<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" version="2.0">
  <channel>
    <title><![CDATA[[GameRatty] tag: fire]]></title>
    <link>http://gameratty.com/tag/fire</link>
    <description></description>
    <pubDate>Mon, 01 Dec 2008 12:00:53 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[SingStar Updates]]></title>
      <link>http://gameratty.com/article/f5ca4d43181d958d1d8d41879e9f43c0</link>
      <guid>http://gameratty.com/article/f5ca4d43181d958d1d8d41879e9f43c0</guid>
      <description><![CDATA[With SingStar ABBA hitting the shelves today for PLAYSTATION 3 and PlayStation 2 , we wanted to share with you some new SingStar updates

Weve been listening to your feedback over the last few months...]]></description>
      <content:encoded><![CDATA[<p>With <a href="http://www.us.playstation.com/PS3/Games/SingStar_ABBA">SingStar ABBA</a> hitting the shelves today for PLAYSTATION 3 and <a href="http://www.us.playstation.com/PS2/Games/SingStar_ABBA">PlayStation 2</a>, we wanted to share with you some new SingStar updates.</p>
<p class="center"><a href="http://www.flickr.com/photos/playstationblog/2903422842/" title="SingStar ABBA by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3262/2903422842_88fe3e2abf.jpg" width="500" height="281" alt="SingStar ABBA" /></a></p>
<p>We’ve been listening to <a href="http://blog.us.playstation.com/tag/singstar/">your feedback</a> over the last few months and wanted to let you know that we will be adding 60+ songs to the North American SingStore over the next few months. We’ll be sure to keep you all posted as we begin rolling out new songs to the SingStore. In the meantime, here’s a highlight of songs to appear in the coming weeks:</p>
<ul>
<li>UB40 – ‘Red Red Wine’</li>
<li>Billy Joel – ‘We Didn’t Start the Fire’</li>
<li>Chumbawamba- ‘Tubthumping’
</li>
<li>David Bowie- ‘Let’s Dance’</li>
<li>Pink – ‘Get the Party Started’</li>
<li>Queen- ‘The Show Must Go On’
<li>New Order- &#8216;Blue Monday 88&#8242;</li>
<li>Men at Work - &#8216;Down Under&#8217;</li>
<li>Starship - &#8216;We Built This City&#8217;</li>
</li>
</ul>
<p>Just in time for the holidays we will also be releasing a Christmas song pack to the SingStore in mid-December featuring popular Christmas carols from top artists such as Toni Braxton, Celine Dion and Paul McCartney. The pack will be available for $6.99 and will include the following tracks:</p>
<ul>
<li>Toni Braxton – ‘Have Yourself a Merry Little Xmas’</li>
<li>Babyface – ‘Sleigh Ride’
</li>
<li>Shakin’ Stevens – ‘Merry Christmas’
</li>
<li>Paul McCartney – “Wonderful Christmastime’
</li>
<li>Celine Dion – ‘Christmas Eve’
</li>
</ul>
<p>For all you <a href="http://www.us.playstation.com/singstar/">SingStar</a> fans with an extensive PS2 SingStar Library, a free game update will be made available by Christmas which will let you play your existing PS2 SingStar titles on your PS3. The new feature will work with all current PS3 systems and will not require a system software update.  Just note, this feature is only compatible with SingStar discs.</p>
<p>Thank you all very much for your support and feedback. We’re committed to improving the North American SingStore and will keep you posted with new releases and updates.</p>
<img src="http://feeds.feedburner.com/~r/PSBlog/~4/472987463" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 19:54:48 +0000</pubDate>
      <category domain="http://gameratty.com/tag/singstar">singstar</category>
      <category domain="http://gameratty.com/tag/singstar discs">singstar discs</category>
      <category domain="http://gameratty.com/tag/pack">pack</category>
      <category domain="http://gameratty.com/tag/singstar fans">singstar fans</category>
      <category domain="http://gameratty.com/tag/singstore">singstore</category>
      <category domain="http://gameratty.com/tag/christmas song pack">christmas song pack</category>
      <category domain="http://gameratty.com/tag/north american singstore">north american singstore</category>
      <category domain="http://gameratty.com/tag/christmas">christmas</category>
      <category domain="http://gameratty.com/tag/singstar abba">singstar abba</category>
      <source url="http://feeds.feedburner.com/~r/PSBlog/~3/472987463/">SingStar Updates</source>
    </item>
    <item>
      <title><![CDATA[The Keeper of Secrets (Keep Contribution)!]]></title>
      <link>http://gameratty.com/article/b7d070c2ce8765efbf55e817b0b7e60c</link>
      <guid>http://gameratty.com/article/b7d070c2ce8765efbf55e817b0b7e60c</guid>
      <description><![CDATA[Tell us of your homeworld, Usel. Contribution - WRONG

I read at A Wall of Text that people believe they broke contribution. Let me tell you, youre WRONG. I am ALWAYS at the top. not because I do...]]></description>
      <content:encoded><![CDATA[<p>Tell us of your homeworld, Usel.</p>
<blockquote>
<h3 id="post-155"><a title="Permanent Link: Keep Contribution - Revealed?" rel="bookmark" href="http://rpthatway.wordpress.com/2008/12/01/contribution-wrong/">Contribution - WRONG -</a></h3>
<div class="snap_preview">
<p>I read at <a title="A Wall of Text" href="http://www.walloftext.info/2008/11/mythic-definition-of-word-contribution.html" target="_blank">A Wall of Text</a> that people believe they broke contribution. Let me tell you, you’re WRONG. I am ALWAYS at the top. not because I do more, but because I have figured it out. Its NOT a randomly assigned number upon zoning in. Nor is it fair. I’m not saying its right or working, but the people who posted on WHA who have been quoted at AWoT are incorrect. Sorry guys.</div>
