This is cache of http://feeds.feedburner.com/~r/Massively/~3/301535718/. Cache is the snapshot of article that we took when we index feed.
To see original page click here.
We are not affiliated with the authors of this article and not responsible for its content.
Player vs. Everything: Online Games and Sex
2008-05-30 18:30:00 by Cameron Sorden in Massively
 

Filed under: , , ,

As humans, sex is something that plays a very important role in our lives and personal experiences. It's a pretty universal and emotionally charged topic that can dramatically influence how we think of ourselves and how we view our relationships with other people. Even outside of the act itself, ideas about sex and human relationships shape the way we act, the way we dress, the way we live, and the people we associate with. Dealing with the complicated issues surrounding sex is part of the human condition. It's not at all surprising that sex is frequently portrayed in all forms of media which attempt to explore that human experience. However, are video games (and specifically online games) really ready to examine this topic?

There was a really interesting lecture posted by the videogame news blog Rock, Paper, Shotgun a few days ago in which Daniel Floyd discussed the topic of sex in video games. His key point is that if video games are going to attempt to explore the topic of sex effectively, they need to portray it in a way that ties it to relationships and intimacy. Watching the video made me start thinking about how sex is portrayed in MMOGs, especially with the recent launch of Age of Conan, a game that sold itself as a "mature title" with strong violence and sexuality. After a lot of reflection on the topic, I really don't think that mainstream online games are ready to explore sexuality, nor are they even capable of portraying it tastefully with their current limitations.

Continue reading Player vs. Everything: Online Games and Sex

 

Permalink | Email this | Linking Blogs | Comments

 
 
 
 
 
 
RELATED VIDEO
Expand / Minimize