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  <channel>
    <title><![CDATA[[GameRatty] tag: japan]]></title>
    <link>http://gameratty.com/tag/japan</link>
    <description></description>
    <pubDate>Thu, 20 Nov 2008 08:13:17 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[Tatsunoko Vs. Capcom - limited edition calendars]]></title>
      <link>http://gameratty.com/article/6b3c283bd4524585f2f58f614ca4622f</link>
      <guid>http://gameratty.com/article/6b3c283bd4524585f2f58f614ca4622f</guid>
      <description><![CDATA[These calendars will be available at select retailers. Also hitting Japan is a playtest event, which takes place on Sunday, Nov 23rd from 12 to 5pm at Sofmap...]]></description>
      <content:encoded><![CDATA[<p><a href="http://gonintendo.com/wp-content/photos/2nis70m.jpg" title="2nis70m" onclick="pp_image_popup('http://gonintendo.com/wp-content/photos/2nis70m.jpg',430,508,'2nis70m'); return false;"><img src="http://gonintendo.com/wp-content/photos/thumb_2nis70m.jpg" class="centered" alt="2nis70m" width="253" height="300" /></a><a href="http://gonintendo.com/wp-content/photos/3516b0i.jpg" title="3516b0i" onclick="pp_image_popup('http://gonintendo.com/wp-content/photos/3516b0i.jpg',430,508,'3516b0i'); return false;"><img src="http://gonintendo.com/wp-content/photos/thumb_3516b0i.jpg" class="centered" alt="3516b0i" width="253" height="300" /></a></p>
<p>These calendars will be available at select retailers.  Also hitting Japan is a playtest event, which takes place on Sunday, Nov 23rd from 12 to 5pm at Sofmap.</p>
<p><strong><small><a href="http://www.neogaf.com/forum/showthread.php?t=298659&#038;page=59">Link</a></small></strong></p>
]]></content:encoded>
      <pubDate>Fri, 21 Nov 2008 06:33:26 +0000</pubDate>
      <category domain="http://gameratty.com/tag/calendars">calendars</category>
      <category domain="http://gameratty.com/tag/select retailers">select retailers</category>
      <category domain="http://gameratty.com/tag/nov 23rd">nov 23rd</category>
      <category domain="http://gameratty.com/tag/link">link</category>
      <category domain="http://gameratty.com/tag/sunday">sunday</category>
      <category domain="http://gameratty.com/tag/5pm">5pm</category>
      <category domain="http://gameratty.com/tag/sofmap">sofmap</category>
      <category domain="http://gameratty.com/tag/event">event</category>
      <category domain="http://gameratty.com/tag/japan">japan</category>
      <source url="http://gonintendo.com/?p=63834">Tatsunoko Vs. Capcom - limited edition calendars</source>
    </item>
    <item>
      <title><![CDATA[SEGA Shows Signs of Life ]]></title>
      <link>http://gameratty.com/article/b49edccbc50e7c5f3d0b6506f2bc5f48</link>
      <guid>http://gameratty.com/article/b49edccbc50e7c5f3d0b6506f2bc5f48</guid>
      <description><![CDATA[The last generation of consoles wasn't very kind to SEGA. When the SEGA Dreamcast launched in 1999 in North America, it's only competitors were the Nintendo 64, and the Playstation 1. While the...]]></description>
      <content:encoded><![CDATA[The last generation of consoles wasn't very kind to SEGA. When the SEGA Dreamcast launched in 1999 in North America, it's only competitors were the Nintendo 64, and the Playstation 1. While the Dreamcast launch was a failure in Japan the year prior because of a small library of games at launch, and the looming shadow of the Playstation 2's launch, the North American launch was a huge success. The Dreamcast had an impressive lineup of games, and had an obvious technological edge over the current competition. The Dreamcast had some amazing launch titles such as Powerstone, Soul Calibur, the classic Sonic Adventure, the forgotten Blue Stinger, Trickstyle, Hydro Thunder, House of the Dead 2, NFL2K, and Ready to Rumble among others.]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 23:48:36 +0000</pubDate>
      <category domain="http://gameratty.com/tag/dreamcast launch">dreamcast launch</category>
      <category domain="http://gameratty.com/tag/launch">launch</category>
      <category domain="http://gameratty.com/tag/dreamcast">dreamcast</category>
      <category domain="http://gameratty.com/tag/north american launch">north american launch</category>
      <category domain="http://gameratty.com/tag/sega dreamcast">sega dreamcast</category>
      <category domain="http://gameratty.com/tag/sega">sega</category>
      <category domain="http://gameratty.com/tag/launch titles">launch titles</category>
      <category domain="http://gameratty.com/tag/obvious technological edge">obvious technological edge</category>
      <category domain="http://gameratty.com/tag/classic sonic adventure">classic sonic adventure</category>
      <source url="http://www.n4g.com/gaming/News-234525.aspx">SEGA Shows Signs of Life </source>
    </item>
    <item>
      <title><![CDATA[New Screens for GTA IV DLC: "The Lost and Damned"]]></title>
      <link>http://gameratty.com/article/680a78f4b774a0e82f53073215a829cb</link>
      <guid>http://gameratty.com/article/680a78f4b774a0e82f53073215a829cb</guid>
      <description><![CDATA[Its about time we heard something about the upcoming GTA IV DLC. Now Rockstar has finally revealed a few screens along with a release date of February 17, 2009 for it. Judging from the screens and the...]]></description>
      <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc1-1.jpg"><img class="alignnone size-full wp-image-28748 aligncenter" title="gtadlc1-1" src="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc1-1.jpg" alt="" width="500" height="281" /></a></p>
<p>It&#8217;s about time we heard something about the upcoming GTA IV DLC. Now Rockstar has finally revealed a few screens along with a release date of February 17, 2009 for it. Judging from the screens &#8212; and the title of this first episode &#8212; I&#8217;d wager the new content will bring up a storyline involving two rival biker gangs called &#8220;The Lost&#8221; and &#8220;The Damned.&#8221; Either that, or Hell has a different &#8220;Lost and Found&#8221; counter from what we&#8217;re used to.</p>
