<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" version="2.0">
  <channel>
    <title><![CDATA[[GameRatty] tag: term]]></title>
    <link>http://gameratty.com/tag/term</link>
    <description></description>
    <pubDate>Tue, 02 Dec 2008 19:00:00 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[New 50 Cent: Blood on the Sand video displays the art of Counter-Kills]]></title>
      <link>http://gameratty.com/article/8a95e7844c1f178364cab20204cf07f1</link>
      <guid>http://gameratty.com/article/8a95e7844c1f178364cab20204cf07f1</guid>
      <description><![CDATA[At some point in January, 50 Cent: Blood on the Sand will be on retail shelves. In our most recent coverage of the title we were shown a basic glimpse of the storyline and gameplay. This trailer...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113622-counter kill knees.jpg" alt="New 50 Cent: Blood on the Sand video displays the art of Counter-Kills screenshot" width="468" border="0" />
			</p>
				<p>At some point in January, <i>50 Cent: Blood on the Sand</i> will be on retail shelves. In our most recent <a href="http://www.destructoid.com/50-cent-blood-on-the-sand-footage-shows-blood-sand-and-turret-action-112618.phtml#comments" target="_blank">coverage of the title</a> we were shown a basic glimpse of the storyline and gameplay. This trailer (accessible after the break for those over 18) expands what is known about the title by debuting the &ldquo;Counter-Kill,&rdquo; a term coined by the game&rsquo;s publisher THQ.</p><p>The Counter-Kill appears to be a <i>counter</i> that <i>kills</i> enemies. It is the direct opposite of the &ldquo;Counter-Tickle,&rdquo; which may or may not be in <i>Blood on the Sand</i>. <br /><br />One comes away with an impression of the game&rsquo;s brutality when viewing the video. Counter-Kills are fast and brutal. The flow of the move (minus the weird comic book thing) is a lot like the hand-to-hand stuff in the <i>Bourne</i> movies, except 50 doesn&rsquo;t need rolled-up magazines to dispose of his future victims. He only needs a knee or a particularly sharp knife.</p>		
					<p class="post-photos">
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=113622&photo_key=72424">
				<img src="http://www.destructoid.com/elephant/ul/72424-120x-block.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=113622&photo_key=72425">
				<img src="http://www.destructoid.com/elephant/ul/72425-120x-counter kill knees.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=113622&photo_key=72426">
				<img src="http://www.destructoid.com/elephant/ul/72426-120x-pre-stab2.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=113622&photo_key=72427">
				<img src="http://www.destructoid.com/elephant/ul/72427-120x-stab.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=113622&photo_key=72428">
				<img src="http://www.destructoid.com/elephant/ul/72428-120x-theatre_22.jpg" alt="Photo " />
			</a>
				</p>
				
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=32HLl8"><img src="http://feeds.feedburner.com/~a/Destructoid?i=32HLl8" border="0"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/Destructoid?a=CHC6O"><img src="http://feeds.feedburner.com/~f/Destructoid?i=CHC6O" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/475292417" height="1" width="1"/>]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 18:04:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/counter">counter</category>
      <category domain="http://gameratty.com/tag/counter-kill">counter-kill</category>
      <category domain="http://gameratty.com/tag/counter-kills">counter-kills</category>
      <category domain="http://gameratty.com/tag/counter-kill appears">counter-kill appears</category>
      <category domain="http://gameratty.com/tag/sand">sand</category>
      <category domain="http://gameratty.com/tag/blood">blood</category>
      <category domain="http://gameratty.com/tag/weird comic book">weird comic book</category>
      <category domain="http://gameratty.com/tag/games publisher thq">games publisher thq</category>
      <category domain="http://gameratty.com/tag/counter-tickle">counter-tickle</category>
      <source url="HASH(0x8afbbb4)">New 50 Cent: Blood on the Sand video displays the art of Counter-Kills</source>
    </item>
    <item>
      <title><![CDATA[Bargain hunters searching for PlayStation]]></title>
      <link>http://gameratty.com/article/d9a163000b0de4f114148acdc95baa48</link>
      <guid>http://gameratty.com/article/d9a163000b0de4f114148acdc95baa48</guid>
      <description><![CDATA[The Nintendo DS and Wii might have dominated sales charts all year, but budget-conscious consumers buying on eBay this Christmas have PSP at the top of their shopping list