<p>I have an entire post written which I am considering publishing. It would probably ruin keep raids for awhile until mythic changed it, but at least false information wouldn’t be passed as fact. I cant read WHA right now, but I can tell you that contribution, while broken, is NOT random. Its just more broken than you even think it is.</p></blockquote>
<p>Seriously, you can&#8217;t make a claim like that and NOT spill the beans! And I don&#8217;t mean to to offend, but if you&#8217;ve <em>figured out</em> the system, are continually earning top spot, and the mechanic is &#8220;broken&#8221; as you say, I think they have a word for what you&#8217;re doing: <strong>Exploiting</strong>.</p>
<p><span style="text-decoration: underline;">I&#8217;m not calling you an exploiter</span>, but I&#8217;m not saying you aren&#8217;t either. It&#8217;s just that without more information, we can&#8217;t make an educated assessment now can we? *Waves his hands* Tell us your seeeeekritz!</p>
<p>I think the best way to actually get Mythic to fix this issue is to call them out on it. I really do. Sure, it will cast them in a negative light, but if it is in fact broken as you claim, well they deserve to have a fire lit under their asses to fix it. Keep raiding is already &#8220;ruined&#8221; for me because I know contribution broken, so no matter what you say, it can&#8217;t get any worse. I still participate in it for the sake of sacking the keep and moving the WAR forward, but the carrot on the stick of golden loot sacks isn&#8217;t very enticing when the carrot is replaced with a rancid ruttabegga.</p>
<p>Whaddya say, boyz! Ya wanna hear him spill it? Shout it out loud!</p>


<p>Related posts:<ol><li><a href='http://thegreenskin.com/2008/11/21/when-contribution-is-not-contributing-at-all/' rel='bookmark' title='Permanent Link: When contribution is not contributing at all?'>When contribution is not contributing at all?</a> <small>Doesn&#8217;t this make RvR contribution pretty much meaningless? I mean,...</small></li><li><a href='http://thegreenskin.com/2008/11/24/when-the-best-defense/' rel='bookmark' title='Permanent Link: When the best defense&#8230;'>When the best defense&#8230;</a> <small>Is no defense at all? So last night, Destruction was...</small></li><li><a href='http://thegreenskin.com/2008/11/24/when-the-time-is-prime-i-like-to-rhyme/' rel='bookmark' title='Permanent Link: When the Time is Prime (I like to rhyme)'>When the Time is Prime (I like to rhyme)</a> <small>This just came up in a quick IM chat with...</small></li></ol></p>
<p>Related posts brought to you by <a href='http://mitcho.com/code/yarpp/'>Yet Another Related Posts Plugin</a>.</p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/TheGreenskin?a=16H3O"><img src="http://feeds.feedburner.com/~f/TheGreenskin?i=16H3O" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/TheGreenskin?a=Fs6xo"><img src="http://feeds.feedburner.com/~f/TheGreenskin?i=Fs6xo" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/TheGreenskin?a=BLEqo"><img src="http://feeds.feedburner.com/~f/TheGreenskin?i=BLEqo" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/TheGreenskin?a=0CbPo"><img src="http://feeds.feedburner.com/~f/TheGreenskin?i=0CbPo" border="0"></img></a>
</div>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 13:51:25 +0000</pubDate>
      <category domain="http://gameratty.com/tag/contribution">contribution</category>
      <category domain="http://gameratty.com/tag/rvr contribution pretty">rvr contribution pretty</category>
      <category domain="http://gameratty.com/tag/posts">posts</category>
      <category domain="http://gameratty.com/tag/posts plugin">posts plugin</category>
      <category domain="http://gameratty.com/tag/top">top</category>
      <category domain="http://gameratty.com/tag/top spot">top spot</category>
      <category domain="http://gameratty.com/tag/false information">false information</category>
      <category domain="http://gameratty.com/tag/information">information</category>
      <category domain="http://gameratty.com/tag/loot sacks">loot sacks</category>
      <source url="http://thegreenskin.com/2008/12/02/the-keeper-of-secrets-keep-contribution/">The Keeper of Secrets (Keep Contribution)!</source>
    </item>
    <item>
      <title><![CDATA[Blue Dragon Plus Gets Website Update from Ignition Entertainment]]></title>
      <link>http://gameratty.com/article/417b44ac69c9a7f8a8e2e17419442f5d</link>
      <guid>http://gameratty.com/article/417b44ac69c9a7f8a8e2e17419442f5d</guid>
      <description><![CDATA[Ignition Entertainment has updated the website for their upcoming RPG and Nintendo DS exclusive, Blue Dragon Plus . On the site you can immerse yourself in the story of Blue Dragon Plus as traditional...]]></description>
      <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://news.filefront.com/wp-content/uploads/2008/12/fnitavnxbi.jpg"><img class="alignnone size-full wp-image-28988 aligncenter" title="blue dragon plus" src="http://news.filefront.com/wp-content/uploads/2008/12/fnitavnxbi.jpg" alt="blue dragon plus" width="450" height="337" /></a></p>