<p>More screens below.</p>
<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc2.jpg"><img class="alignnone size-thumbnail wp-image-28744" title="gtadlc2" src="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc2-150x150.jpg" alt="" width="150" height="150" /></a> <a href="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc3.jpg"><img class="alignnone size-thumbnail wp-image-28745" title="gtadlc3" src="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc3-150x150.jpg" alt="" width="150" height="150" /></a> <a href="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc4.jpg"><img class="alignnone size-thumbnail wp-image-28746" title="gtadlc4" src="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc4-150x150.jpg" alt="" width="150" height="150" /></a> <a href="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc5.jpg"><img class="alignnone size-thumbnail wp-image-28747" title="gtadlc5" src="http://news.filefront.com/wp-content/uploads/2008/11/gtadlc5-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/gta-iv-dlc-will-be-how-big/" rel="bookmark" title="Permanent Link: GTA IV DLC Will Be How Big !?">GTA IV DLC Will Be How Big !?</a></li><li><a href="http://news.filefront.com/lost-odyssey-dlc-coming-to-japan-on-thursday/" rel="bookmark" title="Permanent Link: Lost Odyssey DLC Coming to Japan on Thursday">Lost Odyssey DLC Coming to Japan on Thursday</a></li><li><a href="http://news.filefront.com/lost-odyssey-triple-bonus-pack-is-now-available-on-xbl/" rel="bookmark" title="Permanent Link: Lost Odyssey Triple Bonus Pack is Now Available on XBL">Lost Odyssey Triple Bonus Pack is Now Available on XBL</a></li><li><a href="http://news.filefront.com/somewhat-disappointing-rumor-gta-iv-dlc-will-last-15-hours/" rel="bookmark" title="Permanent Link: Somewhat Disappointing Rumor: GTA IV DLC Will Last 15 Hours">Somewhat Disappointing Rumor: GTA IV DLC Will Last 15 Hours</a></li><li><a href="http://news.filefront.com/gta-iv-episodic-content-dlc-pushed-back/" rel="bookmark" title="Permanent Link: Exclusive GTA IV Episodic DLC Pushed Back">Exclusive GTA IV Episodic DLC Pushed Back</a></li></ul></p><br /><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/GamingToday?a=Apl8N"><img src="http://feeds.feedburner.com/~f/GamingToday?i=Apl8N" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=vhAzn"><img src="http://feeds.feedburner.com/~f/GamingToday?i=vhAzn" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=7JR4N"><img src="http://feeds.feedburner.com/~f/GamingToday?i=7JR4N" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=MXoyn"><img src="http://feeds.feedburner.com/~f/GamingToday?i=MXoyn" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=6q12n"><img src="http://feeds.feedburner.com/~f/GamingToday?i=6q12n" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=EhIqN"><img src="http://feeds.feedburner.com/~f/GamingToday?i=EhIqN" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=lJLHn"><img src="http://feeds.feedburner.com/~f/GamingToday?i=lJLHn" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/GamingToday/~4/460350266" height="1" width="1"/>]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 21:08:08 +0000</pubDate>
      <category domain="http://gameratty.com/tag/dlc">dlc</category>
      <category domain="http://gameratty.com/tag/lost">lost</category>
      <category domain="http://gameratty.com/tag/lost odyssey dlc">lost odyssey dlc</category>
      <category domain="http://gameratty.com/tag/gta">gta</category>
      <category domain="http://gameratty.com/tag/screens">screens</category>
      <category domain="http://gameratty.com/tag/exclusive gta">exclusive gta</category>
      <category domain="http://gameratty.com/tag/episodic dlc">episodic dlc</category>
      <category domain="http://gameratty.com/tag/rival biker gangs">rival biker gangs</category>
      <category domain="http://gameratty.com/tag/time">time</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/460350266/">New Screens for GTA IV DLC: "The Lost and Damned"</source>
    </item>
    <item>
      <title><![CDATA[Sales of original games on the Wii (Part 1)]]></title>
      <link>http://gameratty.com/article/32f854950e66b0562350732d6f33a9c4</link>
      <guid>http://gameratty.com/article/32f854950e66b0562350732d6f33a9c4</guid>
      <description><![CDATA[One of Nintendos major reasons for not supporting HD and keeping the Wiis specifications conservative was to make it a viable platform for original IPs. The argument was that developing games on...]]></description>
      <content:encoded><![CDATA[<p><img class="attachment wp-att-8616" src="http://www.thatvideogameblog.com/wp-content/uploads/2008/11/zack-e-wiki.jpg" alt="" width="626" height="352" /></p>
<p>One of Nintendo&#8217;s major reasons for not supporting HD and keeping the Wii&#8217;s specifications conservative was to make it a viable platform for original IPs. The argument was that developing games on machines with multi-core processors and complex architectures was increasing development costs to such a degree, that the appetite for risk was rapidly diminishing within the industry resulting in endless sequels and me-too titles. Two years have passed since the Wii was released and it has since gained many original IPs that allow us to see if Nintendo&#8217;s decision has borne fruit, or whether it was just an excuse to limit R&amp;D expenses.<span id="more-8328"></span></p>
<h3>Red Steel</h3>
<p>VGChartz estimated worldwide sales:1,006,000</p>
