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    <title><![CDATA[[GameRatty] tag: brawl]]></title>
    <link>http://gameratty.com/tag/brawl</link>
    <description></description>
    <pubDate>Wed, 26 Nov 2008 01:55:59 +0000</pubDate>
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      <title><![CDATA[Wii Software Stats December Update: Madden Shock And More Bad News For Wii Music]]></title>
      <link>http://gameratty.com/article/0db079c8a1ec171f17c13dcc6f87d995</link>
      <guid>http://gameratty.com/article/0db079c8a1ec171f17c13dcc6f87d995</guid>
      <description><![CDATA[Things Ive learned this month
People who bought or rented Wii Music , on average, played it several hours less since launch those who have played Wii versions of Call of Duty , Guitar Hero , and...]]></description>
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<p>Things I&#8217;ve learned this month:</p>
<p>*People who bought or rented &#8220;<strong>Wii Music</strong>,&#8221; on average, played it several hours less since launch those who have played Wii versions of &#8220;<strong>Call of Duty</strong>,&#8221; &#8220;<strong>Guitar Hero</strong>,&#8221; and &#8220;<strong>Animal Crossing</strong>&#8221; &#8212; three games that came out weeks after Nintendo&#8217;s musical game. Problem?</p>
<p>*In November 2008, the most fervently played game on the Wii among a population of 1.4 million possible Wii owners was&#8230; &#8220;<strong>Madden All-Play 09</strong>,&#8221; logging almost <em>three hours</em> of play time per person. That crushes average playing time stats in the same month for &#8220;<strong>Smash Brothers</strong>,&#8221; &#8220;<strong>Rock Band</strong>&#8221; and &#8220;<strong>Mario Kart</strong>.&#8221;</p>
<p>*&#8221;<strong>World of Goo</strong>&#8221; racked up at least 9,300 non-pirated copies sold to those 1.4 million Wii owners in November. Take that, pirates!</p>
<p>These are just some of the discoveries in our fourth number-filled breakdown of Wii software usage stats.  We&#8217;re dong this monthly and we can pull numbers for (almost) any Wii game that&#8217;s been out for at least a month. Who needs NPDs? And who needs exit poll numbers?</p>
<p>See below to learn a LOT about the performance of 33 Wii games, including new entries for the mighty &#8220;<strong>Legend Of Zelda: Twilight Princess</strong>,&#8221; the surprising &#8220;<strong>My Pokemon Ranch</strong>&#8221; and the statistically scary &#8220;<strong>Wario Land: Shake It</strong>.&#8221;</p>
<p>Remember! I&#8217;m not tracking sales. I&#8217;m tracking how much time the people who play and rent these games actually play them. See it all for yourself:</p>
<p style="text-align: center;"> <strong>WII SOFTWARE USAGE AS OF DECEMBER 1, 2008</strong></p>
<p style="text-align: left;"><small><em>The following statistics are pulled from the Wii&#8217;s Nintendo Channel, which allows users to persistently share their play history for any disc or downloadable games played on the Wii. These numbers <strong>do not</strong> reflect overall usage of these games on the Wii but instead reflect usage of the more than 1.4 million Americans who are sharing info with the channel (up from 1.3 million last month). We think that&#8217;s a pretty healthy sample size!</em></small></p>
<p style="text-align: left;"><small><em>Games are ranked in order of average play time. The game we&#8217;re tracking that has been played the longest by its average user is at the top of this list. </em></small></p>
<p style="text-align: left;"><small><em>If there are more games you want us to track, let us know!</em></small></p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/smashbros.jpg" border="0" alt="" /></td>
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<p><strong>Super Smash Bros. Brawl </strong><strong>(Released March 2008)</strong><br />
Current Rank: #1 Last Month&#8217;s Rank: #1</p>
<p><em>Raw data for &#8220;Super Smash Bros. Brawl&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 64 hours, 10 minutes (<strong>up 86 minutes</strong>)<br />
As of 11/2: 62 hours, 44 minutes<br />
As of 10/5: 61 hours, 24 minutes<br />
As of 9/1: 59 hours 59 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 27.38 sessions (<strong>up .98 sessions</strong>)<br />
As of 11/2: 26.40<br />
As of 10/5: 25.54<br />
As of 9/1: 24.65</p>
<p><strong>Analysis</strong>: Nintendo&#8217;s early 2008 love letter to its hardcore fans (i.e. the people who decided to hate the company this fall) remains the most feverishly played game among the 1.4 million Nintendo Channel users and therefore, it&#8217;s a safe bet, among all Wii owners in America. And wouldn&#8217;t you know that it&#8217;s expanding its lead in average time spent per-player over &#8216;Guitar Hero III&#8221;! I don&#8217;t think &#8220;GHIII&#8221; can catch it, especially not if Wii owners switch over to &#8220;Guitar Hero World Tour.&#8221;</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/gh3.jpg" border="0" alt="" /></td>
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<p><strong>Guitar Hero III: Legends of Rock (Released October 2007)<br />
</strong>Current Rank: #2 Last Month&#8217;s Rank: #2</p>
<p><em>Raw data for &#8220;Guitar Hero III: Legends of Rock&#8221; usage</em></p>
<p style="text-align: left;">Total play time by Nintendo Channel Users</p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 58 hours, 31 minutes (<strong>up 45 minutes</strong>)<br />
As of 11/2: 57 hours, 46 minutes<br />
As of 10/5: 57 hours, 7 minutes<br />
As of 9/1: 56 hours, 30 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 33.89 sessions (<strong>up .69 sessions</strong>)<br />
As of 11/2: 33.20 sessions<br />
As of 10/5: 32.65 sessions<br />
As of 9/1: 32 (est.)</p>
<p><strong>Analysis</strong>: Activision&#8217;s music game is going strong and still has a commanding lead over &#8220;Rock Band&#8221; Wii. The fact that it&#8217;s been on the market for more than half a year longer may have something to do with that. Oh, and this game still boasts an amazing number of sessions per player. Take that, &#8220;Smash.&#8221;</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/zelda.jpg" border="0" alt="" /></td>
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<p>*NEW ENTRY* <strong>The Legend OF Zelda: Twilight Princess </strong><strong>(Released November 2006)</strong><br />
Current Rank: #3 Last Month&#8217;s Rank: #NA</p>
<p><em>Raw data for &#8220;The Legend of Zelda: Twilight Princess&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 46 hours, 38 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 20.05 sessions</p>
<p><strong>Analysis</strong>:I should have had this game on the list the first time out. Sorry! Wii owners have spent an impressive amount of time with this purely single-player game. And it looks like they play to the end, or pretty close to it.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/10/wiisports.jpg" border="0" alt="" /></td>
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<p><strong>Wii Sports (Released November 2006)</strong><br />
Current Rank: #4 Last Month&#8217;s Rank: #3</p>
<p style="text-align: left;"><em>Raw data for &#8220;Wii Sports&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 35 hours, 23 minutes (<strong>up 19 minutes</strong>)<br />
As of 11/2: 35 hours, 4 minutes<br />
As of 10/5: 34 hours, 45 minutes<br />
As of 9/1: 34 hours, 25 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 29.04 sessions (<strong>up .14 sessions</strong>)<br />
As of 11/2: 28.9 sessions<br />
As of 10/5: 28.72 sessions<br />
As of 9/1: 28.56</p>
<p style="text-align: left;"><strong>Analysis</strong>: With the addition of &#8220;Zelda&#8221; to the list, &#8220;Wii Sports&#8221; falls a notch. Let&#8217;s see if all the new Wii owners in November and December drag these stats down. More and more people will be logging just a few new sessions each in Nintendo&#8217;s pack-in game. Shouldn&#8217;t that bring the numbers down a tad?</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/rockband.jpg" border="0" alt="" /></td>
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<p><strong>Rock Band </strong><strong>(Released June 2008)</strong><br />
Current Rank: #5 Last Month&#8217;s Rank: #4</p>
<p><em>Raw data for &#8220;Rock Band&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 28 hours, 34 minutes (<strong>up 114 minutes</strong>)<br />
As of 11/2: 26 hours, 40 minutes<br />
As of 10/5: 24 hours, 43 minutes<br />
As of 9/1: 22 hours 37 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 14.94 sessions (<strong>up 1.48 sessions</strong>)<br />
As of 11/2: 13.46 sessions<br />
As of 10/5: 12.05 sessions<br />
As of 9/1: 10.52</p>
<p><strong>Analysis</strong>: Take a look at that first bolded number. The average play time on &#8220;Rock Band&#8221; shot up almost two hours during the month of November. That&#8217;s a <em>lot </em>of &#8220;Rock Band&#8221; playing. People get this game and play it a ton.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/mariokartwii.jpg" border="0" alt="" /></td>
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<p><strong>Mario Kart Wii </strong><strong>(Released April 2008)</strong><br />
Current Rank: #6 Last Month&#8217;s Rank: #6</p>
<p><em>Raw data for &#8220;Mario Kart Wii&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 26 hours, 49 minutes (<strong>up 62 minutes</strong>)<br />
As of 11/2: 25 hours, 47 minutes<br />
As of 10/5: 24 hours, 48 minutes<br />
As of 9/1: 23 hours 42 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 15.44 sessions (<strong>up .83 sessions</strong>)<br />
As of 11/2: 14.61 sessions<br />
As of 10/5: 13.86 sessions<br />
As of 9/1: 13.1</p>
<p><strong>Analysis</strong>: &#8220;Mario Kart&#8221; leaps above &#8220;Madden NFL 08&#8243; for a healthy gain of an hour of game time per player in November. But it&#8217;s got a ways to go before catching &#8220;Wii Sports.&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: left;">
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/mariogalaxy.jpg" border="0" alt="" /></td>
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<p>*NEW ENTRY* <strong>Super Mario Galaxy </strong><strong>(Released November 2007)</strong><br />
Current Rank: #7 Last Month&#8217;s Rank:NA</p>
<p><em>Raw data for &#8220;Super Mario Galaxy&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 26 hours, 25 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 13.57 sessions</p>