<p>Ignition Entertainment has updated <a href="http://www.yourbluedragon.com/">the website</a> for their upcoming RPG and Nintendo DS exclusive, <a href="http://software.filefront.com/Blue+Dragon+Plus/;8711;/Software_Information.html">Blue Dragon Plus</a>. On the site you can immerse yourself in the story of Blue Dragon Plus as traditional website sections interweave with cinematic story presentation, revealing a deeper look into the mystery behind the game.</p>
<p>Packed with fan favorites including character bios, screenshots, storylines and wallpapers, the new game portal also boasts a fully dedicated Blue Dragon Plus forum where gamers can breathe fire alongside other Blue Dragon Plus fans from all over the world.</p>
<p>The game is expected to be released February 24, 2009 for the DS, so check back with us often as more details emerge.</p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/mistwalker-delays-release-of-blue-dragon-plus-again/" rel="bookmark" title="Permanent Link: Mistwalker Delays Release of Blue Dragon Plus - Again">Mistwalker Delays Release of Blue Dragon Plus - Again</a></li><li><a href="http://news.filefront.com/blue-dragon-soars-to-the-us/" rel="bookmark" title="Permanent Link: Blue Dragon Soars to the US">Blue Dragon Soars to the US</a></li><li><a href="http://news.filefront.com/blue-dragon-get-free-downloadable-content/" rel="bookmark" title="Permanent Link: Blue Dragon Get Free Downloadable Content">Blue Dragon Get Free Downloadable Content</a></li><li><a href="http://news.filefront.com/blue-dragon-fan-site-kit-available/" rel="bookmark" title="Permanent Link: Blue Dragon Fan Site Kit Available">Blue Dragon Fan Site Kit Available</a></li><li><a href="http://news.filefront.com/blue-dragon-demo-on-xblm-now/" rel="bookmark" title="Permanent Link: E3 2007: Blue Dragon Demo On XBLM Now">E3 2007: Blue Dragon Demo On XBLM Now</a></li></ul></p><br /><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/GamingToday?a=H37TO"><img src="http://feeds.feedburner.com/~f/GamingToday?i=H37TO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=kMdYo"><img src="http://feeds.feedburner.com/~f/GamingToday?i=kMdYo" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=cVxLO"><img src="http://feeds.feedburner.com/~f/GamingToday?i=cVxLO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=tbQZo"><img src="http://feeds.feedburner.com/~f/GamingToday?i=tbQZo" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=aZX6o"><img src="http://feeds.feedburner.com/~f/GamingToday?i=aZX6o" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=BPxpO"><img src="http://feeds.feedburner.com/~f/GamingToday?i=BPxpO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamingToday?a=wBfKo"><img src="http://feeds.feedburner.com/~f/GamingToday?i=wBfKo" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/GamingToday/~4/472880976" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 13:46:58 +0000</pubDate>
      <category domain="http://gameratty.com/tag/blue dragon">blue dragon</category>
      <category domain="http://gameratty.com/tag/blue dragon demo">blue dragon demo</category>
      <category domain="http://gameratty.com/tag/blue dragon soars">blue dragon soars</category>
      <category domain="http://gameratty.com/tag/game portal">game portal</category>
      <category domain="http://gameratty.com/tag/story">story</category>
      <category domain="http://gameratty.com/tag/ignition entertainment">ignition entertainment</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/cinematic story presentation">cinematic story presentation</category>
      <category domain="http://gameratty.com/tag/free downloadable content">free downloadable content</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/472880976/">Blue Dragon Plus Gets Website Update from Ignition Entertainment</source>
    </item>
    <item>
      <title><![CDATA[FEAR 2: Project Origin Talks AI]]></title>
      <link>http://gameratty.com/article/a00c41da87b61e33c0daacbc46a6e1f4</link>
      <guid>http://gameratty.com/article/a00c41da87b61e33c0daacbc46a6e1f4</guid>
      <description><![CDATA[I wonder how well look back on this period of development, once weve got AI in games thats likely to talk us out of the gunfight and to join its uprising against their developers. As games make...]]></description>
      <content:encoded><![CDATA[<p><img src="http://www.rockpapershotgun.com/images/nov08/fearai.jpg" alt="Here the AI responds explosively." /></p>
<p>I wonder how we&#8217;ll look back on this period of development, once we&#8217;ve got AI in games that&#8217;s likely to talk us out of the gunfight and to join its uprising against their developers. As games make stumbling progression, inching ahead with improvements for enemy behaviour, we&#8217;re still getting excited when we throw a grenade at them and they don&#8217;t pick it up and try to eat it. In the latest <a href="http://projectorigin.warnerbros.com/projectorigin/index.html" onclick="javascript:pageTracker._trackPageview('/outbound/article/projectorigin.warnerbros.com');">FEAR 2: Project Origin</a> dev chat, below, Matt Rice and Nate Cleveland proudly explain that the AIs respond with a display of emotion when they catch on fire.</p>
<p>(...)<br/>Read the rest of <a href="http://www.rockpapershotgun.com/2008/12/02/fear-2-project-origin-talks-ai/">FEAR 2: Project Origin Talks AI</a> (33 words)</p>
