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  <channel>
    <title><![CDATA[[GameRatty] tag: systems]]></title>
    <link>http://gameratty.com/tag/systems</link>
    <description></description>
    <pubDate>Wed, 03 Dec 2008 20:33:23 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[Fire Emblem: Shadow Dragon interview - Intelligent Systems wont talk other Fire Emblem remakes, sequels]]></title>
      <link>http://gameratty.com/article/34a133a305511ab5ab81fbfe324398a5</link>
      <guid>http://gameratty.com/article/34a133a305511ab5ab81fbfe324398a5</guid>
      <description><![CDATA[A portion of a C3 interview with Masayuki Horikawa, Director, INTELLIGENT SYSTEMS Co., Ltd
C3 : Considering the strong sales of Shadow Dragon in Japan, will you be trying to bring more of the classic...]]></description>
      <content:encoded><![CDATA[<p>A portion of a C3 interview with Masayuki Horikawa, Director, INTELLIGENT SYSTEMS Co., Ltd&#8230;</p>
<p><strong>C3</strong>: Considering the strong sales of Shadow Dragon in Japan, will you be trying to bring more of the &#8216;classic&#8217; Fire Emblem games to a larger audience by remaking them on DS or Wii (such as Thracia 776)?</p>
<p><strong>Horikawa</strong>: First of all, our priority is to ensure that this title is favoured by enough many customers all around the world, achieving a great final sales figure. This is a message to every game player out there - please give Fire Emblem: Shadow Dragon a try!<br />
<strong><br />
C3</strong>: Now that development of Fire Emblem on DS has been completed, can fans expect a new Wii version from the team or will development continue on DS?</p>
<p><strong>Horikawa</strong>: As for sequels, I think time is not ripe yet to disclose such information, either what our exact plans are or what platform we will focus on next. However, hopefully I will be able to announce something in the near future that will make all fans very excited&#8230; </p>
<p><strong>
<p align="center"><a href="http://www.cubed3.com/news/11247">Full interview here</a></p>
<p></strong></p>
]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 23:07:53 +0000</pubDate>
      <category domain="http://gameratty.com/tag/fire emblem">fire emblem</category>
      <category domain="http://gameratty.com/tag/shadow dragon">shadow dragon</category>
      <category domain="http://gameratty.com/tag/horikawa">horikawa</category>
      <category domain="http://gameratty.com/tag/interview">interview</category>
      <category domain="http://gameratty.com/tag/masayuki horikawa">masayuki horikawa</category>
      <category domain="http://gameratty.com/tag/intelligent systems">intelligent systems</category>
      <category domain="http://gameratty.com/tag/wii version">wii version</category>
      <category domain="http://gameratty.com/tag/development continue">development continue</category>
      <category domain="http://gameratty.com/tag/fans">fans</category>
      <source url="http://gonintendo.com/?p=65196">Fire Emblem: Shadow Dragon interview - Intelligent Systems wont talk other Fire Emblem remakes, sequels</source>
    </item>
    <item>
      <title><![CDATA[What the Eff is Wrong With Fanboys?]]></title>
      <link>http://gameratty.com/article/5831b0d08f47bd8e2e4f98fe2c8c3dcb</link>
      <guid>http://gameratty.com/article/5831b0d08f47bd8e2e4f98fe2c8c3dcb</guid>
      <description><![CDATA[Loot Ninja writes

