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  <channel>
    <title><![CDATA[[GameRatty] tag: nintendo]]></title>
    <link>http://gameratty.com/tag/nintendo</link>
    <description></description>
    <pubDate>Fri, 10 Oct 2008 06:50:00 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[WowWee Rovio controlled by Nintendo Wii Remote]]></title>
      <link>http://gameratty.com/article/7ae6b1029be7f4946dc5397cdaa383b5</link>
      <guid>http://gameratty.com/article/7ae6b1029be7f4946dc5397cdaa383b5</guid>
      <description><![CDATA[Direct link...]]></description>
      <content:encoded><![CDATA[<p><center><object width="425" height="344">
<param name="movie" value="http://www.youtube.com/v/KMRO7LtAFRk&#038;hl=en&#038;fs=1"></param>
<param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/KMRO7LtAFRk&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></p>
<p><strong><a href="http://www.youtube.com/watch?v=KMRO7LtAFRk">Direct link here</a></strong></center></p>
]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 16:36:20 +0000</pubDate>
      <category domain="http://gameratty.com/tag/direct link">direct link</category>
      <source url="http://gonintendo.com/?p=58861">WowWee Rovio controlled by Nintendo Wii Remote</source>
    </item>
    <item>
      <title><![CDATA[Liight creator talks WiiWare projects, Project H.A.M.M.E.R. past]]></title>
      <link>http://gameratty.com/article/21fc5fd06242da2ad0bc1d2c5b4e9de1</link>
      <guid>http://gameratty.com/article/21fc5fd06242da2ad0bc1d2c5b4e9de1</guid>
      <description><![CDATA[A portion of a WiiWare-World interview with Nicholas Trahan, owner of development house Studio Walljump
WW : What projects were you involved with in your former life working as an artist for Nintendo...]]></description>
      <content:encoded><![CDATA[<p>A portion of a WiiWare-World interview with Nicholas Trahan, owner of development house Studio Walljump&#8230;</p>
<p><strong>WW</strong>: What projects were you involved with in your former life working as an artist for Nintendo?</p>
<p><strong>NT</strong>: My first project at Nintendo was 1080: Avalanche on Gamecube. After that I was loaned out to Retro for a while and I worked on the new visors for Metroid Prime 2: Echoes. When I got back, Nintendo of Japan suggested I continue to work on Metroid HUD whenever I could, and I did all the menus and player huds in Metroid Prime Hunters for DS. I did some very early work on the MP3: Corruption visors, and then moved on to Project H.A.M.M.E.R. on Wii for a long, long time…</p>
<p><strong>WW</strong>: What aspect of Liight do you think sets it apart from other puzzlers available or coming to the WiiWare service?</p>
<p><strong>NT</strong>: That’s an important question. There are some things that set it apart that are more subtle than others, so I’ll try to cover as many as I can. Of course, the lack of ‘falling blocks’ or really blocks of any kind is one thing people notice right away, but there’s a lot more to it than that. Being more of a ‘brain teaser’ style game than an action puzzler is another one, but there are other brain teaser games, too. The musical aspect of the game, where a different song is randomly generated as you solve each puzzle, gives Liight much of its unique personality and feel. Liight is also very relaxing to play since there is no time element (with the exception of Nonstop and contests). It has the ability to make your own puzzles and share them, so there’s replay there if you’ve got friends. Nonstop mode is very unique and deep, and hard, and I doubt you’ve played anything like it. More than anything else though, the color-blending and shadow-casting type solving is pretty fresh, and that’s something you’ll have to play yourself to understand. Despite at first looking similar to something like, say Prism: Light the Way, it’s actually a completely different way of solving puzzles.</p>
<p><strong>WW</strong>: Does Studio Walljump have any other WiiWare projects in development or possibly in the planning stages?<br />
<strong><br />
NT</strong>: We have two other WiiWare projects in the early planning stages. At our size, we can’t really afford to throw away everything we’ve learned about WiiWare while making Liight, and move to some other platform and start over again. That said, after we release Liight in as many regions as possible, our next project will be something totally different. I wish I could say more, but I don’t want to spoil anything!</p>
<p><strong>
<p align="center"><a href="http://www.wiiware-world.com/news/2008/10/studio_walljump_interview_liight">Full interview here</a></p>