<hr />
<p><small>Posted by botherer. |
<a href="http://www.rockpapershotgun.com/2008/12/02/fear-2-project-origin-talks-ai/#comments">9 comments</a> |
<a href="http://www.rockpapershotgun.com/?page_id=1557">Donate or subscribe to RPS</a> |
Post tags: <a href="http://www.rockpapershotgun.com/tag/fear-2-project-origin/" rel="tag">fear 2: project origin</a>, <a href="http://www.rockpapershotgun.com/tag/trailer/" rel="tag">trailer</a>
<br><strong>This article is from <a href="http://www.rockpapershotgun.com">Rock, Paper, Shotgun.</a> If you're reading it on any other website, they're stealing it from us without permission.</strong>
</small></p><div class="feedflare">
<a href="http://feedproxy.google.com/~f/RockPaperShotgun?a=DzzD1iU3"><img src="http://feedproxy.google.com/~f/RockPaperShotgun?d=183" border="0"></img></a> <a href="http://feedproxy.google.com/~f/RockPaperShotgun?a=wA5LTcjD"><img src="http://feedproxy.google.com/~f/RockPaperShotgun?d=41" border="0"></img></a>
</div><img src="http://feedproxy.google.com/~r/RockPaperShotgun/~4/5ETzn_xAa9k" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 11:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/project origin">project origin</category>
      <category domain="http://gameratty.com/tag/project origin talks">project origin talks</category>
      <category domain="http://gameratty.com/tag/fear">fear</category>
      <category domain="http://gameratty.com/tag/cleveland proudly explain">cleveland proudly explain</category>
      <category domain="http://gameratty.com/tag/matt rice">matt rice</category>
      <category domain="http://gameratty.com/tag/post tags">post tags</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/enemy behaviour">enemy behaviour</category>
      <category domain="http://gameratty.com/tag/ais respond">ais respond</category>
      <source url="http://feedproxy.google.com/~r/RockPaperShotgun/~3/5ETzn_xAa9k/">FEAR 2: Project Origin Talks AI</source>
    </item>
    <item>
      <title><![CDATA[Microsoft apologizes for NXE sound output problem, working on fix]]></title>
      <link>http://gameratty.com/article/20f160380ac63fa309c5b0f5f7d7777f</link>
      <guid>http://gameratty.com/article/20f160380ac63fa309c5b0f5f7d7777f</guid>
      <description><![CDATA[Microsoft has issued a statement of apology for those whose Xbox 360s have been giving them the silent treatment after installing the Faulty New Xbox Experience. Microsoft is now working on a solution...]]></description>
      <content:encoded><![CDATA[<p style="text-align: center;"><img alt="New Xbox Experience - Image 1" title="New Xbox Experience - Image 1" src="http://img.qj.net/uploads/articles_module/126918/nxe-2.jpg?386192" style="cursor: pointer; margin-bottom: 3px;" align="" border="0">&nbsp;<br></p><br><a href="http://xbox360.qj.net/tags/microsoft/94" id="tag" title="Xbox 360 Creator">Microsoft</a> has issued a statement of apology for those whose Xbox 360s  have been giving them the silent treatment after installing the <span style="text-decoration: line-through;">Faulty</span> New Xbox Experience. Microsoft is now working on a solution for the sound output problem. Says Microsoft:<br><br><p style="padding-left: 40px; padding-right: 40px;">While the vast majority of our users worldwide are enjoying the New Xbox Experience with no problems, we are aware that a handful of Xbox LIVE users are experiencing audio issues, and are diligently monitoring this issue and working towards a solution. We appreciate our members' enthusiasm and patience, and apologize for any inconveniences.</p><br>In the meantime, users who are experiencing this can try this temporary fix found by other 360 gamers: remove the hard drive, boot the system, then insert the hard drive after the <a href="http://xbox360.qj.net/tags/dashboard/88" id="tag" title="">dashboard</a> comes up. Bear in mind though, this does not work for everyone, and it has to be done every time you fire up your console.<br><br><hr style="width: 100 ; height: 2px;"><br><span style="font-weight: bold;">Related Articles:</span><br><ul><li><a title="Woe is you: New Xbox Experience update says hello with RRoD reports" href="http://xbox360.qj.net/Woe-is-you-New-Xbox-Experience-update-says-hello-with-RRoD-reports/pg/49/aid/126437"><span title="Woe is you: New Xbox Experience update says hello with RRoD reports" style="font-style: italic;">Woe is you: New Xbox Experience update says hello with RRoD reports</span></a></li><li><a title="New Xbox Experience speed tests: HDD vs DVD" href="http://xbox360.qj.net/New-Xbox-Experience-speed-tests-HDD-vs-DVD/pg/49/aid/126187"><span title="New Xbox Experience speed tests: HDD vs DVD" style="font-style: italic;">New Xbox Experience speed tests: HDD vs DVD</span></a></li><li><a title="A friendly message from the Major: modding your 360 gets you banned, duh" href="http://xbox360.qj.net/A-friendly-message-from-the-Major-modding-your-360-gets-you-banned-duh/pg/49/aid/126135"><span title="A friendly message from the Major: modding your 360 gets you banned, duh" style="font-style: italic;">A friendly message from the Major: modding your 360 gets you banned, duh</span></a></li></ul><br><br><img src="http://feedproxy.google.com/~r/qj/xbox/~4/Xft26oMSVas" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 07:34:40 +0000</pubDate>