PSP&quot; is currently the most...]]></description>
      <content:encoded><![CDATA[
<p><img alt="PSP3000_2.jpg" src="http://blogs.theage.com.au/screenplay/PSP3000_2.jpg" width="300" height="263" /><br />
<P>The Nintendo DS and Wii might have dominated sales charts all year, but budget-conscious consumers buying on eBay this Christmas have PSP at the top of their shopping list. <br />
<P>"PSP" is currently the most popular video game search term used by visitors to eBay Australia, and the sixth most common search term on the site overall (behind the likes of "iPod", "laptop" and "shoes"). <br />
<P>The next most popular search terms are "PS2", "Xbox 360", "PS2 games" and "PS3".<br />
<P>Surprisingly, "Nintendo DS" is only the sixth most common search term, and "Wii" is ninth, trailing behind "Xbox" and "Xbox 360 console".<br />
<P>eBay Australia enjoyed over 5 million unique visitors in September 2008 according to Nielsen. Worldwide, over 7 million items are listed for sale on eBay every day. <br />
</p>

]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 16:42:59 +0000</pubDate>
      <category domain="http://gameratty.com/tag/ebay">ebay</category>
      <category domain="http://gameratty.com/tag/ebay australia">ebay australia</category>
      <category domain="http://gameratty.com/tag/popular">popular</category>
      <category domain="http://gameratty.com/tag/visitors">visitors</category>
      <category domain="http://gameratty.com/tag/million unique visitors">million unique visitors</category>
      <category domain="http://gameratty.com/tag/popular video game">popular video game</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <category domain="http://gameratty.com/tag/ps2 games">ps2 games</category>
      <category domain="http://gameratty.com/tag/term">term</category>
      <source url="http://blogs.theage.com.au/screenplay/archives//011208.html">Bargain hunters searching for PlayStation</source>
    </item>
    <item>
      <title><![CDATA[Square-Enix, Warner Bros. looking to take in Eidos]]></title>
      <link>http://gameratty.com/article/74c0292425abe854e42b836f2a407643</link>
      <guid>http://gameratty.com/article/74c0292425abe854e42b836f2a407643</guid>
      <description><![CDATA[All of a sudden, Eidos is the talk of the town. Yesterday, all we were talking about was a name switch for SCi to Eidos. Today, we hear that two publishers are looking to buy-out Eidos, and make the...]]></description>
      <content:encoded><![CDATA[<p>All of a sudden, Eidos is the talk of the town.  Yesterday, all we were talking about was a name switch for SCi to Eidos.  Today, we hear that two publishers are looking to buy-out Eidos, and make the label part of their long-term expansion goal.  Both Warner Bros. and Square-Enix are ready to offer up some big bids, but most analysts are saying that Warner Bros. will likely win out.  I guess it&#8217;s all up to Eidos on this one.  Let the bidding wars begin!</p>
<p><strong><small><a href="http://www.mcvuk.com/news/32578/Square-makes-late-Eidos-bid-but-Warner-in-pole-position">Link</a></small></strong></p>
]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 07:16:13 +0000</pubDate>
      <category domain="http://gameratty.com/tag/eidos">eidos</category>
      <category domain="http://gameratty.com/tag/warner bros">warner bros</category>
      <category domain="http://gameratty.com/tag/buy-out eidos">buy-out eidos</category>
      <category domain="http://gameratty.com/tag/long-term expansion goal">long-term expansion goal</category>
      <category domain="http://gameratty.com/tag/square-enix">square-enix</category>
      <category domain="http://gameratty.com/tag/wars">wars</category>
      <category domain="http://gameratty.com/tag/offer">offer</category>
      <category domain="http://gameratty.com/tag/town">town</category>
      <category domain="http://gameratty.com/tag/sci">sci</category>
      <source url="http://gonintendo.com/?p=65078">Square-Enix, Warner Bros. looking to take in Eidos</source>
    </item>
    <item>
      <title><![CDATA[Hefty Fable II patch nearing completion, no word on a launch date]]></title>
      <link>http://gameratty.com/article/ae115528ac7f6853cac254c66d929961</link>
      <guid>http://gameratty.com/article/ae115528ac7f6853cac254c66d929961</guid>
      <description><![CDATA[Apparently, Lionhead mentioned something or other about a patch for Fable II a while back, but it's been so long I can't even remember them promising anything concrete in the first place
Regardless of...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113507-FBL2party.jpg" alt="Hefty Fable II patch nearing completion, no word on a launch date screenshot" width="468" border="0" />
			</p>
