<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:content="http://purl.org/rss/1.0/modules/content/" version="2.0">
  <channel>
    <title><![CDATA[[GameRatty] tag: bad]]></title>
    <link>http://gameratty.com/tag/bad</link>
    <description></description>
    <pubDate>Tue, 19 Aug 2008 16:38:28 +0000</pubDate>
    <generator>iRatty Engine</generator>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <item>
      <title><![CDATA[Classic video game patents]]></title>
      <link>http://gameratty.com/article/a357e5c28bb6606c672f36870c1e9909</link>
      <guid>http://gameratty.com/article/a357e5c28bb6606c672f36870c1e9909</guid>
      <description><![CDATA[Well there, I think we know that little guy. Look at his humble beginnings back before he came a reality. Too bad he didnt get much use! You can check out a list of some other classic gaming patents...]]></description>
      <content:encoded><![CDATA[<p><a href="http://gonintendo.com/wp-content/photos/robby.jpg" title="" onclick="pp_image_popup('http://gonintendo.com/wp-content/photos/robby.jpg',391,371,''); return false;"><img src="http://gonintendo.com/wp-content/photos/robby.jpg" class="centered" alt="" width="391" height="371" /></a></p>
<p>Well there, I think we know that little guy.  Look at his humble beginnings back before he came a reality.  Too bad he didn&#8217;t get much use!  <strong><a href="http://www.insertcredit.com/archives/002492.html">You can check out a list of some other classic gaming patents by clicking right here.</a></strong></p>
]]></content:encoded>
      <pubDate>Wed, 20 Aug 2008 00:37:59 +0000</pubDate>
      <category domain="http://gameratty.com/tag/humble beginnings">humble beginnings</category>
      <category domain="http://gameratty.com/tag/classic">classic</category>
      <category domain="http://gameratty.com/tag/patents">patents</category>
      <category domain="http://gameratty.com/tag/guy">guy</category>
      <category domain="http://gameratty.com/tag/reality">reality</category>
      <category domain="http://gameratty.com/tag/bad">bad</category>
      <category domain="http://gameratty.com/tag/check">check</category>
      <category domain="http://gameratty.com/tag/list">list</category>
      <source url="http://gonintendo.com/?p=53134">Classic video game patents</source>
    </item>
    <item>
      <title><![CDATA[The Healers of WAR]]></title>
      <link>http://gameratty.com/article/1a7a67ac30ffe85e2bff97e21fe9a6d1</link>
      <guid>http://gameratty.com/article/1a7a67ac30ffe85e2bff97e21fe9a6d1</guid>
      <description><![CDATA[So you want to play a healer in Warhammer Online: Age of Reckoning. Good choice, because unlike other games the healers in WAR arent gimped for damage, and have no problems whatsoever to solo. And, of...]]></description>
      <content:encoded><![CDATA[So you want to play a healer in Warhammer Online: Age of Reckoning. Good choice, because unlike other games the healers in WAR aren’t gimped for damage, and have no problems whatsoever to solo. And, of course, they are always welcome in groups, be it PvE or RvR. But what kind of healers are there in WAR, and which one is right for you? Here is an overview:<br /><br />First of all, it doesn’t matter whether you play Order or Destruction. Both sides have 3 kinds of healers, and every kind exists on both sides. The class might be called differently, and the spells might have different names, but essentially there is a close copy of every healer kind on both sides. Great, that reduces our choice from 6 to 3. They are:<br /><br /><b>The regular healers</b><br /><br />The Dwarf Rune Priest and the Chaos Zealot are the kind of regular standard healer you find in pretty much every game. Like all characters in WAR, they have action points, and they consume those action points by using their abilities. The regular healers have both damaging spells and healing spells at their disposal, plus some buffs. The regular healers have no special game mechanic; they can cast any one of their spells at any time, with no restrictions or bonuses. They could be healbot in a group, or damage caster. They have low armor, although here there is a slight difference between the two factions, as the Dwarfs have a natural bonus to armor, which makes the Rune Priest somewhat better armored than the Zealot.<br /><br /><b>The alternate healers</b><br /><br />The High Elf Archmage and the Greenskin Shaman are healers with a twist: They perform better if they alternate between healing and damage dealing occasionally. They have similar healing and damage dealing spells as the regular healers do, with slightly inferior buffs. But whenever they cast a healing spell, they gain a damage spell bonus point, up to a maximum of 5. And whenever they cast a damage spell, they gain a healing spell bonus point, up to a maximum of 5. These bonus points are called Waaagh! for the Shaman, and High Magic for the Archmage, but they work the same. Depending on the particular spell they either increase the effectiveness, or decrease the casting time by 20% per point. And yes, that means that with 5 bonus points you can cast some spells as instant which had a long casting time before. Only downside is that you can’t have both, the first healing spell you use after casting some damage spells will reset the healing bonus to zero, and start the damage bonus at one.<br /><br />The effect of this is that while you *can* still act as a healbot if you want, there is an obvious advantage to at the very least use one instant damage spell every five healing spells. And when you are solo, and mostly using damage spells, the bonus makes it easier to heal yourself occasionally. Similar to the regular healers, the alternate healers have low armor.<br /><br /><b>The melee healers</b><br /><br />The Empire Warrior Priest and the Dark Elf Disciple of Khaine are more limited in their healing abilities. They start out with 250 points, called Righteous Fury for the Warrior Priest, and Soul Essence for the Disciple of Khaine. Any healing spell they cast uses up between 30 and 70 of these points. Any melee damage ability or spell they use adds 15 to 50 of these points, up to the maximum of 250. That means that melee healers can use damage abilities without limit, but if they cast several healing spells in a row, they run out of points, and will need to use damage abilities again to recharge. Thus they can’t function in full healbot mode. They have enough points to keep themselves healed most of the time, but as main healer of a group they are less useful.<br /><br />So why would you want to play one of these? Because the melee healers have a much better survivability; they have more health and better armor than the other healing classes. They play differently than the healers you might have played in MMORPGs, they are more similar to the priests in Dungeons & Dragons or medieval bishops in plate armor. If you like your healers to dish it out toe to toe instead of casting spells from the back, Warrior Priest or Disciple of Khaine are for you.<br /><br /><b>Conclusion</b><br /><br />Personally, I’ll be playing a Shaman in WAR (my guild is going Chaos). I like the idea of getting free spells if I used one kind often enough, whether that is to cast an instant damage spell from the back while in a group, or casting an instant big heal after a solo fight. If I would only consider soloing, I’d probably play a Disciple of Khaine instead, because I like melee damage more than ranged spellcasting; but then, I don’t think the melee healers will be all that great in groups, running out of healing energy too often. I tried the Zealot, and he isn’t bad, but they are too much similar to a WoW healer, and I’ve played that one too long. I like what Mythic did to shake up the healing classes, and recognize they had to put in a standard healer for the conservative players. But I’m looking forward to gather some Waaagh!<img src="http://feeds.feedburner.com/~r/ToboldsBlog/~4/369434812" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 21:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/healers">healers</category>
      <category domain="http://gameratty.com/tag/damage">damage</category>
      <category domain="http://gameratty.com/tag/melee damage ability">melee damage ability</category>
      <category domain="http://gameratty.com/tag/damage abilities">damage abilities</category>
      <category domain="http://gameratty.com/tag/damage caster">damage caster</category>
      <category domain="http://gameratty.com/tag/instant damage">instant damage</category>
      <category domain="http://gameratty.com/tag/damage spells">damage spells</category>
      <category domain="http://gameratty.com/tag/melee healers">melee healers</category>
      <category domain="http://gameratty.com/tag/melee damage">melee damage</category>
      <source url="http://feeds.feedburner.com/~r/ToboldsBlog/~3/369434812/healers-of-war.html">The Healers of WAR</source>
    </item>
    <item>
      <title><![CDATA[Team Fortress 2: Meet The Sandvich]]></title>
      <link>http://gameratty.com/article/0761a2f56f1f9aba611101faddb0cb89</link>
      <guid>http://gameratty.com/article/0761a2f56f1f9aba611101faddb0cb89</guid>