<p><strong>Analysis</strong>: As with &#8220;Zelda,&#8221; I should have been tracking this game already. Good numbers here. Let&#8217;s see if they stay stable over the next few months, as have the numbers for other single-player-centric games like &#8220;Metroid Prime.&#8221; The theory is that people get the game, play it, beat it, and leave it alone. They don&#8217;t go back to it. We&#8217;ll see&#8230;</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/madden08.jpg" border="0" alt="" /></td>
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<p><strong>Madden NFL 08 </strong><strong>(Released August 2007)</strong><br />
Current Rank: #8 Last Month&#8217;s Rank: #5</p>
<p><em>Raw data for &#8220;Madden NFL 08&#8243; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 26 hours, 27 minutes (<strong>up 26 minutes</strong>)<br />
As of 11/2: 26 hours, 1 minute</p>
<p>Average number of sessions per player:<br />
As of 12/1: 14.6 sessions (<strong>up .27 sessions</strong>)<br />
As of 11/2: 14.33 sessions</p>
<p><strong>Analysis</strong>: &#8220;Madden&#8221; drops a bit. Of course, the thing to watch here is whether this year&#8217;s Wii-specific franchise reinvention &#8220;All-Play&#8221; catches it. The numbers I&#8217;m tracking here tell us how much each person who has a copy of a game likes their game enough to keep playing it. If &#8220;All-Play&#8221; can eventually rank higher than &#8220;NFL 08,&#8221; then we can at least credit EA&#8217;s designers with a success.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/mp3.jpg" border="0" alt="" /></td>
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<p style="text-align: left;"><strong>Metroid Prime 3: Corruption (Released August 2007)<br />
</strong>Current Rank: #9 Last Month&#8217;s Rank: #7</p>
<p style="text-align: left;"><em>Raw data for &#8220;Metroid Prime3: Corruption&#8221; usage </em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 21 hours, 23 minutes (<strong>up 6 minutes</strong>)<br />
As of 11/2: 21 hours, 17 minutes<br />
As of 10/5: 21 hours, 14 minutes<br />
As of 9/1: 21 hours, 11 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 9.92 sessions (<strong>up .04 sessions</strong>)<br />
As of 11/2: 9.88 sessions<br />
As of 10/5: 9.84 sessions<br />
As of 9/1: 9.82</p>
<p style="text-align: left;"><strong>Analysis</strong>: &#8220;Metroid&#8221; numbers don&#8217;t move. Every other game just moves around &#8220;Metroid.&#8221;</p>
<p style="text-align: center;">***</p>
<p style="text-align: left;">
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/worldtour.jpg" border="0" alt="" /></td>
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<p>*NEW ENTRY* <strong>Guitar Hero: World Tour (Released October 2008)<br />
</strong>Current Rank: #10 Last Month&#8217;s Rank: #NA</p>
<p style="text-align: left;"><em>Raw data for &#8220;Guitar Hero: World Tour&#8221; usage </em></p>
<p style="text-align: left;">Average time played per player:<br />
Guitar Hero: World Tour<br />
As of 12/1: 19 hours, 55 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 7.86 sessions</p>
<p style="text-align: left;"><strong>Analysis</strong>: This is one to watch. Will it catch &#8220;Rock Band&#8221;? Shouldn&#8217;t it eventually surpass &#8220;Guitar Hero III&#8221;? And how far is it already ahead of &#8220;Wii Music&#8221;? Yikes.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/okami.jpg" border="0" alt="" /></td>
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<p style="text-align: left;"><strong>Okami (Released April 2008)<br />
</strong>Current Rank: #11 Last Month&#8217;s Rank: #8</p>
<p style="text-align: left;"><em>Raw data for &#8220;Okami&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 19 hours, 31 minutes (<strong>up 35 minutes</strong>)<br />
As of 11/2: 18 hours, 56 minutes<br />
As of 10/5: 18 hours, 28 minutes<br />
As of 9/1: 17 hours, 51 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 7.54 sessions (<strong>up .22 sessions</strong>)<br />
As of 11/2: 7.32 sessions<br />
As of 10/5: 7.12 sessions<br />
As of 9/1: 6.9</p>
<p style="text-align: left;"><strong>Analysis</strong>: Slowly, surely, people are playing more &#8220;Okami.&#8221; But these average play times still indicate that people aren&#8217;t finishing this very long game.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/maddenallplay.jpg" border="0" alt="" /></td>
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<p><strong>Madden All-Play </strong><strong>(Released August 2008)</strong><br />
Current Rank: #12 Last Month&#8217;s Rank: #10</p>
<p><em>Raw data for &#8220;Madden All-Play&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 18 hours, 14 minutes (<strong>up 176 minutes</strong>)<br />
As of 11/2: 15 hours, 18 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 8.86 sessions (<strong>up 1.56 sessions</strong>)<br />
As of 11/2: 7.3 sessions</p>
<p><strong>Analysis</strong>:And&#8230; this game has now passed &#8220;Wii Fit.&#8221; &#8220;All-Play&#8221; skeptics take note. In November the average play time went up almost three hours. That&#8217;s the biggest boost of any game on this list.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/10/wiifit.jpg" border="0" alt="" /></td>
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<p><strong>Wii Fit (Released May 2008)</strong><br />
Current Rank: #13 Last Month&#8217;s Rank: #9</p>
<p style="text-align: left;"><em>Raw data for &#8220;Wii Fit&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 16 hours, 16 minutes (<strong>up 35 minutes</strong>)<br />
As of 11/2: 15 hours, 41 minutes<br />
As of 10/5: 15 hours, 26 minutes<br />
As of 9/1: 14 hours, 26 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 12.84 sessions (<strong>up .75 sessions</strong>)<br />
As of 11/2: 12.09 sessions<br />
As of 10/5: 11.33 sessions<br />
As of 9/1: 10.59</p>
<p style="text-align: left;"><strong>Analysis</strong>:Given the numbers of copies &#8220;Wii Fit&#8221; sells, it&#8217;s hard to interpret these numbers. It seems that there&#8217;s a new owner of &#8220;Wii Fit&#8221; every minute. So, by definition, some people only have a few sessions logged because they only just got the game. The fact that the average play time still goes up as much as it does despite all the new purchases is amazing.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/ac.jpg" border="0" alt="" /></td>
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<p>*NEW ENTRY* <strong>Animal Crossing: City Folk (Released November 2008)</strong><br />
Current Rank: #14 Last Month&#8217;s Rank: #NA</p>
<p style="text-align: left;"><em>Raw data for &#8220;Animal Crossing: City Folk&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 15 hours, 22 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 5.3 sessions</p>
<p style="text-align: left;"><strong>Analysis</strong>:These are good numbers that suggest that the idea of &#8220;Animal Crossing&#8221; works. Here&#8217;s a game that&#8217;s only been out less than a month and already people have poured a lot of time into it. What we should see with this game is a rapidly increasing average number of sessions per player, given that &#8220;Animal Crossing&#8221; is all about players coming back to the game day after day. I&#8217;ll be surprised if that doesn&#8217;t happen.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/callofduty.jpg" border="0" alt="" /></td>
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</table>
<p>*NEW ENTRY* <strong>Call of Duty: World At War (Released November 2008)</strong><br />
Current Rank: #15 Last Month&#8217;s Rank: #NA</p>
<p style="text-align: left;"><em>Raw data for &#8220;Call of Duty: World At War&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 14 hours, 30 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 5.22 sessions</p>
<p style="text-align: left;"><strong>Analysis</strong>:Who says macho mainstream gamers don&#8217;t play Wii games? They played, on average, 14 hours of this M-rated first-person shooter in November. Ah, but the 1.4 million users of the Nintendo Channel who contributed the stats I&#8217;m drawing from logged just 54,483 hours on the game in November. That accounts for about 3,800 copies of the game being played by these 1.4 million.  Doesn&#8217;t seem like this game&#8217;s going to be a blockbuster on Wii, even if you account for Nintendo Channel users representing a little under a 10th of American Wii owners.</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/starwars.jpg" border="0" alt="" /></td>
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<p><strong>Star Wars: The Force Unleashed</strong><strong>(Released September 2008)</strong><br />
Current Rank: #16 Last Month&#8217;s Rank: #11</p>
<p><em>Raw data for &#8220;Star Wars: The Force Unleashed&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 13 hours, 30 minutes (<strong>up 57 minutes</strong>)<br />
As of 11/2: 12 hours, 33 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 5.82 sessions (<strong>up .65 sessions</strong>)<br />
As of 11/2: 5.17 sessions</p>
<p><strong>Analysis</strong>: Not bad. I didn&#8217;t think &#8220;Star Wars&#8221; had another hour worth of game to be played by the average game. Maybe it&#8217;s taking them longer to clear it on the Wii than it took me to beat on the Xbox 360? Or are people going back for a second adventure?</p>
<p style="text-align: center;">***</p>
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<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/guitarhero.jpg" border="0" alt="" /></td>
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</table>
<p>*NEW ENTRY* <strong>Guitar Hero: Aerosmith</strong> <strong>(Released June 2008)</strong><br />
Current Rank: #17 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Guitar Hero: Aerosmith&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 12 hours, 24 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 7.79 sessions</p>
<p><strong>Analysis</strong>: Wondering how a &#8220;Guitar Hero&#8221; spin-off compares to the real thing? See here and compare it to the juggernauts above. Answer: not nearly as well.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/boomblox.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Boom Blox (Released May 2008)</strong><br />
Current Rank: #18 Last Month&#8217;s Rank: #12</p>
<p style="text-align: left;"><em>Raw data for &#8220;Boom Blox&#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 12 hours, 15 minutes (<strong>up 22 minutes</strong>)<br />
As of 11/2: 11 hours, 53 minutes<br />
As of 10/5: 11 hours, 32 minutes<br />
As of 9/1: 11 hours, 8 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 5.9 sessions (<strong>up .25 sessions</strong>)<br />