      <category domain="http://gameratty.com/tag/xbox experience">xbox experience</category>
      <category domain="http://gameratty.com/tag/users worldwide">users worldwide</category>
      <category domain="http://gameratty.com/tag/users">users</category>
      <category domain="http://gameratty.com/tag/microsoft">microsoft</category>
      <category domain="http://gameratty.com/tag/sound output">sound output</category>
      <category domain="http://gameratty.com/tag/hard drive">hard drive</category>
      <category domain="http://gameratty.com/tag/xbox live users">xbox live users</category>
      <category domain="http://gameratty.com/tag/rrod reports">rrod reports</category>
      <category domain="http://gameratty.com/tag/xbox 360s">xbox 360s</category>
      <source url="http://feedproxy.google.com/~r/qj/xbox/~3/Xft26oMSVas/126918">Microsoft apologizes for NXE sound output problem, working on fix</source>
    </item>
    <item>
      <title><![CDATA[UK charts: World at War can't be shaken, Resistance 2 not so successful]]></title>
      <link>http://gameratty.com/article/960582d6ee2964d82491ce5a3f38c119</link>
      <guid>http://gameratty.com/article/960582d6ee2964d82491ce5a3f38c119</guid>
      <description><![CDATA[Another week, another round of UK chart positions, and yet another top slot for Activision's Call of Duty: World at War . It's hardly surprising that a World War II game does so well in the UK. After...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113319-british.jpg" alt="UK charts: World at War can't be shaken, Resistance 2 not so successful screenshot" width="468" border="0" />
			</p>
				<p>Another week, another round of UK chart positions, and yet another top slot for Activision's <i>Call of Duty: World at War</i>. It's hardly surprising that a World War II game does so well in the UK. After all, WWII was the last time Britain was ever <i>good</i> at something. </p><p><i>Resistance 2</i> seems to be following<i> LittleBigPlanet</i>'s footsteps by having respectable sales, but failing to set the charts on fire like its rivals' exclusives have done. While <i>Gears of War 2 </i>and anything on the Wii have all enjoyed top positions, Insomniac's PS3-exclusive shooter debuts at number ten. </p><p>It is interesting to note that <i>Lips</i>, Microsoft's big &quot;casual&quot; title that was supposed to bring in all sorts of new consumers, failed to chart in the top twenty at all. Given the huge success of <i>SingStar </i>in the UK, this makes it doubly interesting. Not that I expect Microsoft to take the hint and focus on its <i>own</i> market. I'm sure MS will continue desperately aping the Wii. </p><p>Otherwise, it's the usual suspects of <i>FIFA 09</i>, <i>Need for Speed</i> and <i>Brain Training</i>. Hit the jump for the full chart listing.</p>		
					
		]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 03:23:32 +0000</pubDate>
      <category domain="http://gameratty.com/tag/war">war</category>
      <category domain="http://gameratty.com/tag/world">world</category>
      <category domain="http://gameratty.com/tag/world war">world war</category>
      <category domain="http://gameratty.com/tag/chart positions">chart positions</category>
      <category domain="http://gameratty.com/tag/chart">chart</category>
      <category domain="http://gameratty.com/tag/expect microsoft">expect microsoft</category>
      <category domain="http://gameratty.com/tag/microsoft">microsoft</category>
      <category domain="http://gameratty.com/tag/ps3-exclusive shooter debuts">ps3-exclusive shooter debuts</category>
      <category domain="http://gameratty.com/tag/huge success">huge success</category>
      <source url="HASH(0x8bb48c4)">UK charts: World at War can't be shaken, Resistance 2 not so successful</source>
    </item>
    <item>
      <title><![CDATA[Download and Play Armoured Assault Online Game at BDStudioGames.com]]></title>
      <link>http://gameratty.com/article/e378ccf69e1aad14141ef835b4588959</link>
      <guid>http://gameratty.com/article/e378ccf69e1aad14141ef835b4588959</guid>
      <description><![CDATA[Armoured Assault

Armoured Assault : Go behind enemy lines and unleash the ferocious firepower of your tank in Armoured Assault . Destroy the moving targets using your superior weaponry and war...]]></description>
      <content:encoded><![CDATA[ <a href="http://www.bdstudiogames.com/armoured-assault-online.html"><b>Armoured Assault</b></a><br /> <br /> <a href="http://www.bdstudiogames.com/armoured-assault-online.html"><b>Armoured Assault</b></a>: Go behind enemy lines and unleash the ferocious firepower of your tank in <a href="http://www.bdstudiogames.com/armoured-assault-online.html" title="Armoured Assault game">Armoured Assault</a>. Destroy the moving targets using your superior weaponry and war skills. Use A and D or the arrow keys to move your tank and the mouse or S key to fire. Press space bar to change your weapon. Avoid being shot. Can you emerge victorious from this battle behind enemy lines? Download it and start playing <a href="http://www.bdstudiogames.com/armoured-assault-online.html"><i>Armoured Assault</i></a>.