				<p>Apparently, Lionhead mentioned something or other about a patch for <i>Fable II </i>a while back, but it's been so long I can't even remember them promising anything concrete in the first place.</p><p>Regardless of my horrible short-term memory, the all-inclusive patch I'm referring to is still being worked on. According to the Lionhead <a href="http://community.lionhead.com/blogs/fable_2_development/archive/2008/12/03/3247647.aspx" target="_blank">dev blog</a>, the update is in the final stages of testing and will be certified ... soon?</p><p>No tentative release date is given -- probably to prevent our hopes and dreams from being crushed -- so there's no telling <i>when</i> the update will go live. The tone used in the blog linked above makes it sound as if the wait won't be much longer, though. </p><p>If you have been affected by a bug in <i>Fable II</i>, make sure to hit the jump to see whether or not your specific issue is going to be addressed in the patch. </p><p>[Via <a href="http://www.videogaming247.com/2008/12/03/fable-ii-patch-currently-being-tested-and-finalized/" target="_blank">videogaming247</a>]</p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=RHxAWE"><img src="http://feeds.feedburner.com/~a/Destructoid?i=RHxAWE" border="0"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/Destructoid?a=fXZPO"><img src="http://feeds.feedburner.com/~f/Destructoid?i=fXZPO" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/474224221" height="1" width="1"/>]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 17:43:28 +0000</pubDate>
      <category domain="http://gameratty.com/tag/patch">patch</category>
      <category domain="http://gameratty.com/tag/lionhead dev blog">lionhead dev blog</category>
      <category domain="http://gameratty.com/tag/lionhead">lionhead</category>
      <category domain="http://gameratty.com/tag/blog">blog</category>
      <category domain="http://gameratty.com/tag/all-inclusive patch">all-inclusive patch</category>
      <category domain="http://gameratty.com/tag/fable">fable</category>
      <category domain="http://gameratty.com/tag/horrible short-term memory">horrible short-term memory</category>
      <category domain="http://gameratty.com/tag/final stages">final stages</category>
      <category domain="http://gameratty.com/tag/specific issue">specific issue</category>
      <source url="HASH(0x8b51144)">Hefty Fable II patch nearing completion, no word on a launch date</source>
    </item>
    <item>
      <title><![CDATA[Hefty Fable II patch nearing completion, no word on a launch date]]></title>
      <link>http://gameratty.com/article/68b6c7b0a16e81bdc5dc97ba3bee19bf</link>
      <guid>http://gameratty.com/article/68b6c7b0a16e81bdc5dc97ba3bee19bf</guid>
      <description><![CDATA[Apparently, Lionhead mentioned something or other about a patch for Fable II a while back, but it's been so long I can't even remember them promising anything concrete in the first place
Regardless of...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113507-FBL2party.jpg" alt="Hefty Fable II patch nearing completion, no word on a launch date screenshot" width="468" border="0" />
			</p>
				<p>Apparently, Lionhead mentioned something or other about a patch for <i>Fable II </i>a while back, but it's been so long I can't even remember them promising anything concrete in the first place.</p><p>Regardless of my horrible short-term memory, the all-inclusive patch I'm referring to is still being worked on. According to the Lionhead <a href="http://community.lionhead.com/blogs/fable_2_development/archive/2008/12/03/3247647.aspx" target="_blank">dev blog</a>, the update is in the final stages of testing and will be certified ... soon?</p><p>No tentative release date is given -- probably to prevent our hopes and dreams from being crushed -- so there's no telling <i>when</i> the update will go live. The tone used in the blog linked above makes it sound as if the wait won't be much longer, though. </p><p>If you have been affected by a bug in <i>Fable II</i>, make sure to hit the jump to see whether or not your specific issue is going to be addressed in the patch. </p><p>[Via <a href="http://www.videogaming247.com/2008/12/03/fable-ii-patch-currently-being-tested-and-finalized/" target="_blank">videogaming247</a>]</p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=RHxAWE"><img src="http://feeds.feedburner.com/~a/Destructoid?i=RHxAWE" border="0"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/Destructoid?a=fXZPO"><img src="http://feeds.feedburner.com/~f/Destructoid?i=fXZPO" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/474224221" height="1" width="1"/>]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 17:43:28 +0000</pubDate>
      <category domain="http://gameratty.com/tag/patch">patch</category>
      <category domain="http://gameratty.com/tag/lionhead dev blog">lionhead dev blog</category>
      <category domain="http://gameratty.com/tag/lionhead">lionhead</category>
      <category domain="http://gameratty.com/tag/blog">blog</category>
      <category domain="http://gameratty.com/tag/all-inclusive patch">all-inclusive patch</category>
      <category domain="http://gameratty.com/tag/fable">fable</category>
      <category domain="http://gameratty.com/tag/horrible short-term memory">horrible short-term memory</category>
      <category domain="http://gameratty.com/tag/final stages">final stages</category>
      <category domain="http://gameratty.com/tag/specific issue">specific issue</category>