<p></strong></p>
]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 16:28:48 +0000</pubDate>
      <category domain="http://gameratty.com/tag/wiiware">wiiware</category>
      <category domain="http://gameratty.com/tag/wiiware projects">wiiware projects</category>
      <category domain="http://gameratty.com/tag/liight">liight</category>
      <category domain="http://gameratty.com/tag/wiiware-world interview">wiiware-world interview</category>
      <category domain="http://gameratty.com/tag/projects">projects</category>
      <category domain="http://gameratty.com/tag/wiiware service">wiiware service</category>
      <category domain="http://gameratty.com/tag/release liight">release liight</category>
      <category domain="http://gameratty.com/tag/project">project</category>
      <category domain="http://gameratty.com/tag/metroid prime">metroid prime</category>
      <source url="http://gonintendo.com/?p=58859">Liight creator talks WiiWare projects, Project H.A.M.M.E.R. past</source>
    </item>
    <item>
      <title><![CDATA[Amazon - Top 5 software sales worldwide, per platform]]></title>
      <link>http://gameratty.com/article/f5ed39c3d3f0cebea43ad4b82c4504fb</link>
      <guid>http://gameratty.com/article/f5ed39c3d3f0cebea43ad4b82c4504fb</guid>
      <description><![CDATA[Nintendo Wii
North America
1. Mario Kart Wii (Nintendo
2. Wii Fit (Nintendo
3. Super Mario Galaxy (Nintendo
4. Super Smash Bros. Brawl (Nintendo
5. Active Life Outdoor Challenge (Bandai Namco
Japan
1....]]></description>
      <content:encoded><![CDATA[<p><strong>Nintendo Wii</strong></p>
<p>North America:<br />
1. Mario Kart Wii (Nintendo)<br />
2. Wii Fit (Nintendo)<br />
3. Super Mario Galaxy (Nintendo)<br />
4. Super Smash Bros. Brawl (Nintendo)<br />
5. Active Life Outdoor Challenge (Bandai Namco)</p>
<p>Japan:<br />
1. Wii Fit (Nintendo)<br />
2. Mario Kart Wii (Nintendo)<br />
3. Wii Sports (Nintendo)<br />
4. Disaster: Day of Crisis (Nintendo)<br />
5. Star Wars: The Force Unleashed (LucasArts)</p>
<p>UK:<br />
1. Wii Fit (Nintendo)<br />
2. Guitar Hero III: Legends of Rock Bundle (Activision)<br />
3. Family Trainer: Outdoor Challenge (Bandai Namco)<br />
4. Wii Play (Nintendo)<br />
5. FIFA 09 (EA Sports)</p>
<p><strong>Nintendo DS</strong></p>
<p>North America:<br />
1. Lego Star Wars: The Complete Saga (LucasArts)<br />
2. Kirby Super Star Ultra (Nintendo)<br />
3. Mario Kart DS (Nintendo)<br />
4. New Super Mario Bros. (Nintendo)<br />
5. Guitar Hero: On Tour (Activision)</p>
<p>Japan:<br />
1. Rhythm Tengoku Gold (Nintendo)<br />
2. Pocket Monsters Platinum (Nintendo)<br />
3. KORG DS-10 (AQ Interactive)<br />
4. Daigasso! Band Brothers DX (Nintendo)<br />
5. DS Bimoji Training (Nintendo)</p>
<p>UK:<br />
1. Dr. Kawashima&#8217;s Brain Training (Nintendo)<br />
2. Mario &#038; Sonic at the Olympic Games (Sega)<br />
3. Mario Kart DS (Nintendo)<br />
4. Mahjongg DS (Deep Silver)<br />
5. New Super Mario Bros. (Nintendo)</p>
<p><strong><small><a href="http://www.gamasutra.com/php-bin/news_index.php?story=20590">Link</a></small></strong></p>
]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 16:05:23 +0000</pubDate>
      <category domain="http://gameratty.com/tag/mario">mario</category>
      <category domain="http://gameratty.com/tag/super mario galaxy">super mario galaxy</category>
      <category domain="http://gameratty.com/tag/super mario bros">super mario bros</category>
      <category domain="http://gameratty.com/tag/nintendo wii">nintendo wii</category>
      <category domain="http://gameratty.com/tag/nintendo">nintendo</category>
      <category domain="http://gameratty.com/tag/mario kart wii">mario kart wii</category>
      <category domain="http://gameratty.com/tag/mario kart">mario kart</category>
      <category domain="http://gameratty.com/tag/wii fit">wii fit</category>
      <category domain="http://gameratty.com/tag/lego star wars">lego star wars</category>
      <source url="http://gonintendo.com/?p=58855">Amazon - Top 5 software sales worldwide, per platform</source>
    </item>
    <item>
      <title><![CDATA[Universal Pictures Digital Platforms Group creating The Tale of Despereaux game for DS]]></title>
      <link>http://gameratty.com/article/86775ddf67c172a722150d689c0c2cfc</link>
      <guid>http://gameratty.com/article/86775ddf67c172a722150d689c0c2cfc</guid>
      <description><![CDATA[Los Angeles October 10, 2008 Universal Pictures Digital Platforms Group (UPDPG) announced today the creation of a handheld video game for the Nintendo DS based on Universal Pictures upcoming...]]></description>