      <description><![CDATA[Filed under: Culture , PC , Action , Online

Meet Team Fortress 2 's &quot;Edible Device&quot; and shotgun replacement, the Sandvich

Valve really missed a good opportunity for a bad pun here by not calling it...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/pc/" rel="tag">PC</a>, <a href="http://www.joystiq.com/category/action/" rel="tag">Action</a>, <a href="http://www.joystiq.com/category/online/" rel="tag">Online</a></p><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/PlwpQY-Tbls&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/PlwpQY-Tbls&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object>Meet <a href="http://www.joystiq.com/tag/team-fortress-2"><em>Team Fortress 2</em></a>'s "Edible Device" and shotgun replacement, the <a href="http://steamgames.com/tf2/heavy/sandvich.htm">Sandvich</a>. <br /><br />Valve really missed a good opportunity for a bad pun here by not calling it "Meat the Sandvich," but hey, it's still pretty damned funny. What's next in the series of loony videos? Meet the Bullet? Seriously though, we'd watch them all. Heck, just throw a <em>TF2</em> cartoon on the air as part of Adult Swim and we'd be glued to our sets.<br /><br />[Thanks Giroro, Alistair and Vandell]<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://steamgames.com/tf2/heavy/sandvich.htm>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/team-fortress-2-meet-the-sandwich/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.joystiq.com/2008/08/20/team-fortress-2-meet-the-sandwich/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/20/team-fortress-2-meet-the-sandwich/#comments" title="View reader comments on this entry">Comments</a></p><div class="feedflare">
<a href="http://feeds.joystiq.com/~f/weblogsinc/joystiq?a=w4tz9k"><img src="http://feeds.joystiq.com/~f/weblogsinc/joystiq?i=w4tz9k" border="0"></img></a> <a href="http://feeds.joystiq.com/~f/weblogsinc/joystiq?a=QXL0xk"><img src="http://feeds.joystiq.com/~f/weblogsinc/joystiq?i=QXL0xk" border="0"></img></a>
</div><img src="http://feeds.joystiq.com/~r/weblogsinc/joystiq/~4/369671693" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 21:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/team fortress">team fortress</category>
      <category domain="http://gameratty.com/tag/sandvich">sandvich</category>
      <category domain="http://gameratty.com/tag/bad pun">bad pun</category>
      <category domain="http://gameratty.com/tag/shotgun replacement">shotgun replacement</category>
      <category domain="http://gameratty.com/tag/edible device">edible device</category>
      <category domain="http://gameratty.com/tag/tf2 cartoon">tf2 cartoon</category>
      <category domain="http://gameratty.com/tag/loony videos">loony videos</category>
      <category domain="http://gameratty.com/tag/funny">funny</category>
      <category domain="http://gameratty.com/tag/bullet">bullet</category>
      <source url="http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/369671693/">Team Fortress 2: Meet The Sandvich</source>
    </item>
    <item>
      <title><![CDATA[The Daily Hotness: "He punched out all my blood!" (08/19/08)]]></title>
      <link>http://gameratty.com/article/dec5ce8fdeffe85416d2e0ff65506f4c</link>
      <guid>http://gameratty.com/article/dec5ce8fdeffe85416d2e0ff65506f4c</guid>
      <description><![CDATA[Not streaming? Upgrade your Flash version . Videos auto-playing? Fix it .] Watch more videos

Greatest &quot;Meet the&quot; video yet
We preview the first 15 minutes of Castle Crashers , the Godfather sequel...]]></description>
      <content:encoded><![CDATA[
				<p><!-- 193 -->
<div class="wiki_tag_video" style="height:375px">
<script type="text/javascript">
var video_url = 'http://bulk.destructoid.com/ul/user/1/13912-100331-movie.flv.flv';
adotube_embed = {
  video_identifier: '13912-100331-movie.flv.flv,recap,', // Video Identifier
	def_avpid: 'KXxGHFk',
  video_tags: 'recap,',
	runtime_location: 'http://bulk.destructoid.com/video-runtime', // Location of the AdotubeRuntime    
  player_video_stream_url: video_url, // URL of the FLV stream 
  player_video_thumbnail_url: 'http://www.destructoid.com/', // URL of the video thumbnail 
  player_video_page_url: 'http://www.destructoid.com/the-daily-hotness-he-punched-out-all-my-blood-08-19-08--100384.phtml', // URL of the page where the video can be viewed
  player_div_id: 'adotube193' // Id of the existing div (if any) for the Adotube Video Player
};
	document.write('<script type="text/javascript" src="http://adotube.com/php/services/adotubeRuntime/courier.js.php"><'+'/script>');
	document.write('<script type="text/javascript" src="'+adotube_embed.runtime_location+'/swfobject/swfobject.js"><'+'/script>');
	document.write('<script type="text/javascript" src="'+adotube_embed.runtime_location+'/js/sorge.js"><'+'/script>');
</script>
<span style="color:gray;font-size:10px; text-align:center;align:center;">[ <B>Not streaming?</b> <a href="http://www.adobe.com/go/EN_US-H-GET-FLASH" target="_blank">Upgrade your Flash version</a>. Videos auto-playing? <a href="http://www.destructoid.com/forum/viewtopic.php?t=10823&start=0&postdays=0&postorder=asc&highlight=">Fix it</a>.] Watch <a href="http://www.destructoid.com/elephant/index.phtml?t=videos&type=Videos">more videos</a></span>
</div>
<BR><br />Greatest &quot;Meet the&quot; video yet.</p><p>We preview the first 15 minutes of <i>Castle Crashers</i>, the <i>Godfather</i> sequel has made Rev sad, Dyson reviewed <i>Bionic Commando: Rearmed,</i> <i>BioShock</i> is coming this October for the PS3, <i>Dead Rising </i>for the Wii looks like crap, and plenty more happened on Tuesday.&nbsp; </p><p><u><b>Tuesday Regulars:</b></u><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/games-time-forgot-the-ship-100316.phtml" style="text-decoration: none">Games time forgot: <i>The Ship</i></a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/retrose-tinted-blaster-master-100318.phtml" style="text-decoration: none">RetRose Tinted: <i>Blaster Master</i></a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/game-debate-to-the-death-br-excitebike-vs-punch-out--100377.phtml" style="text-decoration: none">Game Debate to the Death! <i>Excitebike</i> VS<i> Punch-Out</i>!!</a></p><p><u><b>Original Features:</b></u><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/exclusive-the-first-15-minutes-of-the-behemoth-s-castle-crashers-100146.phtml" style="text-decoration: none">Exclusive: The first 15 minutes of The Behemoth's <i>Castle Crashers</i></a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/breaking-jon-blow-wearing-maroon-colored-t-shirt-right-now--100306.phtml" style="text-decoration: none">BREAKING: Jon Blow wearing maroon colored T-shirt right now!</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/the-hulk-hogan-clan-vs-r3y-the-gamer-100302.phtml" style="text-decoration: none">The Hulk Hogan clan vs. R3Y the gamer</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/the-great-retro-olympics-200-meter-freestyle-100210.phtml" style="text-decoration: none">The Great Retro Olympics!: 200 meter freestyle</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/dear-godfather-sequel-you-broke-my-heart-100241.phtml" style="text-decoration: none">Dear <i>Godfather </i>sequel: you broke my heart</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/facebreaker-developer-q-a-with-lead-designer-todd-batty-100357.phtml" style="text-decoration: none"><i>FaceBreaker </i>developer Q&amp;A with Lead Designer Todd Batty</a></p><p><u><b>Destructoid Reviews:</b></u><br /> <span class="headline" style="text-decoration: none"></span><i><a href="http://www.destructoid.com/destructoid-review-bionic-commando-rearmed-100103.phtml" style="text-decoration: none">Bionic Commando: Rearmed</a></i></p><p><u><b>Previews:</b></u><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/ea-showcase-08-hands-on-with-monopoly-for-the-wii-100208.phtml" style="text-decoration: none">EA Showcase 08: Hands-on with <i>Monopoly</i> for the Wii</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/ea-showcase-08-mysims-kingdom-impressions-100213.phtml" style="text-decoration: none">EA Showcase 08: <i>MySims Kingdom</i> impressions</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/ea-showcase-08-simcity-creator-impressions-curvy-roads-confirmed--100225.phtml" style="text-decoration: none">EA Showcase 08: <i>SimCity Creator</i> impressions. CURVY ROADS CONFIRMED!</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/a-week-of-dead-space-signs-from-the-ishimura-100350.phtml" style="text-decoration: none">A week of <i>Dead Space</i>: Signs from the Ishimura</a></p><p><u><b>News:</b></u><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/xbox-360-beats-playstation-3-in-japan-microsoft-thanks-its-flying-pig-division-100254.phtml" style="text-decoration: none">Xbox 360 beats PlayStation 3 in Japan: Microsoft thanks its flying pig division</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/dirty-japanese-erotica-for-your-xbox-360-bad-boy-filthy-boy-in-your-bed--100260.phtml" style="text-decoration: none">Dirty Japanese erotica for your Xbox 360: Bad boy, filthy boy, in your bed!