As of 11/2: 5.65 sessions<br />
As of 10/5: 5.41 sessions<br />
As of 9/1: 5.16</p>
<p style="text-align: left;"><strong>Analysis</strong>: Inching along. It&#8217;s as if this was gaming&#8217;s &#8220;Dark Side of the Moon.&#8221;</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/nomoreheroes.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY*  <strong>No More Heroes </strong><strong>(Released January 2008)</strong><br />
Current Rank: #19 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;No More Heroes&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 11 hours, 35 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 5.46 sessions</p>
<p><strong>Analysis</strong>: By popular demand, I added this game to the ones I&#8217;m tracking. And what can we conclude from this? I could have sworn it took me more than 11 hours to clear this game, but not that much more.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/wiiplay.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Wii Play </strong><strong>(Released February 2007)</strong><br />
Current Rank: #20 Last Month&#8217;s Rank: #13</p>
<p><em>Raw data for &#8220;Wii Play&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 9 hours, 45 minutes (<strong>up 9 minutes</strong>)<br />
As of 11/2: 9 hours, 36 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 10.42 sessions (<strong>up .12 sessions</strong>)<br />
As of 11/2: 10.28 sessions</p>
<p><strong>Analysis</strong>: OK. So the barely-budging numbers here imply that people aren&#8217;t continuing to play this game very much a few months after they&#8217;ve bought it. But they&#8217;re still finding a way to log almost 10 hours with it before the slowdown. This game might even pass &#8220;No More Heroes&#8221; in the amount of time people who have it wind up playing it. Wild, huh?</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/09/carnivalgames.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Carnival Games (Released August 2007)</strong><br />
Current Rank: #21 Last Month&#8217;s Rank: #14</p>
<p style="text-align: left;"><em>Raw data for &#8220;Carnival Games&#8221; Wii usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 8 hours, 48 minutes (<strong>up 11 minutes</strong>)<br />
As of 11/2: 8 hours, 37 minutes<br />
As of 10/5: 8 hours, 30 minutes<br />
As of 9/1: 8 hours, 21 minutes</p>
<p style="text-align: left;">Average number of sessions per player:<br />
As of 12/1: 6.48 sessions (<strong>up .17 sessions</strong>)<br />
As of 11/2: 6.31 sessions<br />
As of 10/5: 6.19 sessions<br />
As of 9/1: 6.07</p>
<p style="text-align: left;"><strong>Analysis</strong>: Holding steady, though it should be noted that this game&#8217;s ranking on this list dropped far only because I added so many new games.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/wm.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>Wii Music</strong><strong> (Released October 2008)</strong><br />
Current Rank: #22 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Wii Music&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 7 hours, 28 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 4.05 sessions</p>
<p><strong>Analysis</strong>: This is scary for Nintendo. We know the game <a href="http://multiplayerblog.mtv.com/2008/11/14/wii-music-sales-one-tenth-of-wii-fit/"><strong>didn&#8217;t sell all that well</strong></a> in Japan or America. But people at Nintendo have maintained that those who got their hands on the game would come to understand it and embrace it. That&#8217;s not happening. Look what happens when people get this game for rental or purchase. On average they play it four times, for about seven and a half hours. That&#8217;s not much of a display of passion, not compared to how people played &#8220;Call of Duty: World At War,&#8221; &#8220;Guitar Hero: World Tour&#8221; and &#8220;Animal Crossing: City Folk,&#8221; all of which were released <em>after </em>&#8220;Wii Music.&#8221;</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/warioland.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>Wario Land: Shake It</strong><strong> (Released September 2008)</strong><br />
Current Rank: #23 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Wario Land: Shake It&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 6 hours, 45 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 3.9 sessions</p>
<p><strong>Analysis</strong>: Is &#8220;Wario&#8221; only a six-hour game? It didn&#8217;t hold my interest for even half of that time. Way up near the top of the list we see how avidly people played Nintendo&#8217;s 2006 and 2007 fall single-player games. Down here at the bottom, we see how little they&#8217;ve played of Nintendo&#8217;s fall 2008 solo adventure. Dreadful.</p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><strong>WII WARE LISTINGS</strong></p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/06/ffwiiware.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Final Fantasy: My Life As A King (Released May 2008)<br />
</strong>Current Rank: #1 Last Month&#8217;s Rank: 1</p>
<p><em>Raw data for &#8220;Final Fantasy: My Life As A  King &#8221; usage</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 15 hours, 11 minutes (<strong>up 18 minutes</strong>)<br />
As of 11/2: 14 hours, 53 minutes<br />
As of 10/5: 14 hours, 39 minutes<br />
As of 9/1: 14 hours 16 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 6.87 sessions (<strong>up .2 sessions</strong>)<br />
As of 11/2: 6.67 sessions<br />
As of 10/5: 6.49 sessions<br />
As of 9/1: 6.25</p>
<p><strong>Analysis</strong>: This game&#8217;s the WiiWare king. But, below, I see some contenders to the throne.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/drmario.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>Dr. Mario Online Rx </strong><strong>(Released May 2008)</strong><br />
Current Rank: #2 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Dr. Mario RX&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 14 hours, 1 minute</p>
<p>Average number of sessions per player:<br />
As of 12/1: 10.56 sessions</p>
<p><strong>Analysis</strong>: This sure is a good amount of time to be spent on a little puzzle game. The Nintendo Channel reports that the game&#8217;s been played by the channel&#8217;s 1.4 million users enough times that I can calculate that it has sold at least 44,410 copies to those users.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/pokemon.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>My Pokemon Ranch </strong><strong>(Released September 2008)</strong><br />
Current Rank: #3 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;My Pokeman Ranch&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 8 hours, 21 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 18.91 sessions</p>
<p><strong>Analysis</strong>: Check out the average number of sessions per player. People play this game and keep coming back. Doing the same math I did for &#8220;Dr. Mario,&#8221; the Nintendo Channel users seem to have bought more than 53,000 copies of this game.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/07/mm9.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Mega Man 9</strong><strong> (Released August 2008)</strong><br />
Current Rank: #4 Last Month&#8217;s Rank: #2</p>
<p><em>Raw data for &#8220;Mega Man 9&#8243; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 7 hours, 39 minutes (<strong>up 51 minutes</strong>)<br />
As of 11/2: 6 hours, 48 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 6.64 sessions (<strong>up 1.27 sessions</strong>)<br />
As of 11/2: 5.37 sessions</p>
<p><strong>Analysis</strong>: Average playing time on this game shot up almost an hour in November, a clear sign that people are continuing to play this game well after purchase. Hooray for the addictive nature of old-school games!</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/worldofgoo.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>World of Goo (Released October 2008)</strong><br />
Current Rank: #5 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;World of Goo&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 7 hours, 27 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 4.8 sessions</p>
<p><strong>Analysis</strong>: Nice numbers for the critical darling of WiiWare. Doing that same math that I did for &#8220;Final Fantasy&#8221; and &#8220;Dr. Mario,&#8221; I&#8217;ve got Nintendo Channel owners buying aat least 9,300 copies of this game.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/12/tetris.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p>*NEW ENTRY* <strong>Tetris Party </strong><strong>(Released October 2008)</strong><br />
Current Rank: #6 Last Month&#8217;s Rank: N/A</p>
<p><em>Raw data for &#8220;Tetris Party&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 7 hours, 4 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 5.33 sessions</p>
<p><strong>Analysis</strong>: Good usage numbers for &#8220;Tetris,&#8221; but/and I&#8217;m calculating at least 7,400 copies sold to the 1.4 million Nintendo Channel users.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/11/strongbad.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Strongbad Episode 1 </strong><strong>(Released August 2008)</strong><br />
Current Rank: #7 Last Month&#8217;s Rank: #3</p>
<p><em>Raw data for &#8220;Strongbad Episode 1&#8243; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 5 hours, 21 minutes (<strong>up 2 minutes</strong>)<br />
As of 11/2: 5 hours, 19 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 3.91 sessions (<strong>up .14 sessions</strong>)<br />
As of 11/2: 3.77 sessions</p>
<p><strong>Analysis</strong>: People played it, finished it, and left it alone, I guess.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/04/lostwinds.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Lost Winds (Released May 2008)<br />
</strong>Current Rank: #4 Last Month&#8217;s Rank: 2</p>
<p><em>Raw data for &#8220;Lost Winds&#8221; usage </em><br />
<em></em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 3 hours, 39 minutes (<strong>up 4 minutes</strong>)<br />
As of 11/2: 3 hours, 35 minutes<br />
As of 10/5: 3 hours, 31 minutes<br />
As of 9/1: [not logged last month]</p>
<p>Average number of sessions per player:<br />
As of 12/1: 3.57 sessions (<strong>up .09 sessions</strong>)<br />
As of 11/2: 3.48 sessions<br />
As of 10/5: 3.38 sessions<br />
As of 9/1: 3.2 (est.)</p>
<p><strong>Analysis</strong>: These numbers don&#8217;t change.<br />