      <content:encoded><![CDATA[<blockquote><p><strong>Los Angeles – October 10, 2008 – Universal Pictures Digital Platforms Group (UPDPG) announced today the creation of a handheld video game for the Nintendo DS™ based on Universal Pictures’ upcoming animated-adventure feature film, The Tale of Despereaux.  The game is being developed by Fizz Factor, a Foundation 9 Studio, in conjunction with UPDPG and will be published worldwide by Brash Entertainment.  The title is the second self-funded game UPDPG has announced this year. </p>
<p>The Tale of Despereaux handheld game shares the rich look and fairytale feel of the upcoming holiday film of the same name, and will both follow and extend the storyline from the feature film.  Players will travel across across the Kingdom of Dor, from the whimsical environs of Mouse World to the kitchen, library and other colorful rooms of the main castle, and finally, to the dark and sinister dungeon domain of the banned and feared rats, Rat World.  In this modern fairytale about a small mouse born too brave for his little world, several unlikely heroes will discover that what you look like doesn’t equal what you are.</strong></p></blockquote>
<p> <a href="http://gonintendo.com/?p=58847#more-58847" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 15:41:16 +0000</pubDate>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/game updpg">game updpg</category>
      <category domain="http://gameratty.com/tag/rat world">rat world</category>
      <category domain="http://gameratty.com/tag/world">world</category>
      <category domain="http://gameratty.com/tag/handheld video game">handheld video game</category>
      <category domain="http://gameratty.com/tag/mouse world">mouse world</category>
      <category domain="http://gameratty.com/tag/feature film">feature film</category>
      <category domain="http://gameratty.com/tag/updpg">updpg</category>
      <category domain="http://gameratty.com/tag/universal pictures">universal pictures</category>
      <source url="http://gonintendo.com/?p=58847">Universal Pictures Digital Platforms Group creating The Tale of Despereaux game for DS</source>
    </item>
    <item>
      <title><![CDATA[Punch-Out for Wii will definitely feature motion controls]]></title>
      <link>http://gameratty.com/article/bce43f8acacd4bfd5c588b059a590ca4</link>
      <guid>http://gameratty.com/article/bce43f8acacd4bfd5c588b059a590ca4</guid>
      <description><![CDATA[At Nintendo's fall conference last week, the long-awaited Punch-Out!! title for Wii was revealed. There was some confusion over whether or not the game would support motion controls fully because...]]></description>
      <content:encoded><![CDATA[At Nintendo's fall conference last week, the long-awaited Punch-Out!! title for Wii was revealed. There was some confusion over whether or not the game would support motion controls fully because Nintendo had not truly confirmed the information. However, any doubts that the newest Punch-Out title will not support full motion-controls can finally be put to rest with the newest details coming from Charlie Scibetta, Nintendo of America's Senior Director of Corporate Communications...]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 14:35:03 +0000</pubDate>
      <category domain="http://gameratty.com/tag/punch-out">punch-out</category>
      <category domain="http://gameratty.com/tag/support">support</category>
      <category domain="http://gameratty.com/tag/punch-out title">punch-out title</category>
      <category domain="http://gameratty.com/tag/support motion controls">support motion controls</category>
      <category domain="http://gameratty.com/tag/title">title</category>
      <category domain="http://gameratty.com/tag/nintendo">nintendo</category>
      <category domain="http://gameratty.com/tag/charlie scibetta">charlie scibetta</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/senior director">senior director</category>
      <source url="http://www.n4g.com/gaming/News-213063.aspx">Punch-Out for Wii will definitely feature motion controls</source>
    </item>
    <item>
      <title><![CDATA[It's-a Mario World: Golf Career]]></title>
      <link>http://gameratty.com/article/09b52a805a36e4946bdf3d3edc77e40c</link>
      <guid>http://gameratty.com/article/09b52a805a36e4946bdf3d3edc77e40c</guid>
      <description><![CDATA[Filed under: It's-a Mario World