</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/crytek-quits-whining-about-piracy-talks-xbox-720--100262.phtml" style="text-decoration: none">Crytek quits whining about piracy, talks Xbox '720'</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/too-human-haters-don-t-get-it-according-to-dyack-100266.phtml" style="text-decoration: none">Too Human haters 'don't get it' according to Dyack</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/lego-serious-about-mmo-wow-players-line-up-to-cancel-accounts-100275.phtml" style="text-decoration: none">LEGO serious about MMO, <i>WoW </i>players line up to cancel accounts</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/i-am-alive-is-now-a-franchise-apparently-100279.phtml" style="text-decoration: none"><i>I Am Alive</i> is now a franchise, apparently</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/xbox-360-blu-ray-support-could-still-happen-100277.phtml" style="text-decoration: none">Xbox 360 Blu-ray support could still happen</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/game-sharer-charged-over-16-000-pounds-for-a-pinball-game-100282.phtml" style="text-decoration: none">Game sharer charged over 16,000 pounds for a pinball game</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/dragonforce-track-pack-coming-for-legends-of-rock-100281.phtml" style="text-decoration: none">DragonForce Track Pack coming for <i>Legends of Rock</i></a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/nintendo-disappointed-by-e3-showing-they-weren-t-the-only-ones-100284.phtml" style="text-decoration: none">Nintendo 'disappointed' by E3 showing ... they weren't the only ones</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/ubisoft-is-kicking-ass-possibly-splitting-stock-100288.phtml" style="text-decoration: none">Ubisoft is kicking ass, possibly splitting stock</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/npd-174-million-gamers-in-the-us-100285.phtml" style="text-decoration: none">NPD: 174 million gamers in the US</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/home-to-get-an-adults-only-section--100301.phtml" style="text-decoration: none">Home to get an 'adults only' section?</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/32-of-industry-growth-in-2008-is-from-music-games-100297.phtml" style="text-decoration: none">32% of industry growth in 2008 is from music games</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/game-store-burglars-ask-cops-for-a-ride-home-100304.phtml" style="text-decoration: none">Game store burglars ask cops for a ride home</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/bioshock-ps3-confirmed-for-release-october-21st-100314.phtml" style="text-decoration: none"><i>BioShock</i> PS3 confirmed for release October 21st</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/esa-picks-up-a-former-riaa-executive-100319.phtml" style="text-decoration: none">ESA picks up a former RIAA executive</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/mega-man-iii-now-available-on-mobile-phones-100317.phtml" style="text-decoration: none"><i>Mega Man III </i>now available on mobile phones</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/warhammer-online-get-your-former-employees-out-of-my-credits-100358.phtml" style="text-decoration: none"><i>Warhammer Online</i>: Get your former employees out of my credits</a></p><p><u><b>Galleries:</b></u><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/new-afrika-details-pictures-and-japanese-release-date-100292.phtml" style="text-decoration: none">New <i>Afrika</i> details, pictures, and Japanese release date</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/batgirl-revealed-in-lego-batman-100320.phtml" style="text-decoration: none">BatGirl revealed in <i>LEGO Batman</i></a> </p><p><u><b>Trailers &amp; Videos: </b></u><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/dead-rising-wii-looks-stunningly-gorgeous-to-stevie-wonder-100253.phtml" style="text-decoration: none"><i>Dead Rising</i> Wii looks stunningly gorgeous ... to Stevie Wonder</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/more-house-of-the-dead-lurching-onto-the-wii-with-brilliant-trailer-100261.phtml" style="text-decoration: none">More<i> House of the Dead</i> lurching onto the Wii with brilliant trailer</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/pre-order-banjo-kazooie-nuts-bolts-get-banjo-kazooie-on-xbla-for-free-100283.phtml" style="text-decoration: none">Pre-order <i>Banjo-Kazooie: Nuts &amp; Bolts</i>, get <i>Banjo-Kazooie</i> on XBLA for free</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/the-african-savanna-never-looked-so-good-latest-far-cry-2-trailer-100335.phtml" style="text-decoration: none">The African savanna never looked so good: Latest <i>Far Cry 2 </i>trailer</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/team-fortress-2-meet-the-sandvich-100339.phtml" style="text-decoration: none"><i>Team Fortress 2</i>: Meet the Sandvich</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/cutey-mccutersons-presents-a-new-elebits-ds-trailer-100323.phtml" style="text-decoration: none">Cutey McCutersons presents: a new Elebits DS trailer</a><br /><span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/new-resident-evil-5-leipzig-trailer-now-online-100366.phtml" style="text-decoration: none">New <i>Resident Evil 5</i> Leipzig trailer now online</a></p><p><u><b>Offbeat:</b></u><br /> <span class="headline" style="text-decoration: none"></span><a href="http://www.destructoid.com/wii-sqweeze-is-designed-to-pump-you-up-100272.phtml" style="text-decoration: none">Wii Sqweeze is designed to pump you up</a></p>		
					
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=mk9e7r"><img src="http://feeds.feedburner.com/~a/Destructoid?i=mk9e7r" border="0"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/Destructoid?a=d4e7EK"><img src="http://feeds.feedburner.com/~f/Destructoid?i=d4e7EK" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/369665144" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 20:01:49 +0000</pubDate>
      <category domain="http://gameratty.com/tag/game">game</category>
      <category domain="http://gameratty.com/tag/game store burglars">game store burglars</category>
      <category domain="http://gameratty.com/tag/trailer">trailer</category>
      <category domain="http://gameratty.com/tag/wii">wii</category>
      <category domain="http://gameratty.com/tag/wii sqweeze">wii sqweeze</category>
      <category domain="http://gameratty.com/tag/leipzig trailer">leipzig trailer</category>
      <category domain="http://gameratty.com/tag/talks xbox">talks xbox</category>
      <category domain="http://gameratty.com/tag/dead space">dead space</category>
      <category domain="http://gameratty.com/tag/pinball game">pinball game</category>
      <source url="HASH(0x8b6330c)">The Daily Hotness: "He punched out all my blood!" (08/19/08)</source>
    </item>
    <item>
      <title><![CDATA[Rumor: Spy Hunter movie hits oil slick, crashes, burns]]></title>
      <link>http://gameratty.com/article/67f783c2403139f26f0ca7230a3ba3fa</link>
      <guid>http://gameratty.com/article/67f783c2403139f26f0ca7230a3ba3fa</guid>
      <description><![CDATA[Filed under: Arcade , Culture , Retro , Driving

The Spy Hunte r movie based on the Midway arcade hit that we talked about more than a year ago is hitting the skids, crashing through the guardrail,...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.joystiq.com/category/arcade/" rel="tag">Arcade</a>, <a href="http://www.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://www.joystiq.com/category/retro/" rel="tag">Retro</a>, <a href="http://www.joystiq.com/category/driving/" rel="tag">Driving</a></p><object width="490" height="397"><param name="movie" value="http://www.youtube.com/v/QO6ER2K65sE&amp;hl=en&amp;fs=1&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/QO6ER2K65sE&amp;hl=en&amp;fs=1&amp;rel=0" type="application/x-shockwave-flash" allowfullscreen="true" width="490" height="397"></embed></object>The <em>Spy Hunte</em>r movie based on the Midway arcade hit that we talked about <a href="http://latinoreview.com/script-reviews/?id=21">more than a year ago</a> is hitting the skids, crashing through the guardrail, and plummeting off the cliff that is called "development hell" in Hollywood. Looks like director Paul Anderson (W.S., not Thomas) is <a href="http://latinoreview.com/news/exclusive-spy-hunter-takes-a-backseat-5233">being taken off the project</a>, which will spin it out into limbo.<br /><br />You can also read Latino Review's review of the script <a href="http://latinoreview.com/script-reviews/?id=21">right here</a>. They seemed to like it, saying it was better than <em>The Fast and the Furious 3</em> ... which ain't saying much. In fact, the best thing <em>Spy Hunter</em> has spawned as far as filmed entertainment goes is the Pontiac commercial above. If any of the <a href="http://www.joystiq.com/2006/03/08/preview-of-spy-hunter-nowhere-to-run/">game sequels</a> had looked like that, we might still be playing them.<br /><br />Now, we ask you... is this such a bad thing? Sure it had <a href="http://www.joystiq.com/2005/10/14/the-peoples-informant-spy-hunter-3-info/">Dwayne "The Rock" Johnson</a> attached to it, and John Woo was supposed to direct it at one point. However, it's had a slew of different writers and now with two director replacements, do we really need a <em>Spy Hunter</em> movie? We hope no one hits "Continue" on the <em>Spy Hunter</em> movie, and that it just dies a merciful death. What say you?<p style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;">&nbsp;</p><p><a href=http://latinoreview.com/news/exclusive-spy-hunter-takes-a-backseat-5233>Read</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/forward/1289107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.joystiq.com/2008/08/19/rumor-spy-hunter-movie-hits-oil-slick-crashes-burns/#comments" title="View reader comments on this entry">Comments</a></p><div class="feedflare">