There is a lot of &quot;fanboy&quot; hate in the gaming community and I really don't understand why. What's wrong with a &quot;fanboy,&quot; and why do people hate them so much? It's really interesting...]]></description>
      <content:encoded><![CDATA[Loot Ninja writes:
 <br> 
 <br> &quot;There is a lot of &quot;fanboy&quot; hate in the gaming community and I really don't understand why.  What's wrong with a &quot;fanboy,&quot; and why do people hate them so much?  It's really interesting if you think about other companies outside of the gaming world; they too have what the gaming community conceives as &quot;fanboys.&quot;
 <br> 
 <br> There are &quot;fanboys&quot; for every system out there.  From the original Nintendo, Sega, and Playstation, to PC gaming, Xbox, Xbox 360, PS2, PS3, and Wii; they all have groups of &quot;fanboys.&quot;  There are people out there who love their Wii, they wouldn't give it up for anything, and these Wii &quot;fanboy's&quot; will bash anyone who claims the Wii is useless and utterly dismal.  The same is true of any system in the market today.  Is this a bad thing?  No, I don't believe so.  Unless, however, one's love for a certain system makes them bash other systems irrationally; and this happens all too often.  I hate when an excuse to disprove somebody's idea is simply, &quot;well they are a 'fanboy'.&quot;  It's such an invalid argument it enrages me; so maybe there should be &quot;fanboy&quot; hate.&quot;]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 14:29:29 +0000</pubDate>
      <category domain="http://gameratty.com/tag/fanboys">fanboys</category>
      <category domain="http://gameratty.com/tag/fanboy">fanboy</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/community">community</category>
      <category domain="http://gameratty.com/tag/community conceives">community conceives</category>
      <category domain="http://gameratty.com/tag/system">system</category>
      <category domain="http://gameratty.com/tag/loot ninja writes">loot ninja writes</category>
      <category domain="http://gameratty.com/tag/bash">bash</category>
      <category domain="http://gameratty.com/tag/wrong">wrong</category>
      <source url="http://www.n4g.com/gaming/News-240909.aspx">What the Eff is Wrong With Fanboys?</source>
    </item>
    <item>
      <title><![CDATA[GTAgate: How Was It For You?]]></title>
      <link>http://gameratty.com/article/a1a0b52f2c6ba485ef91e71af0b4c62c</link>
      <guid>http://gameratty.com/article/a1a0b52f2c6ba485ef91e71af0b4c62c</guid>
      <description><![CDATA[That Spore kerfuffle earlier in the year sure seems like spilt milk compared to Rockstars GTA IV balls-up. The multiple DRM systems have proven to be the least of the troubled ports problems - seems...]]></description>
      <content:encoded><![CDATA[<p><img src="http://www.rockpapershotgun.com/images/dec08/gtaah1.jpg" alt="" /></p>
<p>That Spore kerfuffle earlier in the year  sure seems like spilt milk compared to Rockstar&#8217;s GTA IV balls-up. The multiple DRM systems have proven to be the least of the troubled port&#8217;s problems - seems <a href="http://www.rockpapershotgun.com/2008/12/04/grand-theft-autorun/#comment-120112" >Kieron was lucky</a> to even get into the thing, never mind that half his graphics were AWOL. </p>
<p>Everyone&#8217;s having their own problems, it seems. So, below the cut:  a quickie poll to see how many of you lot are having problem with the game. That&#8217;s along with more ranting from me, and a list of the many fun Fatal Errors players are running into. I&#8217;m a victim of RMN40, which apparently means I need to install XP SP3. Problem is I&#8217;m running Vista. Nice!</p>
<p>(...)<br/>Read the rest of <a href="http://www.rockpapershotgun.com/2008/12/04/gtagate-the-saga-continues/">GTAgate: How Was It For You?</a> (1,044 words)</p>
<hr />
<p><small>Posted by ento. |
<a href="http://www.rockpapershotgun.com/2008/12/04/gtagate-the-saga-continues/#comments">49 comments</a> |
<a href="http://www.rockpapershotgun.com/?page_id=1557">Donate or subscribe to RPS</a> |
Post tags: <a href="http://www.rockpapershotgun.com/tag/feature/" rel="tag">feature</a>, <a href="http://www.rockpapershotgun.com/tag/gta-iv/" rel="tag">gta IV</a>, <a href="http://www.rockpapershotgun.com/tag/reader-poll/" rel="tag">reader poll</a>, <a href="http://www.rockpapershotgun.com/tag/rockstar/" rel="tag">rockstar</a>, <a href="http://www.rockpapershotgun.com/tag/what-a-sad-end-to-the-year/" rel="tag">what a sad end to the year</a>
<br><strong>This article is from <a href="http://www.rockpapershotgun.com">Rock, Paper, Shotgun.</a> If you're reading it on any other website, they're stealing it from us without permission.</strong>
</small></p><div class="feedflare">
<a href="http://feedproxy.google.com/~f/RockPaperShotgun?a=EQigqTbq"><img src="http://feedproxy.google.com/~f/RockPaperShotgun?d=183" border="0"></img></a> <a href="http://feedproxy.google.com/~f/RockPaperShotgun?a=ED1YGMy4"><img src="http://feedproxy.google.com/~f/RockPaperShotgun?d=41" border="0"></img></a>
</div><img src="http://feedproxy.google.com/~r/RockPaperShotgun/~4/fmzl1XZIqto" height="1" width="1"/>]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 14:00:52 +0000</pubDate>
      <category domain="http://gameratty.com/tag/gta">gta</category>
      <category domain="http://gameratty.com/tag/rockstars gta">rockstars gta</category>
      <category domain="http://gameratty.com/tag/multiple drm systems">multiple drm systems</category>
      <category domain="http://gameratty.com/tag/post tags">post tags</category>
      <category domain="http://gameratty.com/tag/spore kerfuffle">spore kerfuffle</category>
      <category domain="http://gameratty.com/tag/reader poll">reader poll</category>
      <category domain="http://gameratty.com/tag/quickie poll">quickie poll</category>
      <category domain="http://gameratty.com/tag/website">website</category>
      <category domain="http://gameratty.com/tag/rmn40">rmn40</category>
      <source url="http://feedproxy.google.com/~r/RockPaperShotgun/~3/fmzl1XZIqto/">GTAgate: How Was It For You?</source>
    </item>
    <item>
      <title><![CDATA[Rock Band 2 drum kit hides mystery port]]></title>
      <link>http://gameratty.com/article/621a65d42b4a3ef0e56d15c005fe23b6</link>
      <guid>http://gameratty.com/article/621a65d42b4a3ef0e56d15c005fe23b6</guid>
      <description><![CDATA[Filed under: News , Peripherals