This past Monday was met with the Virtual Console re-release of Nintendo 64's fairly amazing golf outing, Mario Golf . As you can probably imagine, there are few...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/its-a-mario-world/" rel="tag">It's-a Mario World</a></p><div align="center"><a href="http://www.nintendowiifanboy.com/photos/its-a-mario-world-golf-career/1089263/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/10/marioworld_banner_krc_101008.jpg" /></a><br />
<div align="left">This past Monday was met with the Virtual Console re-release of Nintendo 64's fairly amazing golf outing, <em><a href="http://www.nintendowiifanboy.com/2008/10/06/vc-monday-madness-mario-golf-and-shining-force-ii/">Mario Golf</a></em>. As you can probably imagine, there are few things that excite us more than a Mario release, and especially so since an aging game such as this one might be overlooked without the VC service. But setting aside our hopeless allegiance, golf is a sport in which Mario has long participated (along with tennis), and today we are clinking glasses with his extensive career on the greens.<br /><br />The best-known Mario golf games are those developed by Camelot Software Planning as part of their ongoing <em>Mario Golf</em> series, totaling four games to date. While arguably the best in terms of gameplay and all-inclusive Mario thematics (i.e. playable Mushroom Kingdom characters and related powerups), the <em>Mario Golf</em> games were by no means the first to introduce our fair plumber to the course links and a set of irons. Indulge in <a href="http://www.nintendowiifanboy.com/photos/its-a-mario-world-golf-career/1089263/">our new gallery</a> for the full story.<br />
<div align="right"><a href="http://www.nintendowiifanboy.com/photos/its-a-mario-world-golf-career/1089263/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/10/dk_gallery_link_1.jpg" /></a></div>
</div>
</div>
<div align="left" style="border-top: 1px solid; padding-top: 5px;"><em><a href="http://www.nintendowiifanboy.com/category/its-a-mario-world/"><img hspace="4" border="1" align="left" vspace="4" alt="" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/06/jump_thumbnail.jpg" /></a><a href="http://www.nintendowiifanboy.com/category/its-a-mario-world/">It's-a Mario World</a> is a weekly feature in which the ubiquity of Nintendo's flagship character is celebrated: We'll incessantly ruminate about mustache wax, debate the curious whereabouts of the princess and covet the luminous power stars strewn about the galaxy. <a href="http://www.nintendowiifanboy.com/category/its-a-mario-world/">Check back here</a> every Friday to find out what strange and wonderful thing has got us tipping our caps.</em></div><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/10/10/its-a-mario-world-golf-career/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1338333/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/10/10/its-a-mario-world-golf-career/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/10/10/its-a-mario-world-golf-career/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1338333?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/10/10/its-a-mario-world-golf-career/&amp;cuid=98:1338333&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 12:22:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/golf">golf</category>
      <category domain="http://gameratty.com/tag/mario">mario</category>
      <category domain="http://gameratty.com/tag/mario golf games">mario golf games</category>
      <category domain="http://gameratty.com/tag/s-a mario world">s-a mario world</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/mario golf series">mario golf series</category>
      <category domain="http://gameratty.com/tag/all-inclusive mario thematics">all-inclusive mario thematics</category>
      <category domain="http://gameratty.com/tag/mario golf">mario golf</category>
      <category domain="http://gameratty.com/tag/mario release">mario release</category>
      <source url="http://www.nintendowiifanboy.com/2008/10/10/its-a-mario-world-golf-career/">It's-a Mario World: Golf Career</source>
    </item>
    <item>
      <title><![CDATA[Official Nintendo Mag UK gets new editor]]></title>
      <link>http://gameratty.com/article/f5ee547b84d1ae5e71e8622ead7ccf85</link>
      <guid>http://gameratty.com/article/f5ee547b84d1ae5e71e8622ead7ccf85</guid>
      <description><![CDATA[Neil Long has left the editorship of MCV to take of the British Official Nintendo Mag. Outgoing Editor Chandra Nair leaves Future following a handover with Neil to seek new opportunities in the games...]]></description>
      <content:encoded><![CDATA[Neil Long has left the editorship of MCV to take of the British Official Nintendo Mag.