<p>As of April &#8216;07, <a href="http://www.gamesindustry.biz/articles/ubisoft-profits-up-more-than-70-per-cent">Ubisoft reported</a> that <em>Red Steel</em> had sold 950,000 copies, and VGChartz has current sales of the game at just over a million; likely well short of the true number. The success of <em>Red Steel</em> cannot be in doubt - a game that was hyped to be sure, but one that also ended as being a pretty mediocre shooter made enjoyable because of the Wii Remote. The question of why Ubisoft has not tried to replicate its success with other Wii FPS games can be explained with other successful Ubisoft games from the <em>Petz/Imagine</em> series. The latter required smaller teams and shorter development cycles, so that even minor sales resulted in strong profits. Nintendo&#8217;s own strategy seems to have backfired in this case, as Ubisoft has since become reluctant to release anything other than mini-game compilations, albeit quality ones in the form of <em>Rayman Raving Rabbids</em>, and expanded audience games on the Wii. Motion Plus seems to have provided Ubisoft the impetus to make the sequel that so many expected this year: <em>Red Steel 2</em> should see a release in the &#8216;09 holiday season.</p>
<h3>Boom Blox</h3>
<p>VGChartz estimated worldwide sales:560,000</p>
<p>Initially deemed a failure at retail, <em>Boom Blox</em> sold a paltry 60,000 copies in its first week. Many worried that gamers would  simply see a glorified version of <em>Jenga </em>and balk at the $50 price tag. Though, like many Wii games, despite not having the front loaded sales so typical of games on the 360, it&#8217;s shown real legs due to a solid advertising campaign and strong word-of-mouth buzz. <a href="http://www.1up.com/do/newsStory?cId=3169056">EA stated</a> that the game had sold 450,000 copies in their first fiscal quarter, so VGChartz current estimate of 560,000 copies sold is likely well short of the actual number. It&#8217;s tough to determine just how much cash EA plowed into <em>Boom Blox</em>; Steven Spielberg&#8217;s influence and the superb level design can&#8217;t have come cheap, but ultimately it didn&#8217;t feature the lavish visuals and presentation that are known to really elevate development costs. If its sales approach 750,000 worldwide, it will surely represent a very good return for EA who are also strongly rumored to be preparing a sequel.</p>
<h3>Zack &amp; Wiki</h3>
<p>VGChartz estimated worldwide sales:450,000</p>
<p>Capcom clearly lavished a lot of time and money on <em>Zack &amp; Wiki</em> - the game&#8217;s art direction, level design and sheer length show that the company also invested a lot of its top talent on the project. In February &#8216;08, 4 months after its release, <a href="http://kotaku.com/353570/umbrella-chronicles-outsells-zack--wiki-31-tears-stream-down-our-faces">Capcom announced</a> that it had sold 300,000 copies of the game in the U.S and Japan. A surprising figure as it had sold a mere 35,000 in its first week on sale in the U.S. VGChartz has current sales for the game at 450,000, but once again this seems a conservative estimate, and shows the site&#8217;s general inability to properly track sales figures for games that fall out of the top 20 yet still maintain consistent sales. Despite this, Capcom has not seemed eager to announce a sequel. The success of both <em>Resident Evil 4: Wii Edition </em>and <em>Resident Evil: Umbrella Chronicles</em> seems to be at the heart of this. Both games have sold over a million copies each despite one being a direct port and the other reusing art assets from earlier games. This is further proven by Capcom&#8217;s decision to port the 360 title <em>Dead Rising</em> to the console. Compared to <em>Resident Evil 4: Wii Edition&#8217;s</em> sales and development cost/time, <em>Zack &amp; Wiki</em> appears to be an apparent failure. Judged on its own however; with its niche point and click adventure gameplay, high difficulty and kid friendly sound and visuals, its sales begin to look a lot more impressive.</p>
<h3>And a few that didn&#8217;t make it</h3>
<p>Perhaps the best game to have completely flopped on the Wii is <em>We Love Golf</em>. <a href="http://www.icgamers.com/articles/6711/new-ace-attorney-in-us-resi-evil-wii-million-worldwide.html">Capcom acknowledged</a> in a press release that its performance was &#8217;sluggish&#8217; and VGChartz has its current sales at 40,000, though this does not include Europe. Quite why it sold so badly is a bit of a mystery - Camelot, the game&#8217;s developer, has been responsible for numerous golf games that have been successful for both Nintendo and Sony in the past. Konami&#8217;s overly cute <em>Dewy&#8217;s Adventure</em> and Leftfield&#8217;s poorly designed <em>Nitrobike </em>are other notable failures of original IPs.</p>
<p>In part 2 of TVGB&#8217;s look at how original IPs perform on the Wii; <em>De Blob</em> and <em>Okami </em>will be covered, as well as a look at whether the high sales of ports and spin-offs could be shaping developers&#8217; release lists a little too strongly.</p>
]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 17:37:30 +0000</pubDate>
      <category domain="http://gameratty.com/tag/sales">sales</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/current sales">current sales</category>
      <category domain="http://gameratty.com/tag/worldwide sales">worldwide sales</category>
      <category domain="http://gameratty.com/tag/worldwide">worldwide</category>
      <category domain="http://gameratty.com/tag/wii editions sales">wii editions sales</category>
      <category domain="http://gameratty.com/tag/wii edition">wii edition</category>
      <category domain="http://gameratty.com/tag/audience games">audience games</category>
      <source url="http://www.thatvideogameblog.com/2008/11/20/sales-of-original-games-on-the-wii-part-1/">Sales of original games on the Wii (Part 1)</source>
    </item>
    <item>
      <title><![CDATA[Sony Says More PS One Games On PSN Shortly]]></title>
      <link>http://gameratty.com/article/0dc10acd668ff0fab4af316840cdb16a</link>
      <guid>http://gameratty.com/article/0dc10acd668ff0fab4af316840cdb16a</guid>