The updated drum kit for Rock Band 2 apparently has a mystery port located in the back. This port, which was speculated to be used for a second kicker, won't actually...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.nintendowiifanboy.com/category/peripherals/" rel="tag">Peripherals</a></p><div align="center"><a href="http://www.oxm.co.uk/article.php?id=7327"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/rb2.drum.new.input.425w.jpg"  alt="" /></a><br /></div>
<a href="http://www.joystiq.com/2008/12/04/unused-rock-band-2-drum-port-to-unlock-hidden-feature/" />The updated drum kit for <a href="http://www.nintendowiifanboy.com/tag/rock-band-2"><em>Rock Band 2</em></a> apparently has a mystery port located in the back. This port, which was speculated to be used for a second kicker, won't actually be used for that. This, of course, has led to all kinds of speculation about what it's function actually is. Could it support something new, like <a href="http://www.nintendowiifanboy.com/2008/08/21/rumor-new-guitar-hero-peripheral-coming/">the <em>Guitar Hero</em> rumor</a> we heard awhile back? Harmonix isn't saying, for now. <br /><br />[Via <a href="http://www.engadget.com/2008/12/04/mystery-port-on-rock-band-2-drum-kit-gets-even-more-mysterious/">Engadget</a>; image courtesy of <a href="http://www.joystiq.com/2008/12/04/unused-rock-band-2-drum-port-to-unlock-hidden-feature/">Joystiq</a>]<br /><br />
<div style="border-top: 1px solid; padding-top: 5px;"><em><a href="nintendowiifanboy.com/tag/rock-band"><img hspace="4" border="1" align="left" vspace="4" alt="" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/08/energydomeswipe.jpg" /></a><a href="http://www.nintendowiifanboy.com/tag/rock-band">Rock Band 2</a> vs. <a href="http://www.nintendowiifanboy.com/tag/guitar-hero">Guitar Hero: World Tour</a>. For other systems, it's an arms race for the most <a href="http://www.nintendowiifanboy.com/2008/08/25/gc-2008-activision-demonstrates-music-creation-in-guitar-hero-world-tour/">features</a>. For us, it's a battle to <a href="http://www.nintendowiifanboy.com/2008/05/05/rock-band-track-pack-no-replacement-for-dlc-available-july/">remove</a> the fewest. For Australian Wii owners, the winner will be the game that actually gets <a href="http://www.nintendowiifanboy.com/2008/08/14/rumor-australian-retailers-pass-on-rock-band/">released</a>!<br /></em></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.nintendowiifanboy.com/2008/12/04/rock-band-2-drum-kit-hides-mystery-port/">Rock Band 2 drum kit hides mystery port</a> originally appeared on <a href="http://www.nintendowiifanboy.com">Nintendo Wii Fanboy</a> on Thu, 04 Dec 2008 13:40:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/12/04/rock-band-2-drum-kit-hides-mystery-port/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1391218/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/12/04/rock-band-2-drum-kit-hides-mystery-port/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/12/04/rock-band-2-drum-kit-hides-mystery-port/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1391218?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/12/04/rock-band-2-drum-kit-hides-mystery-port/&amp;cuid=98:1391218&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 10:40:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/rock band">rock band</category>
      <category domain="http://gameratty.com/tag/port">port</category>
      <category domain="http://gameratty.com/tag/mystery port">mystery port</category>
      <category domain="http://gameratty.com/tag/guitar hero rumor">guitar hero rumor</category>
      <category domain="http://gameratty.com/tag/guitar hero">guitar hero</category>
      <category domain="http://gameratty.com/tag/drum kit">drum kit</category>
      <category domain="http://gameratty.com/tag/australian wii owners">australian wii owners</category>
      <category domain="http://gameratty.com/tag/nintendo wii fanboy">nintendo wii fanboy</category>
      <category domain="http://gameratty.com/tag/world tour">world tour</category>
      <source url="http://www.nintendowiifanboy.com/2008/12/04/rock-band-2-drum-kit-hides-mystery-port/">Rock Band 2 drum kit hides mystery port</source>
    </item>
    <item>
      <title><![CDATA[Best Of GamerBytes: Back In Time With Banjo]]></title>
      <link>http://gameratty.com/article/b0b94dd68e24caf6a38f38de16eeea5f</link>
      <guid>http://gameratty.com/article/b0b94dd68e24caf6a38f38de16eeea5f</guid>
      <description><![CDATA[Every week, Gamasutra sister weblog GamerBytes ' editor Ryan Langley will be summing up the top console digital download news tidbits from the past 7 days, including brand new game announcements and...]]></description>
      <content:encoded><![CDATA[<p><img alt="banjokazooiebogb.jpg" src="http://www.gamerbytes.com/banjokazooiebogb.jpg" width="200" height="200" hspace="5" align="left"/> <em>[Every week, Gamasutra sister weblog <a href="http://www.gamerbytes.com/">GamerBytes</a>' editor Ryan Langley will be summing up the top console digital download news tidbits from the past 7 days, including brand new game announcements and scoops through the world of Xbox Live Arcade, PlayStation Network and WiiWare.]</em> </p>