<a href="http://feeds.joystiq.com/~f/weblogsinc/joystiq?a=mBVfvk"><img src="http://feeds.joystiq.com/~f/weblogsinc/joystiq?i=mBVfvk" border="0"></img></a> <a href="http://feeds.joystiq.com/~f/weblogsinc/joystiq?a=KmlU7k"><img src="http://feeds.joystiq.com/~f/weblogsinc/joystiq?i=KmlU7k" border="0"></img></a>
</div><img src="http://feeds.joystiq.com/~r/weblogsinc/joystiq/~4/369591629" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 19:00:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/spy hunter">spy hunter</category>
      <category domain="http://gameratty.com/tag/spy hunter movie">spy hunter movie</category>
      <category domain="http://gameratty.com/tag/midway arcade hit">midway arcade hit</category>
      <category domain="http://gameratty.com/tag/arcade">arcade</category>
      <category domain="http://gameratty.com/tag/review">review</category>
      <category domain="http://gameratty.com/tag/latino review">latino review</category>
      <category domain="http://gameratty.com/tag/director paul anderson">director paul anderson</category>
      <category domain="http://gameratty.com/tag/john woo">john woo</category>
      <category domain="http://gameratty.com/tag/movie based">movie based</category>
      <source url="http://feeds.joystiq.com/~r/weblogsinc/joystiq/~3/369591629/">Rumor: Spy Hunter movie hits oil slick, crashes, burns</source>
    </item>
    <item>
      <title><![CDATA[Rabbid and Rabbid at the Olympic Games]]></title>
      <link>http://gameratty.com/article/0e4fe9dac28f55fa45cf6c833711e27a</link>
      <guid>http://gameratty.com/article/0e4fe9dac28f55fa45cf6c833711e27a</guid>
      <description><![CDATA[Filed under: Video




Raving Rabbids TV Party is all about making fun of TV programming -- and what is more televised than the Olympics? It's natural, then, that Ubisoft would release some silly...]]></description>
      <content:encoded><![CDATA[<p>Filed under: <a href="http://www.nintendowiifanboy.com/category/video/" rel="tag">Video</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="360">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=38450"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=38450" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="360"></embed> </object></center><br /><a href="http://www.nintendowiifanboy.com/2008/08/07/balance-board-taking-over-rabbids-tv-party-blog-makes-butt-joke/"><em>Raving Rabbids TV Party</em></a> is all about making fun of TV programming -- and what is <em>more</em> televised than the Olympics? It's natural, then, that <a href="http://www.nintendowiifanboy.com/tag/Ubisoft/">Ubisoft</a> would release some silly trailers showing their new mascot characters running rampant through Olympic events in Beijing. Also there are probably some Olympic-style minigames in the actual game.<br /><br />The latest trailer, above, combines the usual yelling-based Rabbid humor with some classic Bugs Bunny. We've embedded the last Olympic-style clip, from last week, after the break. It's also funny, yes, but it also makes us feel genuinely bad for the poor, stupid Rabbid for the first time, because it looks profoundly painful.<br /><br /><div class="postgallery"><p><strong>Gallery: Raving Rabbids TV Party</strong></p><a href="http://"www.nintendowiifanboy.com"/photos/raving-rabbids-tv-party/925394/"><img src="http://www.blogsmithmedia.com/www.nintendowiifanboy.com/media/2008/07/rrrtv008ak_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/raving-rabbids-tv-party/925393/"><img src="http://www.blogsmithmedia.com/www.nintendowiifanboy.com/media/2008/07/rrrtv011ak_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/raving-rabbids-tv-party/925392/"><img src="http://www.blogsmithmedia.com/www.nintendowiifanboy.com/media/2008/07/rrrtv009ak_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/raving-rabbids-tv-party/925391/"><img src="http://www.blogsmithmedia.com/www.nintendowiifanboy.com/media/2008/07/rrrtv007ak_thumbnail.jpg" alt="" title="" /></a><a href="http://"www.nintendowiifanboy.com"/photos/raving-rabbids-tv-party/925390/"><img src="http://www.blogsmithmedia.com/www.nintendowiifanboy.com/media/2008/07/rrrtv010ak_thumbnail.jpg" alt="" title="" /></a></div><span style="font-style: italic;"></span><br /><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="425" height="360">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=38171"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=38171" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="360"></embed> </object></center><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><table cellpadding="0" cellspacing="0" border="0"><tr><td style="text-align: left; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"></td><td style="text-align: right; vertical-align: top; padding: 2px; margin: 0; font-size: x-small;"><a href="http://www.nintendowiifanboy.com/2008/08/19/rabbid-and-rabbid-at-the-olympic-games/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/forward/1289053/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://www.technorati.com/cosmos/search.html?rank=&amp;fc=1&amp;url=http://www.nintendowiifanboy.com/2008/08/19/rabbid-and-rabbid-at-the-olympic-games/" title="Linking Blogs">Linking&nbsp;Blogs</a>&nbsp;|&nbsp;<a href="http://www.nintendowiifanboy.com/2008/08/19/rabbid-and-rabbid-at-the-olympic-games/#comments" title="View reader comments on this entry">Comments</a></td></tr></table><br /><br /><table border="0" cellspacing="0" cellpadding="0"><tr><td><span style="font-size: 11px;"> <br/></span></td></tr><tr><td><a href="http://imageads.googleadservices.com/pagead/imgclick/98:1289053?pos=0"><img width="480" height="46" border="0" src="http://imageads.googleadservices.com/pagead/ads?output=png&amp;url=http://www.nintendowiifanboy.com/2008/08/19/rabbid-and-rabbid-at-the-olympic-games/&amp;cuid=98:1289053&amp;format=480x46_aff&amp;client=ca-pub-3546992251556849&amp;hl=en&amp;adsafe=high&amp;color_bg=FFFFFF&amp;color_border=FFFFFF&amp;color_link=66666&amp;color_text=333333&amp;color_url=337788&amp;color_line=337788" / ></a></td></tr><tr><td><div align="right"><a href="http://www.google.com/ads_by_google.html" style="font-size: 9px; color: #999999;">Ads by Google</a></div></td></tr></table>]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 17:16:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/rabbids tv party">rabbids tv party</category>
      <category domain="http://gameratty.com/tag/tv">tv</category>
      <category domain="http://gameratty.com/tag/classic bugs bunny">classic bugs bunny</category>
      <category domain="http://gameratty.com/tag/mascot characters">mascot characters</category>
      <category domain="http://gameratty.com/tag/olympic events">olympic events</category>
      <category domain="http://gameratty.com/tag/genuinely bad">genuinely bad</category>
      <category domain="http://gameratty.com/tag/silly trailers">silly trailers</category>
      <category domain="http://gameratty.com/tag/olympic-style clip">olympic-style clip</category>
      <category domain="http://gameratty.com/tag/olympic-style minigames">olympic-style minigames</category>
      <source url="http://www.nintendowiifanboy.com/2008/08/19/rabbid-and-rabbid-at-the-olympic-games/">Rabbid and Rabbid at the Olympic Games</source>
    </item>
    <item>
      <title><![CDATA[Box Art Reviews: Too Human, Smash Court Tennis 3 And More]]></title>
      <link>http://gameratty.com/article/e8e8d8e0974d441d7188298cc5c8f739</link>
      <guid>http://gameratty.com/article/e8e8d8e0974d441d7188298cc5c8f739</guid>
      <description><![CDATA[Okay, so maybe were not great at making our own box art (hey, you try squeezing in as many names as you can), but we do regularly take it upon ourselves to judge new releases solely on their...]]></description>
      <content:encoded><![CDATA[<p>Okay, so maybe we&#8217;re not great at <a href="http://multiplayerblog.mtv.com/2008/08/19/boxart-with-credits/" target="_self"><strong>making our own box art</strong></a> (hey, you try squeezing in as many names as you can), but we do regularly take it upon ourselves to <a href="http://multiplayerblog.mtv.com/category/box-art-reviews/" target="_self"><strong>judge new releases solely on their appearances</strong></a>, regardless of their content.</p>