<strong></strong></p>
<p style="text-align: center;">***</p>
<p style="text-align: center;"><strong>VIRTUAL CONSOLE LISTINGS</strong></p>
<p><strong></strong></p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/10/supermario64.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Super Mario 64</strong><br />
[Numbers drawn from Virtual Console usage, not the N64 release]</p>
<p><em>Raw data for &#8220;Super Mario 64&#8243; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 11 hours, 14 minutes (<strong>up 11 minutes</strong>)<br />
As of 11/2: 11 hours, 3 minutes<br />
As of 10/5: 10 hours, 56 minutes<br />
As of 9/1: 10 hours 49 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 10.57 sessions (<strong>up .13 sessions</strong>)<br />
As of 11/2: 10.44 sessions<br />
As of 10/5: 10.36 sessions<br />
As of 9/1: 10.28</p>
<p><strong>Analysis</strong>: Minimal movement.</p>
<p style="text-align: center;">***</p>
<table border="0" align="right">
<tbody>
<tr>
<td><img src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/10/sandp.jpg" border="0" alt="" /></td>
</tr>
</tbody>
</table>
<p><strong>Sin &amp; Punishment</strong><br />
[Numbers drawn from Virtual Console usage, not the N64 release]<em><br />
</em></p>
<p><em>Raw data for &#8220;Sin &amp; Punishment&#8221; usage<br />
</em></p>
<p style="text-align: left;">Average time played per player:<br />
As of 12/1: 2 hours, 11 minutes (<strong>up 2 minutes</strong>)<br />
As of 11/2: 2 hours, 9 minutes<br />
As of 10/5: 2 hours, 8 minutes</p>
<p>Average number of sessions per player:<br />
As of 12/1: 3.5 sessions (<strong>up .04 sessions</strong>)<br />
As of 11/2: 3.46 sessions<br />
As of 10/5: 3.42 sessions</p>
<p><strong>Analysis</strong>: Even more (less?) minimal movement.</p>
<p><strong>Games that I wanted to include or that readers requested that do not have stats listed on the Nintendo Channel yet: &#8220;Celebrity Sports Showdown,&#8221; &#8220;Nerf N-Strike,&#8221; &#8220;Bomberman Blast,&#8221; &#8220;Strongbad&#8221; Episode 2 and 3, and &#8220;Blast Works.&#8221; As I do these reports each month it&#8217;s become clear that games don&#8217;t show numbers until they reach a certain usage threshold. Take that for what it&#8217;s worth.<br />
</strong></p>
<p style="text-align: center;"><strong>CONCLUSION</strong></p>
<p>What new games are people loving on the Wii this season once they get them in their home? Sequels to &#8220;Guitar Hero,&#8221; &#8220;Madden&#8221; and &#8220;Animal Crossing,&#8221; believe it or not. That&#8217;s what is resonating and staying in people&#8217;s drives. New original content released post-&#8221;Wii Fit&#8221; isn&#8217;t charting well at all.</p>
<p><em>(Credit to <a href="http://pwbeat.publishersweekly.com/blog/2008/09/11/dc-month-to-month-sales-july-2008/"><strong>comic book number-cruncher Marc-Oliver Frisch</strong></a> for unknowingly inspiring some of the elements of this series)</em></p>
<p><strong>Check back in early January for more Wii number crunching. And let me know what you think. Feedback is always welcome!<br />
</strong></p>
<p><strong>Related Posts:</strong><br />
<strong><a title="Wii Software Stats November Update: ‘Rock Band’ Passes ‘Mario Kart’" rel="bookmark" href="http://multiplayerblog.mtv.com/2008/11/04/wii-software-stats-update-november/">Wii Software Stats November Update: ‘Rock Band’ Passes ‘Mario Kart’</a></strong><br />
<strong><a href="http://multiplayerblog.mtv.com/2008/10/13/wii-software-stats-update-october-edition-of-smash-bros-domination/">Wii Software Stats Update: October Edition Of ‘Smash Bros’ Domination</a></strong><br />
<strong><a title="Wii Software Stats Update: “Brawl” Dominates “Kart,” Hardcore Single-Player Titles Stall" rel="bookmark" href="http://multiplayerblog.mtv.com/2008/09/02/wii-software-usage-as-of-september/">Wii Software Stats Update (September): “Brawl” Dominates “Kart,” Hardcore Single-Player Titles Stall</a><br />
<a href="http://kotaku.com/5018904/nintendo-channel-reveals-hard-truths-about-wii-play-boom-blox-more">Nintendo Channel Reveals Hard Truths About Wii Play, Boom Blox, More (June)<br />
</a></strong></p>

]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 18:00:16 +0000</pubDate>
      <category domain="http://gameratty.com/tag/play time">play time</category>
      <category domain="http://gameratty.com/tag/play">play</category>
      <category domain="http://gameratty.com/tag/usage">usage</category>
      <category domain="http://gameratty.com/tag/wii software usage">wii software usage</category>
      <category domain="http://gameratty.com/tag/wii play">wii play</category>
      <category domain="http://gameratty.com/tag/wii music usage">wii music usage</category>
      <category domain="http://gameratty.com/tag/play wii games">play wii games</category>
      <category domain="http://gameratty.com/tag/virtual console usage">virtual console usage</category>
      <category domain="http://gameratty.com/tag/aerosmith usage">aerosmith usage</category>
      <source url="http://multiplayerblog.mtv.com/2008/12/02/wii-software-stats-december-update/">Wii Software Stats December Update: Madden Shock And More Bad News For Wii Music</source>
    </item>
    <item>
      <title><![CDATA[How Nintendo prints money]]></title>
      <link>http://gameratty.com/article/96d90c7bf74e03f8c65c423b44d29008</link>
      <guid>http://gameratty.com/article/96d90c7bf74e03f8c65c423b44d29008</guid>
      <description><![CDATA[Call the Wii whatever you want, but there's no doubt that it's the best-selling console out in the market right now

And just how much does it earn with each Wii sold? US 6. In comparison, Sony loses...]]></description>
      <content:encoded><![CDATA[<img alt="Nintendo makes 6 from every Wii sold - Image 1" title="Nintendo makes 6 from every Wii sold - Image 1" src="http://img.qj.net/uploads/articles_module/126916/wii.jpg?093595" style="cursor: pointer; margin-bottom: 3px; margin-left: 3px;" align="right" border="0">Call the Wii whatever you want, but there's no doubt that it's the <a rel="nofollow" title="Nintendo DS and Wii top best-selling game platforms for 2007" href="http://www.qj.net/Nintendo-DS-and-Wii-top-best-selling-game-platforms-for-2007/pg/49/aid/111889">best-selling console out in the market</a>  right now. <br><br>And just how much does it earn with each Wii sold? US  6. In  comparison, <a href="http://xbox360.qj.net/tags/sony/880" id="tag" title="Father of PlayStation">Sony</a> loses money with each PS3 sold, while <a href="http://xbox360.qj.net/tags/microsoft/94" id="tag" title="Xbox 360 Creator">Microsoft</a> is  just able to break even with the 360.<br>  <br>That's not the only thing Nintendo's got going for it though. They also make a killer profit from games, since they don't depend on third-party devs.<br><br>Essentially this means they profit more from their own games rather than licensing fees from third-parties. This is a huge deal, considering that the top three Wii games (<span style="font-style: italic;">Wii Play, <a title="Super Smash Bros. Brawl" href="http://wii.qj.net/Super-Smash-Bros-Brawl/cid/278">Super Smash Brothers Brawl</a>, <a href="http://xbox360.qj.net/tags/super-mario/368" id="tag" title="classic and popular Nintendo game franchise">Super Mario</a> <a href="http://xbox360.qj.net/tags/galaxy/4392" id="tag" title="">Galaxy</a></span>) are exclusive first-party titles, and Nintendo first-party games account for 60  of all Wii games sold.<br><br>Sony, on the other hand, only sells 30  of PS3 games itself. Considering that the top three PS3 games are third-party games (<span style="font-style: italic;"><a title="Grand Theft Auto IV" href="http://ps3.qj.net/Grand-Theft-Auto-4/cid/1747">Grand Theft Auto IV</a>, <a title="Call of Duty 4: Modern Warfare" href="http://ps3.qj.net/category/Call-of-Duty-4-Modern-Warfare/cid/3012">Call of Duty 4: Modern Warfare</a>, <a title="Assassin's Creed" href="http://ps3.qj.net/Assassin-s-Creed/cid/1643">Assassin's Creed</a></span>), and all multi-platform to boot, this cuts a huge chunk out of the profit pie. Microsoft sells 30  of Xbox 360 games itself.<br><br><img src="http://feedproxy.google.com/~r/qj/xbox/~4/nGxOrCvr0P4" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 02 Dec 2008 07:01:05 +0000</pubDate>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/third-party games">third-party games</category>
      <category domain="http://gameratty.com/tag/ps3 games">ps3 games</category>
      <category domain="http://gameratty.com/tag/wii games">wii games</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/ps3">ps3</category>
      <category domain="http://gameratty.com/tag/profit">profit</category>
      <category domain="http://gameratty.com/tag/killer profit">killer profit</category>
      <category domain="http://gameratty.com/tag/microsoft sells">microsoft sells</category>
      <source url="http://feedproxy.google.com/~r/qj/xbox/~3/nGxOrCvr0P4/126916">How Nintendo prints money</source>
    </item>
    <item>
      <title><![CDATA[Best Sellers, Nov 07 to Nov 08: Sequels sequels and more sequels]]></title>
      <link>http://gameratty.com/article/460c877484de108148e487ca2c4245ac</link>
      <guid>http://gameratty.com/article/460c877484de108148e487ca2c4245ac</guid>
      <description><![CDATA[I suppose no one's going to be all that shocked that the best selling games over the last 12 months are mostly sequels

You know what you're getting into when buying a sequel to a good game and there...]]></description>