Outgoing Editor Chandra Nair leaves Future following a handover with Neil to seek new opportunities in the games industry and further develop his burgeoning music career.
“As we seek to continue the phenemonal [sic] growth of Official Nintendo Magazine I’m delighted [...]]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 10:24:36 +0000</pubDate>
      <category domain="http://gameratty.com/tag/phenemonal sic growth">phenemonal sic growth</category>
      <category domain="http://gameratty.com/tag/official nintendo magazine">official nintendo magazine</category>
      <category domain="http://gameratty.com/tag/games industry">games industry</category>
      <category domain="http://gameratty.com/tag/neil">neil</category>
      <category domain="http://gameratty.com/tag/music career">music career</category>
      <category domain="http://gameratty.com/tag/seek">seek</category>
      <category domain="http://gameratty.com/tag/handover">handover</category>
      <category domain="http://gameratty.com/tag/opportunities">opportunities</category>
      <category domain="http://gameratty.com/tag/develop">develop</category>
      <source url="http://www.videogaming247.com/2008/10/10/official-nintendo-mag-uk-gets-new-editor/">Official Nintendo Mag UK gets new editor</source>
    </item>
    <item>
      <title><![CDATA[Game Diary - October 10, 2008: Should NPCs Have Something To Say?]]></title>
      <link>http://gameratty.com/article/2112a9b26a87bb8b5dfcbbcc36acca4e</link>
      <guid>http://gameratty.com/article/2112a9b26a87bb8b5dfcbbcc36acca4e</guid>
      <description><![CDATA[There are several towns and other areas where multiple characters hang out in the fun Nintendo DS tower-defense/adventure game Locks Quest . The townspeople are represented on the games mini-map by...]]></description>
      <content:encoded><![CDATA[<p><img title="'Lock's Quest'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/lq.jpg" alt="" align="left" />There are several towns and other areas where multiple characters hang out in the fun Nintendo DS tower-defense/adventure game &#8220;<strong>Lock&#8217;s Quest</strong>.&#8221; The townspeople are represented on the game&#8217;s mini-map by blue dots, which implies that they are important fixtures of the scene.</p>
<p>So far I&#8217;ve walked up to many of these characters and had Lock chat with them. Most of the characters have nothing important to say.</p>
<p>Many, many games &#8212; role-playing games chief among them &#8212; include non-player characters who say things that don&#8217;t matter to the player&#8217;s progression in the game. Townspeople might say that the weather is nice or that they&#8217;re scared by the evil king you&#8217;re going to fight at the end of the game. But they don&#8217;t say anything that helps you proceed. They don&#8217;t offer side-quests. The just lend chatter.</p>
<p>Does a non-player character who has nothing important to say add color to a game? Or do they get in the way of meaningful gameplay? These days, I&#8217;d be happy if the NPCs just kept their mouths shut. I don&#8217;t want to talk about unimportant stuff.</p>
<p>How about a new rule? <strong>If you don&#8217;t have anything helpful to say, video game NPCs, don&#8217;t say anything at all.</strong></p>
<p><em>Next: It&#8217;s a weekend of &#8220;<strong>Dead Space</strong>&#8221; and finishing &#8220;<strong>LEGO Batman</strong>&#8221; and&#8230; should I start a review build of &#8220;<strong>Fable II</strong>&#8220;? Or just wait for the finished thing?</em></p>

]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 08:30:54 +0000</pubDate>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/game locks quest">game locks quest</category>
      <category domain="http://gameratty.com/tag/characters">characters</category>
      <category domain="http://gameratty.com/tag/npcs">npcs</category>
      <category domain="http://gameratty.com/tag/multiple characters hang">multiple characters hang</category>
      <category domain="http://gameratty.com/tag/video game npcs">video game npcs</category>
      <category domain="http://gameratty.com/tag/include non-player characters">include non-player characters</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/games chief">games chief</category>