      <source url="HASH(0x8b409bc)">Hefty Fable II patch nearing completion, no word on a launch date</source>
    </item>
    <item>
      <title><![CDATA[Press-only Animal Crossing features N-word [Update]]]></title>
      <link>http://gameratty.com/article/5bf28e410e25fb1c8ca5b977a9934677</link>
      <guid>http://gameratty.com/article/5bf28e410e25fb1c8ca5b977a9934677</guid>
      <description><![CDATA[Filed under: Culture , Nintendo DS , Nintendo Wii
Update: Nintendo has sent us a statement in response to the issue. &quot;We regret that an offensive phrase was included without our knowledge via a...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a></p><div align="center"><a href="http://multiplayerblog.mtv.com/2008/12/03/nintendo-plays-a-game-for-me-includes-slur/"><img vspace="4" hspace="0" border="0" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/animal.crossing.nword.490.jpg" /></a></div>
<strong>Update: </strong>Nintendo has sent us a statement in response to the issue. "We regret that an offensive phrase was included without our knowledge via a wireless function that allows user-generated catchphrases to spread virally from one game to the next." Nintendo is asking that the 14 affected copies it sent out to the media be returned.  Full statement after the break.<br /><br />A pre-played version of 2005's <em>Animal Crossing: Wild World</em> for DS, sent out to media outlets to encourage connectivity with the recent <em>Animal Crossing</em> release for Wii, contains at least one shocking addition, reports <a href="http://multiplayerblog.mtv.com/2008/12/03/nintendo-plays-a-game-for-me-includes-slur/">MTV Multiplayer</a>. Importing the saved data from the DS cartridge sent by Nintendo into <em>Animal Crossing: City Folk</em> introduces a host of changes into the game, including one, suddenly no longer E-rated character, Baabara, who now greets players with: "How are you, &Ntilde;---&aacute;?" [edited; original creator added diacritics]<br /> <br />To clarify, this generally offensive slang term (preceded by another potentially offensive phrase above it) is not included in the retail release of the game. Rather, whomever Nintendo employed to play the version of <em>Wild World</em> sent to press with all of the game's items unlocked, purposely "trained" the Baabara character to use the term. Further, introducing this kind of offensive content into a new copy of the game, from a stranger via Nintendo Wi-Fi Connection, is nearly impossible. To import content from another game cartridge over the internet requires two users to first exchange their unique 16-digit codes before they are able to share data. In other words, your kids are safe -- unless they or their "friends" are the creators of such content.<br /><br />What MTV Multiplayer and other outlets have discovered is an isolated matter. Still, since the media serves as a filter through which you receive your news about Nintendo products, Nintendo clearly needs to work harder to prevent the kind of incident highlighted here from happening again. Also, an apology would be nice.<br /><br /><em>[Note: As this post contains sensitive material, this is just a friendly reminder to keep the comments <u>clean</u> -- or face the perma-banhammer. Thank you.]</em><p><a href="http://www.joystiq.com/2008/12/03/press-only-animal-crossing-promo-features-n-word/" rel="bookmark">Continue reading <em>Press-only Animal Crossing features N-word [Update]</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.joystiq.com/2008/12/03/press-only-animal-crossing-promo-features-n-word/">Press-only Animal Crossing features N-word [Update]</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Wed, 03 Dec 2008 17:46:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://multiplayerblog.mtv.com/2008/12/03/nintendo-plays-a-game-for-me-includes-slur/>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/03/press-only-animal-crossing-promo-features-n-word/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1390438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/03/press-only-animal-crossing-promo-features-n-word/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.googleadservices.com/~at/-k0e88_-U0x_WVBNgDkaW5oaFtk/a"><img src="http://feedads.googleadservices.com/~at/-k0e88_-U0x_WVBNgDkaW5oaFtk/i" border="0" ismap="true"></img></a></p><div class="feedflare">
<a href="http://feedproxy.google.com/~f/weblogsinc/joystiq?a=zu7uSqUy"><img src="http://feedproxy.google.com/~f/weblogsinc/joystiq?i=zu7uSqUy" border="0"></img></a> <a href="http://feedproxy.google.com/~f/weblogsinc/joystiq?a=SYPy0sxu"><img src="http://feedproxy.google.com/~f/weblogsinc/joystiq?i=SYPy0sxu" border="0"></img></a>
</div><img src="http://feedproxy.google.com/~r/weblogsinc/joystiq/~4/Ep7Nu05BDDQ" height="1" width="1"/>]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 14:46:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/press-only animal">press-only animal</category>
      <category domain="http://gameratty.com/tag/animal">animal</category>
      <category domain="http://gameratty.com/tag/nintendo products">nintendo products</category>