      <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://img.qj.net/uploads/articles_module/126903/Halo 203_qjgenth.jpg?949095" rel="lightbox[article126903]" title="Halo 203 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126903/Halo 203.jpg 3F949095 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"><img style="margin: 3px;" alt="Halo 3 - Image 1" title="Halo 3 - Image 1" src="http://img.qj.net/uploads/articles_module/126903/Halo 203_qjgenth.jpg?949095" align="" border="0"></a> <br></p><br>I suppose no one's going to be all that shocked that the best selling games over the last 12 months are mostly sequels. <br><br>You know what you're getting into when buying a sequel to a good game and there are usually quite a few significant improvements in the new version. Compare that to the risk you undertake on an unknown original title and the choice should be obvious.<br><br>Still... seven out of the top eight games is a little bit surprising.<br><br>Here are the top selling games over the last 12 months. Note that these are approximate values based on data from various sources:<br><ol><li><span style="font-style: italic;">Call of Duty 4</span> for the PlayStation 3, Xbox 360, and PC <br></li><ul><li>10 million copies sold</li><li>Released November 6, 2007</li></ul><li><span style="font-style: italic;">Halo 3</span> for the Xbox 360</li><ul><li>8 million copies sold</li><li>Released September 25, 2007</li></ul><li><span style="font-style: italic;">Grand Theft Auto 4</span> for the PlayStation 3, Xbox 360, and PC</li><ul><li>6.5 million copies sold</li><li>Released April 29, 2008<br></li></ul><li><span style="font-style: italic;">Mario Kart Wii</span> for the Wii</li><ul><li>6.5 million copies sold</li><li>Released April 10, 2008</li></ul><li><span style="font-style: italic;">Super Mario Galaxy</span> for the Wii</li><ul><li>6 million copies sold</li><li>Released November 1, 2007</li></ul><li><span style="font-style: italic;">Super Smash Bros. Brawl</span> for the Wii</li><ul><li>5 million copies sold</li><li>Released January 31, 2008</li></ul><li><span style="font-style: italic;">Wii Fit</span> for the Wii</li><ul><li>5 million copies sold</li><li>Release December 1, 2007 (in Japan, later elsewhere)</li></ul><li><span style="font-style: italic;">Metal Gear Solid 4</span> for the PlayStation 3</li><ul><li>3 million copies sold</li><li>Released June 12, 2008</li></ul></ol>It would be easy for you to speculate that we're going to be seeing much the same come 2009 with games like <span style="font-style: italic;">Final Fantasy XIII </span>gearing up to make an appearance, and you'd be right for the most part. <br><br>I can respect originality as much as the next gamer. In fact, it ranks highly on my list of values when I rate a game. The problem is that unknown and untested games are often priced as much as games like <span style="font-style: italic;">Halo 3</span>. I feel <span style="font-style: italic;">Halo&nbsp; </span>earned my respect enough to deserve my repeated, almost unquestioned patronage over the course of its many titles. <br><br>I realize the difficulty for original IP publishers to sell at reduced rates but from a consumer's point of view, how can they expect us to take on the burden of the risk without any incentive?<br><br><hr style="width: 100 ; height: 2px;"><br><span style="font-weight: bold;">Related Articles:<br></span><ul><li><a title="Gamasutra reveals their top games for 2008" href="http://xbox360.qj.net/Gamasutra-reveals-their-top-games-for-2008/pg/49/aid/126355"><span style="font-style: italic;">Gamasutra reveals their top games for 2008</span></a></li><li><span style="font-style: italic;"><a title="Second Top Global Markets Report released: Top games for Q3 revealed" href="http://ps3.qj.net/Second-Top-Global-Markets-Report-released-Top-games-for-Q3-revealed/pg/49/aid/126088">Second Top Global Markets Report released: Top games for Q3 revealed</a><br></span></li></ul><br><br><img src="http://feedproxy.google.com/~r/qj/xbox/~4/SNL_s6vKWlY" height="1" width="1"/>]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 20:05:04 +0000</pubDate>
      <category domain="http://gameratty.com/tag/million copies">million copies</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/top games">top games</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/mario kart wii">mario kart wii</category>
      <category domain="http://gameratty.com/tag/wii fit">wii fit</category>
      <category domain="http://gameratty.com/tag/top">top</category>
      <category domain="http://gameratty.com/tag/unknown original title">unknown original title</category>
      <category domain="http://gameratty.com/tag/original">original</category>
      <source url="http://feedproxy.google.com/~r/qj/xbox/~3/SNL_s6vKWlY/126903">Best Sellers, Nov 07 to Nov 08: Sequels sequels and more sequels</source>
    </item>
    <item>
      <title><![CDATA[Best Sellers, Nov 07 to Nov 08: Sequels sequels and more sequels]]></title>
      <link>http://gameratty.com/article/98f66fac9ec49ba9509d277cb3f22b2a</link>
      <guid>http://gameratty.com/article/98f66fac9ec49ba9509d277cb3f22b2a</guid>
      <description><![CDATA[I suppose no one's going to be all that shocked that the best selling games over the last 12 months are mostly sequels

You know what you're getting into when buying a sequel to a good game and there...]]></description>
      <content:encoded><![CDATA[<p style="text-align: center;"><a href="http://img.qj.net/uploads/articles_module/126903/Halo 203_qjgenth.jpg?949095" rel="lightbox[article126903]" title="Halo 203 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126903/Halo 203.jpg 3F949095 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"><img style="margin: 3px;" alt="Halo 3 - Image 1" title="Halo 3 - Image 1" src="http://img.qj.net/uploads/articles_module/126903/Halo 203_qjgenth.jpg?949095" align="" border="0"></a> <br></p><br>I suppose no one's going to be all that shocked that the best selling games over the last 12 months are mostly sequels. <br><br>You know what you're getting into when buying a sequel to a good game and there are usually quite a few significant improvements in the new version. Compare that to the risk you undertake on an unknown original title and the choice should be obvious.<br><br>Still... seven out of the top eight games is a little bit surprising.<br><br>Here are the top selling games over the last 12 months. Note that these are approximate values based on data from various sources:<br><ol><li><span style="font-style: italic;">Call of Duty 4</span> for the PlayStation 3, Xbox 360, and PC <br></li><ul><li>10 million copies sold</li><li>Released November 6, 2007</li></ul><li><span style="font-style: italic;">Halo 3</span> for the Xbox 360</li><ul><li>8 million copies sold</li><li>Released September 25, 2007</li></ul><li><span style="font-style: italic;">Grand Theft Auto 4</span> for the PlayStation 3, Xbox 360, and PC</li><ul><li>6.5 million copies sold</li><li>Released April 29, 2008<br></li></ul><li><span style="font-style: italic;">Mario Kart Wii</span> for the Wii</li><ul><li>6.5 million copies sold</li><li>Released April 10, 2008</li></ul><li><span style="font-style: italic;">Super Mario Galaxy</span> for the Wii</li><ul><li>6 million copies sold</li><li>Released November 1, 2007</li></ul><li><span style="font-style: italic;">Super Smash Bros. Brawl</span> for the Wii</li><ul><li>5 million copies sold</li><li>Released January 31, 2008</li></ul><li><span style="font-style: italic;">Wii Fit</span> for the Wii</li><ul><li>5 million copies sold</li><li>Release December 1, 2007 (in Japan, later elsewhere)</li></ul><li><span style="font-style: italic;">Metal Gear Solid 4</span> for the PlayStation 3</li><ul><li>3 million copies sold</li><li>Released June 12, 2008</li></ul></ol>It would be easy for you to speculate that we're going to be seeing much the same come 2009 with games like <span style="font-style: italic;">Final Fantasy XIII </span>gearing up to make an appearance, and you'd be right for the most part. <br><br>I can respect originality as much as the next gamer. In fact, it ranks highly on my list of values when I rate a game. The problem is that unknown and untested games are often priced as much as games like <span style="font-style: italic;">Halo 3</span>. I feel <span style="font-style: italic;">Halo&nbsp; </span>earned my respect enough to deserve my repeated, almost unquestioned patronage over the course of its many titles. <br><br>I realize the difficulty for original IP publishers to sell at reduced rates but from a consumer's point of view, how can they expect us to take on the burden of the risk without any incentive?<br><br><hr style="width: 100 ; height: 2px;"><br><span style="font-weight: bold;">Related Articles:<br></span><ul><li><a title="Gamasutra reveals their top games for 2008" href="http://xbox360.qj.net/Gamasutra-reveals-their-top-games-for-2008/pg/49/aid/126355"><span style="font-style: italic;">Gamasutra reveals their top games for 2008</span></a></li><li><span style="font-style: italic;"><a title="Second Top Global Markets Report released: Top games for Q3 revealed" href="http://ps3.qj.net/Second-Top-Global-Markets-Report-released-Top-games-for-Q3-revealed/pg/49/aid/126088">Second Top Global Markets Report released: Top games for Q3 revealed</a><br></span></li></ul><br><br><div class="feedflare">
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</div><img src="http://feedproxy.google.com/~r/QJ/PSP/~4/NbTNNTmxKSU" height="1" width="1"/>]]></content:encoded>
      <pubDate>Mon, 01 Dec 2008 20:05:04 +0000</pubDate>
      <category domain="http://gameratty.com/tag/million copies">million copies</category>
      <category domain="http://gameratty.com/tag/games">games</category>
      <category domain="http://gameratty.com/tag/top games">top games</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/mario kart wii">mario kart wii</category>
      <category domain="http://gameratty.com/tag/wii fit">wii fit</category>
      <category domain="http://gameratty.com/tag/top">top</category>
      <category domain="http://gameratty.com/tag/unknown original title">unknown original title</category>
      <category domain="http://gameratty.com/tag/original">original</category>
      <source url="http://feedproxy.google.com/~r/QJ/PSP/~3/NbTNNTmxKSU/126903">Best Sellers, Nov 07 to Nov 08: Sequels sequels and more sequels</source>
    </item>
    <item>
      <title><![CDATA[Black Friday: Wii crowned, economy still down]]></title>
      <link>http://gameratty.com/article/f3a75949cd10561d28f195d633f5404e</link>
      <guid>http://gameratty.com/article/f3a75949cd10561d28f195d633f5404e</guid>
      <description><![CDATA[Filed under: Culture , Nintendo DS , Sony PlayStation 2 , Sony PlayStation 3 , Sony PSP , Nintendo Wii , Microsoft Xbox 360 , Business
Black Friday 2008 will be remembered as a slight, but pleasant...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/ds/" rel="tag">Nintendo DS</a>, <a href="http://www.joystiq.com/category/ps2/" rel="tag">Sony PlayStation 2</a>, <a href="http://www.joystiq.com/category/ps3/" rel="tag">Sony PlayStation 3</a>, <a href="http://www.joystiq.com/category/psp/" rel="tag">Sony PSP</a>, <a href="http://www.joystiq.com/category/wii/" rel="tag">Nintendo Wii</a>, <a href="http://www.joystiq.com/category/xbox360/" rel="tag">Microsoft Xbox 360</a>, <a href="http://www.joystiq.com/category/business/" rel="tag">Business</a></p><div align="center"><img vspace="4" hspace="0" border="0" src="http://www.blogcdn.com/www.joystiq.com/media/2008/12/no.wii.in.stock.jpg" alt="" /></div>
