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    <title><![CDATA[[GameRatty] tag: favorite]]></title>
    <link>http://gameratty.com/tag/favorite</link>
    <description></description>
    <pubDate>Tue, 02 Dec 2008 07:27:10 +0000</pubDate>
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    <item>
      <title><![CDATA[Philips 7ff3FPW Digital Photo Frame Review]]></title>
      <link>http://gameratty.com/article/42e252c71e68103e68e81392ed51e51e</link>
      <guid>http://gameratty.com/article/42e252c71e68103e68e81392ed51e51e</guid>
      <description><![CDATA[The Philips 7ff3FPW Digital Photo Frame is a hot gift this Christmas. The Philips digital picture frame is an awesome gift for grandparents or parents
I recently bought my mother a digital picture...]]></description>
      <content:encoded><![CDATA[<p><a href="http://mmoexplorer.com/wp-content/uploads/2008/12/philips-7ff3fpw-digital-photo-frame.jpg"><img class="alignright size-medium wp-image-201" title="philips-7ff3fpw-digital-photo-frame" src="http://mmoexplorer.com/wp-content/uploads/2008/12/philips-7ff3fpw-digital-photo-frame.jpg" alt="" width="280" height="280" /></a>The Philips 7ff3FPW Digital Photo Frame is a hot gift this Christmas.  The Philips digital picture frame is an awesome gift for grandparents or parents.</p>
<p>I recently bought my mother a digital picture frame and she loves it.  She loves how she can upload photos of her grandchildren and have them all stored and display on the <span>philips 7ff3fpw. </span></p>
<p><iframe src="http://rcm.amazon.com/e/cm?t=newonthenet-20&#038;o=1&#038;p=8&#038;l=as1&#038;asins=B0012ZPRJ6&#038;md=10FE9736YVPPT7A0FBG2&#038;fc1=000000&#038;IS2=1&#038;lt1=_blank&#038;m=amazon&#038;lc1=0000FF&#038;bc1=FFFFFF&#038;bg1=FFFFFF&#038;f=ifr" style="width:120px;height:240px;" scrolling="no" marginwidth="0" marginheight="0" frameborder="0"></iframe></p>
<p>The Philips 7ff3FPW Digital Photo Frame is a great device.  Here are my favorite things about the philips digital frame:</p>
<ul>
<li>The Philips digital picture frame has a ton of memory card slots.  You can use Compact Flash I cards, SD cards, MiniSD Cards, Sony Memory Sticks, Multi Media Cards and xD picture cards.  This makes it really easy to upload pictures to the Philips 7ff3FPW.</li>
<li>Another great feature of the Philips 7ff3FPW digital photo frame is that you can connect it straight to your computer through its built in USB connection.  This is another great way to upload photos.</li>
<li>The LCD screen on this philips digital photo frame is a nice 7 inch screen.</li>
</ul>
<p>Despite all of the positive, the Philips 7ff3FPW is not without its flaws.  This philips digital picture frame does not play MP3 music or videos.  If this is important to you, there are frames that do this.  For me, I don&#8217;t think that I would ever use these features so I did not care.</p>
<p>If you are interested in purchasing this <a href="http://www.amazon.com/gp/product/B0012ZPRJ6?ie=UTF8&amp;tag=newonthenet-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B0012ZPRJ6">Philips 7-Inch LCD Digital Photo Frame</a><img style="border:none !important; margin:0px !important;" src="http://www.assoc-amazon.com/e/ir?t=newonthenet-20&amp;l=as2&amp;o=1&amp;a=B0012ZPRJ6" border="0" alt="" width="1" height="1" />, click on that link.  This link will take you to Amazon where you can buy this Philips 7ff3FPW digital photo frame on sale for $86.  That is over 40% off.</p>
<p><span><br />
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      <pubDate>Tue, 02 Dec 2008 18:40:55 +0000</pubDate>
      <category domain="http://gameratty.com/tag/philips 7ff3fpw">philips 7ff3fpw</category>
      <category domain="http://gameratty.com/tag/minisd cards">minisd cards</category>
      <category domain="http://gameratty.com/tag/cards">cards</category>
      <category domain="http://gameratty.com/tag/picture cards">picture cards</category>
      <category domain="http://gameratty.com/tag/multi media cards">multi media cards</category>
      <category domain="http://gameratty.com/tag/upload photos">upload photos</category>
      <category domain="http://gameratty.com/tag/memory card slots">memory card slots</category>
      <category domain="http://gameratty.com/tag/sony memory sticks">sony memory sticks</category>
      <category domain="http://gameratty.com/tag/digital picture frame">digital picture frame</category>
      <source url="http://feeds.feedburner.com/~r/mmoexplorer/Zuqo/~3/472922048/">Philips 7ff3FPW Digital Photo Frame Review</source>
    </item>
    <item>
      <title><![CDATA[Gabe Newell: "Most DRM Strategies Are Just Dumb"]]></title>
      <link>http://gameratty.com/article/49171b4c2f0419f3a4faee0ba4bd05fd</link>
      <guid>http://gameratty.com/article/49171b4c2f0419f3a4faee0ba4bd05fd</guid>
      <description><![CDATA[Most video game fans have not been happy with the recent DRM suddenly seeping its way into some of their favorite games (at least, if the outcry against games like Spore and Mass Effect are any...]]></description>
      <content:encoded><![CDATA[<p><a href="http://news.filefront.com/wp-content/uploads/2007/10/gabe-newell.jpg"><img class="alignnone size-full wp-image-11236 alignright" style="float: right;" title="gabe-newell.jpg" src="http://news.filefront.com/wp-content/uploads/2007/10/gabe-newell.jpg" alt="" width="200" height="248" /></a>Most video game fans have not been happy with the recent DRM suddenly seeping its way into some of their favorite games (at least, if the outcry against games like <a href="http://news.filefront.com/gamers-go-all-cooper-lawrence-on-spores-amazoncom-listing/" target="_blank">Spore</a> and <a href="http://news.filefront.com/pc-mass-effect-requires-internet-activation-every-10-days-to-work-blood-sacrifice-to-follow/" target="_blank">Mass Effect</a> are any indication). Since game developers tend to be fans as well, it&#8217;s not surprise really that even those in the industry are not pleased with the current direction that copyright protection is taking. Now Gabe Newell of Valve has <a href="http://www.gamepolitics.com/2008/12/02/report-valve039s-gabe-newell-disses-drm" target="_blank">expressed his disapproval</a> with DRM in the form of an e-mail to gamer, Paul Reisinger. In the e-mail, Newell stated:</p>
<blockquote><p>As far as DRM goes, most DRM strategies are just dumb. The goal should be to create greater value for customers through service value (make it easy for me to play my games whenever and wherever I want to), not by decreasing the value of a product (maybe I&#8217;ll be able to play my game and maybe I won&#8217;t).</p>
<p>We really really discourage other developers and publishes from using the broken DRM offerings, and in general there is a groundswell to abandon those approaches.</p></blockquote>
<p>Maybe not the most eloquent argument ever, but he still gets his point across. Mostly though, it&#8217;s just nice to hear that some of the most respected names in gaming also think some of these DRM restrictions are just plain nuts.</p>
<p>---<br />Related Articles at Gaming Today:<ul><li><a href="http://news.filefront.com/gabe-newell-playstation-3-a-waste-of-time/" rel="bookmark" title="Permanent Link: Gabe Newell: PlayStation 3 a Waste of Time">Gabe Newell: PlayStation 3 a Waste of Time</a></li><li><a href="http://news.filefront.com/the-orange-box-on-ps3-an-unplayable-port/" rel="bookmark" title="Permanent Link: The Orange Box on PS3 an Unplayable Port?">The Orange Box on PS3 an Unplayable Port?</a></li><li><a href="http://news.filefront.com/valves-digital-sales-ready-to-overtake-those-at-retail/" rel="bookmark" title="Permanent Link: Valve&#039;s Digital Sales Ready to Overtake Those at Retail">Valve&#039;s Digital Sales Ready to Overtake Those at Retail</a></li><li><a href="http://news.filefront.com/valve-may-abandon-episodic-game-plan/" rel="bookmark" title="Permanent Link: Valve May Abandon Episodic Game Plan">Valve May Abandon Episodic Game Plan</a></li><li><a href="http://news.filefront.com/valve-bans-bioshock-from-the-office/" rel="bookmark" title="Permanent Link: Valve Bans BioShock from the Office">Valve Bans BioShock from the Office</a></li></ul></p><br /><div class="feedflare">