      <description><![CDATA[There are many classic PS One games available to download through PlayStation Network in Japan, but weve seen barely any here in the United States (does anyone want to play 2 Xtreme, anyway

I didnt...]]></description>
      <content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-14092" title="PS One" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/psone.jpg" alt="" width="192" height="211" align="left" />There are many classic PS One games available to download through PlayStation Network in Japan, <a href="http://en.wikipedia.org/wiki/List_of_PSOne_Classics"><strong>but we&#8217;ve seen barely any here in the United States</strong></a><strong> </strong>(does anyone want to play <strong>&#8220;2 Xtreme,&#8221; </strong>anyway?)<a href="http://en.wikipedia.org/wiki/List_of_PSOne_Classics"><strong><br />
</strong></a><br />
I didn&#8217;t ask<strong> John Koller</strong>, the head of hardware marketing at <strong>Sony Computer Entertainment America</strong>, whether this was changing when we spoke earlier this week. My bad, readers.</p>
<p>But he did follow-up over e-mail last night.</p>
<p>&#8220;Yes, we are working on further PSone additions to the PS Store and should see those launch shortly,&#8221; he said.</p>
<p>With that in mind, what PS One games do you want to re-buy? <strong>&#8220;Klonoa&#8221;</strong> and<strong> &#8220;Metal Gear Solid&#8221;</strong> would be very much appreciated, thanks!</p>

]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 15:30:53 +0000</pubDate>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/metal gear solid">metal gear solid</category>
      <category domain="http://gameratty.com/tag/launch shortly">launch shortly</category>
      <category domain="http://gameratty.com/tag/playstation network">playstation network</category>
      <category domain="http://gameratty.com/tag/psone additions">psone additions</category>
      <category domain="http://gameratty.com/tag/john koller">john koller</category>
      <category domain="http://gameratty.com/tag/barely">barely</category>
      <category domain="http://gameratty.com/tag/follow-up">follow-up</category>
      <category domain="http://gameratty.com/tag/bad">bad</category>
      <source url="http://multiplayerblog.mtv.com/2008/11/20/sony-promises-more-ps-one/">Sony Says More PS One Games On PSN Shortly</source>
    </item>
    <item>
      <title><![CDATA[BIOS Optimization Guide Adds New Features]]></title>
      <link>http://gameratty.com/article/794224df3b553791b2efde30db95ad6c</link>
      <guid>http://gameratty.com/article/794224df3b553791b2efde30db95ad6c</guid>
      <description><![CDATA[TechARP has updated its BIOS Optimization Guide bringing it current and adding new features
This guide serves as a repository of knowledge on various BIOS options. It also serves as a guide on how...]]></description>
      <content:encoded><![CDATA[<p><a href='http://news.filefront.com/wp-content/uploads/2008/11/techarp-bog80logo.gif'><img src="http://news.filefront.com/wp-content/uploads/2008/11/techarp-bog80logo.gif" alt="" title="techarp-bog80logo" width="200" height="168" align="left" class="size-medium wp-image-28737" /></a>TechARP has updated its BIOS Optimization Guide bringing it current and adding new features.</p>
<blockquote><p>This guide serves as a repository of knowledge on various BIOS options. It also serves as a guide on how best to optimize your BIOS. Every system is different and every user has different requirements. What is best for you may not be good for another. So, there&#8217;s only one way to decide what&#8217;s the best settings for your own BIOS - read the BIOS Optimization Guide and learn how to optimize your BIOS!</p></blockquote>
<p>BOP v10.2 added or upgraded seven features:</p>
<ul>
<li>I/O Interface Security</li>
<li>Intel Turbo Mode Tech</li>
<li>Intel Dynamic Acceleration</li>
<li>SATA AHCI Mode</li>
<li>LCD Power Saving</li>
<li>SATA Mode</li>
<li>SATA Operation Mode</li>
</ul>
<p>The BOG database now boasts over 350 different BIOS options so chances are you can find a descriptions to help you get your system running at optimal levels. You can consult <a title="The Definitive BIOS Optimization Guide" href="http://www.techarp.com/show.aspx?fileID=18" target="_blank">The Definitive<br />
BIOS Optimization Guide</a> on TechARP.</p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/toms-holiday-buyers-guide-2007-part-2/" rel="bookmark" title="Permanent Link: Tom&#039;s Holiday Buyer&#039;s Guide 2007, Part 2">Tom&#039;s Holiday Buyer&#039;s Guide 2007, Part 2</a></li><li><a href="http://news.filefront.com/tech-arp-features-hard-drive-buying-guide/" rel="bookmark" title="Permanent Link: Tech ARP Features Hard Drive Buying Guide">Tech ARP Features Hard Drive Buying Guide</a></li><li><a href="http://news.filefront.com/japan-sees-the-wii-tv-guide-channel-launch/" rel="bookmark" title="Permanent Link: Japan Sees the Wii TV Guide Channel Launch">Japan Sees the Wii TV Guide Channel Launch</a></li><li><a href="http://news.filefront.com/lotro-draznars-crafting-guide-faq/" rel="bookmark" title="Permanent Link: LotRO Draznar&#039;s Crafting Guide &#038; FAQ">LotRO Draznar&#039;s Crafting Guide &#038; FAQ</a></li><li><a href="http://news.filefront.com/fall-graphics-card-upgrade-guide/" rel="bookmark" title="Permanent Link: Fall Graphics Card Upgrade Guide">Fall Graphics Card Upgrade Guide</a></li></ul></p><br /><div class="feedflare">
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      <pubDate>Thu, 20 Nov 2008 15:20:56 +0000</pubDate>
      <category domain="http://gameratty.com/tag/bios">bios</category>
      <category domain="http://gameratty.com/tag/bios optimization guide">bios optimization guide</category>
      <category domain="http://gameratty.com/tag/guide">guide</category>
      <category domain="http://gameratty.com/tag/bios options">bios options</category>
      <category domain="http://gameratty.com/tag/serves">serves</category>