Black Friday 2008 will be <a href="http://www.bloomberg.com/apps/news?pid=20601087&amp;sid=aLqPiB6k_l6U&amp;refer=home">remembered</a> as a slight, but pleasant bump in a rocky road for retail this holiday. Fitting, then, that Wii and its equally scarce sidekick, <a href="http://www.joystiq.com/tag/wii-fit/"><em>Wii Fit</em></a>, were the <a href="http://news.cnet.com/8301-1001_3-10109931-92.html?tag=rtcol;pop">top search</a> items on the day. As it turns out, folks wanted to shop (172 million to be exact!), they just couldn't always buy what they were searching for. With Wii in short supply at retail, eBay merchants continued to turn profits on resales of the console with an average selling price of $349. Overall, online shopping <a href="http://www.comscore.com/press/release.asp?press=2604">totals</a> grew modestly relative to last year.<br /> <br />Meanwhile, a stack of Xbox 360s caused a <a href="http://www.xbox360fanboy.com/2008/11/29/video-black-friday-shoppers-brawl-over-last-360/">brawl</a> at Walmart, and, in a macabre turn of events, an employee was <a href="http://www.nytimes.com/2008/11/29/business/29walmart.html?scp=1&amp;sq=walmart&amp;st=cse">trampled</a> to death by a frenzied mob at the Green Acres Mall in Valley Stream, New York. In California, two men killed each other in a <a href="http://www.latimes.com/news/local/la-me-toysrus30-2008nov30,0,71300.story">gunfight</a> that erupted at the Palm Desert Toys R Us. All convincing examples of why we prefer to <em>pay</em> it safe from our keyboards: <em><a href="http://www.joystiq.com/2008/12/01/holidaze-2008-the-best-of-cyber-monday/">Hellooo Cyber Monday</a>!</em><br /><br /><small>[Image credit: <a href="http://www.bruceongames.com/2007/12/">Bruce On Games</a>, Dec. 2007 -- same tune again this year, eh?]</small><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.joystiq.com/2008/12/01/black-friday-2008-wii-crowned-economy-still-down/">Black Friday: Wii crowned, economy still down</a> originally appeared on <a href="http://www.joystiq.com">Joystiq</a> on Mon, 01 Dec 2008 14:58:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href="http://www.joystiq.com/2008/12/01/black-friday-2008-wii-crowned-economy-still-down/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1387521/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/12/01/black-friday-2008-wii-crowned-economy-still-down/#comments" title="View reader comments on this entry">Comments</a></p>
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      <pubDate>Mon, 01 Dec 2008 11:58:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/black friday">black friday</category>
      <category domain="http://gameratty.com/tag/wii fit">wii fit</category>
      <category domain="http://gameratty.com/tag/nintendo wii">nintendo wii</category>
      <category domain="http://gameratty.com/tag/nintendo">nintendo</category>
      <category domain="http://gameratty.com/tag/sony playstation">sony playstation</category>
      <category domain="http://gameratty.com/tag/hellooo cyber monday">hellooo cyber monday</category>
      <category domain="http://gameratty.com/tag/palm desert toys">palm desert toys</category>
      <category domain="http://gameratty.com/tag/scarce sidekick">scarce sidekick</category>
      <source url="http://feedproxy.google.com/~r/weblogsinc/joystiq/~3/LcdG2NrcZSs/">Black Friday: Wii crowned, economy still down</source>
    </item>
    <item>
      <title><![CDATA[Video: Black Friday shoppers brawl over last 360]]></title>
      <link>http://gameratty.com/article/7f0165917f5d38ad797dd8df8811921d</link>
      <guid>http://gameratty.com/article/7f0165917f5d38ad797dd8df8811921d</guid>
      <description><![CDATA[Filed under: Fan stuff



For the most part, the once a year Black Friday shopping event has come and gone ( XBLM deals are still GO!) For those who didn't brave the shark infested shopping waters,...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.xbox360fanboy.com/category/fan-stuff/" rel="tag">Fan stuff</a></p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/Tg5AGlNGyxk&amp;hl=en&amp;fs=1&amp;rel=0&amp;ap=%2526fmt%3D18"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Tg5AGlNGyxk&amp;hl=en&amp;fs=1&amp;rel=0&amp;ap=%2526fmt%3D18" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />For the most part, the once a year <a href="http://www.xbox360fanboy.com/tag/black-friday">Black Friday</a> shopping event has come and gone (<a href="http://www.xbox360fanboy.com/2008/11/28/xblm-black-fridays-deals-now-available/">XBLM deals</a> are still GO!) For those who didn't brave the shark infested shopping waters, here's a <a href="http://www.youtube.com/watch?v=Kyu_xQkOBJA">video</a> that'll bring you up close and inside the phenomena that is Black Friday shoppers brawling over discounted electronics. Witness Walmart shoppers attack a stack of Xbox 360s and leave nothing but a skeleton of wooden pallete. 360s bring out the best and worst in people.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://www.xbox360fanboy.com"><img src="http://www.xbox360fanboy.com/media/feedlogo.gif" alt="Xbox 360 Fanboy" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://www.xbox360fanboy.com/2008/11/29/video-black-friday-shoppers-brawl-over-last-360/">Video: Black Friday shoppers brawl over last 360</a> originally appeared on <a href="http://www.xbox360fanboy.com">Xbox 360 Fanboy</a> on Sat, 29 Nov 2008 13:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://www.youtube.com/watch?v=Kyu_xQkOBJA>Read</a> | <a href="http://www.xbox360fanboy.com/2008/11/29/video-black-friday-shoppers-brawl-over-last-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a> | <a href="http://www.xbox360fanboy.com/forward/1386133/" title="Send this entry to a friend via email">Email this</a> | <a href="http://www.xbox360fanboy.com/2008/11/29/video-black-friday-shoppers-brawl-over-last-360/#comments" title="View reader comments on this entry">Comments</a></p><hr />]]></content:encoded>
      <pubDate>Sat, 29 Nov 2008 10:45:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/black friday shoppers">black friday shoppers</category>
      <category domain="http://gameratty.com/tag/black friday">black friday</category>
      <category domain="http://gameratty.com/tag/xbox 360s">xbox 360s</category>
      <category domain="http://gameratty.com/tag/video">video</category>
      <category domain="http://gameratty.com/tag/360s">360s</category>
      <category domain="http://gameratty.com/tag/xbox">xbox</category>
      <category domain="http://gameratty.com/tag/fan stuff">fan stuff</category>
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      <source url="http://www.xbox360fanboy.com/2008/11/29/video-black-friday-shoppers-brawl-over-last-360/">Video: Black Friday shoppers brawl over last 360</source>
    </item>
    <item>
      <title><![CDATA[Mario Kart Wii, Wii Fit top 1 million sales in UK alone]]></title>
      <link>http://gameratty.com/article/661b3c662a2ae3f06ab1793fabab5896</link>
      <guid>http://gameratty.com/article/661b3c662a2ae3f06ab1793fabab5896</guid>
      <description><![CDATA[Thats a lot of peripherals and a lot of money right there. But yes, according to a report on Eurogamer , both titles soared past the total needed to securediamond status, which represents the kind of...]]></description>
      <content:encoded><![CDATA[<p><img src="http://www.wiiwii.tv/wp-content/uploads/2008/11/mariokartwii.jpg" alt="Mario Kart Wii" /> </p>
<p>That&#8217;s a lot of peripherals and a lot of money right there. But yes, according to a report on <a href="http://www.eurogamer.net/article.php?article_id=320511">Eurogamer</a>, both titles soared past the total needed to secure diamond status, which represents the kind of figures most other games would be extremely envious of (and probably make snide comments about the size of Mario Kart&#8217;s arse while doing so). Indeed, the hugely popular Grand Theft Auto IV could only manage double-platinum - a comparatively paltry 600,000 copies, though admittedly it did that for both currently available versions, so the sales might compare favourably with the two aforementioned Nintendo titles.</p>
<p>Elsewhere, Big Brain Academy (the DS version) reached double-platinum status while Super Smash Bros. Brawl reached single-platinum, with over 300,000 units shifted. A quick scan for Super Mario Galaxy reveals that still holds platinum status, though its star has risen faintly of recent weeks with Nintendo&#8217;s recent advertising blitz seeing it shift a few more copies. Can it reach double-platinum?</p>
                <p><center>&copy; Shiny Media - visit <a href="http://www.wiiwii.tv">Wii Wii</a> for more great content.</center></p>            <!-- Social Bookmarks BEGIN -->
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]]></content:encoded>
      <pubDate>Fri, 28 Nov 2008 13:35:43 +0000</pubDate>
      <category domain="http://gameratty.com/tag/mario karts arse">mario karts arse</category>
      <category domain="http://gameratty.com/tag/titles">titles</category>
      <category domain="http://gameratty.com/tag/visit wii wii">visit wii wii</category>
      <category domain="http://gameratty.com/tag/holds platinum status">holds platinum status</category>
      <category domain="http://gameratty.com/tag/super smash bros">super smash bros</category>
      <category domain="http://gameratty.com/tag/nintendo titles">nintendo titles</category>
      <category domain="http://gameratty.com/tag/double-platinum status">double-platinum status</category>
      <category domain="http://gameratty.com/tag/sales">sales</category>
      <category domain="http://gameratty.com/tag/reach double-platinum">reach double-platinum</category>
      <source url="http://www.wiiwii.tv/2008/11/28/mario-kart-wii-wii-fit-top-1-million-sales-in-uk-alone/">Mario Kart Wii, Wii Fit top 1 million sales in UK alone</source>
    </item>
    <item>
      <title><![CDATA[For Famitsu, 428 equals 40]]></title>
      <link>http://gameratty.com/article/f0fd06536925d54460c19eaecef1b60c</link>
      <guid>http://gameratty.com/article/f0fd06536925d54460c19eaecef1b60c</guid>
      <description><![CDATA[Filed under: News , Reviews , Imports

The Famitsu 40/40 has lost some of its lustre in recent times. Since 1998, the magazine has awarded nine perfect scores, but three have come in 2008, including...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/news/" rel="tag">News</a>, <a href="http://www.nintendowiifanboy.com/category/reviews/" rel="tag">Reviews</a>, <a href="http://www.nintendowiifanboy.com/category/imports/" rel="tag">Imports</a></p><div align="center"><a href="http://wiieveryday.blogspot.com/2008/11/famitsu-20081128.html"><img hspace="4" vspace="4" border="0" alt="" src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/11/428_is_428_minus_3_wide.jpg" /></a></div>