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      <pubDate>Tue, 02 Dec 2008 17:25:25 +0000</pubDate>
      <category domain="http://gameratty.com/tag/drm">drm</category>
      <category domain="http://gameratty.com/tag/drm strategies">drm strategies</category>
      <category domain="http://gameratty.com/tag/newell">newell</category>
      <category domain="http://gameratty.com/tag/gabe newell">gabe newell</category>
      <category domain="http://gameratty.com/tag/drm offerings">drm offerings</category>
      <category domain="http://gameratty.com/tag/game">game</category>
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      <category domain="http://gameratty.com/tag/recent drm suddenly">recent drm suddenly</category>
      <category domain="http://gameratty.com/tag/valve">valve</category>
      <source url="http://feeds.feedburner.com/~r/GamingToday/~3/473064660/">Gabe Newell: "Most DRM Strategies Are Just Dumb"</source>
    </item>
    <item>
      <title><![CDATA[Your Questions Answered: Prince of Persia]]></title>
      <link>http://gameratty.com/article/5df37423c50d44e7316f277c3d15ac58</link>
      <guid>http://gameratty.com/article/5df37423c50d44e7316f277c3d15ac58</guid>
      <description><![CDATA[Last week , I dropped by the PlayStation.Blog to find out what you wanted to know about Ubisofts new release, Prince of Persia . And to my excitement, there were well over a hundred questions about...]]></description>
      <content:encoded><![CDATA[<p><a href="http://blog.us.playstation.com/2008/11/24/ask-the-developer-prince-of-persia/">Last week</a>, I dropped by the <a href="http://blog.us.playstation.com/">PlayStation.Blog</a> to find out what you wanted to know about <a href="http://www.ubi.com/US/default.aspx">Ubisoft’s</a> new release, <a href="http://www.princeofpersiagame.com/">Prince of Persia</a>. And to my excitement, there were well over a hundred questions about the first Prince of Persia game on the PS3. I took the time to answer some of the most interesting questions regarding everything from combat to the game’s new art style. Thanks for your support, and don’t forget that Prince of Persia is available today!</p>
<p class = "center"><a href="http://www.flickr.com/photos/playstationblog/3077962486/" title="POP_S_063 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3190/3077962486_25f42e0e5b.jpg" width="500" height="281" alt="POP_S_063" /></a></p>
<blockquote><p><strong>Charliesdad asked: Wondering how you addressed the balance issues from earlier entries in the series. For example, Sands of Time was amazing, but going back to it recently the combat wore thin after a while (especially in the first big group fight) to be followed by long stretches of almost no combat. Does the new game fall on one side or the other or is there a middle ground that you all shot for and hit? And Demo tomorrow? Maybe? </strong></p></blockquote>
<ul>
First, one of our main goals in combat was to make every fight grandiose and meaningful, to make every encounter feel more epic. Thus, we decided to make the new combat system a duel mode in which every enemy has special attributes, a unique personality, cool moves, and his strengths and weaknesses. Having one enemy to fight at one time gave us much more possibility to push this encounter to the limit. Every enemy is as strong as the Prince and will seize his chance to use the environment, his corrupted abilities to counter every mistake the player makes. Every enemy has a background and their own personal objectives that will help push the story forward. Also, there are multiple combat moves and these will take some time to figure them all out and access the most spectacular combos. Using your glove, Elika, your sword and acrobatics, players will be able to combine those to create some breathtaking moves. This new combat system is not meant to be button mashed, but instead requires timing, strategy and the right combo depending on the situation. Also, many quick real-time mini-games where the player has a little fraction of time to react will keep the tension high. The battle system uses some dramatic camera shots that make every fight feel even more epic. Battles will take place usually before saving a fertile ground and pushing away the Corruption. There are different challenges before healing a fertile ground, one might be an acrobatic challenge, a puzzle, a fight and a lot of them are mixes of them all.<br />
Sorry, there are no demo plans at this time.
</ul>
<blockquote><p><strong>KingBroly asked: What’s the framerate like on the PS3 version? I’ve heard this game employs the same engine as Assassin’s Creed, and the framerate on the PS3 version of that…not so good.</strong></p></blockquote>
<p><span id="more-3866"></span></p>
<ul>Fluidity of control and animation quality are hallmarks of Prince Of Persia games. We would never ship a POP title unless we were confident the player could fully appreciate the movement of the Prince in acrobatics and combat and – simply put – framerate hiccups get in the way of that. They break the </p>
<p>We have some of the most talented PS3 engineers at Ubisoft working for us on POP (and Ubisoft has now made quite a few PS3 titles) and I can assure you the performance on the PS3 is the same as the 360 – a solid 30fps throughout the game.
</ul>
<blockquote><p><strong>narde15 asked: are their any trophies?</strong></p></blockquote>
<ul>
POP does indeed ship with trophies from day one.
</ul>
<p class = "center"><a href="http://www.flickr.com/photos/playstationblog/3077962388/" title="POP_S_055 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3222/3077962388_c951f381cd.jpg" width="500" height="281" alt="POP_S_055" /></a></p>
<blockquote><p><strong>FeaturePreacher asked: Will the prince be able to use different weapons besides the sword that is seen in gameplay videos?<br />
AND<br />
Will the prince be able to level up his combat abilities? I hope the prince has a long list of combat combinations. Does he?</strong></p></blockquote>
<ul>
We want the player to feel like the Prince is an adventurer with a lot of experience already – he is an acrobatic warrior who has already been through and seen a lot. As such it made sense to us that he start out this adventure with all his abilities unlocked. Elika, on the other hand, evolves in her abilities as the game progresses, unlocking new magical abilities. What is important to us is that the player still feels a sense of progression and development because the « duo » of the Prince and Elika are certainly evolving as you play. </p>
<p>Finally, simply because the Prince has access to all of his abilities from the beginning of the game, doesn’t mean the players will know how to use them all. If it is your first time playing POP, don’t expect to be able to pull off the 14 hit combos and complete long uninterrupted strings of acrobatics without pausing - you’ll evolve towards that in time as you get more comfortable with the game systems.
</ul>
<blockquote><p><strong>SantanaClaus89 asked: Ever since The Sands of Time this series has been in a downward spiral. What if anything has been done to take the series “back to its roots” so to speak?</strong></p></blockquote>
<ul>
In POP Sands of Time trilogy, the innovation was the Sands of Time. We felt the need to find a new innovation for this new chapter:</p>
<ul>
<li>Open-ended structure</li>
<li>New combat system </li>
<li>New artistic direction</li>
<li>Role of the secondary character, Elika </li>
</ul>
<p>But you can also rest assured we’ve also kept the core fundamentals of what made the Sands of Time trilogy great.</p>
<ul>
<li>The balanced mix of acrobatics and combat</li>
<li>Excellent visuals</li>
<li>Highly detailed character and story</li>
<li>Highly responsive controls</li>
<li>1001 night’s universe / fantasy elements</li>
</ul>
<p>As you read this some reviews will have already hit online (IGN scored PoP 9.3, for example). One of the best compliments that any reviewer has given us so far is that we’ve recaptured the magic and mystery that made the original Sands Of Time so great.