      <category domain="http://gameratty.com/tag/nintendo">nintendo</category>
      <category domain="http://gameratty.com/tag/nintendo wi-fi connection">nintendo wi-fi connection</category>
      <category domain="http://gameratty.com/tag/press">press</category>
      <category domain="http://gameratty.com/tag/nintendo wii">nintendo wii</category>
      <category domain="http://gameratty.com/tag/game cartridge">game cartridge</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <source url="http://feedproxy.google.com/~r/weblogsinc/joystiq/~3/Ep7Nu05BDDQ/">Press-only Animal Crossing features N-word [Update]</source>
    </item>
    <item>
      <title><![CDATA[Atari: Used games are 'extremely painful']]></title>
      <link>http://gameratty.com/article/74bcc910b26c50919fdad8f922f997d6</link>
      <guid>http://gameratty.com/article/74bcc910b26c50919fdad8f922f997d6</guid>
      <description><![CDATA[Atari has joined the crowd of publishers intent on demonizing used games, claiming them to be &quot;extremely painful,&quot; but also suggesting that it isn't too concerned in the long-term thanks to its focus...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113467-aitd.jpg" alt="Atari: Used games are 'extremely painful' screenshot" width="468" border="0" />
			</p>
				<p>Atari <a href="http://www.gamesindustry.biz/articles/second-hand-sales-have-been-extremely-painful-for-the-industry-atari_8" target="_blank">has joined the crowd</a> of publishers intent on demonizing used games, claiming them to be &quot;extremely painful,&quot; but also suggesting that it isn't too concerned in the long-term thanks to its focus on online content.</p><p>&quot;Second hand game sales represent consumer choice and desire,&quot; states Atari CEO, David Gardner. &quot;Obviously, it has economically been extremely painful for the industry... the publishers don't benefit. </p><p> &quot;But as games change and they become more and more network centric, the disc in the box becomes only one part of the experience. As that experience grows then it becomes not such a problem.&quot;</p><p>I do love how he followed &quot;consumer choice and desire&quot; with &quot;extremely painful.&quot; Something tells me that the idea of customers having any sort of choice must feel like needles being dragged along a penis head to some of these publishers. Phil Harrison at least offered one of the most sensible arguments I've seen from an industry spokesman concerning the issue:</p><p>&quot;There's no doubt that second hand games sales has a macro-economic impact on the industry and a lot of people get miserable about it. But it's no coincidence that the most valuable games, the one's that have the most lifetime as a game experience, are the one's that don't get resold, that don't get traded.&quot;</p><p>It's fairly simple. Create a great game, and you'll find that consumers will consider them keepers. Make an <i>Atari</i> game, and you'll find that second-hand store shelves are full to the brim. </p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=LabsJY"><img src="http://feeds.feedburner.com/~a/Destructoid?i=LabsJY" border="0"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/Destructoid?a=Ck8RO"><img src="http://feeds.feedburner.com/~f/Destructoid?i=Ck8RO" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/473937998" height="1" width="1"/>]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 11:20:28 +0000</pubDate>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/extremely painful">extremely painful</category>
      <category domain="http://gameratty.com/tag/atari">atari</category>
      <category domain="http://gameratty.com/tag/game experience">game experience</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/valuable games">valuable games</category>
      <category domain="http://gameratty.com/tag/games change">games change</category>
      <category domain="http://gameratty.com/tag/atari ceo">atari ceo</category>
      <category domain="http://gameratty.com/tag/experience">experience</category>
      <source url="HASH(0x8b48740)">Atari: Used games are 'extremely painful'</source>
    </item>
    <item>
      <title><![CDATA[COLUMN: GameSetVideo Treasures - The Art Of The Game Mockumentary]]></title>
      <link>http://gameratty.com/article/8a6bd8e43900c558e4b433b7a7f8ae3d</link>
      <guid>http://gameratty.com/article/8a6bd8e43900c558e4b433b7a7f8ae3d</guid>
      <description><![CDATA[GameSetVideo Treasures is a new column by the IGDA Preservation SIG 's Andrew Armstrong, picking out and discussing some of the highlights of the Internet Archive's Game Videos collection , which...]]></description>
      <content:encoded><![CDATA[<p><i>[GameSetVideo Treasures is a new column by the <a href="http://www.igda.org/preservation/">IGDA Preservation SIG</a>'s Andrew Armstrong,  picking out and discussing some of the highlights of the Internet Archive's <a href="http://www.archive.org/details/gamevideos">Game Videos collection</a>, which preserves game-related archival videos for posterity. First up - some intriguingly elaborate promotional mockumentaries for two Microsoft-published games.]</i></p>

