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    <title><![CDATA[[GameRatty] tag: critical]]></title>
    <link>http://gameratty.com/tag/critical</link>
    <description></description>
    <pubDate>Fri, 28 Nov 2008 13:39:00 +0000</pubDate>
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      <title><![CDATA[Wii Software Stats December Update: Madden Shock And More Bad News For Wii Music]]></title>
      <link>http://gameratty.com/article/0db079c8a1ec171f17c13dcc6f87d995</link>
      <guid>http://gameratty.com/article/0db079c8a1ec171f17c13dcc6f87d995</guid>
      <description><![CDATA[Things Ive learned this month
People who bought or rented Wii Music , on average, played it several hours less since launch those who have played Wii versions of Call of Duty , Guitar Hero , and...]]></description>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/warioland.jpg" border="0" alt="" /></td>
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<p>Things I&#8217;ve learned this month:</p>
<p>*People who bought or rented &#8220;<strong>Wii Music</strong>,&#8221; on average, played it several hours less since launch those who have played Wii versions of &#8220;<strong>Call of Duty</strong>,&#8221; &#8220;<strong>Guitar Hero</strong>,&#8221; and &#8220;<strong>Animal Crossing</strong>&#8221; &#8212; three games that came out weeks after Nintendo&#8217;s musical game. Problem?</p>
<p>*In November 2008, the most fervently played game on the Wii among a population of 1.4 million possible Wii owners was&#8230; &#8220;<strong>Madden All-Play 09</strong>,&#8221; logging almost <em>three hours</em> of play time per person. That crushes average playing time stats in the same month for &#8220;<strong>Smash Brothers</strong>,&#8221; &#8220;<strong>Rock Band</strong>&#8221; and &#8220;<strong>Mario Kart</strong>.&#8221;</p>
<p>*&#8221;<strong>World of Goo</strong>&#8221; racked up at least 9,300 non-pirated copies sold to those 1.4 million Wii owners in November. Take that, pirates!</p>
<p>These are just some of the discoveries in our fourth number-filled breakdown of Wii software usage stats.  We&#8217;re dong this monthly and we can pull numbers for (almost) any Wii game that&#8217;s been out for at least a month. Who needs NPDs? And who needs exit poll numbers?</p>
<p>See below to learn a LOT about the performance of 33 Wii games, including new entries for the mighty &#8220;<strong>Legend Of Zelda: Twilight Princess</strong>,&#8221; the surprising &#8220;<strong>My Pokemon Ranch</strong>&#8221; and the statistically scary &#8220;<strong>Wario Land: Shake It</strong>.&#8221;</p>
<p>Remember! I&#8217;m not tracking sales. I&#8217;m tracking how much time the people who play and rent these games actually play them. See it all for yourself:</p>
<p style="text-align: center;"> <strong>WII SOFTWARE USAGE AS OF DECEMBER 1, 2008</strong></p>
<p style="text-align: left;"><small><em>The following statistics are pulled from the Wii&#8217;s Nintendo Channel, which allows users to persistently share their play history for any disc or downloadable games played on the Wii. These numbers <strong>do not</strong> reflect overall usage of these games on the Wii but instead reflect usage of the more than 1.4 million Americans who are sharing info with the channel (up from 1.3 million last month). We think that&#8217;s a pretty healthy sample size!</em></small></p>
<p style="text-align: left;"><small><em>Games are ranked in order of average play time. The game we&#8217;re tracking that has been played the longest by its average user is at the top of this list. </em></small></p>
<p style="text-align: left;"><small><em>If there are more games you want us to track, let us know!</em></small></p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/smashbros.jpg" border="0" alt="" /></td>
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<p><strong>Super Smash Bros. Brawl </strong><strong>(Released March 2008)</strong><br />
Current Rank: #1 Last Month&#8217;s Rank: #1</p>
<p><em>Raw data for &#8220;Super Smash Bros. Brawl&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 64 hours, 10 minutes (<strong>up 86 minutes</strong>)<br />
As of 11/2: 62 hours, 44 minutes<br />
As of 10/5: 61 hours, 24 minutes<br />
As of 9/1: 59 hours 59 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 27.38 sessions (<strong>up .98 sessions</strong>)<br />
As of 11/2: 26.40<br />
As of 10/5: 25.54<br />
As of 9/1: 24.65</p>
<p><strong>Analysis</strong>: Nintendo&#8217;s early 2008 love letter to its hardcore fans (i.e. the people who decided to hate the company this fall) remains the most feverishly played game among the 1.4 million Nintendo Channel users and therefore, it&#8217;s a safe bet, among all Wii owners in America. And wouldn&#8217;t you know that it&#8217;s expanding its lead in average time spent per-player over &#8216;Guitar Hero III&#8221;! I don&#8217;t think &#8220;GHIII&#8221; can catch it, especially not if Wii owners switch over to &#8220;Guitar Hero World Tour.&#8221;</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/gh3.jpg" border="0" alt="" /></td>
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</table>
<p><strong>Guitar Hero III: Legends of Rock (Released October 2007)<br />
</strong>Current Rank: #2 Last Month&#8217;s Rank: #2</p>
<p><em>Raw data for &#8220;Guitar Hero III: Legends of Rock&#8221; usage</em></p>
<p style="text-align: left;">Total play time by Nintendo Channel Users</p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 58 hours, 31 minutes (<strong>up 45 minutes</strong>)<br />
As of 11/2: 57 hours, 46 minutes<br />
As of 10/5: 57 hours, 7 minutes<br />
As of 9/1: 56 hours, 30 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 33.89 sessions (<strong>up .69 sessions</strong>)<br />
As of 11/2: 33.20 sessions<br />
As of 10/5: 32.65 sessions<br />
As of 9/1: 32 (est.)</p>
<p><strong>Analysis</strong>: Activision&#8217;s music game is going strong and still has a commanding lead over &#8220;Rock Band&#8221; Wii. The fact that it&#8217;s been on the market for more than half a year longer may have something to do with that. Oh, and this game still boasts an amazing number of sessions per player. Take that, &#8220;Smash.&#8221;</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/zelda.jpg" border="0" alt="" /></td>
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<p>*NEW ENTRY* <strong>The Legend OF Zelda: Twilight Princess </strong><strong>(Released November 2006)</strong><br />
Current Rank: #3 Last Month&#8217;s Rank: #NA</p>
<p><em>Raw data for &#8220;The Legend of Zelda: Twilight Princess&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 46 hours, 38 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 20.05 sessions</p>
<p><strong>Analysis</strong>:I should have had this game on the list the first time out. Sorry! Wii owners have spent an impressive amount of time with this purely single-player game. And it looks like they play to the end, or pretty close to it.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/10/wiisports.jpg" border="0" alt="" /></td>
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<p><strong>Wii Sports (Released November 2006)</strong><br />
Current Rank: #4 Last Month&#8217;s Rank: #3</p>
<p style="text-align: left;"><em>Raw data for &#8220;Wii Sports&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 35 hours, 23 minutes (<strong>up 19 minutes</strong>)<br />
As of 11/2: 35 hours, 4 minutes<br />
As of 10/5: 34 hours, 45 minutes<br />
As of 9/1: 34 hours, 25 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 29.04 sessions (<strong>up .14 sessions</strong>)<br />
As of 11/2: 28.9 sessions<br />
As of 10/5: 28.72 sessions<br />
As of 9/1: 28.56</p>
<p style="text-align: left;"><strong>Analysis</strong>: With the addition of &#8220;Zelda&#8221; to the list, &#8220;Wii Sports&#8221; falls a notch. Let&#8217;s see if all the new Wii owners in November and December drag these stats down. More and more people will be logging just a few new sessions each in Nintendo&#8217;s pack-in game. Shouldn&#8217;t that bring the numbers down a tad?</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/rockband.jpg" border="0" alt="" /></td>
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<p><strong>Rock Band </strong><strong>(Released June 2008)</strong><br />
Current Rank: #5 Last Month&#8217;s Rank: #4</p>
<p><em>Raw data for &#8220;Rock Band&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 28 hours, 34 minutes (<strong>up 114 minutes</strong>)<br />