<br /> <br /> <a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://www.bdstudiogames.com/armoured-assault-online.html"><img style="cursor: pointer; " src="http://www.bdstudiogames.com/images/arcadeimages/armoured-assault-feature-ol.jpg" alt="Armoured Assault game logo." border="0" /></a><br /> <br /> Play Now:<br /> <a href="http://www.bdstudiogames.com/armoured-assault-online.html">http://www.bdstudiogames.com/armoured-assault-online.html</a><br /> <br /> Tags:<br /> <span style="font-size:85%;"><a href="http://www.bdstudiogames.com/armoured-assault-online.html">Armoured Assault</a>, <a href="http://www.bdstudiogames.com/armoured-assault-online.html">Armoured Assault Game</a>, <a href="http://www.bdstudiogames.com/armoured-assault-online.html">Armoured Assault Download</a>, <a href="http://www.bdstudiogames.com/armoured-assault-online.html">Play Armoured Assault Game</a></span><br /> <br /> <br /> <div style="text-align: right;"><span style="font-size:78%;">From: <a href="http://www.bdstudiogames.com">BDStudioGames</a></span><br /> </div> ]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 21:51:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/download">download</category>
      <category domain="http://gameratty.com/tag/assault">assault</category>
      <category domain="http://gameratty.com/tag/assault download">assault download</category>
      <category domain="http://gameratty.com/tag/assault game">assault game</category>
      <category domain="http://gameratty.com/tag/enemy lines">enemy lines</category>
      <category domain="http://gameratty.com/tag/play">play</category>
      <category domain="http://gameratty.com/tag/bdstudiogames">bdstudiogames</category>
      <category domain="http://gameratty.com/tag/press space bar">press space bar</category>
      <category domain="http://gameratty.com/tag/war skills">war skills</category>
      <source url="http://bdstudiogames.blogspot.com/2008/12/download-and-play-armoured-assault.html">Download and Play Armoured Assault Online Game at BDStudioGames.com</source>
    </item>
    <item>
      <title><![CDATA[Are Games Becoming Over-Produced?]]></title>
      <link>http://gameratty.com/article/934e65836c0d0c008a6bd04ac6cddcdb</link>
      <guid>http://gameratty.com/article/934e65836c0d0c008a6bd04ac6cddcdb</guid>
      <description><![CDATA[I finished Resistance 2 single player (on hard): There is tons of amazing tech here (particularly the mo-cap animation), the environments are loaded with gorgeous visual variety, and the weapons and...]]></description>
      <content:encoded><![CDATA[<p>I finished Resistance 2 single player (on hard): There is tons of amazing tech here (particularly the mo-cap animation), the environments are loaded with gorgeous visual variety, and the weapons and action mechanics are tight. But, one big negative really stuck out: it felt too scripted and and forced.</p>
<p>They completely removed the health bar and the ammo/weapon management. There are no maze elements to navigating the levels and the game purposefully doesn&#8217;t let you back-track so that players don&#8217;t get lost and frustrated. They loaded the game with tons of auto-checkpoints that neatly separate the action into distinct battles so there is almost never any forced replay. They also loaded the game with variety (the visuals, enemies, weapons, and combat change quite a bit throughout the game) to eliminate complaints of repetition.</p>
<p>All of these changes were made very purposefully and probably came from extensive user feedback studies and focus group testing. The problem is that all of these changes really dumbed down the experience. I felt more like I was passively moving through a scripted semi-interactive tech demo than actually playing a game.</p>
<p>Resistance 2 was still a lot of fun, the giant fire fights didn&#8217;t have this overly scripted feel to them (they&#8217;re still linear, but they felt very interactive), and this game isn&#8217;t the only one with this problem. Call of Duty 4 (single player), for example, was worse. It felt every bit as blatantly scripted and forced and linear, but lacked many of the cool highlights of Resistance 2. (BTW, I feel more comfortable criticizing Insomniac&#8217;s games, because I&#8217;ve been such a big fan, where CoD4, I didn&#8217;t want to rain on everyone else&#8217;s parade.)</p>
<p>Also, Uncharted, Bioshock, Ratchet &#038; Clank, Dead Space, God of War, Manhunt (only mentioning PS2/PS3 titles): these are some of my favorite games from the past few years, but they all fall into this category: heavily scripted, produced, and completely linear experiences. Even as the developers are getting better and better of making this style of game, and as much as I love the mentioned games, and admire the work that went into them, I feel like the general structure and formula is really wearing thin.</p>
<p>So what else should games do? From the little I&#8217;ve played of Far Cry 2, that&#8217;s a good example of what I don&#8217;t want: the same linear game play with a repetitive quest/hub/navigation system thrown on top of it. Games need to develop new hooks: something that makes them fun and addicting beyond merely shooting/dodging and clearing gorgeous levels.</p>
<p>So what do you think? Are you fine with bigger and better versions of games like Uncharted and God Of War or are you getting a little tired of that formula (or a little of both)? Do you think this type of game has passed it&#8217;s peak?