<p>First up, the much-talked about &#8220;<a href="http://multiplayerblog.mtv.com/category/too-human/" target="_self"><strong>Too Human</strong></a>&#8221; &#8230;</p>
<table border="0" align="left">
<tbody>
<tr>
<td><a href="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/toohuman1.jpg"><img class="alignnone size-medium wp-image-7441" title="Too Human" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/toohuman1-211x300.jpg" alt="" width="143" height="204" /></a></td>
</tr>
</tbody>
</table>
<p><strong>&#8220;Too Human&#8221; (Xbox 360)</strong><br />
<strong> What the Box Tells Us: </strong>This guy isn&#8217;t just human, he&#8217;s <em>too</em> human. So much so that his eyes and the veins in his forehead glow bright blue. Wait, what?<br />
<strong> Pros:</strong> The glowy blue veins are a point of interest&#8230;<br />
<strong> Cons:</strong> But nothing else is. I can barely see the shadowy figure and the mountain/Cloud City background.<br />
<strong> Love It or Leave It:</strong> Leave it. </p>
<table border="0" align="right">
<tbody>
<tr>
<td><a href="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/smashcourttennis3.jpg"><img class="alignnone size-full wp-image-7445" title="Smash Court Tennis 3" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/smashcourttennis3.jpg" alt="" width="156" height="220" /></a></td>
</tr>
</tbody>
</table>
<p><strong>&#8220;Smash Court Tennis 3&#8243; (Xbox 360)</strong><br />
<strong>What the Box Tells Us: </strong>The faceless tennis player on this cover is doing what looks like a full 360 swing. Meanwhile, little squares of other tennis players, who are clearly more important because they get some face space, are strewn across the box.<br />
<strong>Pros:</strong> Generous use of lime green. Can&#8217;t miss it.<br />
<strong>Cons: </strong>Nothing &#8220;smashing&#8221; about this cover.  Just lots of lens flare.<br />
<strong>Love It or Leave It: </strong>Leave it.</p>
<table border="0" align="left">
<tbody>
<tr>
<td><a href="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/mindhabits.jpg"><img class="alignnone size-medium wp-image-7446" title="Mindhabits" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/mindhabits-213x300.jpg" alt="" width="154" height="216" /></a></td>
</tr>
</tbody>
</table>
<p><strong>&#8220;MindHabits&#8221; (PC, Mac)</strong><br />
<strong> What the Box Tells Us: </strong>All the other brain games train you to be smarter; this game promises to help you &#8220;reduce stress&#8221; and &#8220;boost confidence.&#8221; It&#8217;s even won awards, including a &#8220;First Prize&#8221; one.* There&#8217;s also a giant blue brain surrounded by&#8230; more blue.<br />
<strong> Pros:</strong> Key words are highlighted in green &#8212; &#8220;feel better,&#8221; &#8220;think better&#8221; and &#8220;award-winning.&#8221;<br />
<strong> Cons:</strong> *The prestigious &#8220;First Prize&#8221; award isn&#8217;t listed on the front of the box (so what is it?). The lack of different colors makes me yawn.<br />
<strong> Love It or Leave It: </strong>Leave it.</p>
<table style="height: 246px;" border="0" width="169" align="right">
<tbody>
<tr>
<td><a href="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/superpickups-wii.jpg"><img class="alignnone size-medium wp-image-7448" title="Super PickUps" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/superpickups-wii-218x300.jpg" alt="" width="154" height="213" /></a></td>
</tr>
</tbody>
</table>
<p><strong>&#8220;Super PickUps&#8221; (Wii)</strong><br />
<strong> What the Box Tells Us:</strong> Instead of a clean, static and sterile cover like <a href="http://multiplayerblog.mtv.com/2008/06/09/box-art-reviews-2/" target="_self"><strong>the last  &#8220;NASCAR&#8221; game</strong></a>, &#8220;Super PickUps&#8221; goes for bright and blurry with cars whizzing by in the night.<br />
<strong> Pros: </strong>Good use of bright, pretty colors; the light trails look as if you took a photo using a long shutter speed.<br />
<strong> Cons:</strong> It&#8217;s still a box featuring sports cars racing.<br />
<strong> Love It or Leave It:</strong> Love it.</p>
<table border="0" align="left">
<tbody>
<tr>
<td><a href="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/shatteredsuns.jpg"><img class="alignnone size-medium wp-image-7447" title="Shattered Suns" src="http://multiplayerblog.mtv.com/wp-content/uploads/2008/08/shatteredsuns-214x300.jpg" alt="" width="149" height="209" /></a></td>
</tr>
</tbody>
</table>
<p><strong>&#8220;Shattered Suns&#8221; (PC)</strong><br />
<strong> What the Box Tells Us: </strong> It says, &#8220;The sky is no limit.&#8221; Meanwhile, a pair of omniscient eyes overlooks battling spaceships that are about to blow each other up.<br />
<strong> Pros: </strong>Laser beams? Explosions? Spaceships? Good.<br />
<strong> Cons: </strong>Creepy, slightly bloodshot eyes? Bad. Also, where are these so-called suns that are being shattered? This sky seems pretty limited to me.<br />
<strong> Love It or Leave It:</strong> Leave it.</p>

]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 17:10:37 +0000</pubDate>
      <category domain="http://gameratty.com/tag/box">box</category>
      <category domain="http://gameratty.com/tag/box tells">box tells</category>
      <category domain="http://gameratty.com/tag/box art">box art</category>
      <category domain="http://gameratty.com/tag/giant blue brain">giant blue brain</category>
      <category domain="http://gameratty.com/tag/human">human</category>
      <category domain="http://gameratty.com/tag/blue">blue</category>
      <category domain="http://gameratty.com/tag/slightly bloodshot eyes">slightly bloodshot eyes</category>
      <category domain="http://gameratty.com/tag/eyes">eyes</category>
      <category domain="http://gameratty.com/tag/smash court tennis">smash court tennis</category>
      <source url="http://multiplayerblog.mtv.com/2008/08/19/box-art-reviews-too-human/">Box Art Reviews: Too Human, Smash Court Tennis 3 And More</source>
    </item>
    <item>
      <title><![CDATA[A week of Dead Space: Signs from the Ishimura]]></title>
      <link>http://gameratty.com/article/7429a0d7f88e8d766cb729fcdc339c57</link>
      <guid>http://gameratty.com/article/7429a0d7f88e8d766cb729fcdc339c57</guid>
      <description><![CDATA[A week of Dead Space continues! Yesterday, you got a chance to see the first four issues of the six part comic book series that shows some key events prior to the game's start
Today, it's time to see...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/100350-suncola_ad02.jpg" alt="A week of Dead Space: Signs from the Ishimura screenshot" width="468" border="0" />
			</p>
				<p>A week of <i>Dead Space</i> continues! Yesterday, <a href="http://www.destructoid.com/a-week-of-dead-space-the-first-four-dead-space-animated-comics-100148.phtml#comment" target="_blank">you got a chance to see</a> the first four issues of the six part comic book series that shows some key events prior to the game's start. </p><p>Today, it's time to see some of the warning signs and advertisements you'll come across as you're killing hordes of alien forces. Hey, the game is scary as f*ck so having some pleasant distractions here and there doesn't hurt.&nbsp; </p><p>The first part of the gallery below has some of the warning signs you&rsquo;ll see while exploring the Ishimura. It&rsquo;s a big ship with lots of dangers around ever corner and of course there will be safety signs all over the place. I really like the warning sign with the cut off fingers. Really drives home the point, I&rsquo;d say.&nbsp; </p><p>The second part of the gallery contains some of the advertisements you&rsquo;ll come across promoting some products and teamwork. These people are millions of miles away from their homes as they&rsquo;re exploring the universe trying to expand human civilization. People can forget what they&rsquo;re doing when they&rsquo;re so far away from home and seeing ads promoting teamwork can remind people why they're there in the first place.</p><p>My only question now is what the hell is Peng and why do I want it so bad? </p>		
					<p class="post-photos">
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57718">
				<img src="http://bulk.destructoid.com/ul/100350-/authorized-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57719">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_gravity_Decking-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57720">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_mind_gravity-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57721">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signDouble01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57722">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signGasMask01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57723">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signGravity01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57724">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signNoAir01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57725">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signToolGuard01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57726">
