; and Coldplay's &quot;Violet Hill.&quot;&nbsp; </p><p>November 28 will bring three more tracks, Supertramp's &quot;Give a Little Bit,&quot; Smash Mouth's &quot;All Star,&quot; and Vanessa Carlton's &quot;A Thousand Miles.&quot; Holiday content, with custom holiday videos, will be coming from Bing Crosby, Elvis Presley, Gen Autry, and more starting on December 5. Each song will cost 160 MS Points a piece and will be available from the Xbox LIVE Marketplace of in-game &quot;Get Music&quot; store. </p><p>I'm not going to lie -- I want <i>Lips</i>. Maybe it's the fancy light-up microphones, or the fact that the wireless mics may possibly someday be compatible with that other game I play that requires singing. (I'm not talking about <i>Left 4 Dead</i>, although my &quot;Zombies Be All Up In My Grill&quot; song is tearing up the Xbox LIVE charts.)</p><p>Anyone pick up <i>Lips</i>? Let us know what you think.&nbsp;</p>		
					
		
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      <pubDate>Thu, 20 Nov 2008 13:21:41 +0000</pubDate>
      <category domain="http://gameratty.com/tag/lips">lips</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <category domain="http://gameratty.com/tag/xbox live marketplace">xbox live marketplace</category>
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      <category domain="http://gameratty.com/tag/custom holiday videos">custom holiday videos</category>
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      <source url="HASH(0x8b00220)">Microsoft reveals first Lips DLC, includes Coldplay, Jason Mraz, and more </source>
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      <title><![CDATA[Tomb Raider: Underworld]]></title>
      <link>http://gameratty.com/article/54aab55ee37bd8cc0bbfc3245ef7cb30</link>
      <guid>http://gameratty.com/article/54aab55ee37bd8cc0bbfc3245ef7cb30</guid>
      <description><![CDATA[For Generations, stories have been told of the fearsome weapon of the Norse God Thor Legend holds that he who wields the hammer has the power to smash mountains into valleys and the strength to...]]></description>
      <content:encoded><![CDATA[<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://i433.photobucket.com/albums/qq58/core8284/TombRaiderUnderworld-1.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 348px; height: 437px;" src="http://i433.photobucket.com/albums/qq58/core8284/TombRaiderUnderworld-1.jpg" alt="Tomb Raider: Underworld" border="0" /></a><br /><span style="font-family:verdana;">For Generations, stories have been told of the fearsome weapon of the Norse God  Thor Legend holds that he who wields the hammer has the power to smash mountains into valleys and the strength to destroy even the Gods. For more than a thousand years it has existed only as a myth...Until Now.</span><br /><br /><span style="font-family:verdana;">In an ancient ruin on the floor of the Mediterranean Sea, Lara Croft uncovers proof of the Norse Underworld and the Mythical Hammer, as she attempts to unravel the secrets behind these myths. Lara's perilous journey leads her toward a forgotten power that, if unleashed, could lay waste to all civilization..<span style="font-size:85%;">(source:tombraider.com)</span></span>  <span style="font-family:verdana;"><span style="font-weight: bold;"><br /><br />Tomb Raider: Underworld</span> - the 8th game in the Tomb Raider series and the third game in the series to be developed by Crystal Dynamics. It will resume the adventure from where Tomb Raider: Legend left off and address elements of the plot left unexplained in Legend and Tomb Raider: Anniversary, which are Crystal Dynamics' previous games in the series.</span><br /><br /><span style="font-family:verdana;">In January 2008, it was said that Tomb Raider: Underworld will be released in the 4th quarter of 2008, as opposed to the 3rd quarter as was previously planned.In June 2008, it was announced that the game would be released in November 2008.</span>  <span style="font-family:verdana;"><br /><br />The first trailer for Tomb Raider: Underworld was released on 18 July 2008,confirming a North American release date of 18 November, and a European release date of 21 November.<br /></span><span style="font-family:verdana;"><br /></span><span style="font-weight: bold;font-family:verdana;" >Tomb Raider: Underworld Trailer:</span><br /><center><object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/BJzsTg-uRO4&amp;hl=en&amp;fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/BJzsTg-uRO4&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></embed></object></center>]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 13:18:45 +0000</pubDate>
      <category domain="http://gameratty.com/tag/tomb raider">tomb raider</category>
      <category domain="http://gameratty.com/tag/tomb raider series">tomb raider series</category>
      <category domain="http://gameratty.com/tag/underworld">underworld</category>
      <category domain="http://gameratty.com/tag/norse underworld">norse underworld</category>
      <category domain="http://gameratty.com/tag/underworld trailer">underworld trailer</category>
      <category domain="http://gameratty.com/tag/series">series</category>
      <category domain="http://gameratty.com/tag/8th game">8th game</category>
      <category domain="http://gameratty.com/tag/crystal dynamics">crystal dynamics</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <source url="http://supagamezones.blogspot.com/2008/11/tomb-raider-underworld.html">Tomb Raider: Underworld</source>
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