<p>First on this revamped GameSetVideo Treasures, we have a double feature of mockumentaries made by (at that time) Microsoft Game Studios employee <a href="http://en.wikipedia.org/wiki/Fred_Northup,_Jr.">Fred Northup Jr.</a>, promoting two Microsoft games made a few years apart. </p>

<p><a href="http://www.mobygames.com/developer/sheet/view/developerId,30722/">Northup</a> himself worked from 2000 to 2005 on various video games made by Microsoft, in addition to making these two videos. As a creative writer, he contributed to the story and scripts of games like Midtown Madness 3, Forza Motorsport and Project Gotham Racing 2.</p>

<p>The first spoof-ish video, <a href="http://www.archive.org/details/Midtown_Madness_3_Mockumentary">The Man Behind the Motion</a> was for <a href="http://en.wikipedia.org/wiki/Midtown_Madness_3">Midtown Madness 3</a>, and goes a little something like this:</p><center><embed src="http://www.archive.org/flow/FlowPlayerLight.swf?config=%7Bembedded%3Atrue%2CshowFullScreenButton%3Atrue%2CshowMuteVolumeButton%3Atrue%2CshowMenu%3Atrue%2CautoBuffering%3Afalse%2CautoPlay%3Afalse%2CinitialScale%3A%27fit%27%2CmenuItems%3A%5Bfalse%2Cfalse%2Cfalse%2Cfalse%2Ctrue%2Ctrue%2Cfalse%5D%2CusePlayOverlay%3Afalse%2CshowPlayListButtons%3Atrue%2CplayList%3A%5B%7Burl%3A%27Midtown%5FMadness%5F3%5FMockumentary%2FMMadness3%5Fmockumentary%5F512kb%2Emp4%27%7D%5D%2CcontrolBarGloss%3A%27high%27%2CshowVolumeSlider%3Atrue%2CbaseURL%3A%27http%3A%2F%2Fwww%2Earchive%2Eorg%2Fdownload%2F%27%2Cloop%3Afalse%2CcontrolBarBackgroundColor%3A%270x000000%27%7D" width="380" height="288" scale="noscale" bgcolor="111111" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" allowNetworking="all" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></center>

<p>The actual mockumentary features Michael White (under his <a href="http://www.imdb.com/name/nm0925234/">real name</a>), Motion Capture "Artist" -- who is the defacto perfectionist of the motion capture biz. </p>

<p>It's a rather fun video, especially the retro look at motion capture (with Pong or Pitfall) by his father, Moe, where the term "Mo Cap" was coined from. The cast as a whole appears to be from the Seattle based <a href="http://www.unexpectedproductions.org/">Unexpected Productions</a> group -- of which Fred was a member before he joined Microsoft.</p>

<p>Microsoft put out their own <a href="http://www.microsoft.com/presspass/features/2003/aug03/08-18mockumentary.mspx">press release</a> when it got made, noting a few of production details like it being filmed in 3 days, and winning an audience choice award, but it's obviously meant to be virally spread -- like now! </p>

<p>[You can also <a href="http://www.archive.org/download/Midtown_Madness_3_Mockumentary/MMadness3_mockumentary.wmv">download it too</a> (WMV, 32MB).]</p>

<p>Nex up, <a href="http://www.archive.org/details/Conker_Mockumentary">Conker: Celebrity Squirrel</a> promotes <a href="http://en.wikipedia.org/wiki/Conker%27s_Bad_Fur_Day#Conker:_Live_.26_Reloaded">Conker: Live and Reloaded</a>, a remake made in 2005 of the Rare/Nintendo 64 classic Conker's Bad Fur Day:</p>

<center><embed src="http://www.archive.org/flow/FlowPlayerLight.swf?config=%7Bembedded%3Atrue%2CshowFullScreenButton%3Atrue%2CshowMuteVolumeButton%3Atrue%2CshowMenu%3Atrue%2CautoBuffering%3Afalse%2CautoPlay%3Afalse%2CinitialScale%3A%27fit%27%2CmenuItems%3A%5Bfalse%2Cfalse%2Cfalse%2Cfalse%2Ctrue%2Ctrue%2Cfalse%5D%2CusePlayOverlay%3Afalse%2CshowPlayListButtons%3Atrue%2CplayList%3A%5B%7Burl%3A%27Conker%5FMockumentary%2FConker%5FMockumentary%5F2MB%5F512kb%2Emp4%27%7D%5D%2CcontrolBarGloss%3A%27high%27%2CshowVolumeSlider%3Atrue%2CbaseURL%3A%27http%3A%2F%2Fwww%2Earchive%2Eorg%2Fdownload%2F%27%2Cloop%3Afalse%2CcontrolBarBackgroundColor%3A%270x000000%27%7D" width="380" height="288" scale="noscale" bgcolor="111111" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" allowNetworking="all" pluginspage="http://www.macromedia.com/go/getflashplayer"></embed></center>

<p>This mockumentary details the disappearance and finding of Conker in the feature "Celebrity Squirrel". In here, there's some very random interviews and "facts" about his life, including a good look at his bad language - including his part in Halo 2 being recast due to it.</p>