<p>For digital console downloads, this was a  slow week for all concerned. But it's to be expected - we're right at the beginning of December. </p>

<p>GamerByte's pick of the week would be <em>Banjo Kazooie</em> on Xbox Live Arcade. Being a huge fan of platform games - 2D and 3D, <i>Banjo</i> is a very welcome addition to the service, especially since we've got such a drought of platformers on all systems. </p>

<p>If you didn't manage to pre-order <i>Banjo Kazooie: Nuts & Bolts</i> to get your free code, it's still worth the 1200 Microsoft Points for a good 10-12 hours of content.</p>

<p>Here's the highlights for this week:</p><p><u><strong>Xbox Live Arcade</strong></u></p>

<p><a href="http://www.gamerbytes.com/2008/12/this_week_on_xbla_banjo_kazooi.php">This Week In XBLA - <em>Banjo Kazooie</em></a><br />
This week you can relive this fantastic Nintendo 64 platformer, now with HD visuals.</p>

<p><a href="http://www.gamerbytes.com/2008/11/denki_working_on_xbla_project.php">Denki Working On XBLA Project</a><br />
The creators of the hidden Game Boy Advance gem <i>Go! Go! Beckham</i> are now working on a secret Xbox Live Arcade project.</p>

<p><a href="http://www.gamerbytes.com/2008/11/1up_specials_check_out_peggle.php">1UP Specials Check Out <i>Peggle XBLA</i></a><br />
During this week's 1UP Show special, the crew look back on some missed gems over the past few months. When discussing <em>Peggle Nights</em>, they also discuss the upcoming Xbox Live Arcade version.</p>

<p><a href="http://www.gamerbytes.com/2008/12/reawakening_the_sleeping_giant.php">Reawakening The Sleeping Giant: The Pac-Man CE Interview</a><br />
Christian Nutt at Gamasutra sits down with the people behind <em>Pac-Man CE</em> and <em>Galaga Legions</em> to understand the thinking process behind revitalizing classic Namco franchises.</p>

<p><a href="http://www.gamerbytes.com/2008/12/interpol_still_on_its_way_to_x.php">Interpol Still On Its Way To Xbox Live Arcade</a><br />
Sierra Online no longer appears to be, and with it go many of its XBLA games that were so close to release. At least one has been saved - <em>Interpol</em> has now been picked up by Microsoft.</p>

<p><u><strong>PlayStation Network</strong> </u></p>

<p><a href="http://www.gamerbytes.com/2008/11/startselect_preview_crash_comm.php">Start-Select Preview <i>Crash Commando</i></a><br />
UK video game show Start-Select check out side scrolling <i>Contra</i>-esque multiplayer title <i>Crash Commando</i> on this week's episode.</p>

<p><a href="http://www.gamerbytes.com/2008/11/eu_playstation_store_update_bo.php">EU PlayStation Store Update: <i>Booty</i> Docks, <i>GTI Club+</i> Demo Available</a><br />
The European PlayStation Store finally get Capcom's <em>Age Of Booty</em>, and also get the chance to play the demo of <em>GTI Club+</em>, which is coming in just a few weeks' time.</p>

<p><u><strong>WiiWare</strong></u></p>

<p><a href="http://www.gamerbytes.com/2008/12/na_wiiware_update_pit_crews_an.php">NA WiiWare Update - Pit Crews and Invaders From Space</a><br />
The North American WiiWare update includes Hudson Soft's <em>Pit Crew Panic</em>, as well as Taito's <em>Space Invaders Extreme</em>.</p>