      <category domain="http://gameratty.com/tag/guide serves">guide serves</category>
      <category domain="http://gameratty.com/tag/features">features</category>
      <category domain="http://gameratty.com/tag/sata ahci mode">sata ahci mode</category>
      <category domain="http://gameratty.com/tag/intel dynamic acceleration">intel dynamic acceleration</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/460093891/">BIOS Optimization Guide Adds New Features</source>
    </item>
    <item>
      <title><![CDATA[Get Bling for your PC with Custom Peripherals]]></title>
      <link>http://gameratty.com/article/625b6da35cd2001572da8bff2b08605d</link>
      <guid>http://gameratty.com/article/625b6da35cd2001572da8bff2b08605d</guid>
      <description><![CDATA[In todays world of fad and fashion, theres no reason for PC gamers not to show their fashion sense or bad taste in bling by decorating their gaming rigs with custom peripherals. PCMag has pulled...]]></description>
      <content:encoded><![CDATA[<div align="center"><a href='http://news.filefront.com/wp-content/uploads/2008/11/handmade_keyboard-japan.jpg'><img src="http://news.filefront.com/wp-content/uploads/2008/11/handmade_keyboard-japan.jpg" alt="" title="handmade_keyboard-japan" width="400" height="249" class="alignnone size-full wp-image-28733" /></a></div>
<p>In today&#8217;s world of fad and fashion, there&#8217;s no reason for PC gamers not to show their fashion sense or bad taste in bling by decorating their gaming rigs with custom peripherals. PCMag has pulled together a list of 10 &#8220;stylish&#8221; computer accessories for your consideration. </p>
<p>Laptops have options including LapWorks Laptop Desk Futura which includes a leopard pattern and the Belkin Ceylon Messenger Bag. There are skins for your D-link router and USB hubs and portable hard drives included. There&#8217;s a retro webcam the\at looks like an antique camera and hand made custom keyboards from Japan. Some of these items are actually stylish, but most come at a price. For the full scoop on each of these hot options, read the full article on <a title="10 Stylish Computer Accessories" href="http://www.pcmag.com/article2/0,2817,2334672,00.asp" target="_blank">PCMag</a>.</p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/game-bling-bringing-necklace-pendants-to-the-next-level/" rel="bookmark" title="Permanent Link: Game Bling - Bringing Necklace Pendants to the Next Level">Game Bling - Bringing Necklace Pendants to the Next Level</a></li><li><a href="http://news.filefront.com/is-best-buy-really-the-best-buy/" rel="bookmark" title="Permanent Link: Is Best Buy Really The Best Buy?">Is Best Buy Really The Best Buy?</a></li><li><a href="http://news.filefront.com/dungeon-runners-bling-gnome-gets-the-used-car-ad-treatment/" rel="bookmark" title="Permanent Link: Dungeon Runners&#039; &#034;Bling Gnome&#034; Gets the Used Car Ad Treatment">Dungeon Runners&#039; &#034;Bling Gnome&#034; Gets the Used Car Ad Treatment</a></li><li><a href="http://news.filefront.com/e3-2007-all-pro-2k8-takes-the-field/" rel="bookmark" title="Permanent Link: E3 2007: All Pro 2k8 Takes the Field">E3 2007: All Pro 2k8 Takes the Field</a></li><li><a href="http://news.filefront.com/finally-all-new-music-game-peripherals-will-be-compatible-with-all-titles/" rel="bookmark" title="Permanent Link: Finally: All New Music Game Peripherals Will Be Compatible With All Titles">Finally: All New Music Game Peripherals Will Be Compatible With All Titles</a></li></ul></p><br /><div class="feedflare">
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      <pubDate>Thu, 20 Nov 2008 14:16:35 +0000</pubDate>
      <category domain="http://gameratty.com/tag/stylish computer accessories">stylish computer accessories</category>
      <category domain="http://gameratty.com/tag/custom peripherals">custom peripherals</category>
      <category domain="http://gameratty.com/tag/music game peripherals">music game peripherals</category>
      <category domain="http://gameratty.com/tag/stylish">stylish</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/hot options">hot options</category>
      <category domain="http://gameratty.com/tag/pro 2k8 takes">pro 2k8 takes</category>
      <category domain="http://gameratty.com/tag/fashion">fashion</category>
      <category domain="http://gameratty.com/tag/options">options</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/460049316/">Get Bling for your PC with Custom Peripherals</source>
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      <title><![CDATA[Real-life Patapon 2 ad pata-pwns: horde of Japanese school kids invading sheep ranch]]></title>
      <link>http://gameratty.com/article/9ab135935524a8300152753c5703c6a3</link>
      <guid>http://gameratty.com/article/9ab135935524a8300152753c5703c6a3</guid>
      <description><![CDATA[Yes. It's a Patapon 2 TV spot from Japan showing a horde of cute school children invading a sheep ranch. The title of this post couldn't be any more direct. Right now, I'm wishing I had a time machine...]]></description>
