
ArenaNet’s Heron Prior, Scott Mayhew, Christian Venturini, and Rebecca Coffman took time to talk about the art and animation of Guild Wars. The group chats about the six man animation team and the madness behind creating virtual worlds.
The creative process is different for each individual,but generally starts with art and observation of movements. Animation is all based on skeletons which are taken from different people and animals or created through experimentation. Read about the methods behind the animation and how difficult it is to get a skeleton to sit in the ArenaNet interview on INC Gamers.
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