<p><a href="http://www.gamerbytes.com/2008/12/oflc_reveal_hudsons_onslaught.php">OFLC Reveal Hudson's Onslaught For WiiWare</a><br />
Another Australian classification website revelation for WiiWare games - Hudson bringing <em>Onslaught</em> to WiiWare.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/gamesetwatch?a=pRQDO"><img src="http://feeds.feedburner.com/~f/gamesetwatch?i=pRQDO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/gamesetwatch?a=9TIhO"><img src="http://feeds.feedburner.com/~f/gamesetwatch?i=9TIhO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/gamesetwatch?a=57mPO"><img src="http://feeds.feedburner.com/~f/gamesetwatch?i=57mPO" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/gamesetwatch/~4/475005237" height="1" width="1"/>]]></content:encoded>
      <pubDate>Thu, 04 Dec 2008 09:00:05 +0000</pubDate>
      <category domain="http://gameratty.com/tag/banjo">banjo</category>
      <category domain="http://gameratty.com/tag/pre-order banjo kazooie">pre-order banjo kazooie</category>
      <category domain="http://gameratty.com/tag/xbox live arcade">xbox live arcade</category>
      <category domain="http://gameratty.com/tag/banjo kazooie">banjo kazooie</category>
      <category domain="http://gameratty.com/tag/wiiware">wiiware</category>
      <category domain="http://gameratty.com/tag/north american wiiware">north american wiiware</category>
      <category domain="http://gameratty.com/tag/week">week</category>
      <category domain="http://gameratty.com/tag/slow week">slow week</category>
      <category domain="http://gameratty.com/tag/hudson">hudson</category>
      <source url="http://feeds.feedburner.com/~r/gamesetwatch/~3/475005237/best_of_gamerbytes_back_in_tim.php">Best Of GamerBytes: Back In Time With Banjo</source>
    </item>
    <item>
      <title><![CDATA[Second Life 1.22 (RC2) now available]]></title>
      <link>http://gameratty.com/article/fd8fd87d6276ada81c3161ba88308719</link>
      <guid>http://gameratty.com/article/fd8fd87d6276ada81c3161ba88308719</guid>
      <description><![CDATA[Filed under: Bugs , Patches , News items , Second Life Linden Lab have made a new Second Life viewer release-candidate available. RC2 is the third release in the 1.22 series (Linden Lab starts...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.massively.com/category/bugs/" rel="tag">Bugs</a>, <a href="http://www.massively.com/category/patches/" rel="tag">Patches</a>, <a href="http://www.massively.com/category/news-items/" rel="tag">News items</a>, <a href="http://www.massively.com/category/second-life/" rel="tag">Second Life</a></p>Linden Lab have made a new Second Life viewer release-candidate available. RC2 is the third release in the 1.22 series (Linden Lab starts counting from RC0). As usual, we have a bunch of assorted fixes and crash fixes in this edition.
This edition has five crash fixes, additional debugging to isolate the causes of graphics driver crashes, some fixes for PPC systems, and some more attempts to get object selection/cursor positioning right for edge-cases. More details after the jump....<p><a href="http://www.massively.com/2008/12/04/second-life-1-22-rc2-now-available/" rel="bookmark">Continue reading <em>Second Life 1.22 (RC2) now available</em></a></p><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.massively.com/2008/12/04/second-life-1-22-rc2-now-available/">Second Life 1.22 (RC2) now available</a> originally appeared on <a href="http://www.massively.com">Massively</a> on Thu, 04 Dec 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://status.secondlifegrid.net/2008/12/03/post366/>Read</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/12/04/second-life-1-22-rc2-now-available/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.massively.com/forward/1390776/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.massively.com/2008/12/04/second-life-1-22-rc2-now-available/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.massively.com/2008/12/04/second-life-1-22-rc2-now-available/#comments" title="View reader comments on this entry">Comments</a></p>
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      <pubDate>Thu, 04 Dec 2008 07:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/life">life</category>
      <category domain="http://gameratty.com/tag/crash fixes">crash fixes</category>
      <category domain="http://gameratty.com/tag/fixes">fixes</category>
      <category domain="http://gameratty.com/tag/rc2">rc2</category>
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      <category domain="http://gameratty.com/tag/lab starts">lab starts</category>
      <category domain="http://gameratty.com/tag/graphics driver crashes">graphics driver crashes</category>
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      <source url="http://feedproxy.google.com/~r/Massively/~3/a75AQ9fx66c/">Second Life 1.22 (RC2) now available</source>
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    <item>
      <title><![CDATA[Ken Levine likes PC gaming, would like to have it back]]></title>
      <link>http://gameratty.com/article/41cce49782ef29b37d773f5d24c51a4e</link>
      <guid>http://gameratty.com/article/41cce49782ef29b37d773f5d24c51a4e</guid>
      <description><![CDATA[Ken Levine, creative director for 2K Boston, recently told Forbes that he wants PC gaming to find its stride again. The only problems were the ones he enumerated in the interview it takes too much of...]]></description>
      <content:encoded><![CDATA[
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				<img src="http://www.destructoid.com/elephant/ul/113539-ken.jpg" alt="Ken Levine likes PC gaming, would like to have it back screenshot" width="468" border="0" />
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				Ken Levine, creative director for 2K Boston, recently told <a href="http://www.forbes.com/2008/12/03/ken-levine-bioshock-tech-personal-cx_mji_1203levine.html?partner=yahootix" target="_blank">Forbes</a> that he wants PC gaming to find its stride again. The only problems were the ones he enumerated in the interview &ndash; it takes too much of a technical eye to get a PC up to the specifications for a new and awesome looking game. Unfortunately, Levine didn&rsquo;t exactly say what could fix his broken PC gaming.<br /><br />From the interview:<br /><blockquote>I wish the industry could find a way to make PC gaming more broadly successful. There are so many challenges for PC gaming &ndash; the complications from systems specifications to the drivers &ndash; most people look at PC games and say, &lsquo;What are you talking about?&rsquo;<br /></blockquote>Levine would go on to say that the lack of PC games is a &ldquo;shame because as a gamer, I am never more comfortable than I am sitting with a mouse and keyboard two inches away from my monitor.&rdquo; Apparently, Mr. Levine doesn&rsquo;t have couch or a wireless controller. Trust us, those two things will absolutely change your perception of comfort gaming, Mr. Levine.<br /><br />[via <a href="http://www.edge-online.com/news/bioshocks-levine-clings-pc" target="_blank">Edge</a>]		
					
