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'Cryostasis: The Sleep of Reason' Looks a Bit Creepy
2008-01-25 21:54:59 by Stephany in Gaming Today
 

cryostasis: the sleep of reason

Did any of you ever see that John Carpenter movie “The Thing” starring Kurt Russel back in 1982? Well, I may have been only 10 years old at the time, but it scared the beejesus out of me, and every time I see some sort of nature special on TV about the Antarctic, I get the screaming willies. If there is a scientist’s shack being shown, and men all bundled up in subzero attire, it only makes it worse - so imagine the tiny goosebumps I got when reading the story synopsis for Cryostasis: The Sleep of Reason - although this game takes place in the Arctic Circle it too is an icy wasteland and creeps me out a bit; therefore the reason “The Thing” popped into my strange brain.

Action Forms’ and the 1C Company’s newest first-person action game puts you in 1968 at the Arctic Circle, Russian North Pole station “Pole 21”. The main hero Alexander Nesterov is a meteorologist caught inside an old nuclear ice-breaker called the “North Wind”, frozen in the ice many years ago. This steel beast once fought for its country, but it fell into an ice trap as did every living thing on board where every living thing on board not only lost their natural look, but also the right to die. Alex will fight the cold and what lives within as he tries to find out what happened. Cryostasis: The Sleep of Reason is a drama about a Captain and his Ship evolving in the atmosphere of ice and animal fear.cryostasis: the sleep of reason

It gets even more creeptacular - the zombified creatures you will encounter will be able to use the cold against you, and as if this is not bad enough, Alexander does not have your standard heath bar - but a “heat bar” instead. Your strength will come from warmth and if you stay in cold areas too long you will die - but the good news is that in the game you will come across heat sources that will replenish your bar. Every bit of warmth you can find will give you the strength you need to defeat over fifteen different terrors which will include zombies, but not just any ole zombie, but “mutant zombies”. The eight different weapons you use in the game are accurate for your time period and will include bolt-action rifles and handguns which are typical fare amongst most FPS, but your environment will be the largest weapon at your disposal, if you can use it strategically.

The game develops with the unique “Mental Echo” ability which will penetrate another character’s memory and change the actions taken by the character in the past to affect the present. While Alexander is trying to figure out what happened so long ago, one of his goals will be to release the souls of the seven sailors trapped in this freezing hell and when he uses the Mental Echo, he will relive his target’s last minutes of life and hopefully change the course of that souls fate.

Cryostasis: The Sleep of Reason will also feature its own physics and weather system which will supposedly provide realistic ice, frost and snow effects to the game. We do not have many screens of the game, and the trailer sent to us back in October is nothing more than 15 seconds of stuff flashing before your eyes - so if you are prone to seizures, you may want to skip it. Personally I have never had health issues like that, but after watching the trailer I almost had an epileptic episode - soc you may want to check back once in a while to see if we received any new videos which give you a better idea of the gameplay and effects.

Cryostasis: The Sleep of Reason will be made available for the PC sometime this year, in the meantime, for more information check out our FileFront page and the 1C Company website.

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