As of 11/2: 26 hours, 40 minutes<br />
As of 10/5: 24 hours, 43 minutes<br />
As of 9/1: 22 hours 37 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 14.94 sessions (<strong>up 1.48 sessions</strong>)<br />
As of 11/2: 13.46 sessions<br />
As of 10/5: 12.05 sessions<br />
As of 9/1: 10.52</p>
<p><strong>Analysis</strong>: Take a look at that first bolded number. The average play time on &#8220;Rock Band&#8221; shot up almost two hours during the month of November. That&#8217;s a <em>lot </em>of &#8220;Rock Band&#8221; playing. People get this game and play it a ton.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/mariokartwii.jpg" border="0" alt="" /></td>
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<p><strong>Mario Kart Wii </strong><strong>(Released April 2008)</strong><br />
Current Rank: #6 Last Month&#8217;s Rank: #6</p>
<p><em>Raw data for &#8220;Mario Kart Wii&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 26 hours, 49 minutes (<strong>up 62 minutes</strong>)<br />
As of 11/2: 25 hours, 47 minutes<br />
As of 10/5: 24 hours, 48 minutes<br />
As of 9/1: 23 hours 42 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 15.44 sessions (<strong>up .83 sessions</strong>)<br />
As of 11/2: 14.61 sessions<br />
As of 10/5: 13.86 sessions<br />
As of 9/1: 13.1</p>
<p><strong>Analysis</strong>: &#8220;Mario Kart&#8221; leaps above &#8220;Madden NFL 08&#8243; for a healthy gain of an hour of game time per player in November. But it&#8217;s got a ways to go before catching &#8220;Wii Sports.&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: left;">
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/mariogalaxy.jpg" border="0" alt="" /></td>
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<p>*NEW ENTRY* <strong>Super Mario Galaxy </strong><strong>(Released November 2007)</strong><br />
Current Rank: #7 Last Month&#8217;s Rank:NA</p>
<p><em>Raw data for &#8220;Super Mario Galaxy&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 26 hours, 25 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 13.57 sessions</p>
<p><strong>Analysis</strong>: As with &#8220;Zelda,&#8221; I should have been tracking this game already. Good numbers here. Let&#8217;s see if they stay stable over the next few months, as have the numbers for other single-player-centric games like &#8220;Metroid Prime.&#8221; The theory is that people get the game, play it, beat it, and leave it alone. They don&#8217;t go back to it. We&#8217;ll see&#8230;</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/madden08.jpg" border="0" alt="" /></td>
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</table>
<p><strong>Madden NFL 08 </strong><strong>(Released August 2007)</strong><br />
Current Rank: #8 Last Month&#8217;s Rank: #5</p>
<p><em>Raw data for &#8220;Madden NFL 08&#8243; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 26 hours, 27 minutes (<strong>up 26 minutes</strong>)<br />
As of 11/2: 26 hours, 1 minute</p>
<p>Average number of sessions per player:<br />
As of 12/1: 14.6 sessions (<strong>up .27 sessions</strong>)<br />
As of 11/2: 14.33 sessions</p>
<p><strong>Analysis</strong>: &#8220;Madden&#8221; drops a bit. Of course, the thing to watch here is whether this year&#8217;s Wii-specific franchise reinvention &#8220;All-Play&#8221; catches it. The numbers I&#8217;m tracking here tell us how much each person who has a copy of a game likes their game enough to keep playing it. If &#8220;All-Play&#8221; can eventually rank higher than &#8220;NFL 08,&#8221; then we can at least credit EA&#8217;s designers with a success.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/mp3.jpg" border="0" alt="" /></td>
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<p style="text-align: left;"><strong>Metroid Prime 3: Corruption (Released August 2007)<br />
</strong>Current Rank: #9 Last Month&#8217;s Rank: #7</p>
<p style="text-align: left;"><em>Raw data for &#8220;Metroid Prime3: Corruption&#8221; usage </em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 21 hours, 23 minutes (<strong>up 6 minutes</strong>)<br />
As of 11/2: 21 hours, 17 minutes<br />
As of 10/5: 21 hours, 14 minutes<br />
As of 9/1: 21 hours, 11 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 9.92 sessions (<strong>up .04 sessions</strong>)<br />
As of 11/2: 9.88 sessions<br />
As of 10/5: 9.84 sessions<br />
As of 9/1: 9.82</p>
<p style="text-align: left;"><strong>Analysis</strong>: &#8220;Metroid&#8221; numbers don&#8217;t move. Every other game just moves around &#8220;Metroid.&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: left;">
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/worldtour.jpg" border="0" alt="" /></td>
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<p>*NEW ENTRY* <strong>Guitar Hero: World Tour (Released October 2008)<br />
</strong>Current Rank: #10 Last Month&#8217;s Rank: #NA</p>
<p style="text-align: left;"><em>Raw data for &#8220;Guitar Hero: World Tour&#8221; usage </em></p>
<p style="text-align: left;">Average time played per player:<br />
Guitar Hero: World Tour<br />
As of 12/1: 19 hours, 55 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 7.86 sessions</p>
<p style="text-align: left;"><strong>Analysis</strong>: This is one to watch. Will it catch &#8220;Rock Band&#8221;? Shouldn&#8217;t it eventually surpass &#8220;Guitar Hero III&#8221;? And how far is it already ahead of &#8220;Wii Music&#8221;? Yikes.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/okami.jpg" border="0" alt="" /></td>
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<p style="text-align: left;"><strong>Okami (Released April 2008)<br />
</strong>Current Rank: #11 Last Month&#8217;s Rank: #8</p>
<p style="text-align: left;"><em>Raw data for &#8220;Okami&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 19 hours, 31 minutes (<strong>up 35 minutes</strong>)<br />
As of 11/2: 18 hours, 56 minutes<br />
As of 10/5: 18 hours, 28 minutes<br />
As of 9/1: 17 hours, 51 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 7.54 sessions (<strong>up .22 sessions</strong>)<br />
As of 11/2: 7.32 sessions<br />
As of 10/5: 7.12 sessions<br />
As of 9/1: 6.9</p>
<p style="text-align: left;"><strong>Analysis</strong>: Slowly, surely, people are playing more &#8220;Okami.&#8221; But these average play times still indicate that people aren&#8217;t finishing this very long game.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/maddenallplay.jpg" border="0" alt="" /></td>
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<p><strong>Madden All-Play </strong><strong>(Released August 2008)</strong><br />
Current Rank: #12 Last Month&#8217;s Rank: #10</p>
<p><em>Raw data for &#8220;Madden All-Play&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 18 hours, 14 minutes (<strong>up 176 minutes</strong>)<br />
As of 11/2: 15 hours, 18 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 8.86 sessions (<strong>up 1.56 sessions</strong>)<br />
As of 11/2: 7.3 sessions</p>
<p><strong>Analysis</strong>:And&#8230; this game has now passed &#8220;Wii Fit.&#8221; &#8220;All-Play&#8221; skeptics take note. In November the average play time went up almost three hours. That&#8217;s the biggest boost of any game on this list.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/10/wiifit.jpg" border="0" alt="" /></td>
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</table>
<p><strong>Wii Fit (Released May 2008)</strong><br />
Current Rank: #13 Last Month&#8217;s Rank: #9</p>
<p style="text-align: left;"><em>Raw data for &#8220;Wii Fit&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 16 hours, 16 minutes (<strong>up 35 minutes</strong>)<br />
As of 11/2: 15 hours, 41 minutes<br />
As of 10/5: 15 hours, 26 minutes<br />
As of 9/1: 14 hours, 26 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 12.84 sessions (<strong>up .75 sessions</strong>)<br />
As of 11/2: 12.09 sessions<br />
As of 10/5: 11.33 sessions<br />
As of 9/1: 10.59</p>
<p style="text-align: left;"><strong>Analysis</strong>:Given the numbers of copies &#8220;Wii Fit&#8221; sells, it&#8217;s hard to interpret these numbers. It seems that there&#8217;s a new owner of &#8220;Wii Fit&#8221; every minute. So, by definition, some people only have a few sessions logged because they only just got the game. The fact that the average play time still goes up as much as it does despite all the new purchases is amazing.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/ac.jpg" border="0" alt="" /></td>