      <content:encoded><![CDATA[Yes. It's a <a title="PSP - Patapon 2" href="http://pspupdates.qj.net/Patapon-2/cid/5196"><span style="font-style: italic;">Patapon 2</span></a> TV spot from <a href="http://pspupdates.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo">Japan</a> showing a horde of cute school children invading a sheep ranch. The title of this post couldn't be any more direct. Right now, I'm wishing I had a time machine and lived in a different country (i.e. Japan). I'd so want to have field trips like this back when I was a kid. Chances are I would turn out just as weird as I am now though.<br><br>Oh, Ms. Frizzle from the Magic School Bus didn't know jack compared to this resourceful school teacher!<br><br><p style="text-align: center;"><object height="344" width="425"><param name="movie" value="http://www.youtube.com/v/a4bm42_i3Qc&amp;amp;amp;amp;hl=en&amp;amp;amp;amp;fs=1"><param name="allowFullScreen" value="true"><param name="allowscriptaccess" value="always"><embed src="http://www.youtube.com/v/a4bm42_i3Qc&amp;amp;amp;amp;hl=en&amp;amp;amp;amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="344" width="425"></object><br></p><br>Must. Stop. Watching... Must... Stop... FEVAAAAH!<br><br><hr style="width: 100 ; height: 2px;"><br><iframe src="http://digg.com/api/diggthis.php?u=http://digg.com/playstation/Real_life_Patapon_2_ad_Japanese_kids_invade_sheep_ranch" allowtransparency="true" background-color="transparent" style="margin-bottom: 5px; margin-left: 5px;" align="right" frameborder="0" height="82" scrolling="no" width="55"></iframe><span style="font-weight: bold;">Related articles:</span><br><ul><li><a style="font-style: italic;" title="Patapon 2: story, multiplayer modes, new game plus, eggs, heroes, and Pata-screens galore" href="http://pspupdates.qj.net/Patapon-2-story-multiplayer-modes-new-game-plus-eggs-heroes-and-Pata-screens-galore/pg/49/aid/124632">Patapon 2: story, multiplayer modes, new game plus, eggs, heroes, and Pata-screens galore</a><br></li></ul><br><br><div class="feedflare">
<a href="http://feedproxy.google.com/~f/QJ/PSP?a=BvgdPGPm"><img src="http://feedproxy.google.com/~f/QJ/PSP?d=41" border="0"></img></a> <a href="http://feedproxy.google.com/~f/QJ/PSP?a=AfmUTdmi"><img src="http://feedproxy.google.com/~f/QJ/PSP?d=50" border="0"></img></a> <a href="http://feedproxy.google.com/~f/QJ/PSP?a=ElHiZf84"><img src="http://feedproxy.google.com/~f/QJ/PSP?d=43" border="0"></img></a>
</div><img src="http://feedproxy.google.com/~r/QJ/PSP/~4/lMaIFnyE5AU" height="1" width="1"/>]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 10:21:49 +0000</pubDate>
      <category domain="http://gameratty.com/tag/patapon">patapon</category>
      <category domain="http://gameratty.com/tag/sheep ranch">sheep ranch</category>
      <category domain="http://gameratty.com/tag/resourceful school teacher">resourceful school teacher</category>
      <category domain="http://gameratty.com/tag/magic school bus">magic school bus</category>
      <category domain="http://gameratty.com/tag/multiplayer modes">multiplayer modes</category>
      <category domain="http://gameratty.com/tag/horde">horde</category>
      <category domain="http://gameratty.com/tag/pata-screens galore">pata-screens galore</category>
      <category domain="http://gameratty.com/tag/stop">stop</category>
      <category domain="http://gameratty.com/tag/tv spot">tv spot</category>
      <source url="http://feedproxy.google.com/~r/QJ/PSP/~3/lMaIFnyE5AU/126488">Real-life Patapon 2 ad pata-pwns: horde of Japanese school kids invading sheep ranch</source>
    </item>
    <item>
      <title><![CDATA[Square Enix: exclusivity war is officially over; LA studio to go DLC]]></title>
      <link>http://gameratty.com/article/206f2f126b7ee99d7b87a533fc6213fd</link>
      <guid>http://gameratty.com/article/206f2f126b7ee99d7b87a533fc6213fd</guid>
      <description><![CDATA[So. Square Enix has finally set up shop in Los Angeles . I'm sure some of you are getting ideas now - wanna apply, eh? Well, whether you fancy having Square Enix US president John Yamamoto as your...]]></description>
      <content:encoded><![CDATA[<p style="text-align: center;"><img alt="PS3 - Xbox 360 - Final Fantasy XIII - Square Enix - Image 1" title="PS3 - Xbox 360 - Final Fantasy XIII - Square Enix - Image 1" src="http://img.qj.net/uploads/articles_module/122179/ff13-banner.jpg?382782" style="cursor: pointer;" align=""><br></p><br>So. <a href="http://ds.qj.net/tags/square-enix/281" id="tag" title="Game developer, Father of Final Fantasy series">Square Enix</a> has finally set up shop in <a href="http://ds.qj.net/tags/los-angeles/5255" id="tag" title="">Los Angeles</a>. I'm sure some of you are getting ideas now - wanna apply, eh? Well, whether you fancy having Square Enix US president <a href="http://ds.qj.net/tags/john-yamamoto/11325" id="tag" title="SE president and CEO">John Yamamoto</a> as your higher up or not, it pays to know what direction the company is charting for the future.<br><br><span style="font-weight: bold;">Going 1s and 0s.</span> With the new LA studio in its infancy stage, the bosses want this new branch of theirs to start relatively small: downloadable titles. Speaking to an interview with GamesIndustry, John Yamamoto reveals that DLC games are the way to go (for now):<br><br><p style="padding-left: 40px; padding-right: 40px;">All formats - Xbox Live, WiiWare, <a href="http://ds.qj.net/tags/playstation-network/10982" id="tag" title="Sony's live network">PlayStation Network</a> - are all viable formats for us. We started the in-house development team a couple of months ago and we're starting with <a href="http://ds.qj.net/tags/downloadable-content/3535" id="tag" title="Downloadable Content">downloadable content</a> because the team is still small.</p><p style="padding-left: 40px; padding-right: 40px;"><br></p><p style="padding-left: 40px; padding-right: 40px;">Gradually, I want to expand that team, and also evaluate lots of middleware, because western middleware is much more advanced compared to Japanese middleware. So we will study and feed back information to Square Enix in <a href="http://ds.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo">Japan</a>.</p><br>(By the way, if you <span style="font-style: italic;">are</span> interested in sending in your resume to the LA studio, apparently, they're currently working with a skeleton crew of three members - whoa! - and that they hope to expand to as much as thirty staffers within a year.)<br><br><span style="font-weight: bold;">Doing a MySpace, only with devs.</span> LA studio besides, it looks like Square Enix is starting to broaden its horizons. After <span style="font-style: italic;">The Last Remnant</span>'s use of the Unreal Engine 3 (a first for SE!), the company is now looking at forging stronger alliances with other devs in the west. And just recently, they got rights from Gas Powered Games to pick up <span style="font-style: italic;">Supreme Commander 2</span>.