<p>Conker also puts together a rap single, "No More Tediz", heard in the credits. There's some funny moments, but not quite as consistent as the Midtown Madness one, in my opinion.</p>

<p>This film goes with a broader cast, and adds some 'celebrity' cameos, including Shaun Alexander (Seattle Seahawks), Cam'ron (rap artist), and Ryan Stiles (comedian) with Mike James presenting. There's some video game people on the cast too, with Halo's audio guru Marty' O'Donnell, and Conker's voice is properly done by the brilliant Chris Seavor. It's all pretty goofy, but... hey, this is a genuine cultural artifact!</p>

<p>[You can <a href="http://www.archive.org/download/Conker_Mockumentary/Conker_Mockumentary_2MB.wmv">download it here</a> (WMV, 85MB).]</p>
<p><map name="google_ad_map_kYWaMGmleyCdH3xth2lzodTvOdU_"><area shape="rect" href="http://imageads.googleadservices.com/pagead/imgclick/kYWaMGmleyCdH3xth2lzodTvOdU_?pos=0" coords="1,2,367,28"/><area shape="rect" href="http://services.google.com/feedback/abg" coords="384,10,453,23"/></map><img usemap="#google_ad_map_kYWaMGmleyCdH3xth2lzodTvOdU_" border="0" src="http://imageads.googleadservices.com/pagead/ads?format=468x30_aff_img&client=ca-pub-3896033488060561&channel=feedburner-rss&output=png&cuid=kYWaMGmleyCdH3xth2lzodTvOdU_&url=http%3A%2F%2Fwww.gamesetwatch.com%2F2008%2F12%2Fcolumn_gamesetvideo_treasures.php"/></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/gamesetwatch?a=oqOXO"><img src="http://feeds.feedburner.com/~f/gamesetwatch?i=oqOXO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/gamesetwatch?a=SnkPO"><img src="http://feeds.feedburner.com/~f/gamesetwatch?i=SnkPO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/gamesetwatch?a=HEUPO"><img src="http://feeds.feedburner.com/~f/gamesetwatch?i=HEUPO" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/gamesetwatch/~4/473942039" height="1" width="1"/>]]></content:encoded>
      <pubDate>Wed, 03 Dec 2008 09:00:45 +0000</pubDate>
      <category domain="http://gameratty.com/tag/motion capture biz">motion capture biz</category>
      <category domain="http://gameratty.com/tag/motion capture">motion capture</category>
      <category domain="http://gameratty.com/tag/microsoft">microsoft</category>
      <category domain="http://gameratty.com/tag/microsoft games">microsoft games</category>
      <category domain="http://gameratty.com/tag/motion">motion</category>
      <category domain="http://gameratty.com/tag/gamesetvideo treasures">gamesetvideo treasures</category>
      <category domain="http://gameratty.com/tag/classic conker">classic conker</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/midtown madness">midtown madness</category>
      <source url="http://feeds.feedburner.com/~r/gamesetwatch/~3/473942039/column_gamesetvideo_treasures.php">COLUMN: GameSetVideo Treasures - The Art Of The Game Mockumentary</source>
    </item>
    <item>
      <title><![CDATA[So, who won 2008? - Gameplayer]]></title>
      <link>http://gameratty.com/article/354f6cb4a00a7eb4711941223f651680</link>
      <guid>http://gameratty.com/article/354f6cb4a00a7eb4711941223f651680</guid>
      <description><![CDATA[Quote from article: Truth be told, we may never know for sure who 'won' 2008 - it's a fairly broad term (and hey, nobody wins in a console war

But what we can do is go through the top 50 scoring...]]></description>
      <content:encoded><![CDATA[Quote from article: Truth be told, we may never know for sure who 'won' 2008 - it's a fairly broad term (and hey, nobody wins in a console war). 
 <br> 
 <br> But what we can do is go through the top 50 scoring games of the year on Metacritic, feed the information through Excel, and get it to spit out some purty lookin' charts. This gives us all a clearer picture of which publishers made awesome games, and which platforms most benefitted from these quality titles...]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 22:37:59 +0000</pubDate>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/awesome games">awesome games</category>
      <category domain="http://gameratty.com/tag/fairly broad term">fairly broad term</category>
      <category domain="http://gameratty.com/tag/quality titles">quality titles</category>
      <category domain="http://gameratty.com/tag/console war">console war</category>
      <category domain="http://gameratty.com/tag/purty lookin">purty lookin</category>
      <category domain="http://gameratty.com/tag/clearer picture">clearer picture</category>
      <category domain="http://gameratty.com/tag/hey">hey</category>
      <category domain="http://gameratty.com/tag/wins">wins</category>
      <source url="http://www.n4g.com/gaming/News-239778.aspx">So, who won 2008? - Gameplayer</source>
    </item>
    <item>
      <title><![CDATA[Wee bit of trouble: Nintendo can't trademark 'Wii Remote']]></title>
      <link>http://gameratty.com/article/4d53603012f3d6b1d91f50e0feee3808</link>
      <guid>http://gameratty.com/article/4d53603012f3d6b1d91f50e0feee3808</guid>
      <description><![CDATA[Filed under: Nintendo Wii , Business