		
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      <pubDate>Thu, 04 Dec 2008 05:42:03 +0000</pubDate>
      <category domain="http://gameratty.com/tag/levine">levine</category>
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      <category domain="http://gameratty.com/tag/games">games</category>
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      <source url="HASH(0x8b404f4)">Ken Levine likes PC gaming, would like to have it back</source>
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      <title><![CDATA[2009 IGF Mobile Competition Reveals Record Number Of Entries]]></title>
      <link>http://gameratty.com/article/4ed386c11dc23be28d2c89f1c49d32e3</link>
      <guid>http://gameratty.com/article/4ed386c11dc23be28d2c89f1c49d32e3</guid>
      <description><![CDATA[After the IGF entrants debuted, a similarly neat set of portable games of various kinds - from homebrew DS/PSP through cellphone, iPhone and beyond - are also showcased in IGF Mobile. Sure, it's...]]></description>
      <content:encoded><![CDATA[<p><img src="http://www.gamesetwatch.com/igfmob.jpg" align="left" hspace="5">[After the IGF entrants debuted, a similarly neat set of portable games of various kinds - from homebrew DS/PSP through cellphone, iPhone and beyond - are also showcased in IGF Mobile. Sure, it's niche-ier, but still some neat stuff in here.]</i></p>

<p>The organizers of the <a href="http://www.igfmobile.com/">Independent Games Festival Mobile</a> have revealed a total of 107 entries for the second year of the event, more than doubling the amount of entries seen in the inaugural competition. </p>

<p>The entries were bolstered with a strong showing from the emergent iPhone and iPod Touch platform, but entries spanned platforms including mobile phones, DS, PSP and the Zune.</p>

<p>The event (organized by GameSetWatch parent Think Services) is a sister competition to the long-running <a href="http://www.igf.com">Independent Games Festival</a>, which <a href="http://www.gamasutra.com/php-bin/news_index.php?story=21223">announced record entries</a> last week.</p>

<p>IGF Mobile itself, founded in 2007, has seen a host of notable independent projects enter the contest -- for which $30,000 in prizes are to be awarded at GDC 2009 next March. Nvidia is Platinum and Founding Sponsor for the event, and the prize pool includes a Best iPhone Game, presented by Gold Sponsor ngmoco.</p>

<p>A <a href="http://www.igfmobile.com/php-bin/entries2009_mobile.php">full list of IGF Mobile 2009 entries</a> is now available, including screenshots and details on each of the entries. As always, many of the top IGF Mobile games will only come to the fore during the judging process -- and there are many high-quality titles not listed below.</p>