</ul>
<blockquote><p><strong>narde15 asked: are you working on a prince of persia, playstation home space? will you consider one in the future?</strong></p></blockquote>
<ul>
We are not currently working on a Prince of Persia home space but we might consider it for future games.
</ul>
<p class = "center"><a href="http://www.flickr.com/photos/playstationblog/3077962290/" title="PoP_S_040 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3157/3077962290_766007396a.jpg" width="500" height="281" alt="PoP_S_040" /></a></p>
<blockquote><p><strong>DeforMAKulizer asked: What made you guys ditch the realistic style followed in AC and trying out for the new water color style? And which game was hard to code for… AC with its realistic graphics? Or maintaining the water color feel in PoP?<br />
Thanks! Can’t wait to go back to the PoP series =D</strong></p></blockquote>
<ul>
We wanted to embrace the fantasy nature that defines every Prince of Persia game. The ‘Photorealistic’ artistic direction that is seen in so many games right now did not fit in well with the magical world we were exploring with this game. We wanted to try something new and the “Illustrative” art style really represents our vision in this game – to make it feel like a storybook.
</ul>
<blockquote><p><strong>chaosatom333 asked: I am disappointed that U guys didn’t include any time-shifting powers.<br />
They were awesome. Why did u guys do that?</strong></p></blockquote>
<ul>
That mechanic started to feel old to us – it had been copied in many other games and had lost some of its uniqueness. Elika is our new sands of time and I think she more than makes up for their absence.
</ul>
<blockquote><p><strong>chaosatom333 asked: How long in production have u guys been?</strong></p></blockquote>
<ul>
Three years, start to finish.
</ul>
<p class = "center"><a href="http://www.flickr.com/photos/playstationblog/3077962774/" title="PoP_S_052 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3038/3077962774_d3044fe63c.jpg" width="500" height="281" alt="PoP_S_052" /></a></p>
<blockquote><p><strong>chaosatom333 asked: How long is the game relatively speaking? like 12-16 or less. Something like that.  How much platforming is there? The more the better imo.<br />
Fights are nice too.</strong></p></blockquote>
<ul>
An average player will probably take around 12-15 hours to finish the game if they do the bare minimum needed to complete it. If you take the time to learn all of the backstory of the characters (through our ODD system) and collect all of the lightseeds (to get all of the trophies) I think you can certainly expect more in the range of 18-20 hours. </p>
<p>In terms of the breakdown between acrobatics and combat, it is hard to say for sure due to the open structure of our world. Certainly, though, there is the potential for you to spend a lot more of your time doing acrobatics then combat.
</ul>
<blockquote><p><strong>narde15 asked: how big is the world of prince of persia? will their be side quests?</strong></p></blockquote>
<ul>
It’s quite big. It will take you some time to travel from one end to another. Also, It depends of the path you take to make your way around. Additionally our world features a lot of vertical gameplay, taking you up to some dizzying heights to survey the world down below you as you progress through your quest. The size and height of our world certainly gives it a massive sense of scope.
</ul>
<blockquote><p><strong>Munkeh111 asked: What percentage of the game is combat? I am hoping for a high percentage of platforming!</strong></p></blockquote>
<ul>
It’s hard to say for the exact percentage but you will spend more time platforming than fighting that’s for sure. Collecting all the light seeds will definitely make you spend hours exploring the world, platforming and using your head to figure out how to get to that light seed! There are many combats as well.
</ul>
<p class = "center"><a href="http://www.flickr.com/photos/playstationblog/3077131217/" title="POP_S_065 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3281/3077131217_a454314889.jpg" width="500" height="281" alt="POP_S_065" /></a></p>
<blockquote><p><strong>lifeRPGs asked: What are Ubisoft’s plans for the after-PoP?</strong></p></blockquote>
<ul>
I’d be drawn and quartered if I gave away those secrets. Just a few days ago I saw an advanced prototype of an incredibly top-secret game and was floored with how cool it looked and felt. While I watched it being demoed I was furiously taking notes for ideas to draw inspiration from on my next game.
</ul>
<blockquote><p><strong>CrimsonFox13 asked: Beautiful art style. I’ve never played a Prince Of Persia game before, although I’ve always been interested. The beauty of this game captivated me. The game reminds me of Team ICO games. There’s a beautiful landscape with platforming involved, like the Team ICO games, and you’re traveling with a woman, just like in ICO. Did you draw any inspiration from either or both of the Team ICO games?</strong></p></blockquote>
<ul>
Team ICO is definitely an inspiration for us and both Shadow Of The Colossus as well as ICO were games we played extensively during the development of POP. Team ICO consistently proves that videogames can be so much more then “just” a form of entertainment – they can enlighten, teach, and make us feel. I welcome any and all comparisons to the incredible development talent of that studio. </p>
<p>It was very important to us, though, that our game be incredible accessible and action packed, too. We were not creating a game just for those players who like “art” in their games. We have spectacular acrobatics, incredible combat and a rich story. In many ways we consider games like Burnout influential as well in their immediate accessibility – you pick up the controller, press a few buttons, and right away spectacularly rewarding things occur. This was very important to us in the development of POP.
</ul>
<blockquote><p><strong>farmer_steve asked: For somebody who has never played a Prince of Persia game, how would you explain the experience? And what do you think is the main draw to it?</strong></p></blockquote>
<ul>
The first Prince of Persia game was created in the late 80s by Jordan Mechner and has become one of gaming’s most well-known franchises. Prince of Persia is a game with a balanced mix of acrobatics, combat and puzzle solving set in a fantastic Persian world where you control The Prince, the most agile warrior of all time as he Runs, Jumps, Flips and Fights his way towards saving the world. All the games are inspired by the 1001 night’s universe and feature an epic storyline with strong character development.
</ul>
<p class = "center"><a href="http://www.flickr.com/photos/playstationblog/3077131245/" title="POP_S_061 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3183/3077131245_e0e712e055.jpg" width="500" height="281" alt="POP_S_061" /></a></p>
<blockquote><p><strong>luckettx asked: How many language tracks have been recorded for the Blu Ray release of this game in Europe? </strong></p></blockquote>
<ul>
English, French, Italian, German and Spanish. There are other localized versions (one Dutch, another Polish, another Russian) but the main version will have those five languages on it.
</ul>
<blockquote><p><strong>Yuriki93 asked: Does this game have anything story-related to the previous games?</strong></p></blockquote>
<ul>
No, nothing that will affect the main narrative. We put in a few tongue and cheek references (hint: pay attention to the ODD system) but just as a ‘nod and a wink’ to the hardcore fans. We are telling a new story within the “Book” of Prince of Persia.
</ul>
<blockquote><p><strong>SomethingClever asked: From where did you draw inspiration from (games or other) in this iteration of PoP Some of the big reactions to date have been about the voice of the Prince. What led your team to choose such an American sounding voice actor, and was there any concern over people associating that voice to Nathan Drake?</strong></p></blockquote>
<ul>
The choice of Nolan North (Nathan Drake) as the voice of the Prince is entirely intentional. When we were designing the character of The Prince and trying to identify his personality, the two characters we returned to most often were Han Solo and Indiana Jones. Both, of course, played by Harrison Ford. Nolan North showed in his characterization of Nathan Drake an uncanny resemblance to Indiana Jones both in terms of tone and delivery. We thought it particularly appropriate given the heavy influence of these characters in the writing of The Prince that the voice actor we use be one who manages to capture the essence of the influencing characters deeply.