Oh, woe is Wii. Sure, Nintendo's latest console is printing money , but it has a little problem on - or, rather, in - its hands: the US Patent Office has...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamepolitics.com/2008/12/01/us-patent-office-balks-nintendo039s-wii-remote-trademark-attempt"><img vspace="4" hspace="0" border="1" alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/wii.remote.no.more.490.jpg" /></a><br />
<div align="left">Oh, woe is Wii. Sure, Nintendo's latest console is <a href="http://www.joystiq.com/2008/12/01/forbes-nintendo-making-6-profit-on-every-wii-sold/">printing money</a>, but it has a little problem on - or, rather, <em>in </em>- its hands: the US Patent Office has suspended a request by the company to issue a trademark for the "Wii Remote."<br /><br /><a href="http://www.gamepolitics.com/2008/12/01/us-patent-office-balks-nintendo039s-wii-remote-trademark-attempt">GamePolitics</a> reports the application was put on hold due to the fact that "remote" is such a widely-used term, but the USPTO is willing to compromise. As long as the word "remote" is <em>always</em> preceeded by the word "Wii" (in all marketing, manuals, etc.) and Nintendo admits it holds no trademark on the word "remote," the government will reconsider. <br /><br />Why not just go with "Wiimote," something that we (not Wii) and, well, <em>everyone else </em>have been calling it from day one? GamePolitics points out that Nintendo did, in fact, try for that one - only to learn that a Florida company markets a TV remote for children under the name "<a href="http://www.joystiq.com/tag/weemote/">Weemote</a>." D'oh. Perhaps Nintendo could<em> </em>take this opportunity to re-brand the controller? Think of the possibilities: the "WaggleWand," the "GameBaton," the ... "Einh&auml;nder!" Oh, <a href="http://en.wikipedia.org/wiki/Einhander">wait</a>. Why don't <em>you</em> give it a shot? (And, as the Superintendent says, "Keep it clean!")</div>
</div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.joystiq.com/2008/12/02/wee-bit-of-trouble-nintendo-cant-trademark-wii-remote/">Wee bit of trouble: Nintendo can't trademark 'Wii Remote'</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Dec 2008 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.gamepolitics.com/2008/12/01/us-patent-office-balks-nintendo039s-wii-remote-trademark-attempt>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/02/wee-bit-of-trouble-nintendo-cant-trademark-wii-remote/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1389283/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/02/wee-bit-of-trouble-nintendo-cant-trademark-wii-remote/#comments" title="View reader comments on this entry">Comments</a></p>
<p><a href="http://feedads.googleadservices.com/~at/0RB9Tlnjl8NiSWCPqZ9cZS7K3V4/a"><img src="http://feedads.googleadservices.com/~at/0RB9Tlnjl8NiSWCPqZ9cZS7K3V4/i" border="0" ismap="true"></img></a></p><div class="feedflare">
<a href="http://feedproxy.google.com/~f/weblogsinc/joystiq?a=rthQxjnH"><img src="http://feedproxy.google.com/~f/weblogsinc/joystiq?i=rthQxjnH" border="0"></img></a> <a href="http://feedproxy.google.com/~f/weblogsinc/joystiq?a=6scp9YPv"><img src="http://feedproxy.google.com/~f/weblogsinc/joystiq?i=6scp9YPv" border="0"></img></a>
</div><img src="http://feedproxy.google.com/~r/weblogsinc/joystiq/~4/WKkVgsU1T2E" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 19:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/wii remote">wii remote</category>
      <category domain="http://gameratty.com/tag/nintendo">nintendo</category>
      <category domain="http://gameratty.com/tag/remote">remote</category>
      <category domain="http://gameratty.com/tag/nintendo wii">nintendo wii</category>
      <category domain="http://gameratty.com/tag/trademark">trademark</category>
      <category domain="http://gameratty.com/tag/tv remote">tv remote</category>
      <category domain="http://gameratty.com/tag/company">company</category>
      <category domain="http://gameratty.com/tag/florida company markets">florida company markets</category>
      <source url="http://feedproxy.google.com/~r/weblogsinc/joystiq/~3/WKkVgsU1T2E/">Wee bit of trouble: Nintendo can't trademark 'Wii Remote'</source>
    </item>
  </channel>
</rss>