      <source url="http://multiplayerblog.mtv.com/2008/10/10/game-diary-october-10-2008-should-npcs-have-something-to-say/">Game Diary - October 10, 2008: Should NPCs Have Something To Say?</source>
    </item>
    <item>
      <title><![CDATA[Feel the Magic]]></title>
      <link>http://gameratty.com/article/6d0291bc504d528db88acb1304f075d5</link>
      <guid>http://gameratty.com/article/6d0291bc504d528db88acb1304f075d5</guid>
      <description><![CDATA[The other day I was reminiscing with my brother about our childhood as wide-eyed, avid game fans. Back then gaming seemed to possess this wonderfully infectious energy about it that saw you and all...]]></description>
      <content:encoded><![CDATA[<p style="text-align: left;"><img src="http://danielprimed.com/wp-content/uploads/2008/10/harvestmoonsnes.jpg" alt="harvest moon snes" width="560" height="140" /></p>
<p>The other day I was reminiscing with my brother about our childhood as wide-eyed, avid game fans. Back then gaming seemed to possess this wonderfully infectious energy about it that saw you and all your friends enchanted by its very greatness.</p>
<p>My brother then asked me if games were still this magical today, and I think it is. The only difference between now and then is that now I&#8217;m older, and have a greater understanding of everything that is going in within the industry, hence the excitement of the unknown has somewhat faded. Where as being a child, in a time before internet, you could only know as much as your surroundings would let you.</p>
<p>I don&#8217;t think that the magic has wanned and I don&#8217;t plan on going to go all starry-eyed and talk about the “good old days”. No doubt there are certain generations or time periods in the history of games which I prefer over others, but overall we&#8217;ve run a pretty steady trek. It&#8217;d be hard to waiver one time being significantly more better than another.</p>
<p>Despite the evenness of our history, I can&#8217;t deny it, there is a magic to familiarizing yourself with something new. When you slowly begin to make sense of the experience for the first time there is  this uplifting feelings that fills up inside you. No doubt many of us who have played games for a long time, experienced this feeling as kids. I guess you could say that we had this feeling during our gaming prime. So hold that thought for a moment and let&#8217;s think about these guys:</p>
<p><img class="aligncenter" src="http://danielprimed.com/wp-content/uploads/2008/10/theidealfamily.jpg" alt="ideal family" /><br />
All those Mums, Dads, Aunties, Uncles and the elderly that are now traversing their gaming prime, going through that same experience like us for the first time thanks to developers like Nintendo and PopCap Games.</p>
<p>We might all be too brute to acknowledge it but we were all beginners at one stage or another. We all started off playing fairly privative, simplified games and yes we didn&#8217;t like the feeling of others who were better at it than us but we endeavored and here we are. These new people coming into the market are no different from us 10, 15, 20 years ago when our fascination piqued. They too are now settling into their gaming prime and I think that&#8217;s fantastic. So let&#8217;s not try and encourage this rather phenomena than dismiss it.</p>
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      <pubDate>Fri, 10 Oct 2008 07:47:42 +0000</pubDate>
      <category domain="http://gameratty.com/tag/time">time</category>
      <category domain="http://gameratty.com/tag/time periods">time periods</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/popcap games">popcap games</category>
      <category domain="http://gameratty.com/tag/magic">magic</category>
      <category domain="http://gameratty.com/tag/prime">prime</category>
      <category domain="http://gameratty.com/tag/avid game fans">avid game fans</category>
      <category domain="http://gameratty.com/tag/pretty steady trek">pretty steady trek</category>
      <category domain="http://gameratty.com/tag/experience">experience</category>
      <source url="http://danielprimed.com/gaming/general-gaming/feel-the-magic">Feel the Magic</source>