</ul>
<p class = "center"><a href="http://www.flickr.com/photos/playstationblog/3077962150/" title="PoP_S_031 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3161/3077962150_885c484540.jpg" width="500" height="281" alt="PoP_S_031" /></a></p>
<blockquote><p><strong>zombiefriend asked: oh also i just remembered is PoP going to have subtitles? i rly hope so b/c i have hearing loss and i wasnt able to fully appreciate ACs story like i wanted to</strong></p></blockquote>
<ul>
Prince Of Persia, like all Ubisoft games now, is subtitled in all languages.
</ul>
<blockquote><p><strong>PlasmaGlory asked: I know that your philosophy with Elika was to make someone that would never hold you back, so what’s to stop someone from just hiding in a corner and mashing the “Elika Button”?</strong></p></blockquote>
<ul>
It wouldn’t help much to just tap the Elika button in a corner. The game requires you to use all of the Prince’s abilities combined with Elika in order to be effective. Whenever you need Elika’s Help, she is there to do so,  but only if you are doing something as well (ie: fighting, in the middle of a jump, etc). </p>
<p>Standing in a corner and mashing the Elika button will just summons a compass power over and over again – not much help in defeating the guardians of Ahriman. <img src='http://blog.us.playstation.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
</ul>
<blockquote><p><strong>jazzyrider asked: what additional items are packaged with the limited edition versus the normal package?</strong></p></blockquote>
<ul>
<ul>
<li>Collectible Limited Edition packaging</li>
<li>An exclusive look at the making of Prince of Persia</li>
<li>A Prima digital mini-strategy guide full of developer&#8217;s secrets</li>
<li>A digital art book</li>
<li>The original soundtrack scored by master composer Inon Zur </li>
</ul>
</ul>
<p class = "center"><a href="http://www.flickr.com/photos/playstationblog/3077131169/" title="POP_S_064 by PlayStation.Blog, on Flickr"><img src="http://farm4.static.flickr.com/3278/3077131169_44827ec896.jpg" width="500" height="281" alt="POP_S_064" /></a></p>
<blockquote><p><strong>sainraja asked: I am looking forward to this but how similar is this to Sands of Time?<br />
Sands of Time was magical! I loved every minute of it. I thought the story was put together very well. It was the Uncharted of last generation! I can’t to try this out but I am hoping it will give me the same feeling that Sands of Time did.</strong></p></blockquote>
<ul>
We consider POP to be the spiritual successor of Sands Of Time. We invested a lot of time and energy into trying to ensure that the sense of magic, wonder and mystery that was so special and unique in SOT was reproduced in this new POP adventure while still bringing some strong visual and gameplay innovations to the series. </p>
<p>In terms of your passion for Uncharted, let me simply say I share your enthusiasm. Uncharted for me was an incredible game because it was so much more than the sum of its parts. I have a hard time putting my finger on the one feature of Uncharted that stood out as my favorite while I was playing, but as soon as I finished I wanted to start over from the beginning and play through again. It is easily one of my favorite PS3 games to date.
</ul>
<blockquote><p><strong>Dark_Vincent asked: Will there be different difficulty levels?</strong></p></blockquote>
<ul>
The game has just one difficulty level, but the challenge certainly progresses as you play and (hopefully) get more comfortable with the mechanics. New traps are released, more corruption infects the world, and the enemies unlock new abilities and combos.
</ul>
<blockquote><p><strong>TripOpt55 asked: Hey, I can’t wait for this game. Here’s my questions: Does the game autosave (or how does it save)? Can you create multiple save files?</strong></p></blockquote>
<ul>
POP features a ‘save anywhere’ system. No matter what you are doing, you can create a save (new save or overwrite – there is space for 10 save game slots). We don’t save the exact location, though (ie: if you are in the middle of the air and save, when you load you won’t fall to your death) but rather the last stable platform you were on. Don’t worry, though, these are never very far apart.
</ul>
<blockquote><p><strong>Zankantou asked: What motivated your team to take the franchise into a radically new direction artistically?<br />
How did you guys come to the conclusion that this new installment should be not, or loosely, related to the previous trilogy in the last generation of consoles?<br />
Is your team considering using this new artistic engine for future games as well?</strong>
</p></blockquote>
<ul>
In terms of the art direction, we wanted to do something new, something unique. Most of our favorite games – the ones that stand out in our minds years after playing them – had unique visual styles that did not try to emulate reality. Additionally, as I said above, we felt a more fantastic artistic direction would mesh well with our fantasy universe and story. Finally, we wanted to take the incredible concept art and illustrations that our teams created as reference material and do them justice by creating the tools and technology needed to make our game look like the illustrations – a highly detailed painting brought to life. </p>
<p>In terms of why we left behind the old trilogy, we felt the story of the Sands Of Time had been told and it was time to move on. We had never planned to continue to tell the story of the Sands of Time Prince forever, and the universe of Prince of Persia has so much potential for other themes to explore. By creating a new Prince, on a new adventure, we’ve added a wealth of material to the Prince of Persia universe to potentially explore in future games.</p>
<p>Finally, I believe very strongly in the artistic choices we took for POP and sincerely hope that this Illustrative style is used again at Ubisoft moving forward. Of course I don’t have any specific details, but I think it safe to say that the response has been positive enough that we’ll likely be returning to this stylistic choice in the future.