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</table>
<p>*NEW ENTRY* <strong>Animal Crossing: City Folk (Released November 2008)</strong><br />
Current Rank: #14 Last Month&#8217;s Rank: #NA</p>
<p style="text-align: left;"><em>Raw data for &#8220;Animal Crossing: City Folk&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 15 hours, 22 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 5.3 sessions</p>
<p style="text-align: left;"><strong>Analysis</strong>:These are good numbers that suggest that the idea of &#8220;Animal Crossing&#8221; works. Here&#8217;s a game that&#8217;s only been out less than a month and already people have poured a lot of time into it. What we should see with this game is a rapidly increasing average number of sessions per player, given that &#8220;Animal Crossing&#8221; is all about players coming back to the game day after day. I&#8217;ll be surprised if that doesn&#8217;t happen.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/callofduty.jpg" border="0" alt="" /></td>
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</table>
<p>*NEW ENTRY* <strong>Call of Duty: World At War (Released November 2008)</strong><br />
Current Rank: #15 Last Month&#8217;s Rank: #NA</p>
<p style="text-align: left;"><em>Raw data for &#8220;Call of Duty: World At War&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 14 hours, 30 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 5.22 sessions</p>
<p style="text-align: left;"><strong>Analysis</strong>:Who says macho mainstream gamers don&#8217;t play Wii games? They played, on average, 14 hours of this M-rated first-person shooter in November. Ah, but the 1.4 million users of the Nintendo Channel who contributed the stats I&#8217;m drawing from logged just 54,483 hours on the game in November. That accounts for about 3,800 copies of the game being played by these 1.4 million.  Doesn&#8217;t seem like this game&#8217;s going to be a blockbuster on Wii, even if you account for Nintendo Channel users representing a little under a 10th of American Wii owners.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/starwars.jpg" border="0" alt="" /></td>
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<p><strong>Star Wars: The Force Unleashed</strong><strong>(Released September 2008)</strong><br />
Current Rank: #16 Last Month&#8217;s Rank: #11</p>
<p><em>Raw data for &#8220;Star Wars: The Force Unleashed&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 13 hours, 30 minutes (<strong>up 57 minutes</strong>)<br />
As of 11/2: 12 hours, 33 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 5.82 sessions (<strong>up .65 sessions</strong>)<br />
As of 11/2: 5.17 sessions</p>
<p><strong>Analysis</strong>: Not bad. I didn&#8217;t think &#8220;Star Wars&#8221; had another hour worth of game to be played by the average game. Maybe it&#8217;s taking them longer to clear it on the Wii than it took me to beat on the Xbox 360? Or are people going back for a second adventure?</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/guitarhero.jpg" border="0" alt="" /></td>
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</table>
<p>*NEW ENTRY* <strong>Guitar Hero: Aerosmith</strong> <strong>(Released June 2008)</strong><br />
Current Rank: #17 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Guitar Hero: Aerosmith&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 12 hours, 24 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 7.79 sessions</p>
<p><strong>Analysis</strong>: Wondering how a &#8220;Guitar Hero&#8221; spin-off compares to the real thing? See here and compare it to the juggernauts above. Answer: not nearly as well.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/boomblox.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Boom Blox (Released May 2008)</strong><br />
Current Rank: #18 Last Month&#8217;s Rank: #12</p>
<p style="text-align: left;"><em>Raw data for &#8220;Boom Blox&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 12 hours, 15 minutes (<strong>up 22 minutes</strong>)<br />
As of 11/2: 11 hours, 53 minutes<br />
As of 10/5: 11 hours, 32 minutes<br />
As of 9/1: 11 hours, 8 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 5.9 sessions (<strong>up .25 sessions</strong>)<br />
As of 11/2: 5.65 sessions<br />
As of 10/5: 5.41 sessions<br />
As of 9/1: 5.16</p>
<p style="text-align: left;"><strong>Analysis</strong>: Inching along. It&#8217;s as if this was gaming&#8217;s &#8220;Dark Side of the Moon.&#8221;</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/nomoreheroes.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY*  <strong>No More Heroes </strong><strong>(Released January 2008)</strong><br />
Current Rank: #19 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;No More Heroes&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 11 hours, 35 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 5.46 sessions</p>
<p><strong>Analysis</strong>: By popular demand, I added this game to the ones I&#8217;m tracking. And what can we conclude from this? I could have sworn it took me more than 11 hours to clear this game, but not that much more.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/wiiplay.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Wii Play </strong><strong>(Released February 2007)</strong><br />
Current Rank: #20 Last Month&#8217;s Rank: #13</p>
<p><em>Raw data for &#8220;Wii Play&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 9 hours, 45 minutes (<strong>up 9 minutes</strong>)<br />
As of 11/2: 9 hours, 36 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 10.42 sessions (<strong>up .12 sessions</strong>)<br />
As of 11/2: 10.28 sessions</p>
<p><strong>Analysis</strong>: OK. So the barely-budging numbers here imply that people aren&#8217;t continuing to play this game very much a few months after they&#8217;ve bought it. But they&#8217;re still finding a way to log almost 10 hours with it before the slowdown. This game might even pass &#8220;No More Heroes&#8221; in the amount of time people who have it wind up playing it. Wild, huh?</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/carnivalgames.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Carnival Games (Released August 2007)</strong><br />
Current Rank: #21 Last Month&#8217;s Rank: #14</p>
<p style="text-align: left;"><em>Raw data for &#8220;Carnival Games&#8221; Wii usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 8 hours, 48 minutes (<strong>up 11 minutes</strong>)<br />
As of 11/2: 8 hours, 37 minutes<br />
As of 10/5: 8 hours, 30 minutes<br />
As of 9/1: 8 hours, 21 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 6.48 sessions (<strong>up .17 sessions</strong>)<br />
As of 11/2: 6.31 sessions<br />
As of 10/5: 6.19 sessions<br />
As of 9/1: 6.07</p>
<p style="text-align: left;"><strong>Analysis</strong>: Holding steady, though it should be noted that this game&#8217;s ranking on this list dropped far only because I added so many new games.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/wm.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>Wii Music</strong><strong> (Released October 2008)</strong><br />
Current Rank: #22 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Wii Music&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 7 hours, 28 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 4.05 sessions</p>
<p><strong>Analysis</strong>: This is scary for Nintendo. We know the game <a href="http://multiplayerblog.mtv.com/2008/11/14/wii-music-sales-one-tenth-of-wii-fit/"><strong>didn&#8217;t sell all that well</strong></a> in Japan or America. But people at Nintendo have maintained that those who got their hands on the game would come to understand it and embrace it. That&#8217;s not happening. Look what happens when people get this game for rental or purchase. On average they play it four times, for about seven and a half hours. That&#8217;s not much of a display of passion, not compared to how people played &#8220;Call of Duty: World At War,&#8221; &#8220;Guitar Hero: World Tour&#8221; and &#8220;Animal Crossing: City Folk,&#8221; all of which were released <em>after </em>&#8220;Wii Music.&#8221;</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/warioland.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>Wario Land: Shake It</strong><strong> (Released September 2008)</strong><br />