				<img src="http://bulk.destructoid.com/ul/100350-/old_metal_stasis-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57727">
				<img src="http://bulk.destructoid.com/ul/100350-/supplies-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57728">
				<img src="http://bulk.destructoid.com/ul/100350-/basics-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57729">
				<img src="http://bulk.destructoid.com/ul/100350-/ds_patch_2nd_version-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57730">
				<img src="http://bulk.destructoid.com/ul/100350-/Join_the_team-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57731">
				<img src="http://bulk.destructoid.com/ul/100350-/peng022-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57732">
				<img src="http://bulk.destructoid.com/ul/100350-/safety_jobs-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57733">
				<img src="http://bulk.destructoid.com/ul/100350-/suncola_ad022-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57734">
				<img src="http://bulk.destructoid.com/ul/100350-/teamwork_safety-75x.jpg" alt="Photo " />
			</a>
				</p>
				
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=zOLh9N"><img src="http://feeds.feedburner.com/~a/Destructoid?i=zOLh9N" border="0"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/Destructoid?a=IKGRoK"><img src="http://feeds.feedburner.com/~f/Destructoid?i=IKGRoK" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/369541426" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 16:45:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/signs">signs</category>
      <category domain="http://gameratty.com/tag/safety signs">safety signs</category>
      <category domain="http://gameratty.com/tag/people">people</category>
      <category domain="http://gameratty.com/tag/remind people">remind people</category>
      <category domain="http://gameratty.com/tag/dead space continues">dead space continues</category>
      <category domain="http://gameratty.com/tag/key events prior">key events prior</category>
      <category domain="http://gameratty.com/tag/expand human civilization">expand human civilization</category>
      <category domain="http://gameratty.com/tag/comic book series">comic book series</category>
      <category domain="http://gameratty.com/tag/ishimura">ishimura</category>
      <source url="HASH(0x8b63574)">A week of Dead Space: Signs from the Ishimura</source>
    </item>
    <item>
      <title><![CDATA[A week of Dead Space: Signs from the Ishimura]]></title>
      <link>http://gameratty.com/article/ea57efaf516e30549d551cdaed9a96f8</link>
      <guid>http://gameratty.com/article/ea57efaf516e30549d551cdaed9a96f8</guid>
      <description><![CDATA[A week of Dead Space continues! Yesterday, you got a chance to see the first four issues of the six part comic book series that shows some key events prior to the game's start
Today, it's time to see...]]></description>
      <content:encoded><![CDATA[
					<p>
				<img src="http://www.destructoid.com/elephant/ul/100350-suncola_ad02.jpg" alt="A week of Dead Space: Signs from the Ishimura screenshot" width="468" border="0" />
			</p>
				<p>A week of <i>Dead Space</i> continues! Yesterday, <a href="http://www.destructoid.com/a-week-of-dead-space-the-first-four-dead-space-animated-comics-100148.phtml#comment" target="_blank">you got a chance to see</a> the first four issues of the six part comic book series that shows some key events prior to the game's start. </p><p>Today, it's time to see some of the warning signs and advertisements you'll come across as you're killing hordes of alien forces. Hey, the game is scary as f*ck so having some pleasant distractions here and there doesn't hurt.&nbsp; </p><p>The first part of the gallery below has some of the warning signs you&rsquo;ll see while exploring the Ishimura. It&rsquo;s a big ship with lots of dangers around ever corner and of course there will be safety signs all over the place. I really like the warning sign with the cut off fingers. Really drives home the point, I&rsquo;d say.&nbsp; </p><p>The second part of the gallery contains some of the advertisements you&rsquo;ll come across promoting some products and teamwork. These people are millions of miles away from their homes as they&rsquo;re exploring the universe trying to expand human civilization. People can forget what they&rsquo;re doing when they&rsquo;re so far away from home and seeing ads promoting teamwork can remind people why they're there in the first place.</p><p>My only question now is what the hell is Peng and why do I want it so bad? </p>		
					<p class="post-photos">
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57718">
				<img src="http://bulk.destructoid.com/ul/100350-/authorized-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57719">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_gravity_Decking-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57720">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_mind_gravity-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57721">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signDouble01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57722">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signGasMask01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57723">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signGravity01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57724">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signNoAir01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57725">
				<img src="http://bulk.destructoid.com/ul/100350-/ind_signToolGuard01-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57726">
				<img src="http://bulk.destructoid.com/ul/100350-/old_metal_stasis-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57727">
				<img src="http://bulk.destructoid.com/ul/100350-/supplies-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57728">
				<img src="http://bulk.destructoid.com/ul/100350-/basics-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57729">
				<img src="http://bulk.destructoid.com/ul/100350-/ds_patch_2nd_version-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57730">
				<img src="http://bulk.destructoid.com/ul/100350-/Join_the_team-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57731">
				<img src="http://bulk.destructoid.com/ul/100350-/peng022-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57732">
				<img src="http://bulk.destructoid.com/ul/100350-/safety_jobs-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57733">
				<img src="http://bulk.destructoid.com/ul/100350-/suncola_ad022-75x.jpg" alt="Photo " />
			</a>
					<a href="http://www.destructoid.com/elephant/photo.phtml?post_key=100350&photo_key=57734">
				<img src="http://bulk.destructoid.com/ul/100350-/teamwork_safety-75x.jpg" alt="Photo " />
			</a>
				</p>
				
		
<p><a href="http://feeds.feedburner.com/~a/Destructoid?a=zOLh9N"><img src="http://feeds.feedburner.com/~a/Destructoid?i=zOLh9N" border="0"></img></a></p><div class="feedflare">
<a href="http://feeds.feedburner.com/~f/Destructoid?a=IKGRoK"><img src="http://feeds.feedburner.com/~f/Destructoid?i=IKGRoK" border="0"></img></a>
</div><img src="http://feeds.feedburner.com/~r/Destructoid/~4/369541426" height="1" width="1"/>]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 16:45:00 +0000</pubDate>
      <category domain="http://gameratty.com/tag/signs">signs</category>
      <category domain="http://gameratty.com/tag/safety signs">safety signs</category>
      <category domain="http://gameratty.com/tag/people">people</category>
      <category domain="http://gameratty.com/tag/remind people">remind people</category>
      <category domain="http://gameratty.com/tag/dead space continues">dead space continues</category>
      <category domain="http://gameratty.com/tag/key events prior">key events prior</category>
      <category domain="http://gameratty.com/tag/expand human civilization">expand human civilization</category>
      <category domain="http://gameratty.com/tag/comic book series">comic book series</category>
      <category domain="http://gameratty.com/tag/ishimura">ishimura</category>
      <source url="HASH(0x8472a78)">A week of Dead Space: Signs from the Ishimura</source>
    </item>
    <item>
      <title><![CDATA[Keens Warhammer Online Beta Impressions Part 1]]></title>
      <link>http://gameratty.com/article/7870aaa57905b674b4840c2831ad049a</link>
      <guid>http://gameratty.com/article/7870aaa57905b674b4840c2831ad049a</guid>
      <description><![CDATA[The NDA is down and its time to give you all my impressions of Warhammer Online. Over the course of the next few days I will be releasing, in parts, my thoughts on WAR. Im going to share with you the...]]></description>
      <content:encoded><![CDATA[<p>The NDA is down and it&#8217;s time to give you all my impressions of Warhammer Online.  Over the course of the next few days I will be releasing, in parts, my thoughts on WAR.  I&#8217;m going to share with you the positives AND the negatives as I have experienced them firsthand.  The purpose of these beta impressions is to continue doing what Keen and Graev&#8217;s Gaming Blog has been all about from the beginning: Sharing our thoughts on the games we play so that our readers can be <em>truly</em> informed.</p>