    </item>
    <item>
      <title><![CDATA[VC Friday: ... Yay?]]></title>
      <link>http://gameratty.com/article/5e89fce4b856152d1a3126406eb33ffd</link>
      <guid>http://gameratty.com/article/5e89fce4b856152d1a3126406eb33ffd</guid>
      <description><![CDATA[Filed under: News , Virtual Console , WiiWare Fans of nocturnal bowling and derivative puzzle games are well-served in this week's Wii Shop PAL update . One month after Midnight Pool arrived on...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.nintendowiifanboy.com/category/virtual-console/" rel="tag">Virtual Console</a>, <a href="http://www.nintendowiifanboy.com/category/wiiware/" rel="tag">WiiWare</a></p><img hspace="4" border="0" align="right" vspace="4" alt="" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/10/bowling-vc-friday-main998539432.jpg" />Fans of nocturnal bowling and derivative puzzle games are well-served in this week's <a href="http://www.nintendowiifanboy.com/tag/friday">Wii Shop PAL update</a>. One month after <em>Midnight Pool</em> arrived on WiiWare and shook the gaming universe to its very foundations, development stable-mate <a href="http://www.nintendowiifanboy.com/2008/03/31/gameloft-phoning-in-more-wiiware-ports/"><em>Midnight Bowling</em></a> has arrived. Oh, and it's <a href="http://www.metacritic.com/games/platforms/wii/midnightbowling">rubbish</a>.<br /><br />It's joined by revolving <em>Zuma</em>/<em>Bejeweled</em>/<a href="http://www.nintendowiifanboy.com/2008/06/09/wii-fanboy-review-actionloop-twist/"><em>Magnetica Twist</em></a> imitator<em> </em><em>Potpourrii</em>, which, ironically, <a href="http://www.metacritic.com/games/platforms/wii/potpourrii">stinks</a>. They're 800 Points apiece, and you can see footage of both if you go past the break. We will be <em>amazed</em> if more than nine people accept that invitation.<br />
<ul>
    <li><em>Midnight Bowling</em> -- WiiWare -- 800 Nintendo Points</li>
    <li><em>Potpourrii</em> -- WiiWare -- 800 Nintendo Points</li>
</ul>
Roll on next Friday, frankly.<br /><br />
<div style="text-align: center;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="360">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=39578"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=39578" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="360"></embed> </object><br /><span style="font-style: italic;">Midnight Bowling</span> (WiiWare)<br /><br /><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="360">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=40014"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=40014" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="360"></embed> </object><br /><span style="font-style: italic;">Potpourrii</span> (WiiWare)<br /></div><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/10/10/vc-friday-yay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1338005/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/10/10/vc-friday-yay/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/10/10/vc-friday-yay/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1338005?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/10/10/vc-friday-yay/&amp;cuid=98:1338005&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Fri, 10 Oct 2008 06:50:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/wiiware">wiiware</category>
      <category domain="http://gameratty.com/tag/wiiware fans">wiiware fans</category>
      <category domain="http://gameratty.com/tag/midnight pool">midnight pool</category>
      <category domain="http://gameratty.com/tag/midnight">midnight</category>
      <category domain="http://gameratty.com/tag/wii shop pal">wii shop pal</category>
      <category domain="http://gameratty.com/tag/derivative puzzle games">derivative puzzle games</category>
      <category domain="http://gameratty.com/tag/friday">friday</category>
      <category domain="http://gameratty.com/tag/people accept">people accept</category>
      <category domain="http://gameratty.com/tag/virtual console">virtual console</category>
      <source url="http://www.nintendowiifanboy.com/2008/10/10/vc-friday-yay/">VC Friday: ... Yay?</source>
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