<br><br><p style="padding-left: 40px; padding-right: 40px;">I think it  s always good to introduce new ideas, techniques, and processes into the company in order to stay on the cutting edge. <span style="font-style: italic;">The Last Remnant</span> was the first time we had built a game using an outside development engine, and it taught our developers to find new and creative solutions in order to achieve their objectives.</p><p style="padding-left: 40px; padding-right: 40px;"><br></p><p style="padding-left: 40px; padding-right: 40px;">We're not only working with Gas Powered Games, we're also contacting multiple studios in England, other European countries, and the US and Canada. We're talking with other studios right now.</p><p style="padding-left: 40px; padding-right: 40px;"><br></p><p style="padding-left: 40px; padding-right: 40px;">We are interested in studios that have their own established IP and we're also interested in creating new IP as well.</p><br><p style="text-align: center;"><img src="http://img.qj.net/uploads/articles_module2/81138/07aerith0vl_qjgenth.jpg" title="Keep praying, Aeris... Keep praying... We're with you in this! - Image 1" alt="Keep praying, Aeris... Keep praying... We're with you in this! - Image 1" align=""><br></p><p style="padding-left: 40px; padding-right: 40px;"><br></p>And finally we have this...<br><br><span style="font-weight: bold;">Platform-exclusivity. A dead thing.</span> They've started with <span style="font-style: italic;">FF13</span>... Is the time for platform exclusive officially over? According to Yamamoto, platform-exclusivity is really a thing of the past now.<br><br><p style="padding-left: 40px; padding-right: 40px;">I really believe so. Not so long ago the PS2 dominated the market so if we developed an exclusive game for PS2 then we could enjoy a very good profit. But that time is already over. To maximise and spread our games to as many users as possible I think we have to go to multiformat - the Xbox 360, PS3 and also the PC as well.</p><p style="padding-left: 40px; padding-right: 40px;"><br></p><p style="padding-left: 40px; padding-right: 40px;">The Japanese market is very strong and back when we could concentrate on developing games for just one console, business was very good. But the one-console market is over</p><br>Ooh, some pretty bold statements there. I'd be quite interesting to see how Square Enix will be keep to these plans.<br><br><hr style="width: 100 ; height: 2px;"><br><span style="font-weight: bold;">Related articles:</span><br><ul><li style="font-style: italic;"><a title="Now hiring: Xbox 360 and Wii dev teams for US Studio -Square Enix" href="http://pspupdates.qj.net/Now-hiring-Xbox-360-and-Wii-dev-teams-for-US-Studio-Square-Enix/pg/49/aid/126334">Now hiring: Xbox 360 and Wii dev teams for US Studio -Square Enix</a></li><li><a style="font-style: italic;" title="Square Enix to publish Supreme Commander 2" href="http://xbox360.qj.net/Square-Enix-to-publish-Supreme-Commander-2/pg/49/aid/126144">Square Enix to publish Supreme Commander 2</a></li><li><a style="font-style: italic;" exclusive="" ever="" is="" nothing="" title="Sony on Xbox 360 exclusive DLC: " href="http://ps3.qj.net/Sony-on-Xbox-360-exclusive-DLC-nothing-is-ever-exclusive-/pg/49/aid/125533">Sony on Xbox 360 exclusive DLC: "nothing is ever exclusive"</a><br></li></ul><br><br><img src="http://feedproxy.google.com/~r/qj/ds/~4/Ms75MQMATUs" height="1" width="1"/>]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 08:13:17 +0000</pubDate>
      <category domain="http://gameratty.com/tag/studio">studio</category>
      <category domain="http://gameratty.com/tag/square enix">square enix</category>
      <category domain="http://gameratty.com/tag/studio -square enix">studio -square enix</category>
      <category domain="http://gameratty.com/tag/exclusive">exclusive</category>
      <category domain="http://gameratty.com/tag/exclusive game">exclusive game</category>
      <category domain="http://gameratty.com/tag/yamamoto">yamamoto</category>
      <category domain="http://gameratty.com/tag/john yamamoto reveals">john yamamoto reveals</category>
      <category domain="http://gameratty.com/tag/console">console</category>
      <category domain="http://gameratty.com/tag/one-console market">one-console market</category>
      <source url="http://feedproxy.google.com/~r/qj/ds/~3/Ms75MQMATUs/126480">Square Enix: exclusivity war is officially over; LA studio to go DLC</source>
    </item>
    <item>
      <title><![CDATA[Square Enix: exclusivity war is officially over; LA studio to go DLC]]></title>
      <link>http://gameratty.com/article/48fb342e27168fedcd97b1c6c4910caa</link>
      <guid>http://gameratty.com/article/48fb342e27168fedcd97b1c6c4910caa</guid>
      <description><![CDATA[So. Square Enix has finally set up shop in Los Angeles . I'm sure some of you are getting ideas now - wanna apply, eh? Well, whether you fancy having Square Enix US president John Yamamoto as your...]]></description>