<br />The <a href="http://www.nintendowiifanboy.com/tag/famitsu"><em>Famitsu</em></a> 40/40 has lost some of its lustre in recent times. Since 1998, the magazine has awarded nine perfect scores, but three have come in 2008, including one for <a href="http://www.nintendowiifanboy.com/2008/01/16/brawl-scores-40-40-in-famitsu-flawless-victory/"><em>Super Smash Bros. Brawl</em></a>.<br /><br />However, even we found the latest game to receive the honor surprising. <a href="http://www.nintendowiifanboy.com/2008/05/22/chunsoft-reveals-a-suspenseful-non-game/"><em>428: The World Doesn't Change Even So</em></a> is a "visual novel," a graphical text adventure from roguelike kings <a href="http://www.dsfanboy.com/tag/chunsoft">Chunsoft</a> that keeps player interaction to a minimum. In other words, it's <em>very</em> unlike any other <a href="http://en.wikipedia.org/wiki/Famitsu#Perfect_scores"><em>game</em></a> to receive a flawless <em>Famitsu</em> grade. In fact, it's unlike <em>most</em> <em>other games</em>, period.<br /><br />We <a href="http://www.nintendowiifanboy.com/tag/428">haven't posted a great deal</a> about <em>428</em>. That's not because we don't find it interesting -- we definitely <em>do</em>. It's because, as Alisha has <a href="http://www.nintendowiifanboy.com/2008/07/09/not-quite-428-screens-but-a-few/">noted</a>, a game of its ilk is almost entirely impenetrable to our western eyes. Suffice to say, it has now been instantly promoted from "intriguing curio" to "must-own import." Not that a release outside Japan will ever happen.<br /><br /><div class="postgallery"><p><strong>Gallery: 428</strong></p><a href="http://"www.nintendowiifanboy.com"/photos/428/1072152/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/10/428100202_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/428/1072151/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/10/428100201_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/428/1072150/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/10/428100203_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/428/908388/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/07/bp018ak_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/428/908387/"><img src="http://www.blogcdn.com/www.nintendowiifanboy.com/media/2008/07/bp015ak_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ddd;border:1px solid #ccc;clear:both;"><a href="http://www.nintendowiifanboy.com/2008/11/26/for-famitsu-428-equals-40/">For Famitsu, 428 equals 40</a> originally appeared on <a href="http://www.nintendowiifanboy.com">Nintendo Wii Fanboy</a> on Wed, 26 Nov 2008 19:10:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.</p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/11/26/for-famitsu-428-equals-40/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1383845/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/11/26/for-famitsu-428-equals-40/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/11/26/for-famitsu-428-equals-40/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1383845?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/11/26/for-famitsu-428-equals-40/&amp;cuid=98:1383845&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Wed, 26 Nov 2008 16:10:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/famitsu">famitsu</category>
      <category domain="http://gameratty.com/tag/flawless famitsu grade">flawless famitsu grade</category>
      <category domain="http://gameratty.com/tag/super smash bros">super smash bros</category>
      <category domain="http://gameratty.com/tag/graphical text adventure">graphical text adventure</category>
      <category domain="http://gameratty.com/tag/nintendo wii fanboy">nintendo wii fanboy</category>
      <category domain="http://gameratty.com/tag/roguelike kings chunsoft">roguelike kings chunsoft</category>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/equals">equals</category>
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      <source url="http://www.nintendowiifanboy.com/2008/11/26/for-famitsu-428-equals-40/">For Famitsu, 428 equals 40</source>
    </item>
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      <title><![CDATA[Eiji Aonuma wants to make Zelda game to surpass Ocarina]]></title>
      <link>http://gameratty.com/article/6bdf012515222fafded28d8a550eb3a7</link>
      <guid>http://gameratty.com/article/6bdf012515222fafded28d8a550eb3a7</guid>
      <description><![CDATA[Eiji Aonuma , one of the legends behind the Zelda franchise, recently said that he will continue to work on the game series, alongside Shigeru Miyamoto , for a long time to come. Talking about Ocarina...]]></description>
      <content:encoded><![CDATA[<a href="http://img.qj.net/uploads/articles_module/126717/zelda-2_qjgenth.jpg?993553" rel="lightbox[article126717]" title=" 20Eiji 20Aonuma 20won 27t 20abandon 20Zelda 20series 20anytime 20soon 20- 20Image 201 20 26nbsp 3B 20 20 26nbsp 3B 20 3Ca 20href 3D 22http 3A//img.qj.net/uploads/articles_module/126717/zelda-2.jpg 3F993553 22 20target 3D 22_blank 22 3E 3Cimg 20src 3D 22/img/newwindow.png 22 20title 3D 22Open 20in 20new 20window 22 20border 3D 220 22 3E 3C/a 3E"><img style="margin-bottom: 3px; margin-left: 3px;" alt=" Eiji Aonuma won't abandon Zelda series anytime soon - Image 1" title=" Eiji Aonuma won't abandon Zelda series anytime soon - Image 1" src="http://img.qj.net/uploads/articles_module/126717/zelda-2_qjgenth.jpg?993553" align="right" border="0"></a><a href="http://ds.qj.net/tags/eiji-aonuma/154" id="tag" title="head, development process of Zelda: Twilight Princess">Eiji Aonuma</a>, one of the legends behind the <a href="http://ds.qj.net/tags/zelda/1565" id="tag" title="classic and popular Nintendo game franchise">Zelda</a> franchise, recently  said that he will continue to work on the game series, alongside  <a href="http://ds.qj.net/tags/shigeru-miyamoto/485" id="tag" title="game designer">Shigeru Miyamoto</a>, for a long time to come. Talking about <span style="font-style: italic;">Ocarina of Time</span>, Aonuma says:<br><br><p style="padding-left: 40px; padding-right: 40px;">  I  m happy that a title I worked on some time ago remains highly praised to this day, but that also shows how none of the subsequent games in the series have surpassed it.</p><br><p style="padding-left: 40px; padding-right: 40px;">  As someone who is still working on the series, I have mixed feelings about that. Because I haven  t yet surpassed it, I can  t quit. Surprisingly, that simple motivation may be the reason I continue to work on the <span style="font-style: italic;">Zelda </span>series.</p><br>Aside from <span style="font-style: italic;">Ocarina</span>, Aonuma also worked on <span style="font-style: italic;">Majora's Mask, The Wind Waker, Twilight Princess, </span>and <a title="The Legend of Zelda: Phantom Hourglass" href="http://ds.qj.net/category/The-Legend-of-Zelda-Phantom-Hourglass/cid/1191"><span style="font-style: italic;">Phantom Hourglass</span></a>. Basically, most of the greatest hits of the franchise.<br><br>Suffice it to say then, that his continuing presence in the franchise is great news. We know that a new <span style="font-style: italic;">Zelda </span>game is <a title="E3 2008: Zelda and Mario games for Wii confirmed, Zelda project for DS" href="http://www.qj.net/E3-2008-Zelda-and-Mario-games-for-Wii-confirmed-Zelda-project-for-DS/pg/49/aid/122228">already in the works</a>, so hopefully this is the one from Aonuma that surpasses even <span style="font-style: italic;">Ocarina</span>.<br><br><hr style="width: 100 ; height: 2px;"><br><span style="font-weight: bold;">Related Articles:</span><br><ul><li><a title="Eiji Aonuma on Phantom Hourglass, new Zelda characters in Super Smash Bros. Brawl" href="http://wii.qj.net/Eiji-Aonuma-on-Phantom-Hourglass-new-Zelda-characters-in-Super-Smash-Bros-Brawl/pg/49/aid/99192"><span title="Eiji Aonuma on Phantom Hourglass, new Zelda characters in Super Smash Bros. Brawl" style="font-style: italic;">Eiji Aonuma on Phantom Hourglass, new Zelda characters in Super Smash Bros. Brawl</span></a></li><li><a title="Miyamoto and Aonuma talk about next Zelda game" href="http://wii.qj.net/Miyamoto-and-Aonuma-talk-about-next-Zelda-game/pg/49/aid/97332"><span title="Miyamoto and Aonuma talk about next Zelda game" style="font-style: italic;">Miyamoto and Aonuma talk about next Zelda game</span></a></li></ul><br><br><img src="http://feedproxy.google.com/~r/qj/ds/~4/VxAwabbbnTI" height="1" width="1"/>]]></content:encoded>
      <pubDate>Wed, 26 Nov 2008 06:06:42 +0000</pubDate>
      <category domain="http://gameratty.com/tag/aonuma">aonuma</category>
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      <source url="http://feedproxy.google.com/~r/qj/ds/~3/VxAwabbbnTI/126717">Eiji Aonuma wants to make Zelda game to surpass Ocarina</source>
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      <title><![CDATA[Thanksgiving Events in Free to Play MMO PC Games]]></title>
      <link>http://gameratty.com/article/0df89e83381f606b9f30a952e5fba401</link>
      <guid>http://gameratty.com/article/0df89e83381f606b9f30a952e5fba401</guid>
      <description><![CDATA[Here are a few press releases about special Thanksgiving events from free to play MMO PC Games
Voyage Century: Thanksgiving Events Preview
With Thanksgiving almost here, Voyage Century will be holding...]]></description>
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</div> Here are a few press releases about special Thanksgiving events from free to play MMO PC Games:</p>
<blockquote><p><strong>Voyage Century: Thanksgiving Events Preview</strong></p>
<p><em>With Thanksgiving almost here, Voyage Century will be holding some captivating events with big rewards!</em></p>
<p>Event 1: Turkey Mobilization<br />
During the event, Players can buy pet food to tame a pheasant, improve it to Level 5, and then exchange it for a pumpkin and turkey from the other Thanksgiving envoy. By clicking on them, players will be pleasantly surprised by what they get.<br />
In addition, the GM will ask for some pheasants. Every level 5 pheasant whistle can be exchanged for 1 candy. There are 30 pieces of candy in total. If all the 30 pieces of candy in a server are exchanged for, then all of the players on that sever will enjoy double Exp and triple drop rates for 1 day.</p>
<p>Event 2: Treasures of the Lost Crusaders<br />