<p>It&#8217;s time to dive right into it!  I&#8217;m going to begin by giving my general first impressions of the game then I will take certain features, mechanics, systems, and parts of the game one by one and give my quick thoughts.  As the day unfolds and perhaps even into tomorrow and throughout this week I&#8217;ll continue expanding upon my thoughts, share videos, and provide you all with any information I can.</p>
<p><strong>NOTE:</strong> I will be taking questions and answering them in a Q/A blog post today if necessary.  Feel free to ask questions.</p>
<h3>First Impressions</h3>
<p>Warhammr Online: Age of Reckoning is exactly what I hoped it would be when I learned that Mythic was creating another MMORPG.  The design direction and scope are true to what was promised.  This is a game all about RvR and it illustrates that point almost every minute of gameplay.  Many developers set out with the goal of creating a game with PvP and PvE but few succeed; most will have one or the other or have one be nothing more than an afterthought.  WAR is designed to include both PvE and PvP from the beginning and does so in a way that the player can contribute to the realm war, and thus be considered as RvRing, by doing both.  That&#8217;s one thing I find so great about WAR, no matter what you do it contributes to the realm war.</p>
<p>More specifically now, the game has a lot of polish.  I feel like I have been playing a finished product.  Aside from some problems, which I&#8217;ll go into later, there have been very few times that I say to myself &#8220;This game needs more time in beta&#8221;.</p>
<h3>Look and Feel of the world - is it a real world?  Does it look cool?</h3>
<div id="attachment_1337" class="wp-caption alignright" style="width: 310px"><a href="http://www.keenandgraev.com/wp-content/uploads/2008/08/warbeta35.jpg"><img class="size-medium wp-image-1337" title="warbeta35" src="http://www.keenandgraev.com/wp-content/uploads/2008/08/warbeta35-300x187.jpg" alt="High Elf Lands - Beautiful" width="300" height="187" /></a><p class="wp-caption-text">High Elf Lands - Beautiful</p></div>
<p>The artwork and the scope of details put into this game are amazing.  I&#8217;m constantly stopping and admiring the landscapes and the architecture.  From beautiful vistas to desolate battlefield wastelands to something as simple as a bell tower, this game has details layered upon details.  It has the perfect &#8216;Warhammer&#8217; feel that fans of the tabletop and pen/paper games will pick up on and be familiar with from the first minute.</p>
<p>The world is a true world, unlike recent games like AoC which instance and redundantly instance themselves.  If you&#8217;ve been following the game you&#8217;ll know that there are tiers for each racial pairing (Example: Greenskins vs. Dwarves) and these tiers (1-4) are enormous zones/regions.  They are not redundantly instances and you will spend 10+ levels in them without zoning even once.  The ONLY time you zone is when you cross over into another tier whether it be running to it or taking a flight master and of course entering a Scenario.  Open-world RvR areas are seamlessly connected and not only feel like, but ARE, a part of the actual world.   HUGE kudos to the Mythic teams that put this together.</p>
<h3>Combat - RvR and PvE</h3>
<p>Combat in WAR is what I consider to be &#8216;traditional&#8217; pacing.  Generally speaking, it&#8217;s not much different from EQ, WoW, LOTRO, DAOC, etc.  It feels like the time spent in combat however is a little more sometimes.  Killing level 1 NPC&#8217;s on my Shaman can take several spell casts and melee hits whereas in a game like WoW most level 1 things are dead with a few attacks.  Mythic has spent a lot of time increasing the time RvR fights take.  They don&#8217;t want anyone to be 1 shot, 2 shot, or for combat to be so quick that players lose the tactical opportunities to think about what move they should use next (although really this time is not more than a few seconds, it came seem like a long time for someone who is a veteran mmo gamer).</p>
<p>I don&#8217;t want people to misunderstand what I&#8217;m saying and start spreading the word that &#8220;omg WAR combat is so slow and boring!&#8221; because it&#8217;s anything but boring and &#8217;slow&#8217;.  Let me clarify further by saying combat is fast pace but the fights are drawn out longer.</p>
<h3><strong>Leveling up in general - is it fast or slow?  Quests centric or what?  what&#8217;s the REAL deal?<br />
</strong></h3>
<p>Leveling up in WAR is awesome.  You have SO MANY choices.  You can exclusively quest ala WoW or mix in some  RvR ala DAOC or exclusively RvR.  You can mix in Scenarios, Open-world RvR, PQ&#8217;s, dungeons, grinding, normal quests, and level well.  The leveling in WAR feels standard to me.  There are 40 levels in the game so I tend to think of each level as 1.5 the size of an oldschool WoW level.  If it took you 30 minutes to get from level 3 to 4 in WoW it&#8217;ll take you 45 in WAR.  Basically it feels 1.5x slower - hopefully that makes sense?</p>
<p>Leveling up renown ranks goes pretty quickly as well.  If you mix in a healthy number of scenarios and participate in sieging objectives and keeps then you will gain ranks VERY quickly early on - so fast that you cap your renown rank for your level.  It slows down  a lot later on but never to the point where you feel like you&#8217;re not accomplishing something.</p>
<h3>Public Quests</h3>
<div id="attachment_1339" class="wp-caption alignright" style="width: 310px"><a href="http://www.keenandgraev.com/wp-content/uploads/2008/08/warbeta15.jpg"><img class="size-medium wp-image-1339" title="warbeta15" src="http://www.keenandgraev.com/wp-content/uploads/2008/08/warbeta15-300x187.jpg" alt="Altdorf Docks" width="300" height="187" /></a><p class="wp-caption-text">Altdorf Docks</p></div>
<p>What a fantastic addition to mmorpgs.  The way these public quests are implemented will absolutely be copied by developers for future mmorpgs; of that I have no doubt.  Allowing players to come together in a location and work towards a PQ (they&#8217;re like mini-events) to earn experience, influence, items, tome unlocks, and more without it feeling like a grind is nothing short of innovative and dare I say revolutionary.  Although the idea of a &#8220;quest that everyone works on together&#8221; isn&#8217;t necessarily &#8216;new&#8217;, the way Mythic has implemented these is unlike anything I&#8217;ve played before.  When I first experienced a PQ I sat back and thought, &#8220;Now why didn&#8217;t anyone think of that before?&#8221;.</p>
<p>These Public Quests are EVERYWHERE.  Seriously.  There is one in every race&#8217;s chapter 1, then they start increasing in numbers to something like 3 PQ&#8217;s in chapter 2 and it only gets more involved from there.  Every keep is a PQ to kill the Keep Lord.  Dungeons are full of PQ&#8217;s.  City Sieges are PQ&#8217;s.  Mythic has taken this simple idea and applied it everywhere applicable - just short of overkill in my opinion.</p>
<p>One major thing that I like about these quests is how easy it is to just jump in and participate, earn loot, and leave without any of the usual hassle.  There&#8217;s no LFG or worrying about loot drama.  You have zero commitment to stick around or feel like you&#8217;re going to miss something because you have to leave.</p>
<p>There is one slight negative that I have experienced in the system and it has to do with how loot is distributed for contribution.  In almost every PQ that I participate in I will rank in the top 5 - that&#8217;s not bad when there are 30-40 people there in some of these.  But that doesn&#8217;t mean I get loot.  That means I get a bonus to my dice roll that the game automatically generates.  This dice roll creates an almost true sense of randomness in who receives loot.  I could have earned a +300 to my dice roll but only roll a 100.  The guy who came in 20th could roll a 999 and win loot.  That would mean the guy who contributed almost the least was able to take loot from someone who contributes the most.  Of course this system IS truly fair, and I have been both helped and hurt by the random nature of the dice, but it bothers me to see my consistent top contribution perhaps not valued enough.</p>
<h3>Scenarios</h3>
<p>Many people will know Scenarios as &#8216;Battlegrounds&#8217;.  These are instanced PvP(RvR) encounters that you queue up for (from anywhere in the world with the click of the a button) and play in with even and balanced teams.  Where these depart from the usual BG is their diversity.  There aren&#8217;t just zone control and capture the flag maps here.  There are sieges, blood bowl, a Team Fortress 2 style tug of WAR, king of the hill, and more.  There are LOTS of these Scenarios (At least one per racial pairing tier) and they are all different.  That&#8217;s key right there for me because I have always hated running the same 2 or 3 battlegrounds over and over and over ad nauseum.  In WAR I can queue up for whichever one I feel like playing then go off and do whatever I want, when the queue pops up I can take it and play, then when the match is over be sent back to my EXACT place in the world.</p>