</ul>
<img src="http://feeds.feedburner.com/~r/PSBlog/~4/472843901" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 17:11:36 +0000</pubDate>
      <category domain="http://gameratty.com/tag/prince">prince</category>
      <category domain="http://gameratty.com/tag/persia">persia</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/quick real-time mini-games">quick real-time mini-games</category>
      <category domain="http://gameratty.com/tag/art style">art style</category>
      <category domain="http://gameratty.com/tag/team ico games">team ico games</category>
      <category domain="http://gameratty.com/tag/team">team</category>
      <category domain="http://gameratty.com/tag/illustrative art style">illustrative art style</category>
      <category domain="http://gameratty.com/tag/time prince forever">time prince forever</category>
      <source url="http://feeds.feedburner.com/~r/PSBlog/~3/472843901/">Your Questions Answered: Prince of Persia</source>
    </item>
    <item>
      <title><![CDATA[Fallout 3 - Need Help?]]></title>
      <link>http://gameratty.com/article/47b4ab3618204fb19b199baa685f7042</link>
      <guid>http://gameratty.com/article/47b4ab3618204fb19b199baa685f7042</guid>
      <description><![CDATA[I've put a little time (ahem 130+ hours) into this Bethesda game and wanted to share some of the resources that have been invaluable to me during my time wandering the post-apocalyptic plains
Maps...]]></description>
      <content:encoded><![CDATA[<DIV style="BACKGROUND-IMAGE: url(http://farm4.static.flickr.com/3195/3078392620_b67447bfaf_o.jpg); BACKGROUND-REPEAT: no-repeat">
<P>I've put a little time (ahem 130+ hours) into this Bethesda game and wanted to share some of the resources that have been invaluable to me during my time wandering the post-apocalyptic plains.</P>
<P><STRONG>Maps:</STRONG></P>
<P>Don't give me that cheater stare. If I've put that amount of time into the game, it wasn't because I used maps to find my way to every major storyline area! Seriously, sometimes you need a map to find things you may have missed along the way like Super Mutant Behemoths or perhaps Nuka-Cola Quantums.</P>
<P>Google:<BR><A title=http://planetfallout.gamespy.com/maps/1/Capital-Wasteland href="http://planetfallout.gamespy.com/maps/1/Capital-Wasteland">http://planetfallout.gamespy.com/maps/1/Capital-Wasteland</A></P>
<P>Flash:<BR><A title=http://www.wikicheats.com/flash/fallout3map/fallout3_map.swf href="http://www.wikicheats.com/flash/fallout3map/fallout3_map.swf">http://www.wikicheats.com/flash/fallout3map/fallout3_map.swf</A></P>
<P>&nbsp;</P>
<P><STRONG>Walkthroughs:</STRONG></P>
<P>I am quite proud to say that I didn't need a walkthrough except for a quest that didn't play&nbsp;fairly with me but the following are two sites to visit if walkthroughs are necessary:</P>
<P>My personal favorite is:<BR><A title=http://mycheats.1up.com/view/superguide/2010007/fallout_3_/pc href="http://mycheats.1up.com/view/superguide/2010007/fallout_3_/pc">http://mycheats.1up.com/view/superguide/2010007/fallout_3_/pc</A></P>
<P>A community favorite is:<BR><A title=http://www.gamefaqs.com/console/xbox360/game/939933.html href="http://www.gamefaqs.com/console/xbox360/game/939933.html">http://www.gamefaqs.com/console/xbox360/game/939933.html</A></P>
<P>&nbsp;</P>
<P><STRONG>Achievement Guide:</STRONG></P>
<P>If you're just going for the achievements, here's a look at what's involved:<BR><A title=http://www.giantbomb.com/guides/fallout-3-achievement-guide/467/ href="http://www.giantbomb.com/guides/fallout-3-achievement-guide/467/">http://www.giantbomb.com/guides/fallout-3-achievement-guide/467/</A></P>
<P>&nbsp;</P>
<P>Here's a friendly&nbsp;piece of advice - if you haven't started the game, save when you're half way through levels 7, 13 and 19. "Save often Stupid" in between but at those times specifically. This&nbsp;has&nbsp;to do with getting&nbsp;the character karma achievements - Also, you'll have an easier time going back to get&nbsp;them if you go through the game as a good person first.</P>
<P>Finally, I know a few of my friends didn't realize this so I'm posting for anyone else who may have missed it. You can repair your own equipment by picking up duplicates (and as long as your repair score is high enough). Just go into the item screen on your pip-boy, select the item you want to repair and press "Y". It will use any extras you have to fix up your selected weapon. I've used this for weapons and armor. It sure saves a buck from having to have your stuff repaired by Moira (what an annoying woman) or a wandering salesman.</P>
<P>This game is simply amazing. That is all.</P>
<P>Oh, and don't forget the upcoming DLC. Must. Get. 1000 GS. Now.</P></DIV><img src="http://gamerscoreblog.com/aggbug.aspx?PostID=562603" width="1" height="1"><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/GamerscoreBlog?a=QcsUO"><img src="http://feeds.feedburner.com/~f/GamerscoreBlog?i=QcsUO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamerscoreBlog?a=37LCo"><img src="http://feeds.feedburner.com/~f/GamerscoreBlog?i=37LCo" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamerscoreBlog?a=XvzXO"><img src="http://feeds.feedburner.com/~f/GamerscoreBlog?i=XvzXO" border="0"></img></a> <a href="http://feeds.feedburner.com/~f/GamerscoreBlog?a=wpnwo"><img src="http://feeds.feedburner.com/~f/GamerscoreBlog?i=wpnwo" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/GamerscoreBlog/~4/472976749" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 15:49:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/bethesda game">bethesda game</category>
      <category domain="http://gameratty.com/tag/time">time</category>
      <category domain="http://gameratty.com/tag/easier time">easier time</category>
      <category domain="http://gameratty.com/tag/repair">repair</category>
      <category domain="http://gameratty.com/tag/repair score">repair score</category>
      <category domain="http://gameratty.com/tag/achievements">achievements</category>
      <category domain="http://gameratty.com/tag/character karma achievements">character karma achievements</category>
      <category domain="http://gameratty.com/tag/super mutant behemoths">super mutant behemoths</category>
      <source url="http://feeds.feedburner.com/~r/GamerscoreBlog/~3/472976749/562603.aspx">Fallout 3 - Need Help?</source>
    </item>
    <item>
      <title><![CDATA[General: Favorite MMO Studio]]></title>
      <link>http://gameratty.com/article/7296f7bcc093f858cc4149a338a7dc9e</link>
      <guid>http://gameratty.com/article/7296f7bcc093f858cc4149a338a7dc9e</guid>
      <description><![CDATA[In the world of MMORPGs, a lot can be said about the studios developing the games that we play. Some have lost our trust or confidence entirely, while others have impressed us and gained our loyalty....]]></description>
      <content:encoded><![CDATA[ 	In the world of MMORPGs, a lot can be said about the studios developing the games that we play. Some have lost our trust or confidence entirely, while others have impressed us and gained our loyalty. This category has been created so that you can tell us which of the five editorial staff nominated studios you like best.]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 13:13:49 +0000</pubDate>
      <category domain="http://gameratty.com/tag/editorial staff">editorial staff</category>
      <category domain="http://gameratty.com/tag/studios">studios</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/lot">lot</category>
      <category domain="http://gameratty.com/tag/loyalty">loyalty</category>
      <category domain="http://gameratty.com/tag/trust">trust</category>
      <category domain="http://gameratty.com/tag/world">world</category>
      <category domain="http://gameratty.com/tag/play">play</category>
      <category domain="http://gameratty.com/tag/mmorpgs">mmorpgs</category>
      <source url="http://www.mmorpg.com/newsroom.cfm/loadNews/12379">General: Favorite MMO Studio</source>
    </item>
    <item>
      <title><![CDATA[Best of 2008: Top 5 Portable Games]]></title>
      <link>http://gameratty.com/article/a4b06666d556a283b0aa6e47f11b44af</link>
      <guid>http://gameratty.com/article/a4b06666d556a283b0aa6e47f11b44af</guid>
      <description><![CDATA[Wired: &quot;For the gamer on the go, here are our favorite portable videogames of 2008

Handheld gaming has come a long way in the last few years. In 2003, the only choice that a gamer had to make was...]]></description>
      <content:encoded><![CDATA[Wired: &quot;For the gamer on the go, here are our favorite portable videogames of 2008.