<p>However, a diverse set of entries have come from many different mobile formats and multiple continents, with the diversity of mobile platforms being reflected in some of the following entries:</p><p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=920"><i>Zen Bound</i></a> [iPhone/iPod Touch] (Secret Exit)</b><br />
"<i>Zen Bound</i> is a calm and meditative game of wrapping rope around wooden sculptures -- a simple task that can become surprisingly complex."</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=492"><i>Soul Trapper</i></a> [iPhone/iPod Touch] (Realtime Audio Adventures)</b><br />
"<i>Soul Trapper</i> is a 3+ hour interactive audio adventure that follows the turbulent life of Kane Pryce, a 27 year-old drifter who possess a mysterious device known as the Soul Trap, a supernaturally charged object that allows him to hunt down, capture, and send ghosts from the earthly realm to the afterlife."</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=537"><i>Picopoke</i></a> [MMS] (Singapore-MIT GAMBIT Game Lab)</b><br />
"<i>Picopoke</i> is an interpretive photo game which brings flexible play to a new level. The game revolves around weekly challenge rounds, involving fulfilling challenges by taking photos and voting to determine winners.  <i>Picopoke</i> takes advantage of the social networking community. <i>Picopoke</i> can also be played with mobile phones via multimedia messaging service (MMS), capturing moments spontaneously with camera phones."</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=744"><i>Rhythm of War</i></a> [Playstation Portable] (SME Dynamic Systems)</b><br />
"<i>Rhythm of War</i> is a rhythm action strategy game where the player must travel through different time epochs to fight aliens and saves the planet. The struggle takes place on the four tracks, where the player has to defend himself in accordance with musical rhythm of each track."</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=932"><i>Ruben and Lullaby</i></a> [iPhone/iPod Touch] (Song New Creative)</b><br />
"<i>Ruben & Lullaby</i> is a story you play like a musical instrument. Two lovers are fighting. You can control what they're feeling, where they're looking, when they speak, and when they listen. Your actions conduct a moody jazz soundtrack that reflects the feelings of the characters as they change in real time."</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=557"><i>UZA: The First Journey</i></a> [Nintendo DS] (Multiple:Option)</b><br />
"Arcade action meets abstract art in <i>UZA: The First Journey</i>, an arcade action game similar to <i>Robotron/Geometry Wars</i>.  Watch as your gameplay performance creates a piece of real-time abstract art. With only one life, how long can you survive, how much can you score, and what will your actions look like?"</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=894"><i>FastFoot_Challenge</i></a> [J2ME] (urban team)</b><br />
"<i>FastFoot-Challenge</i> is a multiplayer GPS action game. 4 to 5 players with mobile phones and GPS receivers play in an area of 1km radius. One player escapes, the others have 25 minutes to catch him. His advantage: continuous updates of the chasers' positions, while those only see his position every 6 minutes. "</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=562"><i>Wardrive</i></a> [Nintendo DS] (and-or)</b><br />
"<i>Wardive</i> captures the wireless networks in the immediate area, like a wardrive tool, and creates a game. it reads the names of the hotspots in your immediate area and turns them into enemies which try to take your wardrive-crystal."</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=904"><i>Laser</i></a> [Flash Lite] (CreatePlayShare)</b><br />
"Creation and customization, community and sharing, single and multiplayer; endless levels with a variety of gameplay.  <i>Laser</i>."</p>

<p><b><a href="http://www.igfmobile.com/php-bin/entry2009.php?id=911"><i>Circuit Swap</i></a> [Zune] (Teabag Games)</b><br />
"<i>Circuit Swap</i> is an exciting new puzzle game targeting mobile devices. Players are given the task to power up the city as they move battery pieces and get them inserted to the socket 'goal' pieces."</p>