      <content:encoded><![CDATA[<p style="text-align: center;"><img alt="PS3 - Xbox 360 - Final Fantasy XIII - Square Enix - Image 1" title="PS3 - Xbox 360 - Final Fantasy XIII - Square Enix - Image 1" src="http://img.qj.net/uploads/articles_module/122179/ff13-banner.jpg?382782" style="cursor: pointer;" align=""><br></p><br>So. <a href="http://xbox360.qj.net/tags/square-enix/281" id="tag" title="Game developer, Father of Final Fantasy series">Square Enix</a> has finally set up shop in <a href="http://xbox360.qj.net/tags/los-angeles/5255" id="tag" title="">Los Angeles</a>. I'm sure some of you are getting ideas now - wanna apply, eh? Well, whether you fancy having Square Enix US president <a href="http://xbox360.qj.net/tags/john-yamamoto/11325" id="tag" title="SE president and CEO">John Yamamoto</a> as your higher up or not, it pays to know what direction the company is charting for the future.<br><br><span style="font-weight: bold;">Going 1s and 0s.</span> With the new LA studio in its infancy stage, the bosses want this new branch of theirs to start relatively small: downloadable titles. Speaking to an interview with GamesIndustry, John Yamamoto reveals that DLC games are the way to go (for now):<br><br><p style="padding-left: 40px; padding-right: 40px;">All formats - Xbox Live, WiiWare, <a href="http://xbox360.qj.net/tags/playstation-network/10982" id="tag" title="Sony's live network">PlayStation Network</a> - are all viable formats for us. We started the in-house development team a couple of months ago and we're starting with <a href="http://xbox360.qj.net/tags/downloadable-content/3535" id="tag" title="Downloadable Content">downloadable content</a> because the team is still small.</p><p style="padding-left: 40px; padding-right: 40px;"><br></p><p style="padding-left: 40px; padding-right: 40px;">Gradually, I want to expand that team, and also evaluate lots of middleware, because western middleware is much more advanced compared to Japanese middleware. So we will study and feed back information to Square Enix in <a href="http://xbox360.qj.net/tags/japan/109" id="tag" title="island country in East Asia; capital city Tokyo">Japan</a>.</p><br>(By the way, if you <span style="font-style: italic;">are</span> interested in sending in your resume to the LA studio, apparently, they're currently working with a skeleton crew of three members - whoa! - and that they hope to expand to as much as thirty staffers within a year.)<br><br><span style="font-weight: bold;">Doing a MySpace, only with devs.</span> LA studio besides, it looks like Square Enix is starting to broaden its horizons. After <span style="font-style: italic;">The Last Remnant</span>'s use of the Unreal Engine 3 (a first for SE!), the company is now looking at forging stronger alliances with other devs in the west. And just recently, they got rights from Gas Powered Games to pick up <span style="font-style: italic;">Supreme Commander 2</span>.<br><br><p style="padding-left: 40px; padding-right: 40px;">I think it  s always good to introduce new ideas, techniques, and processes into the company in order to stay on the cutting edge. <span style="font-style: italic;">The Last Remnant</span> was the first time we had built a game using an outside development engine, and it taught our developers to find new and creative solutions in order to achieve their objectives.</p><p style="padding-left: 40px; padding-right: 40px;"><br></p><p style="padding-left: 40px; padding-right: 40px;">We're not only working with Gas Powered Games, we're also contacting multiple studios in England, other European countries, and the US and Canada. We're talking with other studios right now.</p><p style="padding-left: 40px; padding-right: 40px;"><br></p><p style="padding-left: 40px; padding-right: 40px;">We are interested in studios that have their own established IP and we're also interested in creating new IP as well.</p><br><p style="text-align: center;"><img src="http://img.qj.net/uploads/articles_module2/81138/07aerith0vl_qjgenth.jpg" title="Keep praying, Aeris... Keep praying... We're with you in this! - Image 1" alt="Keep praying, Aeris... Keep praying... We're with you in this! - Image 1" align=""><br></p><p style="padding-left: 40px; padding-right: 40px;"><br></p>And finally we have this...<br><br><span style="font-weight: bold;">Platform-exclusivity. A dead thing.</span> They've started with <span style="font-style: italic;">FF13</span>... Is the time for platform exclusive officially over? According to Yamamoto, platform-exclusivity is really a thing of the past now.<br><br><p style="padding-left: 40px; padding-right: 40px;">I really believe so. Not so long ago the PS2 dominated the market so if we developed an exclusive game for PS2 then we could enjoy a very good profit. But that time is already over. To maximise and spread our games to as many users as possible I think we have to go to multiformat - the Xbox 360, PS3 and also the PC as well.</p><p style="padding-left: 40px; padding-right: 40px;"><br></p><p style="padding-left: 40px; padding-right: 40px;">The Japanese market is very strong and back when we could concentrate on developing games for just one console, business was very good. But the one-console market is over</p><br>Ooh, some pretty bold statements there. I'd be quite interesting to see how Square Enix will be keep to these plans.<br><br><hr style="width: 100 ; height: 2px;"><br><span style="font-weight: bold;">Related articles:</span><br><ul><li style="font-style: italic;"><a title="Now hiring: Xbox 360 and Wii dev teams for US Studio -Square Enix" href="http://pspupdates.qj.net/Now-hiring-Xbox-360-and-Wii-dev-teams-for-US-Studio-Square-Enix/pg/49/aid/126334">Now hiring: Xbox 360 and Wii dev teams for US Studio -Square Enix</a></li><li><a style="font-style: italic;" title="Square Enix to publish Supreme Commander 2" href="http://xbox360.qj.net/Square-Enix-to-publish-Supreme-Commander-2/pg/49/aid/126144">Square Enix to publish Supreme Commander 2</a></li><li><a style="font-style: italic;" exclusive="" ever="" is="" nothing="" title="Sony on Xbox 360 exclusive DLC: " href="http://ps3.qj.net/Sony-on-Xbox-360-exclusive-DLC-nothing-is-ever-exclusive-/pg/49/aid/125533">Sony on Xbox 360 exclusive DLC: "nothing is ever exclusive"</a><br></li></ul><br><br><img src="http://feedproxy.google.com/~r/qj/xbox/~4/BiQa6evlW3M" height="1" width="1"/>]]></content:encoded>
      <pubDate>Thu, 20 Nov 2008 08:13:17 +0000</pubDate>
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      <source url="http://feedproxy.google.com/~r/qj/xbox/~3/BiQa6evlW3M/126480">Square Enix: exclusivity war is officially over; LA studio to go DLC</source>
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