 <br> 
 <br> Handheld gaming has come a long way in the last few years. In 2003, the only choice that a gamer had to make was whether to buy a blue or a pink Game Boy Advance. But now, you can play the industry leader Nintendo DS Lite with its touch screen and vast library of games and productivity apps. You could choose Sony's PSP for its high-quality graphics. Or you can skip them entirely and play games on your iPhone.&quot;]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 13:05:18 +0000</pubDate>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/play">play</category>
      <category domain="http://gameratty.com/tag/play games">play games</category>
      <category domain="http://gameratty.com/tag/favorite portable videogames">favorite portable videogames</category>
      <category domain="http://gameratty.com/tag/industry leader nintendo">industry leader nintendo</category>
      <category domain="http://gameratty.com/tag/vast library">vast library</category>
      <category domain="http://gameratty.com/tag/gamer">gamer</category>
      <category domain="http://gameratty.com/tag/choose sony">choose sony</category>
      <category domain="http://gameratty.com/tag/productivity apps">productivity apps</category>
      <source url="http://www.n4g.com/gaming/News-239430.aspx">Best of 2008: Top 5 Portable Games</source>
    </item>
    <item>
      <title><![CDATA[Blackguard, eh?]]></title>
      <link>http://gameratty.com/article/a663442a641a3a11e1d9b7f58eb705be</link>
      <guid>http://gameratty.com/article/a663442a641a3a11e1d9b7f58eb705be</guid>
      <description><![CDATA[I want to roll a Blackguard alt, but I dont want to roll a Blackguard alt. Its all very confusing
Here are the reasons why I want to
A more offensive version of the Ironbreaker? Considering how uber...]]></description>
      <content:encoded><![CDATA[<p><img class="alignright size-full wp-image-1702" style="border: 0pt none; margin-left: 3px; margin-right: 3px;" title="blackguard" src="http://thegreenskin.com/wp-content/uploads/2008/12/blackguard.jpg" alt="" width="229" height="400" />I want to roll a Blackguard alt, but I don&#8217;t want to roll a Blackguard alt. It&#8217;s all very confusing.</p>
<p><strong>Here are the reasons why I want to:</strong></p>
<ul>
<li>A more offensive version of the Ironbreaker? Considering how uber the defensive version is, I think the Blackguard will be one pimpin&#8217; vehicle of devastation.</li>
<li>Tank survivability &gt;&gt;&gt; my Squig Herder&#8217;s survivability, so it would be a very nice change of pace and playstyle (melee/tank vs. ranged/dps).</li>
<li>Halberd? Check. Heavy armour? Check. AoE capabilities? Check. Emo-goth fuelled by hate vibe? Check.</li>
<li>I want to make an/some video(s)</li>
<li>They just look so gaddamn wicked!</li>
</ul>
<p><strong>Here are the reasons why I don&#8217;t want to:</strong></p>
<ul>
<li>I&#8217;m afraid I will like him too much, but I probably won&#8217;t want to start over from scratch. From what I&#8217;ve been hearing, T1-T3 zones are pretty unpopulated these days anyway.</li>
<li>T1 will likely be a Blackguard/Knight of the Blazing Sun snorefest (imagine 6+ tanks per side; Zzzzz&#8230;).</li>
<li>I really want to focus on my Squig Herder because he&#8217;ll probably be &#8220;fixed&#8221; by the new patch, or at the very least, buffed up a hella lot.</li>
<li>Most of my guild is in T4 right now, though many have alts in T1-T2. It would be great if we could all get to 40, get our Bloodlord/Annihilator sets and then move into the capital city dungeons and beyond.</li>
</ul>
<p>I will probably make a BG but only raise him up to rank 10-11 so I can shoot some decent oRvR videos (yes, with narration). After that, I&#8217;ll toss him aside like all my other alts until Snafzg reaches 40. I hear there&#8217;s usually a lot of downtime at 40 because you can&#8217;t accomplish much in oRvR with the &#8220;broken&#8221; zone capture mechanic on our server. I guess we&#8217;ll see what happens from there. I can only imagine the oRvR incentives from 1.1 will revitalize the earlier tiers with new players and new alts, so it seems like that would be the ideal time to really level an alt.</p>
<p>That said, I don&#8217;t predict reaching 40 before 1.1 - so I may take advantage of it with my main first.</p>
<p>Wouldn&#8217;t it be great if there were 28 hours in a day? You could keep the 24 for your normal day-to-day life stuff, including sleep and then spend 4 more on your favorite hobby. I think a lot of European countries have it figured out with their several extra weeks of vacation per year and generally more laid back lifestyle.</p>


<p>Related posts:<ol><li><a href='http://thegreenskin.com/2008/11/18/105-squig-herder-buffs-delayed/' rel='bookmark' title='Permanent Link: 1.05 Squig Herder Buffs Delayed'>1.05 Squig Herder Buffs Delayed</a> <small>I want to say I&#8217;m shocked here, but that wouldn&#8217;t...</small></li><li><a href='http://thegreenskin.com/2008/11/01/i-have-a-dream/' rel='bookmark' title='Permanent Link: I Have a Dream!'>I Have a Dream!</a> <small>And that dream is to love WAR again! So what&#8217;s...</small></li><li><a href='http://thegreenskin.com/2008/12/02/oh-me-oh-my-how-time-does-fly/' rel='bookmark' title='Permanent Link: Oh me, oh my - how time does fly'>Oh me, oh my - how time does fly</a> <small>I am hoping to be able to reach rank 33,...</small></li></ol></p>
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</div>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 12:29:52 +0000</pubDate>
      <category domain="http://gameratty.com/tag/blackguard">blackguard</category>
      <category domain="http://gameratty.com/tag/orvr incentives">orvr incentives</category>
      <category domain="http://gameratty.com/tag/blackguard alt">blackguard alt</category>
      <category domain="http://gameratty.com/tag/orvr">orvr</category>
      <category domain="http://gameratty.com/tag/alt">alt</category>
      <category domain="http://gameratty.com/tag/squig herder buffs">squig herder buffs</category>
      <category domain="http://gameratty.com/tag/squig herder">squig herder</category>
      <category domain="http://gameratty.com/tag/posts">posts</category>
      <category domain="http://gameratty.com/tag/decent orvr videos">decent orvr videos</category>
      <source url="http://thegreenskin.com/2008/12/02/blackguard-eh/">Blackguard, eh?</source>
    </item>
    <item>
      <title><![CDATA[The Bible is no longer the most epic book ever written]]></title>
      <link>http://gameratty.com/article/9bda140ebdbefdde3a6e8913e9ce78d0</link>
      <guid>http://gameratty.com/article/9bda140ebdbefdde3a6e8913e9ce78d0</guid>
      <description><![CDATA[There are moments in a persons life that can connect on a level where they feel as if it was meant just for them. The release of Rogue Leaders: The Story of LucasArts , a book by former...]]></description>
      <content:encoded><![CDATA[<p><img class="attachment wp-att-8863" src="http://www.thatvideogameblog.com/wp-content/uploads/2008/12/epicbook.jpg" alt="" width="626" height="320" /></p>
<p>There are moments in a person&#8217;s life that can connect on a level where they feel as if it was meant just for them. The release of <em>Rogue Leaders: The Story of LucasArts</em>, a book by former editor-in-chief of <em>PlayStation: The Official Magazine</em>, Rob Smith, is that moment for me. You may think the book is for you, but I&#8217;m letting you know: it&#8217;s all mine.</p>
<p>The 250+ page awesomeopedia™ details how LucasArts came to be and go on to make some of the baddest (Sho&#8217;nuff!) games ever, including <em>The Secret of Monkey Island, Sam &amp; Max Hit the Road, Full Throttle</em> and <em>Grim Fandango, </em>and features over 300 pieces of artwork spanning the company&#8217;s rich history. If the mere thought of the words and images on the pages within this sacred tome don&#8217;t give you a nerd boner, then I really don&#8217;t think we can be friends and you should pay me back all that money you borrowed &#8212; so I can buy this book.</p>
<p>With the holiday season in full swing, this could be quite the special gift for a loved one, yourself or your favorite videogame <a href="http://www.thatvideogameblog.com/author/dennis/">blogger</a>. Pre-orders are currently being taken at the publisher&#8217;s <a href="http://www.chroniclebooks.com/index/main,book-info/store,books/products_id,7497/title,Rogue-Leaders-The-Story-of-LucasArts/">website</a> and, I&#8217;m assuming, wherever else fine literature is sold. If you live in the San Francisco area, there will be a <a href="http://www.chroniclebooks.com/rogueleaders/">release event</a> where you can meet the author, the game makers and play some of the masterpieces highlighted in the book on Dec. 4. However, if you go and rub it in my face, I will cry until my mom calls your parents and gets you grounded. Now I have to go tell my zombie books and graphic novels that they&#8217;re no longer special.</p>
]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 11:13:56 +0000</pubDate>
      <category domain="http://gameratty.com/tag/book">book</category>
      <category domain="http://gameratty.com/tag/special">special</category>
      <category domain="http://gameratty.com/tag/release event">release event</category>