Current Rank: #23 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Wario Land: Shake It&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 6 hours, 45 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 3.9 sessions</p>
<p><strong>Analysis</strong>: Is &#8220;Wario&#8221; only a six-hour game? It didn&#8217;t hold my interest for even half of that time. Way up near the top of the list we see how avidly people played Nintendo&#8217;s 2006 and 2007 fall single-player games. Down here at the bottom, we see how little they&#8217;ve played of Nintendo&#8217;s fall 2008 solo adventure. Dreadful.</p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><strong>WII WARE LISTINGS</strong></p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/06/ffwiiware.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Final Fantasy: My Life As A King (Released May 2008)<br />
</strong>Current Rank: #1 Last Month&#8217;s Rank: 1</p>
<p><em>Raw data for &#8220;Final Fantasy: My Life As A  King &#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 15 hours, 11 minutes (<strong>up 18 minutes</strong>)<br />
As of 11/2: 14 hours, 53 minutes<br />
As of 10/5: 14 hours, 39 minutes<br />
As of 9/1: 14 hours 16 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 6.87 sessions (<strong>up .2 sessions</strong>)<br />
As of 11/2: 6.67 sessions<br />
As of 10/5: 6.49 sessions<br />
As of 9/1: 6.25</p>
<p><strong>Analysis</strong>: This game&#8217;s the WiiWare king. But, below, I see some contenders to the throne.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/drmario.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>Dr. Mario Online Rx </strong><strong>(Released May 2008)</strong><br />
Current Rank: #2 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Dr. Mario RX&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 14 hours, 1 minute</p>
<p>Average number of sessions per player:<br />
As of 12/1: 10.56 sessions</p>
<p><strong>Analysis</strong>: This sure is a good amount of time to be spent on a little puzzle game. The Nintendo Channel reports that the game&#8217;s been played by the channel&#8217;s 1.4 million users enough times that I can calculate that it has sold at least 44,410 copies to those users.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/pokemon.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>My Pokemon Ranch </strong><strong>(Released September 2008)</strong><br />
Current Rank: #3 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;My Pokeman Ranch&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 8 hours, 21 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 18.91 sessions</p>
<p><strong>Analysis</strong>: Check out the average number of sessions per player. People play this game and keep coming back. Doing the same math I did for &#8220;Dr. Mario,&#8221; the Nintendo Channel users seem to have bought more than 53,000 copies of this game.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/07/mm9.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Mega Man 9</strong><strong> (Released August 2008)</strong><br />
Current Rank: #4 Last Month&#8217;s Rank: #2</p>
<p><em>Raw data for &#8220;Mega Man 9&#8243; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 7 hours, 39 minutes (<strong>up 51 minutes</strong>)<br />
As of 11/2: 6 hours, 48 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 6.64 sessions (<strong>up 1.27 sessions</strong>)<br />
As of 11/2: 5.37 sessions</p>
<p><strong>Analysis</strong>: Average playing time on this game shot up almost an hour in November, a clear sign that people are continuing to play this game well after purchase. Hooray for the addictive nature of old-school games!</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/worldofgoo.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>World of Goo (Released October 2008)</strong><br />
Current Rank: #5 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;World of Goo&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 7 hours, 27 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 4.8 sessions</p>
<p><strong>Analysis</strong>: Nice numbers for the critical darling of WiiWare. Doing that same math that I did for &#8220;Final Fantasy&#8221; and &#8220;Dr. Mario,&#8221; I&#8217;ve got Nintendo Channel owners buying aat least 9,300 copies of this game.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/tetris.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>Tetris Party </strong><strong>(Released October 2008)</strong><br />
Current Rank: #6 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Tetris Party&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 7 hours, 4 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 5.33 sessions</p>
<p><strong>Analysis</strong>: Good usage numbers for &#8220;Tetris,&#8221; but/and I&#8217;m calculating at least 7,400 copies sold to the 1.4 million Nintendo Channel users.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/strongbad.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Strongbad Episode 1 </strong><strong>(Released August 2008)</strong><br />
Current Rank: #7 Last Month&#8217;s Rank: #3</p>
<p><em>Raw data for &#8220;Strongbad Episode 1&#8243; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 5 hours, 21 minutes (<strong>up 2 minutes</strong>)<br />
As of 11/2: 5 hours, 19 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 3.91 sessions (<strong>up .14 sessions</strong>)<br />
As of 11/2: 3.77 sessions</p>
<p><strong>Analysis</strong>: People played it, finished it, and left it alone, I guess.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/04/lostwinds.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Lost Winds (Released May 2008)<br />
</strong>Current Rank: #4 Last Month&#8217;s Rank: 2</p>
<p><em>Raw data for &#8220;Lost Winds&#8221; usage </em><br />
<em></em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 3 hours, 39 minutes (<strong>up 4 minutes</strong>)<br />
As of 11/2: 3 hours, 35 minutes<br />
As of 10/5: 3 hours, 31 minutes<br />
As of 9/1: [not logged last month]</p>
<p>Average number of sessions per player:<br />
As of 12/1: 3.57 sessions (<strong>up .09 sessions</strong>)<br />
As of 11/2: 3.48 sessions<br />
As of 10/5: 3.38 sessions<br />
As of 9/1: 3.2 (est.)</p>
<p><strong>Analysis</strong>: These numbers don&#8217;t change.<br />
<strong></strong></p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><strong>VIRTUAL CONSOLE LISTINGS</strong></p>
<p><strong></strong></p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/10/supermario64.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Super Mario 64</strong><br />
[Numbers drawn from Virtual Console usage, not the N64 release]</p>
<p><em>Raw data for &#8220;Super Mario 64&#8243; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 11 hours, 14 minutes (<strong>up 11 minutes</strong>)<br />
As of 11/2: 11 hours, 3 minutes<br />
As of 10/5: 10 hours, 56 minutes<br />
As of 9/1: 10 hours 49 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 10.57 sessions (<strong>up .13 sessions</strong>)<br />
As of 11/2: 10.44 sessions<br />
As of 10/5: 10.36 sessions<br />
As of 9/1: 10.28</p>
<p><strong>Analysis</strong>: Minimal movement.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/10/sandp.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Sin &amp; Punishment</strong><br />
[Numbers drawn from Virtual Console usage, not the N64 release]<em><br />
</em></p>
<p><em>Raw data for &#8220;Sin &amp; Punishment&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 2 hours, 11 minutes (<strong>up 2 minutes</strong>)<br />
As of 11/2: 2 hours, 9 minutes<br />
As of 10/5: 2 hours, 8 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 3.5 sessions (<strong>up .04 sessions</strong>)<br />
As of 11/2: 3.46 sessions<br />
As of 10/5: 3.42 sessions</p>
<p><strong>Analysis</strong>: Even more (less?) minimal movement.</p>
<p><strong>Games that I wanted to include or that readers requested that do not have stats listed on the Nintendo Channel yet: &#8220;Celebrity Sports Showdown,&#8221; &#8220;Nerf N-Strike,&#8221; &#8220;Bomberman Blast,&#8221; &#8220;Strongbad&#8221; Episode 2 and 3, and &#8220;Blast Works.&#8221; As I do these reports each month it&#8217;s become clear that games don&#8217;t show numbers until they reach a certain usage threshold. Take that for what it&#8217;s worth.<br />
</strong></p>
<p style="text-align: center;"><strong>CONCLUSION</strong></p>