<p>Scenarios are also a great content &#8216;filler&#8217;.  Graev and I would be questing out in the world and have our queue up.  We would be getting a little tired of our particular quest or maybe even PQ when the scenario window would come up and let us know it&#8217;s time to play.  We would hop in and be able to take a break from whatever else we were doing just long enough that we can go back fresh.  Scenarios, since they give exp, are also a great way to level and round out a tier.</p>
<h3>Open-World RvR</h3>
<div id="attachment_1336" class="wp-caption alignright" style="width: 310px"><a href="http://www.keenandgraev.com/wp-content/uploads/2008/08/warbeta55.jpg"><img class="size-medium wp-image-1336" title="warbeta55" src="http://www.keenandgraev.com/wp-content/uploads/2008/08/warbeta55-300x187.jpg" alt="T2 Empire Keep Siege" width="300" height="187" /></a><p class="wp-caption-text">T2 Empire Keep Siege</p></div>
<p>This is where the RvR truly shines.  Starting in Tier 2+ (Tier 1 only has objectives) there are Keeps that you can siege out in the RvR areas (I call them Frontiers still - DAOC habit) and other objectives to take.  Each of these RvR areas (a big area in each tier that gets bigger as the tiers go up) has a Warcamp that will offer RvR related quests.  These quests + the objectives + the keeps + fighting players = amazing RvR fun.  There is just so much action going on all the time!  Last night we were on our level 14 Goblin Shaman/Squig Herder duo playing in the Dark Elf Tier 2 lands and Destruction had 2 Warbands (roughly equaling 35 people between them) defending one of our keeps that was under siege by Order.  They had broken down the doors with rams and Hellblasters and for a few minutes I thought we were done for until we were able to somehow break their front line and get them on the run.  Once they were running our army pushed into their territory and seized four of the batlefield objectives.  We then made our way to their keep and began our siege.</p>
<p>It&#8217;s experiences like the one I shared above that keep me going in a game like this.  It&#8217;s all about the open-world RvR and the real sense of territorial conflict going on.  It gives me something else to play for besides leveling up or getting gear.  I know that my goals are the same as everyone else on my realm because that&#8217;s the point of the game - dominate.  I can&#8217;t wait to get off these Core servers and on to an open-rvr server where I don&#8217;t have to wait for my enemy to voluntarily flag or step into a RvR area - that will be REAL RvR.</p>
<h3>Class Balance</h3>
<div id="attachment_1338" class="wp-caption alignright" style="width: 310px"><a href="http://www.keenandgraev.com/wp-content/uploads/2008/08/warbeta19.jpg"><img class="size-medium wp-image-1338" title="warbeta19" src="http://www.keenandgraev.com/wp-content/uploads/2008/08/warbeta19-300x187.jpg" alt="Inevitable City" width="300" height="187" /></a><p class="wp-caption-text">Inevitable City</p></div>
<p>Okay, this deserves its own section because this is my biggest gripe about Warhammer Online.  There are still some serious balance issues in the game that need to be worked out before launch.  Some classes are overpowered and some classes are underpowered.  There are even some cases where classes severely under perform for half of the game and then magically get fixed as they level up.  I find none of the above acceptable in a RvR game.  I&#8217;m not usually one to cry foul or start whining about balance but these are some serious issues.  I could write a novel on all the imbalances I&#8217;ve encountered in-game but for now I&#8217;m going to bullet point these things to present them clearly.  Here are a few I can think of off the top of my head:<br />
<font size="2">
<ul>
<li>Runepriests heal too well early on (and possibly later) compared to other healers.  Don&#8217;t misunderstand me, they&#8217;re primarily a healer and SHOULD heal the best, but they heal so well  that they can have a full group beating on them for over a minute and survive (around level 14).   I have experienced situations where Runepriests run in circles while they have 6-10 people hitting them and they don&#8217;t drop below half HP.</li>
<li>Shaman and Archmage are too squishy for most of the game.  I die in a few hits on my Shaman to TANKS.  I see Archmages dying just as quickly.  This archetype does not deal enough damage nor heal well enough to justify the lack of survivability.</li>
<li>Warrior Priests are just plain overpowered.  Simply put, they just don&#8217;t die. WP&#8217;s can get near 70% mitigation, 6000 hit points, approach 30% disrupt, 300 toughness, with very strong heals at level 31.. Their survivability is heinously lopsided.</li>
<li>Squig Herders need help.  Their melee mastery tree is nearly worthless.  Shadow Warriors I&#8217;m sure are in a similar situation.  I don&#8217;t play either of these classes and I think they need an increase in damage and their masteries looked at again.</li>
<li>Sword Masters do too much damage for being a tank.  Three shotting a Shaman and killing a Squig Herder in 9 seconds should not be acceptable.</li>
</ul>
<p></font><br />
The balance issues are many and if they&#8217;re not fixed they will be a problem at launch.  Mythic knows this path is a slippery one and screwing up here can be the beginning of disaster.  In the interview I had with Mark Jacobs at E3 he told me they have a much better way of detecting these imbalances than they did with DAOC.  Let&#8217;s hope so.</p>
<h3>How does the game run?  Are there CTDs, crashes, lag etc?</h3>
<p>The game runs like a dream right now.  I&#8217;m not sure if the beta debug code is still in or not but I have no complaints.  I get fantastic framerates with little stalling or hiccuping.  I notice a tiny slowdown in capital cities for a few seconds but it&#8217;s almost not worth mentioning.  In major RvR battles I will notice a stutter here and there but for the most part it&#8217;s smooth.<br />
I get the occasional CTD - about once a day - but know people who got them constantly before yesterday&#8217;s mini-patch.   A lot (I mean a ton) of people started experiencing CTDs after patch 3.3 so the problem DOES exist even if I&#8217;m not one of the unlucky ones.  System &#8216;crashes&#8217; and other nasty errors have been nonexistent for me (thank the good lord for that) and overall server stability have been good.</p>
<p>One of my biggest technical problems has been over the past week when a lot of people are in an area I begin experiencing server-side latency issues.  Casting a spell and having it complete but not go off for a few seconds or swinging my weapon and not seeing numbers or damage appear is frustrating.  It eventually all catches up but it throws off the flow of combat.   This could be because the servers have been stress tested more than usual lately so I&#8217;m not worried.  I know I&#8217;m not alone in this because general chat suddenly erupts with &#8220;Anyone else getting lag?&#8221;.</p>
<p>If I had to assign a number I would say that the game is running at 96% right now for me.</p>
<p>&#8211;</p>
<p>That&#8217;s the end of my Part 1 impressions.  I will be posting A LOT more today and this week going into more detail on the specifics.  Hopefully Part 1 has given you an overall sense of my thoughts on the game.   I have movies, a Q/A (give me your questions!), screenshots (about 60), and of course more writeups on the way.</p>
<p>Topics I want to hit in more detail include but are not limited to: Questing, Capital Cities, RvR, Siege Weapons, Keep Sieges, and specific class writeups. </p>
<p>Update #1:  <a href="http://s287.photobucket.com/albums/ll137/keenandgraev/Warhammer%20Online/WAR%20Beta/">Screenshots are up</a>.  For now you can visit the Photobucket page to see them.  I&#8217;ll link to them here in Impressions Part 2.  Movies and ChaosCast are uploading.</p>
]]></content:encoded>
      <pubDate>Tue, 19 Aug 2008 16:38:28 +0000</pubDate>
      <category domain="http://gameratty.com/tag/actual world">actual world</category>
      <category domain="http://gameratty.com/tag/world">world</category>
      <category domain="http://gameratty.com/tag/real world">real world</category>
      <category domain="http://gameratty.com/tag/open-world rvr">open-world rvr</category>
      <category domain="http://gameratty.com/tag/major rvr battles">major rvr battles</category>
      <category domain="http://gameratty.com/tag/major">major</category>
      <category domain="http://gameratty.com/tag/rvr">rvr</category>
      <category domain="http://gameratty.com/tag/real rvr">real rvr</category>
      <category domain="http://gameratty.com/tag/rvr ala daoc">rvr ala daoc</category>
      <source url="http://www.keenandgraev.com/?p=1334">Keens Warhammer Online Beta Impressions Part 1</source>
    </item>
  </channel>
</rss>