      <category domain="http://gameratty.com/tag/favorite videogame blogger">favorite videogame blogger</category>
      <category domain="http://gameratty.com/tag/page awesomeopedia details">page awesomeopedia details</category>
      <category domain="http://gameratty.com/tag/release">release</category>
      <category domain="http://gameratty.com/tag/special gift">special gift</category>
      <category domain="http://gameratty.com/tag/companys rich history">companys rich history</category>
      <category domain="http://gameratty.com/tag/max hit">max hit</category>
      <source url="http://www.thatvideogameblog.com/2008/12/02/the-bible-is-no-longer-the-most-epic-book-ever-written/">The Bible is no longer the most epic book ever written</source>
    </item>
    <item>
      <title><![CDATA[Things We Don't Know]]></title>
      <link>http://gameratty.com/article/c8e08a4433329f42d1989e6175869f6a</link>
      <guid>http://gameratty.com/article/c8e08a4433329f42d1989e6175869f6a</guid>
      <description><![CDATA[So hey! Sexy Videogame Developerland , the little scrapbook project I started to offer audiences a quick glance at the human side of the games biz, is starting to take off! You might notice that there...]]></description>
      <content:encoded><![CDATA[<a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_SESD50uzzPQ/STVxC7gIBbI/AAAAAAAACqs/meYGfIsWnc8/s1600-h/fallout3-028.jpg"><img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 225px;" src="http://3.bp.blogspot.com/_SESD50uzzPQ/STVxC7gIBbI/AAAAAAAACqs/meYGfIsWnc8/s400/fallout3-028.jpg" alt="" id="BLOGGER_PHOTO_ID_5275246833680516530" border="0" /></a><br />So hey! <a href="http://sexyvideogamedeveloperland.blogspot.com/">Sexy Videogame Developerland</a>, the little scrapbook project I started to offer audiences a quick glance at the human side of the games biz, is starting to take off! You might notice that there are many new profiles, and I'm so pleased at how awesome the contributions are that I've started asking friends and colleagues for ways to make the site a more compelling visit -- after all, as I've said, the site will thrive only on how many people are interested in checking it out and contributing to it.<br /><br />MTV Multiplayer's Stephen Totilo suggested that I add to the submission field a line asking devs to share <span style="font-weight: bold;">"One thing you don't know about my game"</span>, as a way to add interesting extra content that will keep people checking back. I loved that idea, and Bethesda's Fred Zeleny was kind enough to be my guinea pig. Check out the neat little <span style="font-style: italic;">Fallout 3</span> personal touch that we added to <a href="http://sexyvideogamedeveloperland.blogspot.com/2008/11/fred-zeleny-bethesda-softworks.html">his profile</a>.<br /><br />Fred actually submitted a bunch of his favorite little <span style="font-style: italic;">FO3</span> things, and while I just picked one for his profile for the sake of universal brevity on Sexy Videogame Developerland, I just had to share the full list:<br /><blockquote>One of my favorite things about a huge game like <span style="font-style: italic;">Fallout 3 </span>is that everyone in the company had a chance to tuck little details into their work, and add a lot of love to the many dark corners of the world. A few of my favorite little touches I added to <span style="font-style: italic;">Fallout 3</span> (some of which may include minor spoilers):<br /><br />* The Mechanist's pseudo-heroic line: "The scaly claw of tyranny must be destroyed by the cold, unfeeling pincers of justice!"<br /><br />* Really, all of Moira's lines, from worrying about "those poor little Mole Ratties" to the many nasty ways the player can vent their frustrations at her, to the 20-years-later epilogue that she gives at the back of the game's special edition strategy guide.<br /><br />* The Summer Release Schedule in the basement of Hubris Comics, where I got to come up with titles like "Drake Tungsten, Chrono-Cowboy" and "Grognak the Barbarian: An Axe For All Ages." I also got in touch with my inner fanboy with the furious Letter to the Editor, which refers to the Grognak's original, genius author, "Mr Moorellis" - a mashup of two of my own favorites.<br /><br />* And finally, the most obscure reference I put in the game, the nearly impossible-to-find unique version of the Alien Blaster called "Firelance" - a reference to the Martian Firelances in the fake plot-text in the paragraph book for the original Wasteland.</blockquote><br /><br />If you've already submitted your SVGDL profile, it's up to you whether you want to add an additional line to it about your favorite little-known item about something you worked on. I'll edit any profiles that choose to update, and I've incorporated Stephen's suggestion into the guidelines for SVGDL.<br /><br />And Stephen also found his own way to get inside game devs' heads. Over at MTV Multiplayer, he's published a really intriguing look<a href="http://multiplayerblog.mtv.com/2008/12/01/what-powerful-video-game-developers-dream-of/"> inside the video-gamey dreams</a> of <i>Mirror's Edge</i> producer Tom Farrer, Lionhead's Peter Molyneux, and more. Check it out!<br /><br />Anyway, I think Fred's contribution demonstrates how neat it is to remember in such a tangible way that a game can be, in many respects, a collection of personal creative ideas, and that there's probably a little story behind everything you see and do when you play. If you like the idea behind Sexy Videogame Developerland, I humbly plead your continued support with submissions, links from your sites, y'know, stuff like that.]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 09:14:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/huge game">huge game</category>
      <category domain="http://gameratty.com/tag/inside game devs">inside game devs</category>
      <category domain="http://gameratty.com/tag/sexy videogame developerland">sexy videogame developerland</category>
      <category domain="http://gameratty.com/tag/inside">inside</category>
      <category domain="http://gameratty.com/tag/favorite little-known item">favorite little-known item</category>
      <category domain="http://gameratty.com/tag/favorite">favorite</category>
      <category domain="http://gameratty.com/tag/line">line</category>
      <category domain="http://gameratty.com/tag/pseudo-heroic line">pseudo-heroic line</category>
      <source url="http://sexyvideogameland.blogspot.com/2008/12/things-we-dont-know.html">Things We Don't Know</source>
    </item>
    <item>
      <title><![CDATA[Not Your Typical Holiday Gift Guide: Stocking Stuffers for Gamers]]></title>
      <link>http://gameratty.com/article/21a613283e768750769331de94ffc1a0</link>
      <guid>http://gameratty.com/article/21a613283e768750769331de94ffc1a0</guid>
      <description><![CDATA[I have a special place in my heart for handmade things that are slightly off the beaten path. Knowing the passion and creativity that often goes into designing and creating these pieces make them...]]></description>
      <content:encoded><![CDATA[<div class='snap_preview'><br /><p>I have a special place in my heart for handmade things that are slightly off the beaten path. Knowing the passion and creativity that often goes into designing and creating these pieces make them extra special, and you can often get them at more than reasonable prices. I took a stroll through <a href="http://www.etsy.com/">Etsy</a> (my favorite website that specializes in handmade items) looking for stocking stuffers perfect for the gamer in your life. This isn&#8217;t your typical holiday gift guide full of video games and accessories (that one&#8217;s coming later). This gift guide is full of inexpensive handmade treasures (everything is $30 or less) that are sure to bring a smile to someone&#8217;s face during the festive holiday season. Enjoy something a little different, and perhaps give something a little different this year as well.</p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN36441409.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228211663_222.jpg" alt="The Cake is Not a Lie - Slice of Cake" /></a></p>
<p><strong>The Cake is Not a Lie - Slice of Cake</strong><br />
Description: Replica of the Cake from Portal, cut into individual charms. Comes with a cell lariat.<br />
Price: $4<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?ref=cat2_galley_5&amp;listing_id=14750302">GeekToys&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5545688&amp;section_id=5395322">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN47177031.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228211437_221.jpg" alt="Rock Star Soap" /></a></p>
<p><strong>Rock Star Soap</strong><br />
Description: Microphone-shaped soap. Totally looks like a penis, lul.<br />
Price: $6<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=18006268">Robinosities&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=18026">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p><span id="more-4646"></span></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN35520571.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228211239_276.jpg" alt="Sackboy Charm - Pendant" /></a></p>
<p><strong>Sackboy Charm - Pendant</strong><br />
Description: Comes with a cell lariat to use as a cell phone charm.<br />