<p>What new games are people loving on the Wii this season once they get them in their home? Sequels to &#8220;Guitar Hero,&#8221; &#8220;Madden&#8221; and &#8220;Animal Crossing,&#8221; believe it or not. That&#8217;s what is resonating and staying in people&#8217;s drives. New original content released post-&#8221;Wii Fit&#8221; isn&#8217;t charting well at all.</p>
<p><em>(Credit to <a href="http://pwbeat.publishersweekly.com/blog/2008/09/11/dc-month-to-month-sales-july-2008/"><strong>comic book number-cruncher Marc-Oliver Frisch</strong></a> for unknowingly inspiring some of the elements of this series)</em></p>
<p><strong>Check back in early January for more Wii number crunching. And let me know what you think. Feedback is always welcome!<br />
</strong></p>
<p><strong>Related Posts:</strong><br />
<strong><a title="Wii Software Stats November Update: ‘Rock Band’ Passes ‘Mario Kart’" rel="bookmark" href="http://multiplayerblog.mtv.com/2008/11/04/wii-software-stats-update-november/">Wii Software Stats November Update: ‘Rock Band’ Passes ‘Mario Kart’</a></strong><br />
<strong><a href="http://multiplayerblog.mtv.com/2008/10/13/wii-software-stats-update-october-edition-of-smash-bros-domination/">Wii Software Stats Update: October Edition Of ‘Smash Bros’ Domination</a></strong><br />
<strong><a title="Wii Software Stats Update: “Brawl” Dominates “Kart,” Hardcore Single-Player Titles Stall" rel="bookmark" href="http://multiplayerblog.mtv.com/2008/09/02/wii-software-usage-as-of-september/">Wii Software Stats Update (September): “Brawl” Dominates “Kart,” Hardcore Single-Player Titles Stall</a><br />
<a href="http://kotaku.com/5018904/nintendo-channel-reveals-hard-truths-about-wii-play-boom-blox-more">Nintendo Channel Reveals Hard Truths About Wii Play, Boom Blox, More (June)<br />
</a></strong></p>

]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 18:00:16 +0000</pubDate>
      <category domain="http://gameratty.com/tag/play time">play time</category>
      <category domain="http://gameratty.com/tag/play">play</category>
      <category domain="http://gameratty.com/tag/usage">usage</category>
      <category domain="http://gameratty.com/tag/wii software usage">wii software usage</category>
      <category domain="http://gameratty.com/tag/wii play">wii play</category>
      <category domain="http://gameratty.com/tag/wii music usage">wii music usage</category>
      <category domain="http://gameratty.com/tag/play wii games">play wii games</category>
      <category domain="http://gameratty.com/tag/virtual console usage">virtual console usage</category>
      <category domain="http://gameratty.com/tag/aerosmith usage">aerosmith usage</category>
      <source url="http://multiplayerblog.mtv.com/2008/12/02/wii-software-stats-december-update/">Wii Software Stats December Update: Madden Shock And More Bad News For Wii Music</source>
    </item>
    <item>
      <title><![CDATA[Microsoft: Black Friday Xbox 360 sales trump PS3 3-to-1]]></title>
      <link>http://gameratty.com/article/9bc4538c05221cbeaece26286764f486</link>
      <guid>http://gameratty.com/article/9bc4538c05221cbeaece26286764f486</guid>
      <description><![CDATA[Filed under: Sony PlayStation 3 , Microsoft Xbox 360 , Business

Black Friday , whether you view it as America's most chaotic consumer spending spree or simply as an excuse to shove everyone between...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><a href="http://www.gamesindustry.biz/articles/xbox-360-us-sales-see-record-breaking-black-friday-weekend"><img vspace="4" hspace="0" border="1" src="http://www.blogcdn.com/www.joystiq.com/media/2008/11/black.friday.holidaze.2008.jpg" alt="" /></a><br /></div>
<a href="http://www.joystiq.com/tag/black-friday">Black Friday</a>, whether you view it as America's most chaotic consumer spending spree or simply as an excuse to <em>shove</em> everyone between you and a $3 toaster, is a critical retail event for console manufacturers. <a href="http://www.gamesindustry.biz/articles/xbox-360-us-sales-see-record-breaking-black-friday-weekend">According to Microsoft</a>, the Xbox 360 enjoyed record sales during the frantic shopping period, amounting to an increase of 25% over last year. The company can't resist claiming victory in a battle that <a href="http://www.joystiq.com/2008/12/01/black-friday-2008-wii-crowned-economy-still-down/">doesn't involve the Wii</a>  -- the Xbox 360 is said to have outsold the PlayStation 3 by a factor of three.<br /><br />Microsoft also expressed satisfaction with software sales, with <em>Gears of War 2</em>, <em>Fable 2</em> and <em>Lips</em> (yes, the karaoke game) leading the way. We'll have to wait until November's <a href="http://www.joystiq.com/tag/NPD/">NPD</a> results are out until we can see just how well each of those titles fared.<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.joystiq.com/2008/12/02/microsoft-black-friday-xbox-360-sales-trump-ps3-3-to-1/">Microsoft: Black Friday Xbox 360 sales trump PS3 3-to-1</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Tue, 02 Dec 2008 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.gamesindustry.biz/articles/xbox-360-us-sales-see-record-breaking-black-friday-weekend>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/02/microsoft-black-friday-xbox-360-sales-trump-ps3-3-to-1/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1388457/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/02/microsoft-black-friday-xbox-360-sales-trump-ps3-3-to-1/#comments" title="View reader comments on this entry">Comments</a></p>
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      <pubDate>Tue, 02 Dec 2008 06:15:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/black friday">black friday</category>
      <category domain="http://gameratty.com/tag/black friday xbox">black friday xbox</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <category domain="http://gameratty.com/tag/microsoft">microsoft</category>
      <category domain="http://gameratty.com/tag/microsoft xbox">microsoft xbox</category>
      <category domain="http://gameratty.com/tag/playstation">playstation</category>
      <category domain="http://gameratty.com/tag/critical retail event">critical retail event</category>
      <category domain="http://gameratty.com/tag/sony playstation">sony playstation</category>
      <category domain="http://gameratty.com/tag/npd results">npd results</category>
      <source url="http://feedproxy.google.com/~r/weblogsinc/joystiq/~3/vCWL-LdSuZ8/">Microsoft: Black Friday Xbox 360 sales trump PS3 3-to-1</source>
    </item>
    <item>
      <title><![CDATA[Plattchen developer announces another weirdly-named WiiWare game]]></title>
      <link>http://gameratty.com/article/b1f79d19d218a62b26788a99543336ba</link>
      <guid>http://gameratty.com/article/b1f79d19d218a62b26788a99543336ba</guid>
      <description><![CDATA[Filed under: News , WiiWare



Bplus was the very first company to announce a WiiWare game, Plättchen -- Twist 'n' Paint . It came out over a year later ... and didn't turn out to be worth waiting ,...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.nintendowiifanboy.com/category/wiiware/" rel="tag">WiiWare</a></p><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/gGizNM1o8Pg&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/gGizNM1o8Pg&amp;hl=en&amp;fs=1&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center><br />Bplus was the very <a href="http://www.nintendowiifanboy.com/2007/07/09/wii-wares-first-plattchen-twist-n-paint/">first</a> company to announce a WiiWare game, <em> Pl&auml;ttchen -- Twist 'n' Paint</em>. It came out over a year later ... and didn't turn out to be <a href="http://www.metacritic.com/games/platforms/wii/plattchentwistnpaint">worth waiting</a>, or paying 1,000 Wii Points for (much less the 1,500 Bplus charged in Europe).<br /><br />Bplus apparently wasn't discouraged by the poor critical reception. They're back with another WiiWare game with a similarly inscrutable title. <em>Niki -- Rock 'n' Ball</em> is a very retro-style single-screen platformer in which the character controls a rolling ball that can transform into a rock. Each level contains ZeLeLi pearls that the player must pick up, while defeating enemies, in order to open the exit.<br /><br />Bplus has yet to announce a price for <em>Niki</em>. Hopefully they've learned from the <em> Pl&auml;ttchen </em>experience.<br /><br />[Via <a href="http://www.wiiware-world.com/news/2008/12/bplus_gets_the_ball_rolling_with_niki_n_rock_n_ball">WiiWare World</a>]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.nintendowiifanboy.com/2008/12/01/plattchen-developer-announces-another-weirdly-named-wiiware-game/">Plattchen developer announces another weirdly-named WiiWare game</a> originally appeared on <a href="http://www.nintendowiifanboy.com">Nintendo Wii Fanboy</a> on Mon, 01 Dec 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/12/01/plattchen-developer-announces-another-weirdly-named-wiiware-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1387438/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/12/01/plattchen-developer-announces-another-weirdly-named-wiiware-game/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/12/01/plattchen-developer-announces-another-weirdly-named-wiiware-game/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1387438?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/12/01/plattchen-developer-announces-another-weirdly-named-wiiware-game/&amp;cuid=98:1387438&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 14:30:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/wiiware">wiiware</category>