During the event, there will be a large group of Lost Crusaders at the suburbs of Alexandria. Players can obtain a “Treasures from the Heaven” box from them. This box contains many precious items. To open the box, players need a key which can be bought from a GM at the Alexandria dock. Players will have a chance to obtain Thalassocrat, Oceanic Fairy, Certificate of overlord, Commander-in-Chief Certificate, Flawless Black Diamond, Special Refining Items and so on. Every single item is precious!</p>
<p>For more info about these events visit the official Voyage Century website.<br />
<a href="http://vc.igg.com/news/newslist.php?ac=4" target="new">http://vc.igg.com/news/newslist.php?ac=4</a></p></blockquote>
<blockquote><p><strong>Myth War II Online: Thanksgiving Carnival Preview</strong></p>
<p>The folks from Myth War II Online (<a href="http://mw2.igg.com/main.php" target="new">http://mw2.igg.com/main.php</a>) today give us the general introduction to the coming Thanksgiving celebration events.</p>
<p>Event 1: Thanksgiving Party</p>
<p>During this Thanksgiving holiday, players can party with their friends for fun, not by dancing all night, but through fierce fighting against fiery Phoenixes. Players can go to Woodlingor, shapeshift into a Phoenix and ask for permission from a real Phoenix to enter his party. Everyone will receive a gift chest for successfully challenging a phoenix and may even win a Stuffed Turkey upon opening it.</p>
<p>Event 2: Banner Contest</p>
<p>There is always a reason to give thanks. Head over to the Myth War forum and take part in a Banners Contest by designing one decorated for Thanksgiving. The competition will be tight and handsome prizes are exclusively reserved for the winner.</p>
<p>Event 3: Mall Thanksgiving Promotion</p>
<p>On Thanksgiving Day, many items at the Item Mall will be following the lead of malls around the country by selling items at a big discount. It is a good time to grab a bargain!</p>
<p>For event info, head over to their official website:<br />
<a href="http://mw2.igg.com/news/news.php?aid=409" target="new">http://mw2.igg.com/news/news.php?aid=409</a></p></blockquote>
<blockquote><p><strong>OGPlanet Makes Black Friday Fun</strong></p>
<p><em>Special Discounts and Bonus Items Available in the OGPlanet Store</em></p>
<p>El Segundo, Calif.- Nov. 24, 2008 - If standing in line at 4 a.m. waiting for stores to open on Black Friday doesn&#8217;t appeal, OGPlanet is offering tons of post-Thanksgiving savings that don&#8217;t require waking up before dawn or braving crazed crowds.</p>
<p>To celebrate the after-Thanksgiving shopping period, OGPlanet is offering three special deals on the company&#8217;s cross-game currency, Astros. Each player who purchases Astros or redeems either an Ultimate Game Card or an OGPlanet Game Card on Nov. 28 will receive an extra 10 percent bonus Astros, and one lucky Astro purchase made on Nov. 28 will be chosen at random and tripled. Plus, as an extra after-Thanksgiving deal, every OGPlanet player who redeems an OGPlanet Game Card, purchasable only at Blockbuster stores, on Nov. 29 or 30 will receive bonus Astros based on how many hours they spend playing OGPlanet games during the weekend.</p>
<p>In addition to the Astro discounts and bonuses, each of OGPlanet&#8217;s four games - Albatross18, Rumble Fighter, Cabal, and La Tale - will be offering bonus items with many item purchases. Some of the game-specific bonuses include free Pang items in Albatross18, upgrade items for the new Rudolph pet in Cabal Online, Gold Darts of Luck in La Tale, and a half-off discount on selected Rumble Fighter items.<br />
For more details about the OGPlanet Black Friday special offers, visit the OGPlanet website at <a href="http://www.ogplanet.com" target="new">http://www.ogplanet.com</a>.</p>
<p>About OGPlanet<br />
OGPlanet is a leading North American publisher of online games. The company, founded in 2005, offers a selection of some of the best massively multiplayer online games on a free-to-play basis. Users experience beautiful, easy-to-play multiplayer online games without the obligations of a subscription fee. For more information, visit <a href="http://www.ogplanet.com" target="new">www.ogplanet.com</a>.</p></blockquote>
<blockquote><p><strong>CELEBRATE THANKSGIVING WITH GAMESCAMPUS</strong></p>
<p><em>From Giant Turkey Monsters and Buy 2 Get 1 Free Sales To An Extra 20% in Campus Cash When you Redeem Your Prepaid Card-GamesCampus Says Thank You</em></p>
<p>San Jose, Calif.-November 24, 2008-San Jose-based online game publisher, GamesCampus (www.gamescampus.com, run by OnNet USA), is saying thanks to its communities with several Thanksgiving-themed events and savings promotions for its online games. Asda Story, Shot Online, Xiah Rebirth and Manga Fighter are celebrating the holiday with special sales, in-game events, special prizes and more. Each of the game&#8217;s can be found at www.gamescampus.com.</p>
<p>Prepaid Card Thanksgiving Sale</p>
<p>To thank everyone in its communities, GamesCampus is offering additional 20% bonus cash for any prepaid cards redeemed this week.</p>
<p>This special offer starts today, Nov. 24 and ends Nov. 30. The extra cash bonus is good for all GamesCampus.com games including: Asda Story, Xiah Rebirth, Shot Online and Manga Fighter. GamesCampus Prepaid Cards can be purchased at your local target stores.</p>
<p>Asda Story-Asda Story Loves Black Friday</p>
<p>In Asda Story, many items will be Buy 2 Get 1 Free or available at other deeply discounted prices. On top of this generous item discount, Giant Turkey monsters will be dropping special holiday items for players all over the game! More on Asda Story&#8217;s seasonal offerings can be found at http://asdastory.gamescampus.com/</p>
<p>Xiah Rebirth-Eye-popping Discounts from Xiah Rebirth</p>
<p>Xiah Rebirth is giving thanks by offering generous discounts on most of its items!! Many items from Xiah rebirth will be available as Buy 2 Get 1 Free or Buy 3 Get 2 Free, or at deeply discounted prices. In addition, for collectors of rare items, now is the right time to join and take part in the game&#8217;s special Coin Event and Lucky Boar Event to stock up on items in their inventory! These offers end soon after Thanksgiving, so users have to hurry to take advantage of these opportunities now. http://xiah.gamescampus.com/</p>
<p>Shot Online-Shot Online Blowout golf sale and prizes</p>
<p>Shot Online will also have blowout sales and discounts for all of their users. The offers include Autumn clothes sales, Buy 2 Get 1 Free Gold Boxes and Buy 3 Get 1 Free Exp. Boxes. Details on Thanksgiving offers for Shot Online can be found at http://shotonline.gamescampus.com/</p>
<p>For more information about GamesCampus and its products visit <a href="http://www.gamescampus.com" target="new">www.gamescampus.com</a>.</p></blockquote>
<blockquote><p><strong>Angels Online: Thanksgiving Carnival Preview</strong></p>
<p>Angels Online team (<a href="http://ao.igg.com" target="new">http://ao.igg.com</a>) today announces that a series of dazzling events will be held during this Thanksgiving holiday in order to give back something to all AO players.</p>
<p>Event I: 3X Exp Available<br />
From November 20th until the server maintenance on December 4th, all items with the 2x exp effects such as Double Exp Cards (30 minutes), Double Skill Exp Cards (30 minutes), and Pet&#8217;s Double Exp Cards (30 minutes) will deliver a 3x exp effect.<br />
Fore more information please visit: http://ao.igg.com/news/news.php?aid=1586</p>
<p>Event II: Top Experience contest<br />
Event Duration<br />
9:00pm November 20th- 9:00pm November 30th EST (GMT-5)</p>
<p>Event Targets: All characters created from the 9:00pm November 20th- 9:00pm November 30th are qualified to take part in this event.</p>
<p>Event Rules<br />
1. During the event, Qualified players should work hard and level up fast. If they are in the top 20 with the most exp in their servers, they will obtain abundant rewards from the officials.<br />
Fore more information please visit: http://ao.igg.com/news/news.php?aid=1589</p>
<p>Event III: Pet PK Turkeys<br />
Turkeys in the Angel Lyceum are known far and wide for their delicious taste. Did you also hear about their power? See how well your pet can do in battle with these famous turkeys and win abundant rewards! We will be holding a “Pets PK Turkeys” event to offer all players the chance to show off their pets’ abilities and celebrate Thanksgiving. Feed your pets and then join us for battle! We’re waiting for you!</p>
<p>Fore more information please visit: <a href="http://ao.igg.com/news/news.php?aid=1589" target="new">http://ao.igg.com/news/news.php?aid=1589</a></p></blockquote>
<blockquote><p><strong>Prize Turkeys Give Cool Prizes in Rumble Fighter</strong></p>
<p><em>El Segundo, Calif.- Nov 21, 2008 - This Thanksgiving, turkey is on the menu as players beat the stuffing out of each other in Rumble Fighter, OGPlanet&#8217;s massively multiplayer online fighting game.</em></p>
<p>From Nov. 20 through Dec. 17, delicious roast turkeys will be scattered throughout Rumble Fighter maps. Players who spot the tasty birds while they brawl in Rumble Fighter matches can gobble them up for a chance at prizes.</p>
<p>The 10 players who hunt the most turkeys during the four-week period will be rewarded on Dec. 18 with either a Native American-style Spirit Headdress or a Red Spirit Feather.</p>
<p>More information about the Rumble Fighter Thanksgiving Turkey Hunt as well as other Rumble Fighter events can be found on the Rumble Fighter website at <a href="http://rf.ogplanet.com/" target="new">http://rf.ogplanet.com/</a>.</p>
<p>About Rumble Fighter<br />
One of the most unique fighting games around, Rumble Fighter allows up to 8 players to battle it out online in simultaneous melee action. Featuring an advanced combo attack skill system with multitudes of real fighting styles to choose from, Rumble Fighter allows players to build the fighter they&#8217;ve always wanted to be.</p>
<p>About OGPlanet<br />
OGPlanet is a leading North American publisher of online games. The company, founded in 2005, offers a selection of some of the best massively multiplayer online games on a free-to-play basis. Users experience beautiful, easy-to-play multiplayer online games without the obligations of a subscription fee. For more information, visit <a href="http://www.ogplanet.com" target="new">www.ogplanet.com</a>.</p></blockquote>
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      <pubDate>Wed, 26 Nov 2008 01:55:59 +0000</pubDate>
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