
This week will see the release of David Jaffe’s new studio Eat, Sleep, Play’s first game release in Twisted Metal: Head On – Extra Twisted Edition for PlayStation 2. In a phenomenal interview with Game|Life, Jaffe explained the reasoning behind his studio’s first title being a Twisted Metal game versus something entirely new and goes in-depth in talking about Twisted Metal; what makes a good level, what was done with the levels from Twisted Metal Black 2, and the seemingly casual focus of the game.
My personal favorite part of the interview was in regards to Shigeru Miyamoto’s comments to Retro Studios when they revealed to him that they wanted to do a car combat game. Miyamoto said, “Why would you make that? Why would you put a gun on a car?” Development was ceased on the project as a result. So, Chris Kohler found it only natural to ask Jaffe that same question – Why would you put a gun on a car?
His response?
“You know, honestly, I’ve been too busy recently trying to figure out why the **** go-karts shoot banana peels.”
Touché, Mr. Jaffe. Touché.
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Related Articles at Gaming Today:
- 90% of North American DS Owners Are Pirates, Claims ELSPA
- David Jaffe to Form New Studio With Incognito Head Scott Campbell
- Jaffe Didn’t Leave Sony Over Creative Control Issues
- David Jaffe Wants Your Help With a Twisted Metal Documentary
- David Jaffe Thinks Having One Console is a Good Idea