Price: $7<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=14467955">GeekToys&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5545688&amp;section_id=5395322">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN46996797.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228212607_214.jpg" alt="SPACE INVADERS set x 39 pieces Fridge Magnets " /></a></p>
<p><strong>Space Invaders Set x 39 Pieces Fridge Magnets </strong><br />
Description: White, red and green aliens. Also guns, super rays, and special magnets for &#8220;score&#8221;, &#8220;game over&#8221; and more. 39 piece set.<br />
Price: $9.99<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?ref=cat2_galley_2&amp;listing_id=17951862">PinMoonStore&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=6166349">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN14743336.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228213296_201.jpg" alt="Four Holiday Teabag Cards " /></a></p>
<p><strong>Four Holiday Teabag Cards </strong><br />
Description: A set of four teabag-themed holiday cards made by yours truly.<br />
Price: $10<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?ref=cat2_galley_8&amp;listing_id=8088672">bsangel&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5231698&amp;section_id=5188473">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN34600290.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228210931_260.jpg" alt="Polymer Clay Black Xbox Readjustable Ring" /></a></p>
<p><strong>Polymer Clay Black Xbox Readjustable Ring</strong><br />
Description: The pendant is about 3/4&#8243; long and attached to a silver-toned adjustable ring.<br />
Price: $12<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=14183621">skybluebunny&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=84103&amp;section_id=5380469">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN25022822.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228210694_266.jpg" alt="Pac-Man inspired Nose Stud" /></a></p>
<p><strong>Pac-Man inspired Nose Stud</strong><br />
Description: The length of the stud is 4.5mm. The head is 2.5mm squared. Available in a screw, L-shaped or barbell/ bone form.<br />
Price: $15<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=11234533">Khristinne&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5741004&amp;section_id=5383411">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN42991851.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228213049_195.jpg" alt="Space Invaders Keychain" /></a></p>
<p><strong>Space Invaders Keychain</strong><br />
Description: Made of between 120 and 150 little tiny cubes of walnut and maple hardwood and measure roughly 1 3/8&#8243; X 1 1/8&#8243; by 1/8&#8243; thick.<br />
Price: $15<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?ref=cat2_galley_2&amp;listing_id=16741423">1337motif&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5733374">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN34188467.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228210365_266.jpg" alt="Polymer Clay Black PS3 Controller Necklace" /></a></p>
<p><strong>Polymer Clay Black PS3 Controller Necklace</strong><br />
Description: Pendant is about one 1&#8243; long, 1/4&#8243; wide, 3/4&#8243; tall, and coated with sculpey glaze<br />
Price: $16.50<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=14055742">skybluebunny&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=84103&amp;section_id=5123056">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN45478080.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228210096_261.jpg" alt="Mini Weighted Companion Cube Earrings" /></a></p>
<p><strong>Mini Weighted Companion Cube Earrings</strong><br />
Description: Handmade with polymer clay, sterling hooks with matching glass beads<br />
Price: $18<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=15865955">GeekToys&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5545688&amp;section_id=5395322">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN40885041.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228209817_262.jpg" alt="Piranha Plant" /></a></p>
<p><strong>Piranha Plant</strong><br />
Description: One little red and white plant (needle felted from corrie dale wool) in a painted and varnished terracotta pot<br />
Price: $20<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?ref=cat2_galley_5&amp;listing_id=16098634">poorlulu&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5096861&amp;section_id=5329388">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN47486804.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228209473_268.jpg" alt="Nintendo Controller Pouch - Large" /></a></p>
<p><strong>Nintendo Controller Pouch - Large</strong><br />
Description: 3 3/4&#8243;H x 6 3/8&#8243;W, Nintendo DS holder<br />
Price: $22<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?ref=cat2_galley_3&amp;listing_id=18094739">BraveMoonman&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5182381&amp;section_id=5660884">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN14938047.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228209151_257.jpg" alt="Health Wristlet" /></a></p>
<p><strong>Health Wristlet</strong><br />
Description: Silver and red Zodiac Naugahyde, lined with cotton ticking. Zipper closure, fully lined. 7&#8243;w, 4.5&#8243;h.<br />
Price: $25<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?ref=sr_gallery_15&amp;listing_id=17557825">Flamestitch&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=66321">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN47381686.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228208501_246.jpg" alt="Christmas Tree Ornament - Xbox 360 controller" /></a></p>
<p><strong>Christmas Tree Ornament - Xbox 360 Controller</strong><br />
Description: 2&#8243;H x 1.5&#8243;W, available in white or black<br />
Price: $25<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=18062962">TheClayCollection&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5497619&amp;section_id=5726937">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN46977835.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228208636_254.jpg" alt="Christmas Tree Ornament - Nintendo Controller" /></a></p>
<p><strong>Christmas Tree Ornament - Nintendo Controller </strong><br />
Description: 2&#8243;H x 1&#8243;W<br />
Price: $25<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=17946180">TheClayCollection&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5497619&amp;section_id=5726937">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN45288242.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228208851_265.jpg" alt="Christmas Tree Ornament - PlayStation 3 Controller" /></a></p>
<p><strong>Christmas Tree Ornament - PlayStation 3 Controller </strong><br />
Description: 2.5&#8243;H x 1.5&#8243;W<br />
Price: $25<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=17438385">TheClayCollection&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5497619&amp;section_id=5726937">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
<p align="center"><a href="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/il_430xN47297985.jpg"><img class="alignleft" src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/1228212243_238.jpg" alt="Rock Band Set Hand-Etched shot glasses" /></a></p>
<p><strong>Rock Band Set Hand-Etched Shot Glasses</strong><br />
Description: Set of four hand-etched Rock Band shot gasses.<br />
Price: $30<br />
Purchase here: <a href="http://www.etsy.com/view_listing.php?listing_id=18038532">Placidrain&#8217;s shop</a><br />
<a href="http://www.etsy.com/shop.php?user_id=5782549&amp;section_id=5566565">Check here if sold out</a></p>
<p align="center"><img src="http://i10.photobucket.com/albums/a124/boysofsheahem/blog%20graphics%203/blank-3-1.jpg" alt="spacer" /></p>
Posted in Etsy Finds, Nintendo, PlayStation, Video Games, Xbox&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/hawtymcbloggy.wordpress.com/4646/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/hawtymcbloggy.wordpress.com/4646/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/hawtymcbloggy.wordpress.com/4646/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/hawtymcbloggy.wordpress.com/4646/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/hawtymcbloggy.wordpress.com/4646/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/hawtymcbloggy.wordpress.com/4646/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/hawtymcbloggy.wordpress.com/4646/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/hawtymcbloggy.wordpress.com/4646/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/hawtymcbloggy.wordpress.com/4646/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/hawtymcbloggy.wordpress.com/4646/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hawtymcbloggy.com&blog=1122319&post=4646&subd=hawtymcbloggy&ref=&feed=1" /></div>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 07:27:10 +0000</pubDate>
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      <source url="http://hawtymcbloggy.com/2008/12/02/not-your-typical-holiday-gift-guide-stocking-stuffers-for-gamers/">Not Your Typical Holiday Gift Guide: Stocking Stuffers for Gamers</source>
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