      <category domain="http://gameratty.com/tag/wiiware game">wiiware game</category>
      <category domain="http://gameratty.com/tag/wiiware world">wiiware world</category>
      <category domain="http://gameratty.com/tag/bplus">bplus</category>
      <category domain="http://gameratty.com/tag/bplus apparently">bplus apparently</category>
      <category domain="http://gameratty.com/tag/developer announces">developer announces</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/nintendo wii fanboy">nintendo wii fanboy</category>
      <category domain="http://gameratty.com/tag/poor critical reception">poor critical reception</category>
      <source url="http://www.nintendowiifanboy.com/2008/12/01/plattchen-developer-announces-another-weirdly-named-wiiware-game/">Plattchen developer announces another weirdly-named WiiWare game</source>
    </item>
    <item>
      <title><![CDATA[Sonic and the Ludicrous Body Armor]]></title>
      <link>http://gameratty.com/article/fd79133181eec08d4a61443cd425aaab</link>
      <guid>http://gameratty.com/article/fd79133181eec08d4a61443cd425aaab</guid>
      <description><![CDATA[Filed under: Screens

So it has come to this. Sonic and Knuckles, both kitted out in body armor (including some truly laughable headwear on Knuckles), and having it out with swords. Just kill us now
...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/screens/" rel="tag">Screens</a></p><div align="center"><a href="http://www.nintendowiifanboy.com/photos/sonic-and-the-black-knight/1194902/full/"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/sonic-and-the-black-knight-is-the-very-damn-definition-of-rubbish.jpg" /></a><br /></div>
So it has come to this. Sonic and Knuckles, both kitted out in <em>body armor</em> (including some truly laughable headwear on Knuckles), and <a href="http://www.nintendowiifanboy.com/photos/sonic-and-the-black-knight/1194898/full/">having it out</a> with swords. Just kill us now.<br /><br />The <a href="http://www.nintendowiifanboy.com/photos/sonic-and-the-black-knight/1194901/full/">latest fifteen screens</a> of <a href="http://www.nintendowiifanboy.com/2008/11/28/sonic-and-the-black-knight-loses-a-little-color/"><em>Sonic and the Black Knight</em></a> suggest that Sega has learned nothing from the <a href="http://www.metacritic.com/games/platforms/wii/sonicunleashed?part=rss">critical response</a> to <a href="http://www.nintendowiifanboy.com/2008/11/07/sonic-unleashed-trailer-is-mostly-the-game-we-want/"><em>Sonic Unleashed</em></a>. Many reviews heavily criticized the <a href="http://www.nintendowiifanboy.com/photos/sonic-unleashed-rumored/991287/">werehog melee sections</a>, but praised the <a href="http://www.nintendowiifanboy.com/photos/sonic-unleashed-rumored/991284/">running bits</a>. So <em>why are Sonic and Knuckles now exchanging scimitar swipes</em>?! Sega's fascination with turning Sonic games into some kind of cartoony <em>God of War</em> baffles us.<br /><br />Mind you, one possible explanation for this trend cropped up in the latest IGN 'Three Red Lights' podcast, where <em>Sonic Unleashed</em> developer David Clayman argued that a <em>Sonic</em> game featuring only running stages would last around three hours, such is the hedgehog's speed (full transcript <a href="http://www.indoorheroes.com/article.php?id=58">here</a>). In which case, may we politely suggest a WiiWare <em>Sonic</em> game, David?<br /><br /><div class="postgallery"><p><strong>Gallery: Sonic and the Black Knight</strong></p><a href="http://"www.nintendowiifanboy.com"/photos/sonic-and-the-black-knight/1194902/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/3074273594_cf8cfe94da_o_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/sonic-and-the-black-knight/1194901/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/3074273540_7c8285a425_o_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/sonic-and-the-black-knight/1194900/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/3074273426_eb49d8338d_o_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/sonic-and-the-black-knight/1194899/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/3074273334_2f4e0a2fd7_o_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/sonic-and-the-black-knight/1194898/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/12/3074273268_67db2e4310_o_thumbnail.jpg" alt="" title="" /></a></div><br />[Screens via press release; <a href="http://www.indoorheroes.com/article.php?id=58">Indoor Heroes</a> link via <a href="http://gonintendo.com/?p=64623">Go Nintendo</a>]<p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.nintendowiifanboy.com/2008/12/01/sonic-and-the-ludicrous-body-armor/">Sonic and the Ludicrous Body Armor</a> originally appeared on <a href="http://www.nintendowiifanboy.com">Nintendo Wii Fanboy</a> on Mon, 01 Dec 2008 16:34:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/12/01/sonic-and-the-ludicrous-body-armor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1387274/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/12/01/sonic-and-the-ludicrous-body-armor/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/12/01/sonic-and-the-ludicrous-body-armor/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1387274?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/12/01/sonic-and-the-ludicrous-body-armor/&amp;cuid=98:1387274&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 13:34:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/sonic">sonic</category>
      <category domain="http://gameratty.com/tag/wiiware sonic game">wiiware sonic game</category>
      <category domain="http://gameratty.com/tag/sonic game">sonic game</category>
      <category domain="http://gameratty.com/tag/ludicrous body armor">ludicrous body armor</category>
      <category domain="http://gameratty.com/tag/body armor">body armor</category>
      <category domain="http://gameratty.com/tag/sonic games">sonic games</category>
      <category domain="http://gameratty.com/tag/black knight">black knight</category>
      <category domain="http://gameratty.com/tag/developer david clayman">developer david clayman</category>
      <category domain="http://gameratty.com/tag/nintendo wii fanboy">nintendo wii fanboy</category>
      <source url="http://www.nintendowiifanboy.com/2008/12/01/sonic-and-the-ludicrous-body-armor/">Sonic and the Ludicrous Body Armor</source>
    </item>
    <item>
      <title><![CDATA[The Witcher soon to be banging whores on Xbox 360 and PS3]]></title>
      <link>http://gameratty.com/article/39ccdb7d68f053763a57742066dc4a4b</link>
      <guid>http://gameratty.com/article/39ccdb7d68f053763a57742066dc4a4b</guid>
      <description><![CDATA[If you're not a PC gamer, then you'll probably have missed out on The Witcher , a Polish RPG powered by BioWare's Aurora engine and famous mostly for having prostitutes in it. The critical reception...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113062-witcher.jpg" alt="The Witcher soon to be banging whores on Xbox 360 and PS3 screenshot" width="468" border="0" />
			</p>
				<p>If you're not a PC gamer, then you'll probably have missed out on <i>The Witcher</i>, a Polish RPG powered by BioWare's Aurora engine and famous mostly for having prostitutes in it. The critical reception was more or less favorable, although a couple of reviews were pretty brutal.&nbsp; </p><p>Good or bad, the world at large will soon be able to sample the fruit of CD Projekt's labor <a href="http://polygamia.pl/the-witcher-rise-of-the-white-wolf" target="_blank">when it is released</a> on the PS3 and Xbox 360 as <i>The Witcher: Rise of the White Wolf</i>. Hooray for all!</p><p>I must admit I am curious about this game, but up until recently lacked a computer capable of running the thing. I do believe I shall be checking this saucy little number out when it hits the consoles, if only because I still remember the game's awful example of a pick up line: &quot;I know a peach when I see one.&quot;</p>		
					
		