</p>
]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 16:30:13 +0000</pubDate>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/linear game play">linear game play</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/completely linear experiences">completely linear experiences</category>
      <category domain="http://gameratty.com/tag/completely">completely</category>
      <category domain="http://gameratty.com/tag/linear">linear</category>
      <category domain="http://gameratty.com/tag/favorite games">favorite games</category>
      <category domain="http://gameratty.com/tag/insomniacs games">insomniacs games</category>
      <category domain="http://gameratty.com/tag/single player">single player</category>
      <source url="http://www.ps3blog.net/2008/12/01/are-games-becoming-over-produced/">Are Games Becoming Over-Produced?</source>
    </item>
    <item>
      <title><![CDATA[Official Blue Dragon Plus website launches]]></title>
      <link>http://gameratty.com/article/80d0c9bfa41bf5a95574a3e0dd201d0f</link>
      <guid>http://gameratty.com/article/80d0c9bfa41bf5a95574a3e0dd201d0f</guid>
      <description><![CDATA[A gigantic Blue Dragon website has launched today with an awesome trailer that rains down fire and lighting on other official game websites. This site not only includes many interesting details about...]]></description>
      <content:encoded><![CDATA[A gigantic Blue Dragon website has launched today with an awesome trailer that rains down fire and lighting on other official game websites. This site not only includes many interesting details about the characters in the game, but is a host to screen shots, story lines, wallpapers, and a fully dedicated Blue Dragon Plus fan [...]<div class="feedflare">
<a href="http://feedproxy.google.com/~f/Infendo?a=QXrKTGsf"><img src="http://feedproxy.google.com/~f/Infendo?d=41" border="0"></img></a> <a href="http://feedproxy.google.com/~f/Infendo?a=4ED3l43B"><img src="http://feedproxy.google.com/~f/Infendo?i=4ED3l43B" border="0"></img></a> <a href="http://feedproxy.google.com/~f/Infendo?a=TkLzrsCu"><img src="http://feedproxy.google.com/~f/Infendo?i=TkLzrsCu" border="0"></img></a>
</div>]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 13:08:14 +0000</pubDate>
      <category domain="http://gameratty.com/tag/blue dragon">blue dragon</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/official game websites">official game websites</category>
      <category domain="http://gameratty.com/tag/story lines">story lines</category>
      <category domain="http://gameratty.com/tag/awesome trailer">awesome trailer</category>
      <category domain="http://gameratty.com/tag/fan">fan</category>
      <category domain="http://gameratty.com/tag/shots">shots</category>
      <category domain="http://gameratty.com/tag/details">details</category>
      <category domain="http://gameratty.com/tag/wallpapers">wallpapers</category>
      <source url="http://feedproxy.google.com/~r/Infendo/~3/w9KMaDVf7KI/">Official Blue Dragon Plus website launches</source>
    </item>
    <item>
      <title><![CDATA[What Powerful Video Game Developers Dream Of Literally]]></title>
      <link>http://gameratty.com/article/650295f3fcae7165bc29bb6935892edd</link>
      <guid>http://gameratty.com/article/650295f3fcae7165bc29bb6935892edd</guid>
      <description><![CDATA[Does Rock Band mastermind Alex Rigopulos see a cascade of colored lights in his sleep
Does Gears of War creator Cliff Bleszinski hear snoring that makes him dream hes wielding a Lancer chainsaw
Does...]]></description>
      <content:encoded><![CDATA[<p><img title="Time For A Dream In 'Fable II'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreams.jpg" alt="" align="left" />Does &#8220;<strong>Rock Band</strong>&#8221; mastermind <strong>Alex Rigopulos</strong> see a cascade of colored lights in his sleep?</p>
<p>Does &#8220;<strong>Gears of War</strong>&#8221; creator <strong>Cliff Bleszinski</strong> hear snoring that makes him dream he&#8217;s wielding a Lancer chainsaw?</p>
<p>Does &#8220;<strong>Burnout</strong>&#8221; architect <strong>Alex Ward</strong> dream that his car has flipped?</p>
<p>Just before the Thanksgiving holiday, Patrick and I asked a few game developers how their work in the gaming industry affects their dreams. We heard back from creators behind &#8220;<strong>Fable II</strong>,&#8221; &#8220;<strong>Mirror&#8217;s Edge</strong>&#8221; and &#8220;<strong>Alone In The Dark</strong>&#8221; as well as from one game-crazy p.r. man.</p>
<p style="text-align: left;">Here are their gaming-affected dreams. Brace yourself:</p>
<p style="text-align: left;"><img class="aligncenter" title="'Mirror's Edge'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreamsmirrors.jpg" alt="" /><br />
<strong>The gaming dreams of Tom Farrer, producer of EA&#8217;s &#8220;Mirror&#8217;s Edge&#8221; [via phone]</strong></p>
<p>&#8220;… And then comes the dreaming. When you&#8217;re working on something for years and years, it sort of works its way into your subconscious and pops up in your dreams all the time.</p>
