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Kingdom Under Fire II combines RTS, MMO, cornrows
2008-01-28 00:00:00 by Ludwig Kietzmann in Joystiq
 

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Korean studios Blueside and Phantagram have revealed Kingdom Under Fire II, a game described as the "true sequel" to 2001's tactical action game, Kingdom Under Fire: The Crusaders. Scheduled to arrive on PC and "console" platforms in 2009, the game promises to take its predecessor's combination of real-time strategy and action to the massively online realm and create a terrifying new genre: The Massively Multiplayer Online Action Real-Time Strategy game, or MMOARTS (LOI) for short.

Apart from sounding like a skin disease caused by washing your hands with a dirty eel, the MMOARTS demarcation points to all things epic, with thousands of (possibly cornrowed) players being able to clash on the battlefields, lay siege to enemy fortresses and otherwise "write their own epic poetry of war." Take care not to spend all your time smelling the red roses and blue violets, however, as the press release warns that the game's castle siege mode will deliver "realistic mediaeval [sic] battle onto your nose."

Though it certainly sounds ambitious, Kingdom Under Fire II's return to roots may be what wins back those fans and critics who expressed disappointment in the most recent Kingdom Under Fire: Circle of Doom (off-the-KUF remarks, if you will). Well, that and the claim that it "will truly be an unheralded gift in a pleasant way to both gamers and gaming industry." Find the full press release after the break... in a pleasant way.

Gallery: Kingdom Under Fire II

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