<p>Finalists in the IGF Mobile competition will be announced on January 26th, 2009, and more information is available on the <a href="http://www.igfmobile.com">official IGF Mobile website</a>.</p>
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      <pubDate>Thu, 04 Dec 2008 05:00:29 +0000</pubDate>
      <category domain="http://gameratty.com/tag/entries">entries</category>
      <category domain="http://gameratty.com/tag/igf mobile competition">igf mobile competition</category>
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      <category domain="http://gameratty.com/tag/iphone">iphone</category>
      <category domain="http://gameratty.com/tag/record entries">record entries</category>
      <category domain="http://gameratty.com/tag/emergent iphone">emergent iphone</category>
      <category domain="http://gameratty.com/tag/game revolves">game revolves</category>
      <source url="http://feeds.feedburner.com/~r/gamesetwatch/~3/474794309/2009_igf_mobile_competition_re.php">2009 IGF Mobile Competition Reveals Record Number Of Entries</source>
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      <title><![CDATA[Would You Consider Trading In Old Games?]]></title>
      <link>http://gameratty.com/article/34b9a1bc9b75122049c01d848ca76d61</link>
      <guid>http://gameratty.com/article/34b9a1bc9b75122049c01d848ca76d61</guid>
      <description><![CDATA[I am sure that you have been wracking your brains for Christmas gift ideas for some time now. And with the big day looming ever nearer, you might be running out of time and funds for gifts. Heres a...]]></description>
      <content:encoded><![CDATA[<div style="float:right;margin-left:5px;;height:498px;" class="picappstyle"><script src="http://cdn.pis.picapp.com/IamProd/Resources/Javascripts/PisV3.js"></script><script src="http://cdn.pis.picapp.com/IamProd/Resources/javascripts/DataV3.ashx?ImageId=321706&#038;PublisherId=11603"></script><a href="http://www.picapp.com/ViewDetails.aspx?ImageId=280827" target="_blank" class="remove"><img id="picappimg" src="http://cdn.picapp.com/ftp/Images/0277/b81436cf-9110-4e4f-b898-8fe47a05ffed.jpg" width="234" height="352" oncontextmenu="return false;" onload="try{registerLoadImage(this)}catch(ex){}" alt="Boy Playing Video Game"/></a><script type="text/javascript">var iamInit = function() {try{initIamServingHandler(234,352,321706,"http://cdn.pis.picapp.com/IamProd/Resources/Css/css2.css")}catch(ex){}}()</script></div>
<p>I am sure that you have been wracking your brains for Christmas gift ideas for some time now.  And with the big day looming ever nearer, you might be running out of time and funds for gifts.  Here’s a good idea that I got from <a href="http://blog.seattlepi.nwsource.com/digitaljoystick/archives/156021.asp?from=blog_last3">8bitjoystick over at Seattle PI</a> – trade in old games:<br />
<em><br />
Two weeks ago I bit the bullet and packaged up a lot of old game systems and games that I have had in storage and not played in years and traded them in at Pink Godzilla games. I would rather pass them on to a new home than to move them to my new place and then let them collect dust in a storage in the back of my closet. That and the back of my HDTV looks like a basket of snakes when I have my old game systems hooked up. I had to run some older 3d game systems through a video filter to even get them to display correctly on my rather fickle HDTV.</em></p>
<p>I think that this is a brilliant idea – something that everyone should have thought of.  He is right, those old games would probably end up in storage and gather dust anyway.  </p>
<p>Another thing that I think I might do is take a look at my collection and see which games I can actually give away.  I have countless little cousins and nephews who would appreciate playing some games.  Naturally, I am not parting with my special edition games but I am more than willing to pass on some others.  Would you give away or trade in old games?</p>
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      <pubDate>Thu, 04 Dec 2008 01:22:30 +0000</pubDate>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/special edition games">special edition games</category>
      <category domain="http://gameratty.com/tag/pink godzilla games">pink godzilla games</category>
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      <source url="http://www.gaming-blog.net/uncategorized/would-you-consider-trading-in-old-games/">Would You Consider Trading In Old Games?</source>
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      <title><![CDATA[NRevolution shutting down, blame the fall on Nintendo demographic]]></title>
      <link>http://gameratty.com/article/42391787fc68e2326baa144ca4441a75</link>
      <guid>http://gameratty.com/article/42391787fc68e2326baa144ca4441a75</guid>
      <description><![CDATA[NRevolution magazine was created to go hand-and-hand with all the latest news, reviews, and rumors surrounding releases for the Nintendo DS and Wii. With both systems selling at break neck speeds, one...]]></description>
      <content:encoded><![CDATA[<p><img class="attachment wp-att-8922" src="http://www.thatvideogameblog.com/wp-content/uploads/2008/12/nintendo-revolution.jpg" alt="" width="626" height="347" /></p>
<p>N•Revolution magazine was <a href="http://www.imagine-publishing.co.uk/nRevolution/">created</a> to go hand-and-hand with all the latest news, reviews, and rumors surrounding releases for the Nintendo DS and Wii.  With both systems selling at break neck speeds, one would think the UK based magazine would be flourishing.  But that couldn&#8217;t be farther from the truth, as N•Revolution has <a href="http://gonintendo.com/?p=64926">announced</a> that they are calling it quits.</p>
<p>Damian Butt, the managing director for the magazine, puts the blame on Nintendo&#8217;s move from the hardcore to the casual, &#8220;The decision to suspend N•Revolution has been taken because it has become increasingly obvious that Nintendo’s strategy for Wii and DS is no longer in line with Imagine Publishing’s target readership, and has moved increasingly away from the hardcore gaming community that is our specialty.&#8221;</p>
<p>Ouch.  Butt irons out the thought process that went into this decision by adding, &#8220;With many new launches and especially acquisitions coming to fruition, we believe the resources and manpower are better spent in other markets where advertising revenue and PR support are stronger and sustained.&#8221;</p>
<p>If you were a fan of N•Revolution don&#8217;t worry, they will be taking their printed format and spreading it out in other publications owned by parent company Imagine Publishing, as well as on the website <a href="http://www.nowgamer.com/">NowGamer.com</a>.</p>
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      <pubDate>Wed, 03 Dec 2008 20:33:23 +0000</pubDate>
      <category domain="http://gameratty.com/tag/nrevolution">nrevolution</category>
      <category domain="http://gameratty.com/tag/suspend nrevolution">suspend nrevolution</category>
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      <source url="http://www.thatvideogameblog.com/2008/12/03/n-revolution-shutting-down-blame-the-fall-on-nintendo-demographic/">NRevolution shutting down, blame the fall on Nintendo demographic</source>
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