<p style="text-align: left;">&#8220;I&#8217;m going to regret this, aren&#8217;t I? I did have one dream where I woke up and was heading out to work &#8212; I hadn&#8217;t left the apartment &#8212; and I was dressed as ['Mirror's Edge' heroine] Faith. I think that&#8217;s the weirdest one that I have. I remember on &#8216;<strong>Battlefield</strong>&#8216; dreaming that I was in one of the maps and under fire from snipers &#8212; which is probably where the project was at at the time.&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><img class="aligncenter" title="'Fable II'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreamsfable.jpg" alt="" /></p>
<p style="text-align: left;"><strong>The </strong><strong>gaming </strong><strong>dreams of Peter Molyneux, head of Lionhead Studios, makers of &#8220;Fable II&#8221; [via e-mail]</strong></p>
<p>&#8220;During the time we were developing &#8216;Fable 2&#8242; I has quite a lot of dreams. Some about the lower moral characters in Albion &#8212; probably best not to go into details! Quite a lot about being lost in Albion which is probably more about development process I suspect and one where I had a pet Balverine!&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><img title="'Warcraft'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreamswarcraft.jpg" alt="" /><br />
<strong></strong></p>
<p style="text-align: left;"><strong>The early-90&#8217;s </strong><strong>gaming </strong><strong>dreams of Chris Kramer, current public relations manager at Capcom, U.S.A. [via instant message]</strong></p>
<p>&#8220;I played a lot of the original &#8216;Warcraft.&#8217; It got to the point where I would have these dreams where my town was being attacked and my peons were being slaughtered, but I was unable to control my units. Very stressful! I&#8217;d actually wake up from these dreams talking out loud, which would either wake me up or (more importantly) the very, very patient woman who is now my wife.  After the third or fourth time this happened, there were some rules made in the house about length of time spent playing &#8216;WC&#8217; and what time it had to be shut off.&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><img title="'Alone In The Dark'" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/dreamsalone1.jpg" alt="" /><br />
<strong></strong></p>
<p style="text-align: left;"><strong>The </strong><strong>gaming </strong><strong>dreams of Emile Morel, game designer at Eden Games for Atari&#8217;s &#8220;Alone In The Dark&#8221; [via e-mail]</strong></p>
<p>&#8220;When you work on a video game you start having a lot of weird dreams, especially in crunch period, when you literally work all day. Sleep becomes the only moment you have for yourself, away from work. The problem is that when you work a lot, sleep sometimes loses its relaxing abilities, and you basically end up working even when you sleep, your brain just can’t stop working.</p>
<p>&#8220;That happened to me on &#8216;Alone in the Dark&#8217; when I was working on the monsters of the game. I spent a lot of time working on all the monsters in the game, setting and tuning them, to make sure they would always behave correctly. Before placing them inside the game, I had a test scene in the shape of a big arena where I could place all the monsters to test them.</p>
<p>&#8220;While I was working on those monsters, many times [I was still working on them] even in my sleep. In my dreams I was making new settings in the monsters and then I was watching them in the test scene to see if they were behaving correctly.</p>
<p>&#8220;But one time, this dream got weirder, I found myself literally inside the test arena, just as if I was inside the game, only it all seemed very real! I was surrounded by all the monsters of the game, but they were all very nice to me, I was the mean one. I was like the mean coach of a sport team, always yelling at the monsters because they were not doing what I was asking them to do, &#8216;You guys don’t get it, this is not the way you should react when you hear a noise, that doesn’t work,&#8217; or things like that. And the monsters were very nice, doing their best to try to please me, but every time they were just doing the exact opposite of what I was asking them to do.</p>
<p>&#8220;I don’t remember how this dream ended, but I can tell you that after a dream like that, when you come back to work, it just feels like you never left work and that you never went to sleep…&#8221;</p>
<p style="text-align: center;">***</p>
<p><em>If working on video games has affected your dreams, please let us know. We&#8217;re ready for anything.</em></p>

]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 12:00:53 +0000</pubDate>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/game developers">game developers</category>
      <category domain="http://gameratty.com/tag/video game">video game</category>
      <category domain="http://gameratty.com/tag/weird dreams">weird dreams</category>
      <category domain="http://gameratty.com/tag/dreams">dreams</category>
      <category domain="http://gameratty.com/tag/game-crazy">game-crazy</category>
      <category domain="http://gameratty.com/tag/edge">edge</category>
      <category domain="http://gameratty.com/tag/eas mirrors edge">eas mirrors edge</category>
      <category domain="http://gameratty.com/tag/time">time</category>
      <source url="http://multiplayerblog.mtv.com/2008/12/01/what-powerful-video-game-developers-dream-of/">What Powerful Video Game Developers Dream Of Literally</source>
    </item>
  </channel>
</rss>