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</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/469839519" height="1" width="1"/>]]></content:encoded>
      <pubDate>Sat, 29 Nov 2008 16:42:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/witcher">witcher</category>
      <category domain="http://gameratty.com/tag/cd projekt">cd projekt</category>
      <category domain="http://gameratty.com/tag/pretty brutal">pretty brutal</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <category domain="http://gameratty.com/tag/ps3">ps3</category>
      <category domain="http://gameratty.com/tag/critical reception">critical reception</category>
      <category domain="http://gameratty.com/tag/polish rpg">polish rpg</category>
      <category domain="http://gameratty.com/tag/aurora engine">aurora engine</category>
      <category domain="http://gameratty.com/tag/computer capable">computer capable</category>
      <source url="HASH(0x8b58fec)">The Witcher soon to be banging whores on Xbox 360 and PS3</source>
    </item>
    <item>
      <title><![CDATA[The Witcher soon to be banging whores on Xbox 360 and PS3]]></title>
      <link>http://gameratty.com/article/8065ae0c4261e90da2370b91909f1b84</link>
      <guid>http://gameratty.com/article/8065ae0c4261e90da2370b91909f1b84</guid>
      <description><![CDATA[If you're not a PC gamer, then you'll probably have missed out on The Witcher , a Polish RPG powered by BioWare's Aurora engine and famous mostly for having prostitutes in it. The critical reception...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113062-witcher.jpg" alt="The Witcher soon to be banging whores on Xbox 360 and PS3 screenshot" width="468" border="0" />
			</p>
				<p>If you're not a PC gamer, then you'll probably have missed out on <i>The Witcher</i>, a Polish RPG powered by BioWare's Aurora engine and famous mostly for having prostitutes in it. The critical reception was more or less favorable, although a couple of reviews were pretty brutal.&nbsp; </p><p>Good or bad, the world at large will soon be able to sample the fruit of CD Projekt's labor <a href="http://polygamia.pl/the-witcher-rise-of-the-white-wolf" target="_blank">when it is released</a> on the PS3 and Xbox 360 as <i>The Witcher: Rise of the White Wolf</i>. Hooray for all!</p><p>I must admit I am curious about this game, but up until recently lacked a computer capable of running the thing. I do believe I shall be checking this saucy little number out when it hits the consoles, if only because I still remember the game's awful example of a pick up line: &quot;I know a peach when I see one.&quot;</p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=u08Lcj"><img src="http://feeds.feedburner.com/~a/Destructoid?i=u08Lcj" border="0"></img></a></p><div class="feedflare">
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</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/469839519" height="1" width="1"/>]]></content:encoded>
      <pubDate>Sat, 29 Nov 2008 16:42:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/witcher">witcher</category>
      <category domain="http://gameratty.com/tag/cd projekt">cd projekt</category>
      <category domain="http://gameratty.com/tag/pretty brutal">pretty brutal</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <category domain="http://gameratty.com/tag/ps3">ps3</category>
      <category domain="http://gameratty.com/tag/critical reception">critical reception</category>
      <category domain="http://gameratty.com/tag/polish rpg">polish rpg</category>
      <category domain="http://gameratty.com/tag/aurora engine">aurora engine</category>
      <category domain="http://gameratty.com/tag/computer capable">computer capable</category>
      <source url="HASH(0x8b3fb80)">The Witcher soon to be banging whores on Xbox 360 and PS3</source>
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    <item>
      <title><![CDATA[The Witcher soon to be banging whores on Xbox 360 and PS3]]></title>
      <link>http://gameratty.com/article/fabb1af02653a58b7469bf5bdcbeca83</link>
      <guid>http://gameratty.com/article/fabb1af02653a58b7469bf5bdcbeca83</guid>
      <description><![CDATA[If you're not a PC gamer, then you'll probably have missed out on The Witcher , a Polish RPG powered by BioWare's Aurora engine and famous mostly for having prostitutes in it. The critical reception...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113062-witcher.jpg" alt="The Witcher soon to be banging whores on Xbox 360 and PS3 screenshot" width="468" border="0" />
			</p>
				<p>If you're not a PC gamer, then you'll probably have missed out on <i>The Witcher</i>, a Polish RPG powered by BioWare's Aurora engine and famous mostly for having prostitutes in it. The critical reception was more or less favorable, although a couple of reviews were pretty brutal.&nbsp; </p><p>Good or bad, the world at large will soon be able to sample the fruit of CD Projekt's labor <a href="http://polygamia.pl/the-witcher-rise-of-the-white-wolf" target="_blank">when it is released</a> on the PS3 and Xbox 360 as <i>The Witcher: Rise of the White Wolf</i>. Hooray for all!</p><p>I must admit I am curious about this game, but up until recently lacked a computer capable of running the thing. I do believe I shall be checking this saucy little number out when it hits the consoles, if only because I still remember the game's awful example of a pick up line: &quot;I know a peach when I see one.&quot;</p>		
					
		
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      <pubDate>Sat, 29 Nov 2008 16:42:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/witcher">witcher</category>
      <category domain="http://gameratty.com/tag/cd projekt">cd projekt</category>
      <category domain="http://gameratty.com/tag/pretty brutal">pretty brutal</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <category domain="http://gameratty.com/tag/ps3">ps3</category>
      <category domain="http://gameratty.com/tag/critical reception">critical reception</category>
      <category domain="http://gameratty.com/tag/polish rpg">polish rpg</category>
      <category domain="http://gameratty.com/tag/aurora engine">aurora engine</category>
      <category domain="http://gameratty.com/tag/computer capable">computer capable</category>
      <source url="HASH(0x8c09684)">The Witcher soon to be banging whores on Xbox 360 and PS3</source>
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    <item>
      <title><![CDATA[The Witcher soon to be banging whores on Xbox 360 and PS3]]></title>
      <link>http://gameratty.com/article/19b2f84c5b78b11ce0e127627a5b824d</link>
      <guid>http://gameratty.com/article/19b2f84c5b78b11ce0e127627a5b824d</guid>
      <description><![CDATA[If you're not a PC gamer, then you'll probably have missed out on The Witcher , a Polish RPG powered by BioWare's Aurora engine and famous mostly for having prostitutes in it. The critical reception...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/113062-witcher.jpg" alt="The Witcher soon to be banging whores on Xbox 360 and PS3 screenshot" width="468" border="0" />
			</p>
				<p>If you're not a PC gamer, then you'll probably have missed out on <i>The Witcher</i>, a Polish RPG powered by BioWare's Aurora engine and famous mostly for having prostitutes in it. The critical reception was more or less favorable, although a couple of reviews were pretty brutal.&nbsp; </p><p>Good or bad, the world at large will soon be able to sample the fruit of CD Projekt's labor <a href="http://polygamia.pl/the-witcher-rise-of-the-white-wolf" target="_blank">when it is released</a> on the PS3 and Xbox 360 as <i>The Witcher: Rise of the White Wolf</i>. Hooray for all!</p><p>I must admit I am curious about this game, but up until recently lacked a computer capable of running the thing. I do believe I shall be checking this saucy little number out when it hits the consoles, if only because I still remember the game's awful example of a pick up line: &quot;I know a peach when I see one.&quot;</p>		
					
		
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      <pubDate>Sat, 29 Nov 2008 16:42:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/witcher">witcher</category>
      <category domain="http://gameratty.com/tag/cd projekt">cd projekt</category>
      <category domain="http://gameratty.com/tag/pretty brutal">pretty brutal</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <category domain="http://gameratty.com/tag/ps3">ps3</category>
      <category domain="http://gameratty.com/tag/critical reception">critical reception</category>
      <category domain="http://gameratty.com/tag/polish rpg">polish rpg</category>
      <category domain="http://gameratty.com/tag/aurora engine">aurora engine</category>
      <category domain="http://gameratty.com/tag/computer capable">computer capable</category>
      <source url="HASH(0x8b4d3c0)">The Witcher soon to be banging whores on Xbox 360 and PS3</source>
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      <title><![CDATA[Florida Attorney General once worried that motion controls and Manhunt would create killersnow he backs the ESRB]]></title>
      <link>http://gameratty.com/article/00f7b38350b9a37c4ec8246386dc2bff</link>
      <guid>http://gameratty.com/article/00f7b38350b9a37c4ec8246386dc2bff</guid>
      <description><![CDATA[TALLAHASSEE, FL Attorney General Bill McCollum today urged parents and other consumers to check the Entertainment Software Rating Board (ESRB) ratings before purchasing computer or video games as...]]></description>
      <content:encoded><![CDATA[<blockquote><p><strong>TALLAHASSEE, FL – Attorney General Bill McCollum today urged parents and other consumers to check the Entertainment Software Rating Board (ESRB) ratings before purchasing computer or video games as gifts. According to industry statistics, more than 50 percent of computer and video games are sold during the holiday shopping season, making it critical that shoppers ensure the games they give to young people are age- and content-appropriate.</p>
<p>“Though the holiday season is one of the busiest times of year, it is also perhaps the most important time of the year for consumers to make sure they know what they&#8217;re buying for their loved ones,” said Attorney General McCollum. “The ESRB rating system provides parents and others with age and content information which can be informative tools when purchasing games for family and friends.&#8221;</strong></p></blockquote>
<p> <a href="http://gonintendo.com/?p=64535#more-64535" class="more-link">(more&#8230;)</a></p>
]]></content:encoded>
      <pubDate>Fri, 28 Nov 2008 16:04:58 +0000</pubDate>
      <category domain="http://gameratty.com/tag/video games">video games</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/attorney">attorney</category>
      <category domain="http://gameratty.com/tag/holiday season">holiday season</category>
      <category domain="http://gameratty.com/tag/season">season</category>
      <category domain="http://gameratty.com/tag/esrb">esrb</category>
      <category domain="http://gameratty.com/tag/bill mccollum">bill mccollum</category>
      <category domain="http://gameratty.com/tag/holiday">holiday</category>
      <category domain="http://gameratty.com/tag/urged parents">urged parents</category>
      <source url="http://gonintendo.com/?p=64535">Florida Attorney General once worried that motion controls and Manhunt would create killersnow he backs the ESRB</source>
    </item>
    <item>
      <title><![CDATA[Between the Covers: Edge Magazine]]></title>
      <link>http://gameratty.com/article/55b73a113ed18d5fd478e3760074466b</link>
      <guid>http://gameratty.com/article/55b73a113ed18d5fd478e3760074466b</guid>
      <description><![CDATA[I bit the bullet and subscribed to a gaming magazine yesterday, something I have not done since the glory days of CGW and PC Gamer when they had just started packing in demo disc with each issue... a...]]></description>
      <content:encoded><![CDATA[I bit the bullet and subscribed to a gaming magazine yesterday, something I have not done since the glory days of CGW and PC Gamer when they had just started packing in demo disc with each issue... a 3 1/2 inch floppy disc, that is.<br /><br />But this post is not to prove just how old I am. No, I wanted to talk about my new, year-long subscription to Edge magazine, a publication that I have casually picked up at the news stands these past several months and one that I have thoroughly fallen in love with.<br /><br />If you needed any proof of the vitality of print media in games journalism, you needn't look much further than Edge. Standing tall with authority on the store shelves, the magazine dwarfs all other gaming zines in both size, writing quality, scope of coverage and design aesthetics. Holding a weighty issue in hand, you'd wonder if you've picked up the video game industry's answer to Wallpaper. Edge publishes very large issues packed with articles, printed on very high quality stock. The sheer glossiness of it is almost off-putting were it not for the many nuggets of gaming goodness hidden within.<br /><br />The articles themselves cover the usual gamut of interviews, developer spotlights, previews, reviews and news bites. They also have regular features dedicated to careers in the games industry, typically spearheaded by a lengthy examination of a current or burgeoning games development hotspot (eg. Singapore) as well as pages upon pages of local developer spotlights. This focus on the games workforce is a big indication of Edge's more holistic approach to the industry and makes the reader feel like an insider rather than an outside consumer constantly looking in.  To wit, the overriding raison d'etre of Edge seems to stem from a real passion for the industry as opposed to a desire to push products and justify advertising dollars.<br /><br />One needs only to flip to any Edge reviews section and find a palpable sense of restraint compared to the rest of the magazine. A few high profile reviews may dominate some full pages but the majority of reviews are packed together in tight columns. They are written with a amazing economy of words yet never wanting in insight. Unlike other video publications which showcase their review scores with splashy fonts and graphics, the Edge staff almost seems embarrassed to score games, relegating the numbers (they use a 10-point scale) at the conclusion of each review with zero fanfare.<br /><br />Above all else, it is the style of the writing that has won my heart and made me a believer in magazines once again. The text can be impenetrable at times and annoy those who are not used to creative sentence structure. But let it be said that they don't treat their audience like idiots. They have the most unusual previews in that they actually include pointed, sometimes very critical observations of games still in development. Gushing first-looks are rare and if done, you still feel like their enthusiasm is well justified. It's not a style that would sit well with someone like Denis Dyack, but we the readers benefit immensely. We get our lovely screenshots, some hard facts and juicy promises, but the sobering reservations help us manage our expectations accordingly.<br /><br />If you have any love for the printed word and video games, you owe it to yourself to sample an issue off the news stand. As a high-quality import, Edge doesn't come cheap ($15 Cdn) and they are usually only found in specialty magazine stores and book stores. To save some money, you can subscribe and save an impressive 30% off the cover price.]]></content:encoded>
      <pubDate>Fri, 28 Nov 2008 13:39:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/edge">edge</category>
      <category domain="http://gameratty.com/tag/magazine">magazine</category>
      <category domain="http://gameratty.com/tag/edge publishes">edge publishes</category>
      <category domain="http://gameratty.com/tag/industry">industry</category>
      <category domain="http://gameratty.com/tag/games industry">games industry</category>
      <category domain="http://gameratty.com/tag/edge magazine">edge magazine</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/edge reviews section">edge reviews section</category>
      <category domain="http://gameratty.com/tag/games journalism">games journalism</category>
      <source url="http://www.playmybox.com/2008/11/between-covers-edge-magazine.html">Between the Covers: Edge Magazine</source>
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